First landing

Jul 10, 2025 7:08 pm
The wind bites colder up here.

You stand at the edge of the Sky-Pier, a stone platform jutting out from the upper spires of the city. Below you, the world stretches out in a living map—mage-trains humming along glowing tracks, distant airships tracing lines of smoke across the pale sky like a painter’s charcoal. Travel is normal, yes. But never safe.
Especially not today.

You weren’t invited by a noble house. This isn’t a military contract or an arcane expedition backed by gold-stamped writs.
This job is different.

"The Independent" is a ship without allegiance. Not tied to any duke, baron, or high-circle wizard. It flies on crystal, coin, and willpower alone. And today… it’s hiring monster hunters. A chance like no other, a chance you have taken.

Some of the faces beside you are old companions. Others, only faintly familiar—a friend of a friend, perhaps. Yet all of you answered the same call: to sail into the wilds, to harvest magic from beasts the size of towers, and to claim riches—or ruin.

A gull cries. Somewhere behind you, an artificer barks at a malfunctioning luggage porter. The sky tastes like iron and ozone.

And then—a shadow sweeps across the pier.

You look up.

Descending through the clouds, sleek and gliding, comes the ship. The Independent.

https://www.tribality.com/wp-content/uploads/2017/06/Flying-ship.jpg

She’s about 35 meters from bow to stern, 25 from keel to masthead. Maybe 10 meters wide. Her hull is scarred, but solid. Well-loved. The paint’s peeling a little—but the runes beneath still glow faintly, steady and sure.

The stabilizing arms retract with a hiss. Anchor tethers snap forward and dig into the pier with a practiced thud. The magic holding the ship aloft sparks and flickers like sunlight on water.

Then, something odd.

A smell.

Bacon.

Hot. Crisp. Bacon.
Your stomach growls—unbidden. Someone's cooking belowdecks.
OOC:
This is the opening post and will stay locked until we are ready. Once we are, you may react, introduce your character and tell us a little about your character.

What do you carry that proves you're a hunter?
What rumour have you heard about The Independent or its captain?
Why are you really here?
What is the name of the city you are in?
Why are you desperate to leave?
Jul 19, 2025 5:56 pm
https://i.imgur.com/W0zR8ag.jpeg
OOC:
very crude AD drawing, but it is to get the jist of the party composition
The group makes an odd spectacle and a group of human porters calls out mockingly.
Have you see that freak show?! Calls one of them
What’s this then? A goblin bookworm, a walking fungus, and a tin can with wings?
Careful, don’t breathe too hard—might knock the pixie overboard. Laughs one of the other porters
Hope the beasts in the wilds die laughing—‘cause you lot sure ain’t killing ‘em with steel.
[ +- ] Fear counter is 5
OOC:
Here is an encounter with 4 nps. Their difficulty is 12, meaning that the target roll of attacks or social or whatever you come up with, is 12
Jul 20, 2025 2:06 am
Talin shifted the bag holding his meager belongings as he prepared to board. He gave a quick smile as he spotted some friendly faces, but it shifted back to neutral as soon as the dockhands began yapping. He takes a deep breath before forcing an insincere smile back to his face.

"Perhaps you'll share some of your vast experience with us, then. Tell me, how have you come by such expertise on monster hunting?"
Jul 20, 2025 9:42 am
OOC:
you are trying to shut them up, that is a Presence roll
Jul 20, 2025 8:01 pm
Talin puts some steel in his voice and keeps the forced smile on his face as he stares down the dockhands.
OOC:
17 with Hope.

Didn't want to presume a roll, since DH rolls have consequences beyond the immediate situation.
Last edited July 20, 2025 8:03 pm

Rolls

Presence roll - (2d12+1)

(106) + 1 = 17

Jul 20, 2025 9:30 pm
Vethalia raises an eyebrow and watches the proceedings carefully. She is both a woman and a goblin so this kind of treatment was nothing new to her but she thought watching Talin deal with it might be entertaining.
Jul 20, 2025 9:40 pm
Torrek stands head and shoulders above the others, his heavy plate armor gleaming in the sun as he watches Talin delicately redress these porters' mouths. Without realizing it, he flexes a gauntleted hand... a sharp jab in the mouth was quite capable of changing peoples attitudes. Still, a man in his position couldn't always give in to impulse.
Jul 21, 2025 5:30 am
Veth pushes her copper hair back behind an earring covered pointed ear and smirks. "Is this going to take long?" She asks the porters as she nods towards the ship, "I'm really looking forward to examining the engines."
Last edited July 21, 2025 6:08 pm
Jul 21, 2025 12:43 pm
Guesclinbert stands and watches the porters work and jeering, then when they've finished laughing at their joke about "the pixie falling overboard" he flexes the tips of his wing fathers (one casually tickling Vethalia's cheek as he does so) and says quietly "At least if one of us falls overboard, we can simply fly - or be flown - back to the ship. How about you?"
Jul 21, 2025 4:25 pm
Daedale adjusts the strap across their chest, steadying the satchel of pressed leaves and bound field notes that marks them as a scholar and hunter both. At their hip, a dried gourd rattles faintly with spores, a charm or a threat, depending on who listens.

They turn slightly at the jeering voices, eyes slow to blink, head cocked like a sunflower turning toward a passing cloud.

Daedale speaks low, just loud enough to be heard.

"They laugh, but they wouldn’t know a sky sedge from a marrowvine. They don’t know that float thistle only grows where megafauna have passed, drawn to the magic lee they leave behind. Or that lantern lichen flickers brighter when an apex predator is near. Or that ridgefern only curls like that when the air pressure shifts around something massive."

They gently pat the leather-bound journal at their side.

"The plants will show us where to go. The beasts always leave echoes in the green. You just have to be quiet long enough to listen."

Daedale doesn't turn back to face the jeerers. Their voice drifts out like wind through reeds, even and distant.
OOC:
My gut is saying this is a Presence roll but if there is a way that me trying to overwhelm them with science-facts can be a knowledge the modifier becomes a +1 unstead of a -1

Rolls

Talking to them - (2d12H1-1)

(104) - 1 = 9

Jul 21, 2025 6:05 pm
OOC:
you add the 2d12 together, so you got a 13 with hope
Vath swats at Gues' feathers and pokes him in thecribs, *Can you not?* She says with a wiggle of her ears, *It's like being trapped in the back of a wagon with my cousin Raine.*
Last edited July 21, 2025 7:36 pm
Jul 21, 2025 6:11 pm
Emberskyes says:
OOC:
you add the 2d12 together, so you got a 13 with hope
OOC:
I have no idea why my brain was saying you don't add them together for...way to long now of looking at different rules haha thank you
Jul 21, 2025 7:13 pm
Each of the fore guys are expecting one of the others to fire back with a retort but as they all fail to do so, and it has now taken too long, they slump off to do some actual work. Like getting the ropes from the ship and securing the ship.

Captain
Ohoy lads.. lass When he spots Daedale the middelaged man in the blue hat faulters.
He pulls out a piece of paper and runs through a list calling out names.
Talin!
Vethlia!
Gues...Gueslinbert!
Falka!
Daedale!
Torrek!

He checks his list as you respond.
Are you all here?
He steps to the gangplank revealing his peg-leg.
[ +- ] full image
OOC:
This is the captain of the independent. He is a human, around 40 or 50 years old. What is his name?
Jul 21, 2025 7:16 pm
valdattaMadun says:
Emberskyes says:
OOC:
you add the 2d12 together, so you got a 13 with hope
OOC:
I have no idea why my brain was saying you don't add them together for...way to long now of looking at different rules haha thank you
OOC:
Dont worry about it - we are still learning
Jul 21, 2025 7:20 pm
OOC:
Daedale is female too?
Jul 21, 2025 7:28 pm
Emberskyes says:
OOC:
Daedale is female too?
OOC:
He doesnt know - the captain don't know how to gender Fungril
Jul 21, 2025 7:30 pm
OOC:
daedale is more non-binary. I would imagine masculine to purely neutral facing. just seemed sort of right for the character
Jul 21, 2025 8:00 pm
valdattaMadun says:
OOC:
daedale is more non-binary. I would imagine masculine to purely neutral facing. just seemed sort of right for the character
OOC:
This is your chance to define that in this setting, all Fungril are genderless. Their reproduction cycle is very much different. Tell us how it works, and we will make it cannon
Jul 21, 2025 8:00 pm
OOC:
Captain Freeman? Would need a first name, perhaps.

Maybe laying it on a little heavy, but he captains The Independant, a ship with no allegiance. Maybe his family always has and it's a lineage thing? His next of kin will be the next Captain Freeman?
Torrek will look around for this Falka individual, and make a mental note when they respond to roll call. "All present and accounted for, Sir. Permission to come aboard, Captain?" It was a moment where those mind-numbingly boring lessons in etiquette Torrek had suffered through in his younger days actually mattered. He doesn't so much as set foot on the gangplank until given permission, and he will ensure his friends don't either.
Last edited July 21, 2025 8:01 pm

Captain Freeman

runekyndig

Jul 21, 2025 8:07 pm
MaJunior says:
"All present and accounted for, Sir. Permission to come aboard, Captain?"
Captain Freeman checks his list as each of you climbs abord the ship.
Permission granted Mr.Torrek, but tell me; where is "Falka"?
Captain Freeman
OOC:
Falka is an NPC you havent meet
Jul 21, 2025 8:16 pm
runekyndig says:
valdattaMadun says:
OOC:
daedale is more non-binary. I would imagine masculine to purely neutral facing. just seemed sort of right for the character
OOC:
This is your chance to define that in this setting, all Fungril are genderless. Their reproduction cycle is very much different. Tell us how it works, and we will make it cannon
OOC:
Good point. Habit I got to try getting into.

Fungril are all genderless, but in a plant based way. They are both male/female reproductively. Thus when they have kids there is a defined father and mother, but it is more a misnomer based on the outside gendered world. It is more Sporefather and MyceliMom than how we would generally consider it
Jul 22, 2025 12:57 am
"Haven't seen them, Sir, now or, to my knowledge, ever. Talin Windborne, at your service."
OOC:
Captain Freeman is both on the nose and a bit of Lower Decks. Could go a bit farther off the mark and go with Franklin (originally referring to a landed gentleman with no ties to the nbility) either as a first or last name.

I like the idea of Fungril sporing to reproduce, possibly by choice and possibly under specific circumstances which affect the characteristics of the offspring (so they're not just cloning themselves). Gender need not be involved then but you can still have lineages as we have established already in the character.
Jul 22, 2025 4:57 am
"Vethalia Pixeldust." Veth says with a tip of an imaginary hat. "Pleasure."
Jul 22, 2025 3:09 pm
Captain Freeman
Mr Windborne, Miss Pixeldust, welcome aboard. The captain begines but then there is a noice
Cook Brona
A sharp clang rings out from the hull—followed by a low grunt, the rattle of cookware, and a muttered, Ach, bluidy ropes…
Then up she comes.

Stocky as a brew barrel and twice as solid, the dwarf lass hauls herself over the rail like a storm on short legs. Her fiery braid’s tied back with a stained scrap of tartan, and her apron looks like it’s seen more battles than some of the Shieldsworn.

She plants herself square in the center of the deck, hands on hips, cleaver hanging at her side like a holy relic.

Right then! she bellows, loud as a kettle drum.
Name’s Brona. I’ll be yer cook, an’ dinnae ye forget it!

She gives the crew a once-over, one thick brow cocked.
Ye hunt it, I’ll skin it, boil it, batter it, fry it, or stuff it in a pie ye’ll dream aboot fer weeks. I cook tae keep yer bones movin’ an’ yer bellies singin’. Ye’ll eat proper—or I’ll feed ye by force.

Her eyes narrow at one of the sailors still snickering.

An’ if any o’ ye tall twigs fancy yer funnies—just ken this: I dinnae need a ladder tae knock yer teeth in. I’ve got a skillet wi’ yer name on it.

Then she grins wide, wipes her hands on her apron, and calls: Now! Who’s hungry, ye pack o’ wild-eyed beast pokers? Bacons ready!

