First landing
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Aug 19, 2025 9:45 pm
OOC:
Vethalia and I still need to deal with the activated Mosquitoes.OOC:
Success with hope, pretty solidly... Rolling damageLast edited August 19, 2025 9:46 pm
Rolls
Attack Roll (10) - (2d12+2)
(128) + 2 = 22
Damage - (1d8+1d6)
(6) + (4) = 10
Aug 20, 2025 1:07 am
Seeing that Torrek is safe from the creature, Guesclinbert turns to watch the forge, and notices the clouds of giant mosquitoes that have risen from the forge. Turning in a graceful arc, he swoops down with his axe in order to help the others there destroy the things before the creature arrives.
Pretty sure that's a fail with Fear on the attack.
OOC:
I realised that I didn't roll my prayer dice either at the start of this scenario, so will do so now. so a 1 and a 3 in prayer dice.Pretty sure that's a fail with Fear on the attack.
Last edited August 20, 2025 1:10 am
Rolls
Prayer Dice - (2d4)
(31) = 4
Attack roll - (2d12+2)
(13) + 2 = 6
Damage, if the attack hits (Magic) - (1d8+1)
(2) + 1 = 3
Giant mosquitoes
Aug 20, 2025 8:11 am
Guesclinbert swoops into the swarm of Mosquitoes, but try as they might, they don't get a solid bite in
[ +- ] Fear counter is 4
beast moving location -clock (0/4)
beast leaving ruin -clock (3/6)
beast leaving ruin -clock (3/6)
Giant mosquitoes
Rolls
Mosquitoes 2 @Guesclinbert diff9 - (1d20-2, 1d4+1phy)
1d20-2 : (4) - 2 = 2
1d4+1phy : (3) + 1 = 4
Aug 20, 2025 2:13 pm
Torrek pauses and looks at Daedale. "You know, I don't know if I will ever get used to the talking animal thing."
The silence hangs heavy for a long moment, no doubt made worse by the creature patrolling not particularly far away.
"Sounds good to me though. Let's regroup and then set up an ambush. Oh! It seems to be able to control what it pulls to itself. When it draw a small blade, the iron chain nearby didn't so much as waver. You may need to tell the others if I become preoccupied again."
The silence hangs heavy for a long moment, no doubt made worse by the creature patrolling not particularly far away.
"Sounds good to me though. Let's regroup and then set up an ambush. Oh! It seems to be able to control what it pulls to itself. When it draw a small blade, the iron chain nearby didn't so much as waver. You may need to tell the others if I become preoccupied again."
Last edited August 20, 2025 2:13 pm
Aug 20, 2025 2:32 pm
Vethalia releases another burst of fire from her finger tips, another card materializing in her fingers as she does so.
OOC:
Yay! Hope![ +- ] BOOK OF TYFAR
Level 1 Codex Grimoire
Recall Cost: 2
Wild Flame: Make a Spellcast Roll against up to three adversaries within Melee range. Targets you succeed
against take 2d6 magic damage and must mark a Stress as flames erupt from your hand.
Magic Hand: You conjure a magical hand with the same size and strength as your own within Far range.
Mysterious Mist: Make a Spellcast Roll (13) to cast a temporary thick fog that gathers in a stationary area within Very Close range. The fog heavily obscures this area and everything in it.
Recall Cost: 2
Wild Flame: Make a Spellcast Roll against up to three adversaries within Melee range. Targets you succeed
against take 2d6 magic damage and must mark a Stress as flames erupt from your hand.
Magic Hand: You conjure a magical hand with the same size and strength as your own within Far range.
Mysterious Mist: Make a Spellcast Roll (13) to cast a temporary thick fog that gathers in a stationary area within Very Close range. The fog heavily obscures this area and everything in it.
Last edited August 20, 2025 2:33 pm
Rolls
Knowlegde - - (2d12+2)
(102) + 2 = 14
Damage if I hit (2d6) - (2d6)
(56) = 11
Aug 20, 2025 3:55 pm
The last mosquito drops to the ground in flame. Further away the beast is searching the ruins for Torrek and the goat. Appetiser and lunch
OOC:
combat over[ +- ] Fear counter is 4
beast moving location -clock (1/4)
beast leaving ruin -clock (3/6)
beast leaving ruin -clock (3/6)
Aug 21, 2025 8:16 am
OOC:
I'm going to simulate some more pressure on you guys.This weekend the beast will find you
Aug 22, 2025 2:05 pm
Guesclinbert nods to the others, and says "The beast may be on the way, it was chasing Torrek but he got away from it. Might still pick up his trail or hear / smell you guys though, so be ready."
With that, he ascends into the sky again, to scan for both the beast and his own companions.
With that, he ascends into the sky again, to scan for both the beast and his own companions.
Aug 22, 2025 4:17 pm
"We should engage it away from the smithy!" Veth shouts, "To much scrap for it to use as weapons."
Aug 24, 2025 9:31 am
In the sky over the ruins
Guesclinbert the Raven fucked up. He realises that now. As they were talking together and he rose up in the air to spot the beast, the beast spotted him - and from where he took off. The beast is running in a direct path towards the smithy

