First landing

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Aug 6, 2025 6:45 pm
"Like the metal weapons stuck to it's head?"
Aug 6, 2025 6:50 pm
OOC:
I'm really enjoying this part, where you put the bits together, and seeing your plan coming together
Aug 6, 2025 7:02 pm
"That makes sense." Vethalia says with a nod to Daedale, "The vermin will likely arrive soon after we engage the creature so we need to be aware of them. The gateway is the obvious exit so we need to be ready to cut off its escape should it decide to bolt."

She points at the archway, "Perhaps Terrok and Daedale should be over that way."
Aug 6, 2025 7:15 pm
Exactly, it is trying to fortify itself. Maybe even...that could be our bait. If it wants more weapons...why not give is some or at least make it think it will get some?

The plants view this as some type of Guardian of Nature and I believe it would be hostile to us and if it does become hostile I believe the mosquitos will shortly follow. We need to either get it in a place the mosquitos can't follow or do this quick enough they don't have time to catch us.

I do not believe they are hunters themselves but scavengers and if the beast is felled, they will not be a threat
Aug 6, 2025 10:12 pm
"I think it is best if we catch it by surprise, either by luring it with food or 'thorns' or figuring out it's hunting pattern. If we can lay a trap we can prevent it from bolting. I have rope and if we have enough sense of where it's going we might be able to set a snare, which should be faster and quieter than digging a pit. At least a pit capable of holding that thing."
Aug 7, 2025 3:31 pm
"Will your rope hold it? It is no small beast," Torrek asks. "What about weakening a wall, and using the rope as a tripwire? If we can collapse a stone wall on the beast it should harm it, might trap it, and won't give it more weapons to use against us."

The knight glances back to the tower, pondering the flying pests. "If they are truly scavengers, they will feed on the beast as soon as the rest of us. Leaving it injured and trapped then falling back in hopes they do the rest... might be viable?"
Last edited August 7, 2025 3:33 pm
Aug 7, 2025 3:35 pm
"If the mosquitoes are after blood, then even wounding it might help. Just try not to get wounded ourselves."
Aug 7, 2025 3:44 pm
"Always a worthy goal," Torrek chuckles.

"Without it trying to go over a wall or through a window, we know where it will pass through. The archway would be the spot to weaken, if that's what we settle on. I am willing to lure it forward... I know my armor puts me at a disadvantage, but outside of attempts to break the walls down by force I feel the rest of you are more suited to laying and controlling the trap."
Aug 7, 2025 4:21 pm
"I can help lure it too, from the sky, and keep an eye out for anything untoward that occurs from that vantage point," Guesclinbert says, nodding as Torrek lays out the plan.
Aug 7, 2025 6:17 pm
OOC:
Let me know when you have a plan
Aug 7, 2025 7:00 pm
"The old barracks isn't that big and the exit has little to shelter it from inside. I am not sure we can rig the wall to fall on it without it noticing. At some point it will likely go to the goats to feed, maybe we should look for the easiest path between them. Or we can look at the old smithy if it's looking for 'thorns.' I'm less concerned about our ability to set a trap than about attracting the things attention before we set the trap."
Aug 8, 2025 1:28 am
OOC:
Do I figure my spells can knock the arch down?
Aug 8, 2025 6:09 am
Emberskyes says:
OOC:
Do I figure my spells can knock the arch down?
OOC:
are you refering to these that does different kind of elemental damage? If they did some force or bludgeoning damage then we could talk about it, but as I read them, they would not push over a wall
[ +- ] BOLT BEACON
[ +- ] BOOK OF TYFAR
Aug 8, 2025 11:56 am
OOC:
Yeah, I didn't think so either. Are there any anchors or loops in the wall next to the arch? Something we could run a rope across the entrance so if the creature runs it'll hit it and pull on the sides of the arch possibly collapsing it?
Aug 8, 2025 7:11 pm
As you are looking for way to bring down a wall on top of the beast, it lumbers off into what properly used to be a farmhouse.

https://i.imgur.com/fPzHofa.jpeg
OOC:
The answer to @Emberskyes question, would have been a roll, that would have completed to beast moves clock
[ +- ] Fear counter is 6
Aug 8, 2025 8:14 pm
OOC:
Where in the farmhouse does it stop and what is it doing?
Aug 8, 2025 8:21 pm
Bullseyepsa says:
OOC:
Where in the farmhouse does it stop and what is it doing?
OOC:
Its walking around in this area, searching. If you want to jump down on it when its inside the main building, you can do that
Aug 8, 2025 9:18 pm
OOC:
I am under the impression we need to start just enacting a plan. No plan will be perfect. Decision time fellow adventurers
Aug 8, 2025 11:31 pm
OOC:
We have a plan, but it's a little lacking in detail. We want to set some kind of trap before it moves again so we have an advantage against it. At the previous stop, people seemed focused on trapping it right there, but I still think trapping it on the move will give us the greatest chance to prepare and control the fight.
Aug 9, 2025 1:48 am
OOC:
It's moving about already so we should probably just engage the beast before it buggers off again.
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