Captain Freeman
In a minute Cook! The captain calls. When I'm done with them, I'll send them down in the gally
He looks over his papers. We are docked for the day. If Falka is not here by first light, then we will leave without them.
Jul 22, 2025 5:03 pm
"I like her." Vethalia says quietly with a grin as she elbows Guesclinbert in the ribs.
Jul 22, 2025 5:20 pm
Emberskyes says:
"I like her." Vethalia says quietly with a grin as she elbows Guesclinbert in the ribs.
"When should I tell her I don't eat meat?" Guesclinbert whispers back. "Also, your elbows are getting bonier." He rubs his side a little, huffily fluffing up his feathers.
Jul 22, 2025 5:25 pm
"Hopefully her meals include produce and breads," Torrek says quietly. "I have no issue taking your meats in exchange for my other foods. I eat more than most people anyway, so I should have yoo covered my friend. We -- hopefully -- needn't concern her with such trivialities."
Jul 22, 2025 5:30 pm
"You are going to be one very hungry goblin by the time this is over I think." Vethalia says with a raised eyebrow.

"Also, you're the one who's boney."
Jul 22, 2025 7:04 pm
Talin smiles at the goblins as he heads up the plank onboard the airship. Once onboard, he looks for the First Mate or whoever seems to be in charge of the sailors to ask where he will be bunking and where to stow his gear.
Jul 22, 2025 8:55 pm
Daedale steps aboard, boots tapping lightly against the worn deck wood. The spores at his hip rattle with each movement, as if sensing the stir of something vast beneath them. He takes a long moment to study the others already aboard, his gaze unreadable, like moss watching a river flow.

What an adventure to be had, he thinks, fingers brushing the edge of his satchel.

The scent of crisped meat lingers in the air, grounding him. But necessity tugs harder than hunger. He approaches with quiet intent, tone respectful but dry.

"Captain. If Falka has gone missing, would you have us find this Falka for you?"
OOC:
Not sure if we have time to disembark and then get back on.
Jul 23, 2025 5:57 pm
Vath nods, "Yeah, if you need us to look for him," she scrunches her face, "do you know what he looks like?"

Captain Freeman

runekyndig

Jul 23, 2025 8:08 pm
I dont know what Falka looks like. They responded to the advertisement just like you did.
If they are not here when we leave, they will be left behind - your share would be that much bigger


The captain shrugs and have the gangplank retracted again.
You have meet Brona our cook. And I am captain Freeman, owner of The Independent. Our third crewman, Mech, holds rules the engine room. He seldom bothers to come up on deck, but if you venture down into his realm you will follow his orders or stay out.

Store your gear in the bunks in the stern, and get a meal from cook.
Tomorrow we will depart for the wilds. I will explain the details once we are underway



Captain Freeman
Jul 23, 2025 8:15 pm
Daedale clicks their teeth softly, a sound not unlike a puffball splitting in the sun. They nod once to the captain, expression unreadable beneath the folds of their hood. As they turn, their shoulders give a slow ripple, the spores at their hip releasing a faint, herbal scent into the air. They move with the quiet certainty of creeping mycelium, making their way to the stern to store their satchel and gear. Once their things are settled, they drift toward the galley, drawn by the warm pull of cooking oil and char.
Jul 23, 2025 8:46 pm
"Aye, Captain," Torrek replies before heading to the stern with the others, his stride measured as his boots strike the deck. There is an aire of self-assuredness to the Knight's conduct... an aire that lends itself to his companions as well, encouraging them to be just as confident.
Jul 23, 2025 9:50 pm
Talin stows his limited posessions and stakes out a bunk for himself, top if they're stacked and one is available. Then he joins those who seek out Brona and what smells like a tasty meal.

"Seems like a sturdy vessel with a lean crew. Let's hope it's lean because the last lot got rich and moved on."
Jul 24, 2025 2:24 am
Vethalia grins and claps her hands, "Yay! Flying ship cabin."

Taking her locker in hand the diminutive goblin woman heads to her cabin so she can decorate and settle in.
Jul 24, 2025 6:57 am
OOC:
Is there something you want to do before next dawn and departure?
Otherwise you will get a hearty solid greasy meal from Cook (Who are actually enjoying cooking for a larger crowd)

What do you want to do Public

Lets get underway
Wait I want to do something...
Jul 24, 2025 8:15 am
After eating, Talin takes a wander of the ship to commit it's shapes to memory. He studies the play of light and shadow and notes where any equipment, including weapons, are stored.
Jul 24, 2025 5:52 pm
After the meal, Daedale meanders back through the ship’s creaking halls with no real stealth, just a kind of slow inevitability, like moss reclaiming stone. They stop near Vethanlia’s bunk , hovering without shame. Not so much intruding as… settling. They kneel beside a crate, flipping open their journal with a practiced flick, the scratch of ink still drying from earlier notes.

"Veth. When you work magic, do you feel it pull from inside you, or do you think it’s answering something already in the world? Like pollen drifting toward a bloom. Do you will it or witness it?"

They don’t blink, waiting, clearly expecting her to answer like this is the most natural conversation to have at the edge of someone’s bed.
OOC:
All good to move forward, Daedale will bug others with questions as he is naturally curious and socially awkward. doesn't know when to shut up
Jul 25, 2025 2:42 am
"The magics of the Aether are all around us," Athaziel replies to Daedale, "most cannot see or interact with the forces of the Aether. I can reach, out pull on those strings, channel the energies of the universe through thing."

The goblins eyes sparkle as she speaks clearly excited at the topic as she pulls a card labeled "The Sun" from her sleeve and it begins to glow with power.
Jul 25, 2025 3:24 am
Daedale watches the glowing card with quiet fascination, their eyes narrowing the way one studies a sprouting seedling after weeks of patient waiting. They shift slightly, adjusting their journal, then speak in a tone that is both soft and assured.

"That’s lovely. Yours sounds like weaving stars into thread."They turn the pen in their fingers, thoughtful. "Mine is more like tending a garden. I don’t pull or shape so much as listen. Nudge. I make space for the right things to grow, and clear the rot before it spreads. Magic doesn’t always answer me, but sometimes it remembers."

They smile faintly, not quite at Vethalia, more at the idea itself.
Jul 25, 2025 8:33 am
Daedale and Vethalia notice a shift in the background magic as The Independent lifts off. As a discrete background note, that changes tone.

https://i.imgur.com/xmATn0p.png
Talin explores the ship and finds that a lart part of the ship is devoted to the engine room and the elements that makes it fly (blue). Taking the captains warning about the Mechs domain, Talin havent looked beyond the small window in the door.
OOC:
You can if you want, but I wont force the introduction of the last NPC
The crew quarters and gally is housed in the rear of the ship (green)
Then there is a large cargo space, with an opening ramp in the rear, and the option to open the floor to hoist cargo or creatures up. (pink)
Above deck is the bridge (red) is the bridge where the captain is captaining the ship
Jul 25, 2025 6:55 pm
Once they depart, Torrek will walk the ship and learn the layout, as well as introduce himself to anyone he hasn't met. He will assist if he can, and otherwise he is content to sit quietly and enjoy the view.

Mech

runekyndig

Jul 26, 2025 6:27 pm
https://i.imgur.com/w92adCs.pngThe moment you step belowdecks, the temperature shifts—warmer, humid, and tinged with the tang of cobber, ozone and hot oil. You follow the narrow corridor as it opens into a low-ceilinged chamber filled with pulsing light and the deep hum of arcane machinery.
Gleaming brass pipes weave through the walls like veins. 3 huge green crystals pulse in glass and brass housings, feeding power into larger sockets embedded in the hull. A towering central array of cables and rotating glyph-plates pulses slowly, like a beating heart.
And then—

OI! DON’T TOUCH THAT!

A metallic voice barks from the far side of the room, and a figure rolls into view with a hiss of pneumatics and squeaking wheels.
He’s made of steel, brass, and stubbornness, with a wide leather apron smeared with ash and grease. His eyes glow a soft blue—bright with purpose. From the waist down, nothing remains—just a custom-crafted chair with light wooden wheels, reinforced with an ironband and a hand-crank mechanism he maneuvers with practiced ease.
OOC:
He is a clank
A half-tightened valve spins behind him and vents a burst of magical steam. He doesn't flinch.
Crystal feedback loop’ll fry yer eyebrows off if ye so much as look at it funny He mutters, rolling up beside a humming pillar of quartz. He flicks a lever, adjusts a dial, and nods at the resulting tone shift. Better.

Then he turns his head, eyes narrowing. You lot the new crew?
He doesn't wait for an answer.
Name’s Mech. The captain owns the Independent, but its my ship. I keep her in the sky. If you are down here, you do as I say. I don't care what other ships you have flown on, this have all been optimized to my specs.

A long beat. Then he smiles.
Welcome aboard.
Mech
Jul 26, 2025 11:04 pm
Talin takes in the new environment with a bit of wonder.

"Nope, it's my first time on an airship. Most of my flying has been on my own." He looks at the pipes and crystals. "Let me know if there's anything I can help with. I'm pretty good with my hands, but I don't know what" He gestures broadly. "any of this does."
Jul 27, 2025 1:29 am
A wide goblin grin spreads across Vethalia's face. "I love this place!"

Captain Freeman

runekyndig

Jul 27, 2025 10:23 am
You have left the town behind and from the airship, you can look down at the wilderness. You spot deer and wild oxen roaming around. The only megafauna you have seen so fare is a big harry mammut.

Captain Freeman
All right crew, I promised you a briefing about our mission.
A wizard, have offered a substantial amount of money for the head of a "Magnatite beast" and I believe that such a creature is roming around in an old ruin, otherwise claimed by the wilderness. This is where we are going.

He shows you all a drawning of the beast
https://i.imgur.com/vnNN5qN.png
This is what we know:
It has the ability to pull metalic items to its head and sling them away. This makes it to dangerous fly over. So you will be set down near the ruin, and then make your way on foot.
Its between 2-3 meters over its shoulders, walk of 4 legs, has a tail and its long neck. About 7 meters long in total from head to tail.
I am confident that you can bring down this beast, if you scope it out, make a plan and work together. The head is important, the rest is dinner.

He looks around at you, this is what you signed up for - this is your job.
Any questions?
Jul 27, 2025 4:49 pm
"Do you know anything about it's weaknesses? It seems like metal weapons might be less than ideal against it so how will magic fare against it?" Talin asks a little more rapidly than he intends.
"And do you know it it can sense metal?"

Captain Freeman

runekyndig

Jul 28, 2025 3:26 pm
Mr Windborne, that is some exelent questions.
He points to the drawing again with its head full of swords.
https://i.imgur.com/vnNN5qN.png
It seems to be able to "suck up" an armory but if its luck, or it could sniff it out I don't know.
It just have been drawn to the larger concentration of metal in the ruins. But again, we know very little. Other that it have thrown blades at an airship.

The captain shrugs.
If you take your time to study it, and write up your findings, I will do my best to sell that information to the wizard. You will get the full amount from information, and your share from the head.
But know that our time is not infinite.
Captain Freeman
OOC:
This would be a great segway to introduce the concept of "clocks"
When you are dropped of, at least two or more clock will start, and this clock will advance when certant conditions are met.
A beast moving location -clock
A beast leaving ruin -clock

For instance, if you sneak into the ruin where the beast is resting. Then I would start a clock of 4 segments. You would do different things, study it, set up a trap or what ever. Each roll would advance the clock by one segment. When all segments was filled then the beast would move to another location, and any trap preparations would be wasted.
Having the beast move location would advance the beast leaving the ruin-clock. Once this happens the beast is lost in the wilderness and you would have to return to the ship as the hunt would have failed
Jul 29, 2025 1:09 am
Vethalia frowns looking at the creature, "A big bag of metal filings might be useful." She looks at the captain, "Can we circle the ruins before we touch down just to get the lay of the land?"
Jul 29, 2025 1:25 am
"Do we know anything about the ruins? Who built them and how long have they been abandoned? We might be able to find useful resources on the ground, but I wouldn't count on it."

Captain Freeman

runekyndig

Jul 29, 2025 2:40 pm
My dear Miss Pixeldust, I count two flyers among the landing party. But as soon as we reach the drop point, I will let you borrow my spyglass.

The ruin? I don't have the details, but as I understand, it have been a military installation of some sort. A fort or academy, with some surrounding infrastructure. Something that the wild have reclaimed.