The beast is running towards you via the red path
and FYI, the tower with the other mosquitos are marked with purple, but I don't think they are relevant.
Each of you has 1 action
* Move away from the smithy
* Prepare something here (traps, stealth etc)
* Something clever
Once each of you has done something, or it becomes Tuesday, then the beast will attack someone.
@Emberskyes,@valdattaMadun,@Bullseyepsa,@MaJunior,@Lemming23
Guesclinbert the Raven fucked up. He realises that now. As they were talking together and he rose up in the air to spot the beast, the beast spotted him - and from where he took off. The beast is running in a direct path towards the smithy

OOC:
The walkers are at the smithy (green arrow)The beast is running towards you via the red path
and FYI, the tower with the other mosquitos are marked with purple, but I don't think they are relevant.
Each of you has 1 action
* Move away from the smithy
* Prepare something here (traps, stealth etc)
* Something clever
Once each of you has done something, or it becomes Tuesday, then the beast will attack someone.
@Emberskyes,@valdattaMadun,@Bullseyepsa,@MaJunior,@Lemming23
Aug 24, 2025 6:54 pm
Talin moves to the shadowed archway between the creature and the smithy (just above it's predicted path on the map) and hides, becoming Cloaked awaiting an opportunity to attack it from surprise.
[ +- ] Cloaked
Cloaked: Any time you would be Hidden
, you are instead Cloaked. In addition to the benefits of the Hidden condition, while Cloaked you remain unseen if you are stationary when an adversary moves to where they would normally see you. After you make an attack or end a move within line of sight of an adversary, you are no longer Cloaked.
, you are instead Cloaked. In addition to the benefits of the Hidden condition, while Cloaked you remain unseen if you are stationary when an adversary moves to where they would normally see you. After you make an attack or end a move within line of sight of an adversary, you are no longer Cloaked.
Aug 25, 2025 1:15 pm
"Definitely coming your way" shouts Guesclinbert as a warning, still keeping a distance away at height from the creature, and keeping an eye out for anything else that suggests danger, or a possible use for a trap or obstacle for the creature.
Ooh! A crit! So I gain a Hope, no stress to clear though.
OOC:
Making a Perceive roll to see if I can spot anything we can use, or any hidden dangers we haven't yet considered.Ooh! A crit! So I gain a Hope, no stress to clear though.
Last edited August 25, 2025 1:17 pm
Rolls
Perceive roll - (2d12+1)
(88) + 1 = 17
Aug 25, 2025 1:26 pm
Guesclinbert can clearly see the path the beast is taking. He can also see the crumpeling overhang that the beast is going to pass under. With the right timing and a solid blow - perhaps a rough landing, could cause the that overhang of old stone to fall on the beast.
Aug 25, 2025 2:25 pm
Guesclinbert swoops down close to Vethalia, and shouts "You got any more of those explosive things? There's a stone arch that's on its path that looks like it might be unstable."
If nothing else, then Guesclinbert can attempt to dive at it himself to knock it onto the beast.
If nothing else, then Guesclinbert can attempt to dive at it himself to knock it onto the beast.
Aug 25, 2025 3:10 pm
"I gave one to Terrok, and one to Daedale." Vathalia shout back as she looks for a place to conceal herself close to the Smithy, but not in the Smithy.
My plan, incase I die of heat stroke, it to tag the beast with a Bolt Beacon first to give you all advantage.
OOC:
I'm dealing with moving my mom's house right now so I'm gonna be out for most of the day. And our house is in a cell service void.My plan, incase I die of heat stroke, it to tag the beast with a Bolt Beacon first to give you all advantage.
[ +- ] BOLT BEACON
Level 1 Splendor Spell
Recall Cost: 1
Make a Spellcast Roll against a target within Far range. On a success, spend a Hope to send a bolt of shimmering light toward them, dealing d8+2 magic damage using your Proficiency. The target becomes temporarily Vulnerable
and glows brightly until this condition is cleared.
Recall Cost: 1
Make a Spellcast Roll against a target within Far range. On a success, spend a Hope to send a bolt of shimmering light toward them, dealing d8+2 magic damage using your Proficiency. The target becomes temporarily Vulnerable
and glows brightly until this condition is cleared.
Last edited August 25, 2025 9:04 pm
Aug 25, 2025 3:40 pm
Torrek will move to the archway Gues mentioned, and attempt to set up an ambush -- even if he's the only one lying in wait.
Aug 25, 2025 8:49 pm
Daedale still in goat form stares at the others Let us set these up as fast as possible
OOC:
Will stay in Beastform as long as possible, would need to drop to use an item I thinkMagnatite Beast
Aug 26, 2025 4:29 pm
The ruins outside the smithy
The beast sees Torrek and Daedale and flings his head. The crown of blades are flung up into the air and rains down over the area outside the smithy.
Heavy rain of sharp blades falls all over the place. Guescinbert see the blades glittering in the sun, but they don't reach him. Everyone else feels the heavy blades and sharp edges. The question is now how much cover can the rest of the group get?
Guescinbert - Flyving overhead. "Far" from the ground
Vethalia - Ready with a spell outside the smithy
Torrek - Outside the smithy, by the overhang.
Daedale - Outside the smithy, by the overhang.