After you have settled your questions, this is what the spyglass reveals
https://i.imgur.com/Nfr8WKN.jpeg
Captain Freeman

There is some intact structures, some that have decayed, and one wooden house that seems in good condition.
Jul 29, 2025 2:56 pm
Torrek looks over his standard gear. "I might just be a liability at this rate," he observes.

"I suppose the first question is if the magnetism is automatic, or if it has to enact it somehow."
Jul 29, 2025 3:03 pm
OOC:
The ship will lower a ropeladder for you, and you will set down 4-500 meters from the ruin when you are ready

Are you ready to disembard the ship Public

No - I have more questions
Yes - lets do this!
Jul 29, 2025 3:21 pm
"Will the Indepentent just going to drop us off and take off or will she wait?" Vethalia asks.

Captain Freeman

runekyndig

Jul 29, 2025 3:27 pm
The Independent will stay here, (at the drop off) unless the beast comes near us. If it does we will have to leave
Captain Freeman
Jul 29, 2025 6:56 pm
"When we set down, I'm thinking we should head for one of the taller towers, so we can get a better view. If I were going alone, I'd go with the covered one since it will have the shadows I need for a quick exit if the creature is closer than comfort."

Talin smiles at Torrek, "Take cheer, if I am understanding correctly, it can both attract AND repel metal so it must not be constant. I don't know that I would take comfort from that, but it is an interesting conundrum."
Jul 30, 2025 2:23 am
"I agree." Vathalia says with a nod, "The tower will give us an advantage in theory."
Jul 30, 2025 7:05 am
OOC:
@valdattaMadun,@Lemming23 are you with us?
Jul 30, 2025 1:34 pm
OOC:
Yup, still here, got back yesterday but too tired to do much then other than read. Also, my hallowed axe is a magical damage weapon - is it metal in the same way that normal physical axes are, or different?
"With two of us able to fly, we could take a scouting role, see if we can locate it, see where it's heading, etc. and see if we can learn anything else about it. The tower seems like a good base for the rest, and a defensive position if we need to fall back.
Jul 31, 2025 6:32 am
Daedale adjusts the strap on their satchel, eyes fixed on the ruins below.

"If you’re flying over, watch what you’re carrying. Metal is not just swords and armor. It is buckles, clasps, maybe even parts of your boots. That thing pulls hard. Might rip something out of place before you know it."

They tap their temple. "Leave what you can behind. Travel soft."
Jul 31, 2025 8:19 am
The Flyers
The flyers, Guesclinbert the Raven and Talin Windborne, jump off the Independent and glide in towards the ruined city
OOC:
I will give you a Instinct roll, with advantage as you are searching for the beast from the air. An advantage in Daggerheart is an extra 1d6 to your skill roll. If you can find and quote the help/cooperation rules you can do that as well :D
The difficulty is 14
The Walkers
The walkers, Vethalia Pixeldust, Daedale Digitatum and Torrek Frostwarden, climbs down the rope ladder and starts to walk towards the large tower. They are about 500 meters from their goal, and as they walk they hear a rustling in the bushes!
Its a goat. The goat keeps a vary eye on you as you walk past, and as you hear other rustling, you deduce that there are more than one goat eating their fill in there.

You arrive at the base of the tower, the entrance of the tall tower, is blocked by rubble, most likely from the upper floors collapsing down to ground level.
OOC:
You can't enter the tower from the ground level
[ +- ] Fear counter is 5
Jul 31, 2025 2:19 pm
"Perhaps we go up then?" Torrek will begin navigating the rubble, using the pile as makeshift stairs for his ascent.
Jul 31, 2025 2:22 pm
Vathalia, not a tracking type looks about to see if she can see any sign of the great magnet headed monster. Large tracks, large area of trampled grass, a great ugly beast with swords attached to it's head.
Jul 31, 2025 2:58 pm
"Be careful, Talin. If you see it, no sudden exclamations that might attract its attention, just fly over to me and point it out. I'll do the same if I spot it. And no getting too close. We don;t know the range of its powers."

Guesclinbert soars above the ruins, scanning for any signs of the beast, or sounds that might suggest it is moving, snoring, eating, or whatever.
OOC:
Rolled success with Fear
Last edited July 31, 2025 2:58 pm

Rolls

Insight roll - (2d12+1d6+1)

(712) + (2) + 1 = 22

Jul 31, 2025 3:33 pm
The Flyers
Magnatite Beast
Guesclinbert spots the beast inside a ruined building, how ever it does see him aswell and gives a roar of warning. Its blue metalic in color, about 5 meters long, and estimated to be about 3 meter tall over the shoulders.
OOC:
You found the beast, but the fear effect was that it saw you aswell
It walks on 4 legs and has a strong neck and tail. At its head is a bone ridge bowl where several swords, daggers and axes lies securely.
OOC:
Think a wingless dragon, 5 meters from head to tail,


As Guesclinbert swings away from the ruined building, the beast lay down again, to continue its rest
[ +- ] roar
The walkers
You all hear the roar, and see Guesclinbert change flight. You have a good idea of where the beast is. You do however also also hear something near you, kind of like a buzzing sound responding to the roar.
OOC:
Should you wish to investigate, I would have a Instinct Diff 12 roll. But remember that rolling advances the clock
[ +- ] Fear counter is 6
Jul 31, 2025 5:51 pm
Emberskyes says:
Vathalia, not a tracking type looks about to see if she can see any sign of the great magnet headed monster. Large tracks, large area of trampled grass, a great ugly beast with swords attached to it's head.
Looking at Veth, Daedale smiles and says

This way my friend as they point to some plants flowering ahead

you see the Crythanistus Floradium when trampled flowers and seeds. What a wonderful sefense mechanism
OOC:
would like to spend one Hope to use Gifted Tracker and ask which direction from here it went. Hope this works the way i think
Jul 31, 2025 8:25 pm
Talin flies lower than Gus, trying to keep track of the ground party at the same time as the monster. When Gus sees it and reacts, Talin turns with him.

"Well, that's going to be hard to kill. I think we may need to use a trap or something."
OOC:
Gus is easier to type than Guesclinbert :P. Also I am not sure how to pronounce that.

Helping is (I don't have the book open but I'm pretty sure this is accurate:
Spend a Hope
Roll YOUR Advantage die (it's a d6 for everyone right now, but there are abilities that increase it) an the acting character can use it.
If there are multiple sources of advantage not countered by sources of disadvantage, you take the highest of the advantage dice rolled.
Jul 31, 2025 11:32 pm
Bullseyepsa says:
OOC:
Gus is easier to type than Guesclinbert :P. Also I am not sure how to pronounce that.

OOC:
guess-klin-bear
Aug 1, 2025 5:13 am
"That buzzing does not sound good." Vath says to Daedale and Torrek, "Probably some scavenger hoping for an east meal."

She nods towards the roar, "I don't imagine I present much of a meal for anything out here, bite sized snack at best."
Aug 1, 2025 5:34 am
Daedale sees multiple tracks of a very large animal that have been wandering around in the ruins. There is a clear path to the old smithy and by the flatten grass they know that the beast have been moving in a western direction
OOC:
towards the roar
You all gather outside a ruin of what seemed to be a barrack. The beast is inside the courtyard
OOC:

You have found the beast
You are all together now and can plan together
https://i.imgur.com/toR9m2k.jpeg
Aug 1, 2025 7:38 am
Talin keeps his voice low. "Ok, it's not hard to find the creature and it leaves big tracks if it moves. We need to find a way to get it where we want it if we want to have any advantage in taking it down. Did anyone see a pit or something? I'm also curious about the thing in the tower. If it responded but didn't come out it may not be a friend of the creature and maybe we can work it. I can scout the tower from the top if we want."
Aug 1, 2025 5:57 pm
"If it is in the courtyard it is somewhat penned in, only one way out." Vathalia whispers looking at the ruins. "The side area to the southeast would give us some cover for our ranged group we could get it's attention while the two of you attack it from above and Terrok attacks from behind."

"We should trap the entrance to the southwest, make it regret retreating should it decide to."
Last edited August 1, 2025 6:02 pm
Aug 3, 2025 6:49 pm
"I'm inclined to learn more about it, see if we can figure out a weakness or something, before we attack it. I don't know if we can set a trap big enough for it right outside it's current resting place without it noticing. If we can figure out it's pattern and where it is likely to move when it gets hungry we could set a trap there. And I still want to know what's in the tower, since it's clearly not empty. I can get out quickly if it's dangerous."
Aug 4, 2025 2:50 am
"What about a deadfall, or a giant swinging log with spikes or a large pit with spikes?" Vathalia grins, "My uncle Ratchet could set half a camp with two large boxes and four pounds of black powder."

"Boom." She adds with an exploding hands motion.
Last edited August 4, 2025 2:52 am
Aug 4, 2025 3:10 am
"Those sound like excellent traps if you an set them where the creature will go. We're still not setting them up right outside where it is now without it noticing, so we have to make a trained guess where it will go."

Talin points around the ruin. "Whatever we're going to use, we'll need to find it here, too."

"I haven't heard any objections, so I'm going to fly up to the upper part of the tower. I'll shadow back here if there's trouble."
Aug 4, 2025 7:50 am
OOC:
Remember that if you are Wanderborn, you can pull out almost any equipment
[ +- ] WANDERBORNE - COMMUNITY FEATURE
And as you have prepared for this mission on the ship, I will let non-Wanderborn, do it aswell, but for 2 Hope points.

So do you need rope and a hapoon, but you didn't think of it before now, here is your item
Aug 4, 2025 2:43 pm
"We won't need to predict its movements if we can control its movements. Once a trap is set, one of us can attempt to lead it," Torrek suggests. "Or drive it, although that seems less likely."
Last edited August 4, 2025 2:43 pm
Aug 4, 2025 3:13 pm
If we need bait for this creature I can do that, my beastform is specifically good for this
OOC:
due to the gifted tracker ability I used, I have a +1 to evasion for this guy, and if I go with the Nimble Grazer form I get an additional +3 and I could mark a stress to add a d4 to that evasion. So I have minimum +5 evasion maximum +8 so I should be good.
Aug 4, 2025 5:06 pm
OOC:
What I was thinking about last night were grenades. A metal shell with a lit fuze. The creature should pull them straight in to itself. Do we have explosive powder or liuids?
Aug 4, 2025 8:36 pm
Emberskyes says:
OOC:
What I was thinking about last night were grenades. A metal shell with a lit fuze. The creature should pull them straight in to itself. Do we have explosive powder or liuids?
OOC:
Good question.
Explosives is not really a thing, with magic as an option.
But monotolv cocktails with metals like chains attached is posible
Aug 4, 2025 10:06 pm
OOC:
So gunslingers are not a thing.How many can I fish out of my bag?
Vethalia begins to rummage about her bag before fishing out an iron wrapped bottle with a wick before diggng though her bag some more.
Aug 5, 2025 12:31 am
"Ok, you all figure out the traps, I'm going up to the tower."

Talin quietly lifts off and flies up to the top of the tower. There, he peers into the window without unduly exposing himself to whatever is inside.
Aug 5, 2025 6:59 am
The barraks
Vethalia starts to take out 3 Molotov cocktails wrapped in chains

The tower
Talin is perched on a windowsill 4 meters from the ground. There are a few other open windows, but they only seem to emphasise the gloom of the tower.
There is a lot of debris on the ground, and there are still some shelves on the walls here and there. Other places, there are groups of darker, indistinct splotches, each the size of an apple. Here and there, wooden beams cross the tower interior that seem to have survived the upper floor collapse.

Rolls

number of Molotov cocktail - (1d3+1)

(2) + 1 = 3

Aug 5, 2025 7:12 am
Talin alights gently on the sill and remains still, letting his eyes adjust to the darkness. He watches carefully to see if anything moves or makes a sound in the recesses of the rubble.
Aug 5, 2025 7:21 am
The tower
OOC:
@Bullseyepsa make a Instinct roll to learn something
Aug 5, 2025 1:04 pm
Guesclinbert follows Talin up to the top of the tower, a smile for Veth as he takes off and shoots into the air. "If we're lucky, it'll be something that will want to fight out critter for us," he whispers to Talin as he catches up.
Last edited August 5, 2025 1:04 pm
Aug 5, 2025 1:59 pm
Vethalia mves to set up in the long room attached to the barracks, she hands Terrok and Daedale a bomb each. "Aim for his head and hopefully the chains will do the rest."
Aug 5, 2025 2:06 pm
Daedale gets close to the ground and touches nearby moss and vegetation communing with the flora around them.

The plants around us know a lot about what happens here
OOC:
[ +- ] Nature's Tongue
Trying to determine if there is anything we should be specifically warry of with this creature we don't yet know

Rolls

Instinct - (2d12+2)

(412) + 2 = 18

Aug 5, 2025 3:11 pm
The walkers by the barracks
Daedale communes with the plants and is truly puzzled by his impressions.
They are winning against the taimers, they are wild and free. The taimers ordered rocks are slowly falling, and nature is prevailing. Nature's warrior is searching the taimers' ordered caves for thorns against the taimers. When the warrior eats, the flyers come and eat with the warrior.
What is left feeds the earth.
[ +- ] Fear counter is 7
The flyers at the tower
OOC:
make a Instinct roll to learn something about the inside, or enter the tower itself
Aug 5, 2025 8:54 pm
OOC:
Will spend a hope to activate my experience "I run the back alleys and darkes glens"
And I get the hope back and hopefully a success
Last edited August 5, 2025 8:55 pm

Rolls

Instinct + experience - (2d12+2)

(122) + 2 = 16

Aug 6, 2025 6:06 am
The flyers at the tower
OOC:
I'm making this post partly private so avoid mega gaming from the walkers as they don't have a line of communication to the flyers
OOC:
@Bullseyepsa btw, I noticed that you have forgotten to add your starting equipment to your sheet
[ +- ] Fear counter is 7
Aug 6, 2025 6:30 am
OOC:
GM:I'm making this post partly private so avoid mega gaming from the walkers as they don't have a line of communication to the flyers
OOC:
Added the equipment.
Aug 6, 2025 6:50 am
The flyers in the tower
OOC:
I'm making this post partly private so avoid mega gaming from the walkers as they don't have a line of communication to the flyers
[ +- ] Fear counter is 6
Aug 6, 2025 6:59 am
"Let's get down to the others and report. This makes things a little more complicated."

Talin quietly drops away from the window and glides down to the others.
Aug 6, 2025 4:00 pm
Talin lands next to the group on the ground. He quietly informs them of what was seen.

"The tower is full of mosquitos the size of" He holds up a clenched fist, "a bit bigger than this. They seem to be staying out of the sun, but if they're aroused for food, maybe that won't be the case. I think they were agitated by the creature's roar and might come if they hear fighting."
Aug 6, 2025 5:25 pm
It does look like it may be difficult and limiting fighting may be needed. I suppose leading it out of the ruins and into the open may be best in that instance. What if I do that, when I communed with the plants earlier I believe the plants were telling me these mosquitos work like scavengers to the creatures meals. But the creature is looking for something in the ruins potentially to our detriment, maybe if we lead it out now away from the mosquitos we will be more successful.
Aug 6, 2025 5:33 pm
"I just had a thought. Your fire pot idea was great until I remembered that we need the head and that seems to be where it attracts metal. We need to damage the body mostly. I don't think we can risk the prize we're being paid to get. Maybe we should look through the ruins to see if we can find what it might be searching for and set our trap there?"
Aug 6, 2025 5:50 pm
The words used was "Thorns". Maybe looking for metal...swords, spears and the like
Aug 6, 2025 6:45 pm
"Like the metal weapons stuck to it's head?"
Aug 6, 2025 6:50 pm
OOC:
I'm really enjoying this part, where you put the bits together, and seeing your plan coming together
Aug 6, 2025 7:02 pm
"That makes sense." Vethalia says with a nod to Daedale, "The vermin will likely arrive soon after we engage the creature so we need to be aware of them. The gateway is the obvious exit so we need to be ready to cut off its escape should it decide to bolt."

She points at the archway, "Perhaps Terrok and Daedale should be over that way."
Aug 6, 2025 7:15 pm
Exactly, it is trying to fortify itself. Maybe even...that could be our bait. If it wants more weapons...why not give is some or at least make it think it will get some?

The plants view this as some type of Guardian of Nature and I believe it would be hostile to us and if it does become hostile I believe the mosquitos will shortly follow. We need to either get it in a place the mosquitos can't follow or do this quick enough they don't have time to catch us.

I do not believe they are hunters themselves but scavengers and if the beast is felled, they will not be a threat
Aug 6, 2025 10:12 pm
"I think it is best if we catch it by surprise, either by luring it with food or 'thorns' or figuring out it's hunting pattern. If we can lay a trap we can prevent it from bolting. I have rope and if we have enough sense of where it's going we might be able to set a snare, which should be faster and quieter than digging a pit. At least a pit capable of holding that thing."
Aug 7, 2025 3:31 pm
"Will your rope hold it? It is no small beast," Torrek asks. "What about weakening a wall, and using the rope as a tripwire? If we can collapse a stone wall on the beast it should harm it, might trap it, and won't give it more weapons to use against us."

The knight glances back to the tower, pondering the flying pests. "If they are truly scavengers, they will feed on the beast as soon as the rest of us. Leaving it injured and trapped then falling back in hopes they do the rest... might be viable?"
Last edited August 7, 2025 3:33 pm
Aug 7, 2025 3:35 pm
"If the mosquitoes are after blood, then even wounding it might help. Just try not to get wounded ourselves."
Aug 7, 2025 3:44 pm
"Always a worthy goal," Torrek chuckles.

"Without it trying to go over a wall or through a window, we know where it will pass through. The archway would be the spot to weaken, if that's what we settle on. I am willing to lure it forward... I know my armor puts me at a disadvantage, but outside of attempts to break the walls down by force I feel the rest of you are more suited to laying and controlling the trap."
Aug 7, 2025 4:21 pm
"I can help lure it too, from the sky, and keep an eye out for anything untoward that occurs from that vantage point," Guesclinbert says, nodding as Torrek lays out the plan.
Aug 7, 2025 6:17 pm
OOC:
Let me know when you have a plan
Aug 7, 2025 7:00 pm
"The old barracks isn't that big and the exit has little to shelter it from inside. I am not sure we can rig the wall to fall on it without it noticing. At some point it will likely go to the goats to feed, maybe we should look for the easiest path between them. Or we can look at the old smithy if it's looking for 'thorns.' I'm less concerned about our ability to set a trap than about attracting the things attention before we set the trap."
Aug 8, 2025 1:28 am
OOC:
Do I figure my spells can knock the arch down?
Aug 8, 2025 6:09 am
Emberskyes says:
OOC:
Do I figure my spells can knock the arch down?
OOC:
are you refering to these that does different kind of elemental damage? If they did some force or bludgeoning damage then we could talk about it, but as I read them, they would not push over a wall
[ +- ] BOLT BEACON
[ +- ] BOOK OF TYFAR
Aug 8, 2025 11:56 am
OOC:
Yeah, I didn't think so either. Are there any anchors or loops in the wall next to the arch? Something we could run a rope across the entrance so if the creature runs it'll hit it and pull on the sides of the arch possibly collapsing it?
Aug 8, 2025 7:11 pm
As you are looking for way to bring down a wall on top of the beast, it lumbers off into what properly used to be a farmhouse.

https://i.imgur.com/fPzHofa.jpeg
OOC:
The answer to @Emberskyes question, would have been a roll, that would have completed to beast moves clock
[ +- ] Fear counter is 6
Aug 8, 2025 8:14 pm
OOC:
Where in the farmhouse does it stop and what is it doing?
Aug 8, 2025 8:21 pm
Bullseyepsa says:
OOC:
Where in the farmhouse does it stop and what is it doing?
OOC:
Its walking around in this area, searching. If you want to jump down on it when its inside the main building, you can do that
Aug 8, 2025 9:18 pm
OOC:
I am under the impression we need to start just enacting a plan. No plan will be perfect. Decision time fellow adventurers
Aug 8, 2025 11:31 pm
OOC:
We have a plan, but it's a little lacking in detail. We want to set some kind of trap before it moves again so we have an advantage against it. At the previous stop, people seemed focused on trapping it right there, but I still think trapping it on the move will give us the greatest chance to prepare and control the fight.
Aug 9, 2025 1:48 am
OOC:
It's moving about already so we should probably just engage the beast before it buggers off again.
Aug 9, 2025 8:41 am
valdattaMadun says:
OOC:
I am under the impression we need to start just enacting a plan. No plan will be perfect. Decision time fellow adventurers
OOC:
This is the beauty of the clocks. You know that it will leave the ruins at some point.
You know that there are giant mosquitoes in the area
You know that there are goats in the area
You have investigated the tower
You have not investigated the smithy
As GM I can tell you that the encounter is build within the guidelines of the book, so jumping the beast is durable, dangerous, but doable.
Emberskyes says:
OOC:
It's moving about already so we should probably just engage the beast before it buggers off again.
OOC:
Yes, you don't know where it will be going next, so setting an elaborate trap is properly counterproductive. There is also a chance that it will discover you while working on a pitfall. It is an apex predator.
Aug 11, 2025 6:04 am
"I'm inclined to at least look at the smithy before we just jump the thing. I think it might be the best place to set a trap for it, if it's searching for 'thorns'. Maybe we just secure some of them so if it pulls them in it gets stuck in place."
Aug 11, 2025 1:45 pm
"OK, so we try to get it trapped in the smithy, possibly by going in there ourselves to search for things it might like, and as soon as we have it in a location, we attack, using the bombs and whatever else we can, and hope that if the mozzies come, we've wounded it enough that they attack it rather than us. Sound like we have everything we need to do?"
Aug 11, 2025 3:16 pm
I am just concerned we are losing time. The beast appears to be moving and, I fear, will leave these ruins and whatever advantage we have will be gone but if we seek to set a trap lets do that.
OOC:
I think we are a roll with Fear away from it leaving the ruins and us starting over. If we are ok with that risk lets do that

Edit:I am corrected
Last edited August 11, 2025 3:28 pm
Aug 11, 2025 3:26 pm
valdattaMadun says:
OOC:
I think we are a roll with Fear away from it leaving the ruins and us starting over. If we are ok with that risk lets do that
OOC:
No, there is a clock, that each 4th roll, will trigger the Move location
and there is a second clock that ticks when the first clock is reset and every 20 min
[ +- ] Fear counter is 6
You have 4 rolls on this location and 5 more location or 20 intervals before it leaves
Aug 11, 2025 3:56 pm
OOC:
Oh good, I have time to build a model, not to scale of course and I won't have time to paint it detailing our plan.
"When it goes into the smithy I say we use that as our opportunity." Vathalia says, "Hopefully it's not strong enough to start lobbing anvils at us."
Aug 11, 2025 4:02 pm
"Sounds like the start of a plan."

Talin heads quietly towards the smithy.
Aug 11, 2025 4:03 pm

What is the plan Multi Public

Explore the smithy now
Set a trap at the smithy
Plan some more
Aug 11, 2025 4:35 pm
"Are we sure the smithy is wise? That's like cornering a foe in their own armory. If it wants weapons, and can push and pull metal items, trapping it in a place with potentially more things to be used as ammunition against us doesn't seem prudent."
Aug 11, 2025 5:07 pm
"We don't know what's in the smithy yet. It might be wise or not, but until we check it out we don't know. I suspect there will be opportunities there which is why I want to check it out.
Aug 11, 2025 5:34 pm
"Let's check the smithy now then."
Aug 11, 2025 7:43 pm
You make your way carefully over to the old smithy. It have seen better days, but is in much better condition that all the other buildings. Vethalia notices some protection runes carved in the woodwork and she guesses that they are the reason why the building is not as decayed as the others.
There is a work-shed where tools and stock could have been crept. The tools and equipment are littered with rust, but the anvil is pristine. It looks heavy. A quick examination reveals this also caries the rune.