If Vethalia @Emberskyes spell hits, the rest of you have advantage against the beast. That means 1d6 to the roll
Do your things. You will manage to collapse the overhang, but you will have to time it right to hit. I will say its a strength roll diff 14 to hit it for 6d6 phy damage
I have spent 1 fear to spotlight the beast, and 1 extra fear to active the Rain of blades
The beast sees Torrek and Daedale and flings his head. The crown of blades are flung up into the air and rains down over the area outside the smithy.
Heavy rain of sharp blades falls all over the place. Guescinbert see the blades glittering in the sun, but they don't reach him. Everyone else feels the heavy blades and sharp edges. The question is now how much cover can the rest of the group get?
OOC:
Talin - cloaked outside the smithyGuescinbert - Flyving overhead. "Far" from the ground
Vethalia - Ready with a spell outside the smithy
Torrek - Outside the smithy, by the overhang.
Daedale - Outside the smithy, by the overhang.


Quote:
Rain of blades- Action: Spend a Fear to rain down blades within Far range. All targets within the area must make an Agility Reaction Roll (14). Targets who fail take 1d20+3 physical damage. Targets who succeed take half damage.[ +- ] Fear counter is 2
OOC:
You can now make your rolls. The difficulty is 14If Vethalia @Emberskyes spell hits, the rest of you have advantage against the beast. That means 1d6 to the roll
Do your things. You will manage to collapse the overhang, but you will have to time it right to hit. I will say its a strength roll diff 14 to hit it for 6d6 phy damage
I have spent 1 fear to spotlight the beast, and 1 extra fear to active the Rain of blades

Magnatite Beast
Rolls
Rain of blades - (1d20+3phy)
(20) + 3 = 23
Aug 26, 2025 4:41 pm
Daedale bleats a little as he tries to avoid the blades
+1 for being Goat'd
edit: WITH HOPE
Half of 23 is 11.5 (so assuming 11) marking one armor to move it to just minor damage
OOC:
agility roll+1 for being Goat'd
edit: WITH HOPE
Half of 23 is 11.5 (so assuming 11) marking one armor to move it to just minor damage
Last edited August 26, 2025 4:43 pm
Rolls
Agility - (2d12+1+1)
(1110) + 2 = 23
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