Examining the shed reveals metal bars covered in rust on the floor, and in the ceiling, more giant mosquitoes have found shelter from the sun.
https://i.imgur.com/JKgkM1U.jpeg
OOC:
Is someone keeping an eye on the beast or are you all together
Aug 11, 2025 8:00 pm
"Can the magic of the runes be used to more effectively trap the creature?"
OOC:
As the voice most vocal about checking out the smithy, Talin would not have stayed behind.
Aug 11, 2025 8:11 pm
OOC:
detailed information about these runes, would be a knowledge roll. 👺
Aug 11, 2025 8:29 pm
Torrek will let the others scout the smithy while he keeps tabs on the target of their expedition.
Last edited August 11, 2025 8:29 pm
Aug 12, 2025 2:30 am
Vethalia makes a face as she thinks about this she examines the runes carefully to see if she can figure them out.
OOC:
That is a lot of fear we're giving this critter.
Last edited August 12, 2025 2:30 am

Rolls

Knowlegde - (2d12+2)

(68) + 2 = 16

Aug 12, 2025 7:02 am
Smithy
Vethalia first doesn’t recognize the runes, until she realizes that they are crude, sloppy versions of preservation runes. They steer vermin toward better meals, and rot has a hard time taking hold. She has a much better and cleaner version of these runes protecting her spellbook.
[ +- ] Fear counter is 7
Farmhouse
Torrek sees the beast clawing the ground, and pulls a kitchen knife to its head of blades. He is not close enough to feel and inpact on his armor or gear.
OOC:
Make an Instinct roll to spot something more
Aug 12, 2025 1:41 pm
OOC:
Let me know if I mess up the roll somehow. Lol

Rolls

Instinct - (2d12+1)

(110) + 1 = 12

Aug 12, 2025 2:40 pm
I am curious about the anvil...not for anything special but I do imagine a flying anvil at the creatures head might be a bit hazardous to its health
Last edited August 12, 2025 2:40 pm
Aug 12, 2025 4:50 pm
"I think we should do this before it gets in here and has access to all this material." Vethalia says.
Aug 12, 2025 4:59 pm
The Farmhouse
MaJunior says:
OOC:
Let me know if I mess up the roll somehow. Lol
OOC:
No it was perfect :D
The succes:
Torrek sees the beast pull a kitchen knife to its head, but the rusted piece of half a meter away chain hardly moves. It must be able to direct its magnetic pull.
OOC:
Then the fear effect
Then it turns it head, and makes eye contact.
And roars at Torrek! It have found a solid dinner.
[ +- ] roar
OOC:
The chase is on!
First off, the other countdown are paused.
https://i.imgur.com/54QDWoH.png
We are now going into a dynamic countdown, meaning at Torrek will loose the beast in the ruins when his counter reaches 0. When the beast reaches 0 on his clock he will have caught up to Torrek, and we will transition into combat.
@MaJunior what does Torrek do?
[ +- ] Youtube rules example of a chase
The smithy
You all hear a roar from the farmhouse that you resently vacated. You also notice a buzzing from the shed. The mosquitoes are getting ready for a meal.
Aug 12, 2025 6:12 pm
OOC:
How many swarms of mosquitos are here at the Smithy?
Aug 12, 2025 6:19 pm
Torrek will take off towards the smithy, hoping the others are ready to try and trap the beast. The fight is happening, whether they're ready or not.
OOC:
Making an agility roll to sprint, and assuming the Experience "Battle-Hardened" applies -- as a knight, it shouldn't be Torrek's first time charging across a battlefield.
Last edited August 12, 2025 6:30 pm

Rolls

Agility + Experience - (2d12+3)

(43) + 3 = 10

Aug 12, 2025 7:06 pm
Guesclinbert flies over the forge as the others check it out, keeping an eye out for the creature, mosquitoes from the tower, or Torrek.
Aug 13, 2025 6:27 pm
Well that isn't good. I am going to go find Torrek. Daedale then shifts form into a goat much like the ones around the compound then going to sprint out to where we left Torrek last.
OOC:
Marking a stress and take Nimble Grazer form
[ +- ] Nimble Grazer stats
Last edited August 13, 2025 6:28 pm
Aug 14, 2025 5:09 am
Vethalia snaps her fingers creating a small flame which she uses to ignite her bomb. A card flickers into existence between her fingers showing a flayed, disembodied hand. Glowing fingers wrap around the bomb and rush it into the shed smashing it on a beam spraying flaming liquid everywhere.

No point in mucking about hopefully the fire will trap them on the inside and ignite their wings.
OOC:
For future reference my "Strange Patterns number is 7.
[ +- ] BOOK OF TYFAR
Aug 14, 2025 3:25 pm
Magnatite Beast
Guesclinbert can see how the beast is chasing Torrek, and Daedale the goat is running to intercept.
The beast however is gaining on Torrek
OOC:
fail with hope is 2 ticks towards consequence
Vethalia launches her monotowl cocktail into the sheed.
OOC:
I think such a monotowl cocktail deald 2d6 damage, but you could place it with precision, so we will treat it as a critical hit. This means it deals maximum damage + its die roll. That is over their threshold, and the swarm looses 3 hit point
Giant mosquitoes
The fire causes panic in the sheed, and it forces the mosquitoes to leave their shelter and attack those who harmed them
OOC:
I activate one of the two swarms in the sheed and attack Vethalia, takes 4 points of damage
OOC:
In the smithy:
Mosquitoes swarm 1
Mosquitoes swarm 2
Vethalia Pixeldust
Talin Windborne

@Emberskyes,@Bullseyepsa can engage the Mosquitoes swarms or leave to join the beast fight.

In the ruins
The beast chasing
Guesclinbert - in air
Torrek - running away
Daedale - running towards

@valdattaMadun,@MaJunior,@Lemming23 can do something (roll a skill) to have Torrek escape, or you can choose to engage the beast
[ +- ] Fear counter is 5

Rolls

monotowl cocktail - (2d6+12)

(35) + 12 = 20

Mosquitoes 1 @Vethalia Target:12 - (1d20-2, 1d4+1phy)

1d20-2 : (19) - 2 = 17

1d4+1phy : (3) + 1 = 4

Mosquitoes 2 @Vethalia Target:12 - (1d20-2, 1d8+3phy)

1d20-2 : (4) - 2 = 2

1d8+3phy : (4) + 3 = 7

Aug 14, 2025 3:49 pm
I really hope they have something planned at the smithy!

Rolls

Agility + Experience - (2d12+3)

(129) + 3 = 24

Aug 14, 2025 4:32 pm
OOC:
I will place it with precision the idea was to do maximum damage and such. Hopefully they're on fire too.

My base threshold is 5, 4 would be a minor and I'll spend a point of armour to reduce it to nothing.

I'll let Talin go as I've already reacted.
The mosquitos swarm but their stickers prove ineffective against her gambeson.
Last edited August 15, 2025 1:59 am
Aug 14, 2025 4:42 pm
Daedale running through the ruins they see Torrek in the distance being chased by the beast. Daedale whips up a ruined wall to higher ground speeding along aiming to get above Torrek and run along the ruined tops of the old buildings. Leaping from ledge to ledge and ruined wall to ruined wall.

Torrek, friend. The others should be in the smithy, though nothing is ready yet, it may be best for us to rendezvous with them before engaging as a team.
OOC:
[ +- ] Steady
Nimble Grazer also gives advantage on "leaping" which I think sort of plays into here but I don't think I get double advantage.

Rolls

Agility + Beastform + Steady (advantage) - (2d12+1d6+2)

(810) + (5) + 2 = 25

Aug 14, 2025 6:48 pm
"Let's clear the area so we're just dealing with the beast when they get it here."

Talin spins his blade towards one of the mosquito swarms around Vethalia, letting it fly through the bugs (hopefully through the bugs) before returning to his hand.
OOC:
That looks likely to be a success with hope, so I'll roll damage.
Last edited August 14, 2025 6:50 pm

Rolls

Returning blade- Finesse - (2d12+2)

(65) + 2 = 13

returning Blade Damage + Sneak Attack - (1d8+1d6)

(4) + (3) = 7

Aug 15, 2025 10:39 am
The ruins
Magnatite Beast
Torrek manage to get a good distance away from the beast, and Daedale distracts it, for just long enough for Torrek to give it the final slip. Torrek and the beast is separated by just one ruined wall, and the beast is searching - but can't find him at the moment.
OOC:

Success with hope: two ticks down
Success with fear: one tick down + one tick down for the consequence
Both catching and escaping reach 0 at the same time.

The chase is over. Torrek has the Hidden condition
I spotlight the beast to search for Torrek. The hidden condition is a disadvantage to the roll.
The Smithy
Giant mosquitoes
Talin throw his blade into the swarm and several more bugs falls the the ground. But they swarm him
OOC:
The difficulty is 10 on the mosquitoes
I'll spend 2 fear to spotlight both swarms and deals 4 points of physical damage to Talin
[ +- ] Fear counter is 3

Rolls

Mosquitoes 1 @Vethalia Diff:12 - (1d20-2, 1d4+1phy)

1d20-2 : (2) - 2 = 0

1d4+1phy : (2) + 1 = 3

Mosquitoes 2 @Talin Diff:13 - (1d20-2, 1d8+3phy)

1d20-2 : (20) - 2 = 18

1d8+3phy : (1) + 3 = 4

The beast is searching Diff8 - (1d20+3-1d6)

(6) - (5) + 3 = 4

Aug 15, 2025 5:56 pm
Talin steps next to Vethalia to reduce attack vectors and whirls his blade around himself to protect from the swarm.
OOC:
Talin will spend an armor slot to reduce the damage to nothing.

Success with fear, rolling damage
Last edited August 15, 2025 5:57 pm

Rolls

Blade attack (10) - (2d12+2)

(110) + 2 = 13

Damage - (1d8+1d6)

(1) + (3) = 4

Aug 15, 2025 9:39 pm
Another card glowing hot with magical energies flickers into existence between Vethalia's fingers as a burst of flames shoot out of her extended fingertips towards the swarm.
OOC:
What's the recall cost? I guess I can just look it up.
[ +- ] BOOK OF TYFAR
OOC:
Face Your Fear: When you succeed with Fear on an attack roll, you deal an extra 1d10 magic damage.
Last edited August 15, 2025 9:41 pm

Rolls

Knowledge (not sure what to roll for spells) - (2d12+2)

(1011) + 2 = 23

Magic Damage - (2d6+1d10)

(13) + (4) = 8

Aug 15, 2025 11:21 pm
OOC:

You are correct that your spellcasting stat is Knowledge. You can add a relevant experience at the cost of a Hope.

Recall cost should not be relevant yet. We don't have enough cards to have any in the vault to be recalled.
Last edited August 15, 2025 11:22 pm

Giant mosquitoes

runekyndig

Aug 16, 2025 7:19 pm
Page26 says:
Recall Cost: The number and lightning bolt in the top right of the card shows its Recall Cost. This doesn’t affect you at character creation, but once you reach level 5, you’ll have more cards than space in your loadout (your set of five active cards; see the "Loadout and Vault" section on page 101). You can normally only move an inactive card from your vault to your loadout during downtime, but you can mark a number of Stress equal to a card’s Recall Cost to swap it immediately.
Giant mosquitoes
Half the Mosquitoes are down, only about 30 is flying around Vethalia and Talin. Some land on Vethalia back, but Talin quickly smack them off again.
[ +- ] GIANT MOSQUITOES
OOC:
There are no surprises in the Mosquitoes statblock and I thought it could be informative for you to see how they are described.
[ +- ] Fear counter is 4

Rolls

Mosquitoes 2 @Vethalia Diff:12 - (1d20-2, 1d8+3phy)

1d20-2 : (11) - 2 = 9

1d8+3phy : (1) + 3 = 4

Aug 19, 2025 3:42 pm
https://i.imgur.com/JsHhZsZ.jpegTorrek managed to get behind the beast as it searched for its prey - unfortunately, for it, in the wrong direction.
OOC:
Its your actions
Aug 19, 2025 3:58 pm
Daedale moves to Torrek.

I believe I have a plan. We need to fell the beast but we need to do it together and with it being least likely to detect it is an attack at first. I think in my current goat form, maybe I can lead it to where we want to stage the attack...I do not think we have much time so traps seem not likely but ambush is another thing. We just need to find our friends
Aug 19, 2025 4:15 pm
OOC:
can Daedale speak in goat form?
Aug 19, 2025 4:22 pm
[ +- ] Beastform
OOC:
Yep,
Aug 19, 2025 5:19 pm
OOC:
cool
Aug 19, 2025 9:45 pm
OOC:
Vethalia and I still need to deal with the activated Mosquitoes.
Talin continues to whip his blade through the cloud of mosquitoes trying to cut down the numbers so Vethalia can finish them off.
OOC:
Success with hope, pretty solidly... Rolling damage
Last edited August 19, 2025 9:46 pm

Rolls

Attack Roll (10) - (2d12+2)

(128) + 2 = 22

Damage - (1d8+1d6)

(6) + (4) = 10

Aug 20, 2025 1:07 am
Seeing that Torrek is safe from the creature, Guesclinbert turns to watch the forge, and notices the clouds of giant mosquitoes that have risen from the forge. Turning in a graceful arc, he swoops down with his axe in order to help the others there destroy the things before the creature arrives.
OOC:
I realised that I didn't roll my prayer dice either at the start of this scenario, so will do so now. so a 1 and a 3 in prayer dice.

Pretty sure that's a fail with Fear on the attack.
Last edited August 20, 2025 1:10 am

Rolls

Prayer Dice - (2d4)

(31) = 4

Attack roll - (2d12+2)

(13) + 2 = 6

Damage, if the attack hits (Magic) - (1d8+1)

(2) + 1 = 3

Giant mosquitoes

runekyndig

Aug 20, 2025 8:11 am
Guesclinbert swoops into the swarm of Mosquitoes, but try as they might, they don't get a solid bite in
[ +- ] Fear counter is 4
Giant mosquitoes

Rolls

Mosquitoes 2 @Guesclinbert diff9 - (1d20-2, 1d4+1phy)

1d20-2 : (4) - 2 = 2

1d4+1phy : (3) + 1 = 4

Aug 20, 2025 2:13 pm
Torrek pauses and looks at Daedale. "You know, I don't know if I will ever get used to the talking animal thing."

The silence hangs heavy for a long moment, no doubt made worse by the creature patrolling not particularly far away.

"Sounds good to me though. Let's regroup and then set up an ambush. Oh! It seems to be able to control what it pulls to itself. When it draw a small blade, the iron chain nearby didn't so much as waver. You may need to tell the others if I become preoccupied again."
Last edited August 20, 2025 2:13 pm
Aug 20, 2025 2:32 pm
Vethalia releases another burst of fire from her finger tips, another card materializing in her fingers as she does so.
OOC:
Yay! Hope!
[ +- ] BOOK OF TYFAR
Last edited August 20, 2025 2:33 pm

Rolls

Knowlegde - - (2d12+2)

(102) + 2 = 14

Damage if I hit (2d6) - (2d6)

(56) = 11

Aug 20, 2025 3:55 pm
The last mosquito drops to the ground in flame.
OOC:
combat over
Further away the beast is searching the ruins for Torrek and the goat. Appetiser and lunch
[ +- ] Fear counter is 4
Aug 21, 2025 8:16 am
OOC:
I'm going to simulate some more pressure on you guys.
This weekend the beast will find you
Aug 22, 2025 2:05 pm
Guesclinbert nods to the others, and says "The beast may be on the way, it was chasing Torrek but he got away from it. Might still pick up his trail or hear / smell you guys though, so be ready."

With that, he ascends into the sky again, to scan for both the beast and his own companions.
Aug 22, 2025 4:17 pm
"We should engage it away from the smithy!" Veth shouts, "To much scrap for it to use as weapons."
Aug 24, 2025 9:31 am
In the sky over the ruins
Guesclinbert the Raven fucked up. He realises that now. As they were talking together and he rose up in the air to spot the beast, the beast spotted him - and from where he took off. The beast is running in a direct path towards the smithy

https://i.imgur.com/UqEUYQo.png
OOC:
The walkers are at the smithy (green arrow)
The beast is running towards you via the red path
and FYI, the tower with the other mosquitos are marked with purple, but I don't think they are relevant.

Each of you has 1 action
* Move away from the smithy
* Prepare something here (traps, stealth etc)
* Something clever

Once each of you has done something, or it becomes Tuesday, then the beast will attack someone.
@Emberskyes,@valdattaMadun,@Bullseyepsa,@MaJunior,@Lemming23
Aug 24, 2025 6:54 pm
Talin moves to the shadowed archway between the creature and the smithy (just above it's predicted path on the map) and hides, becoming Cloaked awaiting an opportunity to attack it from surprise.
[ +- ] Cloaked
Aug 25, 2025 1:15 pm
"Definitely coming your way" shouts Guesclinbert as a warning, still keeping a distance away at height from the creature, and keeping an eye out for anything else that suggests danger, or a possible use for a trap or obstacle for the creature.
OOC:
Making a Perceive roll to see if I can spot anything we can use, or any hidden dangers we haven't yet considered.


Ooh! A crit! So I gain a Hope, no stress to clear though.
Last edited August 25, 2025 1:17 pm

Rolls

Perceive roll - (2d12+1)

(88) + 1 = 17

Aug 25, 2025 1:26 pm
Guesclinbert can clearly see the path the beast is taking. He can also see the crumpeling overhang that the beast is going to pass under. With the right timing and a solid blow - perhaps a rough landing, could cause the that overhang of old stone to fall on the beast.
Aug 25, 2025 2:25 pm
Guesclinbert swoops down close to Vethalia, and shouts "You got any more of those explosive things? There's a stone arch that's on its path that looks like it might be unstable."

If nothing else, then Guesclinbert can attempt to dive at it himself to knock it onto the beast.
Aug 25, 2025 3:10 pm
"I gave one to Terrok, and one to Daedale." Vathalia shout back as she looks for a place to conceal herself close to the Smithy, but not in the Smithy.
OOC:
I'm dealing with moving my mom's house right now so I'm gonna be out for most of the day. And our house is in a cell service void.

My plan, incase I die of heat stroke, it to tag the beast with a Bolt Beacon first to give you all advantage.
[ +- ] BOLT BEACON
Last edited August 25, 2025 9:04 pm
Aug 25, 2025 3:40 pm
Torrek will move to the archway Gues mentioned, and attempt to set up an ambush -- even if he's the only one lying in wait.
Aug 25, 2025 8:49 pm
Daedale still in goat form stares at the others Let us set these up as fast as possible
OOC:
Will stay in Beastform as long as possible, would need to drop to use an item I think

Magnatite Beast

runekyndig

Aug 26, 2025 4:29 pm
The ruins outside the smithy
The beast sees Torrek and Daedale and flings his head. The crown of blades are flung up into the air and rains down over the area outside the smithy.

Heavy rain of sharp blades falls all over the place. Guescinbert see the blades glittering in the sun, but they don't reach him. Everyone else feels the heavy blades and sharp edges. The question is now how much cover can the rest of the group get?
OOC:
Talin - cloaked outside the smithy
Guescinbert - Flyving overhead. "Far" from the ground
Vethalia - Ready with a spell outside the smithy
Torrek - Outside the smithy, by the overhang.
Daedale - Outside the smithy, by the overhang.

https://i.imgur.com/SYhkVKP.pnghttps://i.imgur.com/BmYnfMc.png
Quote:
Rain of blades- Action: Spend a Fear to rain down blades within Far range. All targets within the area must make an Agility Reaction Roll (14). Targets who fail take 1d20+3 physical damage. Targets who succeed take half damage.
[ +- ] Fear counter is 2
OOC:
You can now make your rolls. The difficulty is 14
If Vethalia @Emberskyes spell hits, the rest of you have advantage against the beast. That means 1d6 to the roll
Do your things. You will manage to collapse the overhang, but you will have to time it right to hit. I will say its a strength roll diff 14 to hit it for 6d6 phy damage
I have spent 1 fear to spotlight the beast, and 1 extra fear to active the Rain of blades
Magnatite Beast

Rolls

Rain of blades - (1d20+3phy)

(20) + 3 = 23

Aug 26, 2025 4:41 pm
Daedale bleats a little as he tries to avoid the blades
OOC:
agility roll
+1 for being Goat'd

edit: WITH HOPE

Half of 23 is 11.5 (so assuming 11) marking one armor to move it to just minor damage
Last edited August 26, 2025 4:43 pm

Rolls

Agility - (2d12+1+1)

(1110) + 2 = 23

Aug 26, 2025 4:47 pm
OOC:
I had to look it up :D
page107 says:
ROUNDING UP
This game doesn’t use fractions; if you need to round to a whole number, round up unless otherwise specified.
Since Daedale has
Minor damage 6 Major Damage 12 Severe Damage
its a Severe Damage before armor
Aug 26, 2025 4:49 pm
OOC:
Nice roll Daedale!

My prayer dice are "within far range" - does that mean I can offer them to my allies or not, if I'm at far range from the creature? If so, I can add a +1 or a +4 to one ally's roll if needed, and if not, then I'll get closer this turn anyway so that in future others can use them as well as myself. Also, once I get closer, I can spend a hope to add an extra D6 damage to my own attack (on the arch or the critter), so I'll wait off doing that until the firebombs have hot the arch - might be the last bit we need to do so.
Aug 26, 2025 4:52 pm
Lemming23 says:
OOC:
Nice roll Daedale!

My prayer dice are "within far range" - does that mean I can offer them to my allies or not, if I'm at far range from the creature? If so, I can add a +1 or a +4 to one ally's roll if needed, and if not, then I'll get closer this turn anyway so that in future others can use them as well as myself. Also, once I get closer, I can spend a hope to add an extra D6 damage to my own attack (on the arch or the critter), so I'll wait off doing that until the firebombs have hot the arch - might be the last bit we need to do so.
OOC:
Close is 10-30 feet
Far is between 30-100 feet away.
I would expect that Guesclinbert the Raven is 40 feet above ground, so you are within far range
Aug 26, 2025 4:58 pm
OOC:
Awesome, thanks. If anyone fails a roll by 1 or 4 then, let me know, and I can add that after the roll. :)
Aug 26, 2025 4:59 pm
Vethalia jumps back to avoid the blades as best she can. Rolling to one side the goblin pops up a luminous orange card in her hand as she bends the power of the Aether to her will flinging a ball of orange magical energies at the beast.

The bolt strikes the creature hard lighting it up like a glow stick... whatever that is.
OOC:
I spend a point of armour to reduce my dmg to minor.
[ +- ] BOLT BEACON
Last edited August 26, 2025 5:09 pm

Rolls

Agility / dodge - (2d12+1)

(1212) + 1 = 25

Knowlegde - (2d12+2)

(1111) + 2 = 24

Damage d8+2+8 Critical hit! - (1d8+2+8)

(3) + 10 = 13

Aug 26, 2025 5:00 pm
valdattaMadun says:
Daedale bleats a little as he tries to avoid the blades
OOC:
agility roll
+1 for being Goat'd

edit: WITH HOPE

Half of 23 is 11.5 (so assuming 11) marking one armor to move it to just minor damage
OOC:
Remember reaction rolls does not generate fear or hope
Aug 26, 2025 5:06 pm
Vethalia launches a glowing bolt that striks true (crit)
OOC:
Everyone has advantage against the beast (+1d6). Advantages do not stack
I have to spend a fear to remove that condition
[ +- ] BOLT BEACON
Aug 26, 2025 6:15 pm
Daedale falls out of his goat form as one of the blades falls in front of him cuts at his leg....
OOC:
falls out of Beastform with major damage here.
Aug 26, 2025 6:29 pm
OOC:
ilI feel as if Battle-Hardened is going to get a lot of mileage in a combat encounter.

Does the advantage from the spell count for our reaction rolls? If so I should make it.

Does the Advantage apply to reaction rolls? If so, I think I made mine since I missed by 1.
Last edited August 27, 2025 2:35 am

Rolls

Agility - (2d12+3)

(310) + 3 = 16

Aug 27, 2025 6:44 am
Talin steps deeper into the shadow of the arch, trying to avoid the worst of the falling blades.
OOC:
That will make the roll and halve the damage. Spend an armor slot to bring it down to 1 HP and I'm out of Armor until we can get a Rest in. I'll let the ones bringing the rocks down on the creature take the spotlight.
Last edited August 27, 2025 6:46 am

Rolls

Agility Reaction Roll (14) - (2d12+1+1d6)

(89) + (1) + 1 = 19

Aug 28, 2025 6:21 am
OOC:
Its the players turn. I cant spotlight the beast before one of you roll a none-reaction roll with fear
Aug 28, 2025 2:04 pm
Torrek will get ready to collapse the archway onto the beast. Knowing it will have to be timed just right, he grits his teeth through the rain of blades and positions himself for some leverage.

Rolls

Strength + Advantage - (2d12+1d6+1)

(99) + (4) + 1 = 23

Damage - (6d6)

(312334) = 16

Aug 28, 2025 3:32 pm
OOC:
really!? A crit again?
That is 16+ max damage = 52 points of damage
I'm going to use this optional rule and deal it 4 HP of damage
https://i.imgur.com/sUIrkM2.png
At this pace, I might not even get a bite in on you guys
Aug 28, 2025 3:38 pm
OOC:
You get 2 Hope and clear 1 Stress for that crit @majunior. Also, that round up on the damage mean I can drop the dmg to major not minor and take 2 hps. Boooo!
Last edited August 28, 2025 3:40 pm
Aug 28, 2025 3:45 pm
Guesclinbert, seeing the creature wounded by Torrek's marvellous attack, swoops down with his halowed axe, flying as fast as he can, and aimed right at the thing's head.
OOC:
Going to use my 1/rest Orderborne special to roll a D20 for Hope, and use Forceful Push to do an extra D6 damage, and push them back. I'll also spend another Hope to make them Vulnerable this turn.


Successful hit, I think (with Hope), in which case I'll use a Hope to trigger my Seraph Wings of Light to do an extra 1d8 damage.

Normal damage is 1D8+1; added are +1D6 from Vethalia, +1d6 from Forceful Push, and 1d8 from Wings of Light.
Last edited August 28, 2025 3:51 pm

Rolls

Attack roll - (1d20+1d12+2)

(13) + (7) + 2 = 22

Damage - (2D8+2d6+1)

(74) + (43) + 1 = 19

Aug 28, 2025 3:52 pm
OOC:
@Lemming23 please quote that ability. I'm looking at your sheet, and you have still not chosen the two level 1 domain cards, so I have no idea where this ability comes from
Aug 28, 2025 3:58 pm
runekyndig says:
OOC:
@Lemming23 please quote that ability. I'm looking at your sheet, and you have still not chosen the two level 1 domain cards, so I have no idea where this ability comes from
I chose Forceful Push and Bare Bones way back when.

Forceful Push: https://i.ibb.co/7ds8cWVw/Screenshot-2025-08-28-at-12-00-27-PM.png
Last edited August 28, 2025 4:01 pm
Aug 28, 2025 9:43 pm
Talin watches his cover fall away, content in that it is falling on the creature. He unleashes his blade at the beast's body, so as to spare the prize head.
OOC:
I thought we just had advantage on the attack roll, not a bonus on damage

And that's going to be a failure with hope..
Last edited August 28, 2025 9:43 pm

Rolls

Attack - (2d12+2+1d6)

(21) + (4) + 2 = 9

Aug 28, 2025 10:30 pm
OOC:
But it's Hope so it's still our turn!!
Aug 28, 2025 10:45 pm
OOC:
That's the GM's option on a failure. They could choose to take an action now.

Magnatite Beast

runekyndig

Aug 29, 2025 6:18 am
Torrek causes the overhang to crash down on the beast and it stumbles in the rubble. Guesclinbert divebombs with a solid blow on the beast. As a reflex it snaps out after Guesclinbert, grabs him in its jaws and thrash him around.

As it drops Guesclinbert you can see that there is very little fight left in the beast.
OOC:
Guesclinbert takes 10 damage, and then 13

spend 1 fear to stoplight the beast
Momentum - Reaction: When the Magnatite makes a successful attack against a PC, you gain a Fear.
gain 1 fear
Relentless (2) - Passive: The Magnatite can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.
spend 1 fear to stoplight the beast
[ +- ] Fear counter is 1
Magnatite Beast

Rolls

Magnatite beast Diff9 - (1d20+3, 1d8+1d4+6phy)

1d20+3 : (19) + 3 = 22

1d8+1d4+6phy : (3) + (1) + 6 = 10

Magnatite beast Diff9 - (1d20+3, 1d8+1d4+6phy)

1d20+3 : (18) + 3 = 21

1d8+1d4+6phy : (5) + (2) + 6 = 13

Aug 29, 2025 6:41 am
Talin flies over to Guesclinbert and positions himself between the goblin and the beast.

"Looks like it's almost down. Let's finish him before the rest of those mosquitoes catch wind."
Aug 29, 2025 7:47 am
Bullseyepsa says:
"Looks like it's almost down. Let's finish him before the rest of those mosquitoes catch wind."
And there is blood in the wind...
Aug 29, 2025 1:55 pm
OOC:
I'll take one on the armour each attack, so 2 armour lost, 2 HP lost.
"Don't worry about me, I'm made of sterner stuff. Go! Go! Go! Take it down!"
Aug 29, 2025 3:03 pm
Seeing the beast is showing signs of wear, Torrek will press the advantage.

Rolls

Attack (Warhammer) - (2d12+1d6+)

(212) + (1) = 15

Damage (Physical) + Slayer Die - (1d12+1d6+1)

(8) + (5) + 1 = 14

Aug 29, 2025 4:18 pm
Daedale moves quickly closer to the beast and as he does he transforms himself, slowly the fungal man take the form of a wolf. Moss on its back and teeth growling. Him, in wolf form, pounces on the back of the beast biting at a limb.
OOC:
Mark one stress to BeastForm again. Pack Predator, gives advantage to attack.
[ +- ] Pack Predator
Edit: on a hit I will mark an extra stress for Hobbling Strike to make them Vulnerable
[ +- ] Vulnerabble
Last edited August 29, 2025 4:22 pm

Rolls

Attack with Advantage - (2d12+2+1d6)

(311) + (4) + 2 = 20

damage - (1d8+2)

(1) + 2 = 3

if Pack hunting applies - (1d8)

(5) = 5

Aug 29, 2025 5:22 pm
Vethalia wipes blood from her side, *Throwing freaking blades everywhere might have been nice to know about yesterday.*

The diminutive goblin rushes up spewing flames from her hands at the beast, "I hope they don't mind if I cook it a bit."
[ +- ] BOOK OF TYFAR
Last edited August 30, 2025 12:51 am

Rolls

Knowledge - Fire Fingers - (2d12+2)

(212) + 2 = 16

Damage - Magic - (2d6)

(24) = 6

Aug 29, 2025 7:07 pm
OOC:
Now everyone's rolling with fear. I'll wait for the results before I'll post anything else
Last edited August 29, 2025 7:07 pm
Aug 30, 2025 12:52 am
OOC:
Yeah, we're definitely helping the bleast.
Aug 30, 2025 12:10 pm
OOC:
describe how you bring down the beast
You have killed it
[ +- ] Fear counter is 3
Aug 30, 2025 2:51 pm
Daedale pounces on the beast clawing and biting it until thrown off weakening it considerably.

Now! he yells at his comrades.
OOC:
pass off the finishing torch to someone else
Aug 30, 2025 7:07 pm
"Not in the face!" Talin shouts, as he helps Guesclinbert to his feet, a smile crossing his lips.
Aug 31, 2025 1:58 pm
Magnatite Beast
Torrek swings his warhammer into the beast's knee, keeping it off balance and stumbling, while Daedale in wolf form jumps in and gets a solid bite on the jugular. The exhausted beast lies on the ground, and suddenly you can feel how all the blades that have been dropped around you shiver as the beast is pulling in the metal. But before they have built up any momentum, Vethalia sends flames into the beast's open wounds and then every blade falls down.

Stillness fills the battlefield. Only the sound of pebbles dropping down from the rocks after the collapse of the overhang can be heard.

Giant mosquitoes
And the buzzing of more than a hundred giant mosquitoes, of course. The smell of blood has lured the mosquitoes out of their tower.
They crowd around Vethalia, but she is too quick to get stung. But Baedale is not so lucky
[ +- ] Fear counter is 0

Rolls

Targets, alfabetely: Baedale - Guescinbert - Talin - Torrek - Vethalia - (3d5)

(551) = 11

Mosquitoes 3 @Vethalia diff12 - (1d20-2, 1d8+3phy)

1d20-2 : (8) - 2 = 6

1d8+3phy : (1) + 3 = 4

Mosquitoes 4 @Vethalia diff12 - (1d20-2, 1d8+3phy)

1d20-2 : (10) - 2 = 8

1d8+3phy : (1) + 3 = 4

Mosquitoes 5 @Baedale diff12 - (1d20-2, 1d8+3phy)

1d20-2 : (14) - 2 = 12

1d8+3phy : (5) + 3 = 8

Aug 31, 2025 2:29 pm
OOC:
marking one armor to reduce to minir damage.
Daedale stung winces in his wolf form then attacks the mosquito back.

Rolls

Attack (advantage) - (2d12+2+1d6)

(812) + (2) + 2 = 24

Damage - (1d8+2)

(2) + 2 = 4

Aug 31, 2025 3:30 pm
valdattaMadun says:
OOC:
marking one armor to reduce to minir damage.
OOC:
Thank you
The mosquito uses its reaction (part of its spotlight)
Quote:
Bloodsucker - Reaction: When the Mosquitoes’ attack causes a target to mark HP, you can mark a stress to force the target to mark an additional HP.
@valdattaMadun, mark an additional HP
[ +- ] Fear counter is 1
Aug 31, 2025 7:48 pm
"I don't recall inviting these little blood suckers!" Vethalia shouts as she dodges away from the swarm. Once more there's a crackle and a snap as a glowing card materializes between her fingers for an instant before being replace by a ball of glowing magical force.

The diminutive goblin winds up and tosses the ball at the swarm attack attacking her.
[ +- ] BOLT BEACON

Rolls

Knowlegde - (2d12+2)

(612) + 2 = 20

Damage / d8+2 - (1d8+2)

(2) + 2 = 4

Aug 31, 2025 8:52 pm
Talin helps Guesclinbert to his feet and prepares to engage the mosquitoes.
OOC:
It's the GM's action so I'll wait for that before posting more.
Sep 1, 2025 8:08 am
OOC:
@Bullseyepsa go ahead, I need to build up some fear
Sep 1, 2025 2:58 pm
Torrek will grab a larger one of the many blades the beast rained down upon them, and -- ignoring the mosquitos -- begin working to remove the actual head.
"Once I have what we came for, perhaps we can flee and leave these pests to their meal!"
Sep 1, 2025 5:30 pm
"We're after the giant metal headed monster." Vethalia points out swatting at some of the smaller mosquitos. "So the bugs have got to go. Besides, don't you want to know if any of the weapons and armor metal head collected ate magical?"
Sep 1, 2025 10:20 pm
Talin turns his attention to the mosquitoes, focusing on the ones harassing Daedle, sending his blade spinning through the cloud of them.
OOC:
Guess I'll add to your collection of Fear. At least I'll hit. I don't know if the Guiding Bolt would have applied, but I hit either way.
Last edited September 1, 2025 10:21 pm

Rolls

Attack - (2d12+2)

(610) + 2 = 18

Damage - (1d8+1d6)

(8) + (4) = 12

Sep 2, 2025 8:01 pm
Daedale curious and almost oblivious of the new mosquito threat goes up to the felled beast and touches it.
OOC:

Marking a Stress. For Death Connection, related to "a sense of duty"..
[ +- ] Death Connection
I think I can also do this same turn? not sure how that works but I think I can basically make it so I net just gain one stress if not I will do Death Connection first then Clarity of Nature later? Once you rule I will mark my stress approrpriate.
[ +- ] Clarity of Nature
Last edited September 2, 2025 8:01 pm

Giant mosquitoes

runekyndig

Sep 3, 2025 9:57 am
OOC:
@valdattaMadun Death Connection can be done in a moment, but the clarity of nature is several minutes where you commune with nature.

Spell and blades tears into the mosquitoes but they are in a blood frenzy. Baedale is focused on the dead Magnatite beast and the mosquitoes bites into him for 7 damage
Giant mosquitoes
[ +- ] Fear counter is 0
OOC:
Spot light all 3 mosquitoe swars: 3 fear

Rolls

Baedale - Guescinbert - Talin - Torrek - Vethalia - (3d5)

(154) = 10

Mosquitoes 3 @Baedale diff11 - (1d20-2, 1d8+3phy)

1d20-2 : (15) - 2 = 13

1d8+3phy : (4) + 3 = 7

Mosquitoes 4 @Vethalia diff12 - (1d20-2, 1d8+3phy)

1d20-2 : (10) - 2 = 8

1d8+3phy : (8) + 3 = 11

Mosquitoes 5 @Torrek diff8 - (1d20-2, 1d4+1phy)

1d20-2 : (7) - 2 = 5

1d4+1phy : (2) + 1 = 3

Sep 3, 2025 1:22 pm
"Looks like we just have a few mozzies to take out now then. Should hopefully be easier, unless Mother Mozzie suddenly turns up."

Guesclinbert flaps up into the air, and swats away at a few of the insects with his axe.
OOC:
Success with Fear for me.
Last edited September 3, 2025 1:22 pm

Rolls

Attack roll - (2d12+2)

(512) + 2 = 19

Damage, if hit (ignore the D6 if guiding bolt is out) - (1d8+1d6)

(5) + (4) = 9

Sep 3, 2025 2:21 pm
Fire sprays once more from Vethalia's fingers into the mosquito swarm attacking her. "They're bugs." She snaps back at Guesclinbert, "Mossys sounds like something cuddly, these are not cuddly."
OOC:
Success with Hope
[ +- ] BOOK OF TYFAR
Last edited September 3, 2025 2:23 pm

Rolls

Knowlegde (to hit) - (2d12+2+1d6)

(119) + (2) + 2 = 24

Damage - (2d6)

(13) = 4

Sep 3, 2025 2:39 pm
"Mozzies, not mosses, you daft thing," shouts Guesclinbert. "Short for mosquitoes. You need your ears cleaning out."
Sep 3, 2025 3:52 pm
"Less arguing, more protecting each other!"

Talin again sends his blades through whichever cloud of mosquitoes is most closely harrying someone else.

Rolls

Attack - (2d12+2+1d6)

(411) + (1) + 2 = 18

Damage - (1d8+1d6)

(3) + (3) = 6

Sep 3, 2025 5:02 pm
runekyndig says:
OOC:
@valdattaMadun Death Connection can be done in a moment, but the clarity of nature is several minutes where you commune with nature.
OOC:
That is fair, I will still do Death Connection. marking my last armor to reduce to minor damage again
Last edited September 3, 2025 5:02 pm

Magnatite Beast

runekyndig

Sep 3, 2025 5:23 pm
valdattaMadun says:
OOC:
That is fair, I will still do Death Connection. marking my last armor to reduce to minor damage again
OOC:
Quote:
Bloodsucker - Reaction: When the Mosquitoes’ attack causes a target to mark HP, you can mark a stress to force the target to mark an additional HP.
Mark an additional HP - your last! We have to talk about death moves now
BookPage182 says:
CHOOSING A DEATH MOVE
When a PC marks their last Hit Point, they must make a death move. Two of the three moves give the player full control over whether their PC lives or dies: with Blaze of Glory, the player is accepting the PC’s death, and with Avoid Death, the player is defying the PC’s death. Risk It All comes down to a dice roll—the PC has a nearly even chance of living or dying.
When a player is considering which death move to choose, make space for them to work and talk through their decision. You might give them a moment to think by shifting focus to another PC, or keep focus on the dying PC to let the player take the reins of the story.
Character death is not always satisfying in the moment, especially if the character’s cause of death isn’t directly tied to their personal story. But in a heroic fantasy adventure, death is always a possibility for characters trying to change the world. Death moves give a fatally injured PC a chance for a memorable moment, whether it’s going out in a Blaze of Glory or Risking It All on a roll of the dice.

Avoid Death
If a player is certain they aren’t ready to say goodbye to their PC, this death move ensures the PC’s survival—though they have a chance of taking a scar and permanently crossing out one of their Hope slots. If the character only has one Hope slot remaining when they make this move and they gain a scar, the player must retire the character. Even so, that ending may be preferable for players who would rather see their character give up the adventuring life than die. Using this move, the PC stays unconscious until healed by an ally or until the party’s next long rest. Try to give the player chances to participate in play if the party isn’t able to heal their PC or finish a long rest in short order. You might invite them to temporarily control an NPC in the meantime or, for something more character focused, narrate a scene of their PC on the knife’s edge between life and death. On this precipice, they could be visited by the spirit of a departed loved one, receive a vision of a disaster they need to avert, or encounter something else that keeps them involved in the story.
Even without gaining a scar, this move still comes with a cost: the current situation worsens, no matter the PC’s fate. Work with the player to determine how that manifests. The situation might escalate as a new wave of enemies approaches or a countdown ticks down. Alternatively, the PC’s fall might be what turns the tide of battle in the enemy’s favor—they might seize an important item from the heroes or draw power from the character’s suffering.

Risk It All
This is the move that the GM has the least say in. The Duality Dice decide the character’s fate, and with the exception of the 10th-level Resurrection spell (which can only be used once), that roll is final unless you provide another means of resurrection in your story. If the player rolls with Hope, help them decide how to divide the value of the Hope Die between Hit Points and Stress to clear. You might remind the player that if they choose to clear only a small number of Hit Points, they may be forced to make another death move after just one further blow.
Though it is important to reward your player if they roll with Hope by spotlighting this moment when their PC defies death, it is just as important to reward your player if they roll with Fear and their character meets their end. Let them have some final words with a friend or a memory that plays as they fade from consciousness. This gives them a moment to say goodbye to their character in a way that feels important and satisfying.

Blaze of Glory
If the player decides that their character will go out in a Blaze of Glory, work with them to ensure that the one action they take is as meaningful as possible without breaking the integrity of the story. When the seraph goes out in a Blaze of Glory, you might rule that their final attack is fatal, even if the adversary had more HP left than a critical success could possibly deal. But it might be a bad idea to let that same seraph shatter the barrier between the Mortal Realm and the Hallows Above to allow their god to walk freely among mortals. Consider the group’s agreements about tone established in your session zero when deciding the scale of action the Blaze of Glory can accomplish.
@valdattaMadun its your choice what move you want to make
Daedale is deeply meditating on the beast's duty and what it lived for - and died for. His vision of the Magnatite beast life gets darker and darker as he sees how this beast is using the enemy's tools against them. There is something more, but Daedale cant really understand it. It so dark and he is getting sleepy.
Magnatite Beast
Sep 3, 2025 8:04 pm
Daedale tries to hold on to maybe understand more and keep from getting too sleepy
OOC:
Risk It All! should be fun. basic understanding is that this is either green and I am good or red and my fungril is no more.

Rolls

Risk It All - (2d12)

(29) = 11

Sep 5, 2025 6:36 am
The battle ranges on.
Vethalia is blasting the air with magic, dropping mosquitoes left and right.
Talin's blades flies around the swarms, cleaving blood-filled bodies one by one
Guesclinbert, flies fast, dragging his axe through the swarm
And Torreks hammer makes bloody paste of the critters.
Once the last mosquito is gone they turn their attention to Daedale, who have been kneeling over the body of the Magnatite beast. They find under his armpit sits a mosquito, filled to the brim with his life essence. It is quickly slain, but the damage is done. Daedale Digitatum is not responding. He entered a communion with the beast and he is not returning - he is dead.
OOC:
Combat is over, now you have to deal with this lose and summon the ship
Sep 5, 2025 7:40 am
Talin kneels next to Daedle's unresponsive body then slowly collapses until he's sitting next to it with his back against the dead creature. After a moment, he grabs the largest piece of fabric, a cloak or a sack or whatever else is at hand and attempts to capture the mosquito without harming it.

"It holds the last of his life essence, perhaps his father can do something with it and his body when we return it to the high places where he grew up."
Sep 5, 2025 1:10 pm
"Daedale asked of me that if he were to die, that I fly to the highest point around and release his spores there. I intend to fulfill that wish."
Sep 5, 2025 4:54 pm
"Why did he just stop and decide to commune?" Vethalia asks pressing hard against her side where she's bleeding. "I do not understand that, those flying nasties were everywhere."
Sep 5, 2025 7:04 pm
"...oh, Spores..."

Torrek takes a knee by his friend's side, resting a hand on the now lifeless body. When Gues mentions carrying out Daedale's wishes, with closed eyes he makes a request: "A moment before you do, please."

And the knight simple is, in silence.
Last edited September 5, 2025 7:04 pm
Sep 8, 2025 12:14 pm
Its with a somber mood that you find the flair that Captain Freeman gave you. You were to fire it up in the air, when the beast was secure.
Sep 8, 2025 3:47 pm
While they wait for the ship Vethalia begins to look about the wreckage, at the blades the beast threw everywhere. Looking for anything unusual. Like the anvil and the building, untouched by the ravages of time.
Sep 8, 2025 7:23 pm
Vethalia plucks out a curved dagger that was stuck in her backpack. Its an Improved Returning blade (finesse)
There is also longsword that is top condition. An improved longsword (Agility)
An improved rapier is sticking up of the ground (Presence)
And on the top of a wall, precariously balanced is a Improved Greatesword (strength)
This is all the blades of improved quality that Vethalia could find
Sep 8, 2025 8:34 pm
The tiny goblin loads up on weapons and passed them out to the others as they wait for the ship to arrive.

"I found some goodies." She says laying the weapons out, "Most of the stuff looked like scrap but these ones were in much better shape."
Sep 8, 2025 10:03 pm
Talin takes the returning blade and spins it around in his hand before throwing it at a log to test it's balance. He clutches it as it returns to his hand.

"Notably better balance than my current blade and seems just as sharp. Thank you for finding it amongst the rusted and dull scraps the creature had assembled. Perhaps we can free that well preserved anvil for use on the ship."
Sep 9, 2025 12:33 am
Guesclinbert looks over the weapons, then announces "take whichever you prefer, I'll take whatever's left to sell." Hopefully we can trade somewhere soon for an improved hallowed axe.
Sep 10, 2025 9:06 am
OOC:
I assume that you perform Daedales last wish and distributes his spores.
Then you summon the independence with the flair.
Or do you need more time?

Do you need more time with this scene

Yes
No
Sep 10, 2025 1:56 pm
Vethalia snickers, "In that case I think we should leave you with the great sword, it's like twice your size."

"I can't use any of them really." She adds with a sigh reorganizing her cards, "They're really not my thing, now a wand or a staff."
Sep 10, 2025 2:10 pm
"I'll have you know I'm a very tall Goblin for my age. Certainly taller than you, despite your seemingly decades on me, judging from those wrinkles on your ears."

Guesclinbert makes his youthful ears ripple with scorn. "Anyway, like I said, whatever's left, we can sell and hopefully buy better gear with the proceeds. Could do with a better shield too."
OOC:
I'll try to do a post later delivering Dale's body to the skies, don;t have time right now.
Sep 10, 2025 7:28 pm
"My ears are not wrinkled." Vethalia retorts picking up the longsword, "and they're not sprouting great tufts of hair like yours are."

She points to the sky, "Ship's coming."
Sep 23, 2025 3:09 pm
OOC:
Just completing my task in a post on this thread, will post to the new one too.
"Pfft. Old and wrinkled at that." says Guesclinbert to his goblin companion. "And anyway, hairy tufts are the sign of great wisdom and most attractive."

At the sight of the ship approaching, Guesclinbert takes hold of Daedale's limp, strangely light, body, and shoots straight up into the air, looking around as he does, spiralling upwards to look for the highest point that looks out over the endless forests and jungles. Soaring over to one such place, he tastes the air, feels the rhythms of the wind through his feathers, breathes deeply, and nods to himself in satisfaction. Looking down over the land, seeing verdant, untouched trees, lush vegetation, a pure land.

Guesclinbert mutters a few words in farewell to his brother-in-arms, then lets the body fall from his hands. Watching it descend, picking up speed, he follows in a dive, reaching for his hallowed axe as he does. He meets the body quickly, his axe blade moving quickly, shimmering, splitting open the fungal mass and letting the spores drift down towards the forest where they will meet the ground and find fallen logs, mosses, and the remains of small woodland animals, where they will cultivate and colonise, bringing new life from dead. Hovering for a few seconds to watch the spores drift here and there, and to remember the spots where they land, Guesclinbert nods once, then flies back to the group as the ship approaches.
Sep 23, 2025 3:22 pm
OOC:
beatiful
in a D&D 5e game, I would have awarded you an inspiration. That is not a thing in Daggerhart

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