The Tiger’s Den

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Aug 6, 2026 1:27 am
Mynt, the elderly Burmese barman at the Tiger’s Den, claims he can make any cocktail in the world. He has a decent array of drinks, pleasingly illuminated behind his long bar. But many of the bottles are empty, or almost so. The war has taken its toll on his stocks. Sharp-eyed visitors notice that a couple of bottles of sake share space with the gin and whisky. Reminders that the bar was very recently patronised by officers of the Imperial Japanese Army.

The clientele now is very different. Rowdy stokers from a tramp steamer, suited Indian clerks and sweaty engineers from the city’s railway. As well as the usual resident drunks, street walkers and opium-pedlars. It is hot, despite the fans turning in the bar’s ceiling, and cigar smoke hangs in the humid air.

Five clients sit at a corner table. An unlikely bunch of misfits, even by this bar’s standards. Harry Taylor, a mission controller for US special ops during the war, leads their discussion. He has chosen the bar and the table carefully. He is confident that any conversation there cannot be be easily overheard. Harry has assembled the crew, sending out feelers using what remains of his old network. He eyes the four with interest. A motley bunch, to be sure. But he has brought together many unlikely teams in his time.

Taylor is a tall, thin American, shabbily, but cleanly dressed in a white suit with a panama hat. He smokes nervously as he points out positions on his wrinkled map. He nurses a cocktail mixed with Bombay gin —a hangover from his years of cooperation with the Brits.

"Thanks for coming this evening. You’ve all had a decent look at the map and I can see you are interested. I was a coordinator for special ops during the last show. When we closed down the Kandi offices earlier this year, I held on to this file. It was supposed to have been destroyed. As you now know, it indicates the location of a ruined temple , far up in the foothills near Sagan. Loaded with treasure, according to these scribbles. It had not been considered a high priority mission during the war. It seemed a shame to destroy the information. I thought the file should be kept by someone who was able to do something with the intel."

Taylor explains that he wants to retire with a decent amount of money. He’s also curious about the temple and the nature of the treasure there. He’s not a criminal, he claims. He just thinks that , in life, one has to seize an opportunity when it arises. If there is treasure in the ruin, he argues, nobody is benefitting from it at present. And finders keepers, after all.

"Not all of you know each other. I wonder if you’d mind introducing yourself and explaining what it is you will contribute to our expedition…"
OOC:

Note that I’ve made Taylor an American to fit with back-stories more easily. I imagine he’s like Lee Marvin in one of his more suave roles.

Please briefly introduce yourself in character, responding to Taylor’s question. If you wish, please also explain what your character is wearing, drinking, smoking etc to build up a bit of atmosphere.


Aug 10, 2026 1:42 pm
Lloyd Hutchkins is already half way through his second glass of gin. His imposing physique surely is his most defining feature. The man looks like he could carry a few bags of concrete without much issue. His obvious English accent gives his nationality away as soon as he talks. You may have heard him speak a few words of Burmese, that he picked up since living here, with the bartender earlier but it's far from fluent.

"You can call us 'Bear'." He tells the others while running his hand through his blond hair. He's clean shaven and wearing black shorts and a tight fitting dark green sleeveless tee. It may strike you that there is not a stain on his shirt. He seems to make an effort to have a spotless appearance. "I heard Taylor here was looking for someone to lug the heavy things around and bring a bit of proper firepower along an' all."
Aug 10, 2026 2:14 pm
Nursing a small glass of water while an empty shot glass that recently contained vodka sits in front of her, you see a small Russian woman. Her soft face, and the the very polite manner she has treated Taylor and the few bar patrons who have solicited her seem to be at odds with the current environment. She is currently wearing a light set of dull cotton trousers and blouse, those familiar with the area would realize she likely obtained these clothes from a local market. Next to her is a big backpack, with a heavy leather jacket lovingly folded on top of it, a lightweight pot and pan dangling from the side, and some regional herbs and spices peeking out of a front pocket.

And after putting her drink down she starts speaking with a light Russian accent, "Zdravstvuyte, you may call me Ekaterina Volkova, though most comrades call me Katya. I'm good at getting payloads vere they need to be and fixing anything that goes wrong. Particularly anything with a...oh vats the word in english...a dvigatel, I believe the people here call it a set. I also know a little bit about...um, bombs, though it vas never my focus" (OOC: engine in Russian and Burmese respectively)
Last edited August 10, 2026 4:52 pm
Aug 11, 2026 8:55 pm
Sipping his Laphet Yay (sweet black tea), Vikram lets the others introduce themselves first. He was surprised to see the big man, Bear, at this meeting. Had his left eyebrow still worked, he would have lifted it in a questioning gesture, but instead, gave the man a simple nod of recognition. You don't bring in a maul when a ballpeen hammer will do. Clearly, this American was expecting some sort of resistance.

To his left, the Russian seemed like a more sensible pick. God knows the last thing you want to break in the middle of the jungle is your transportation, especially if hauling something of substantive value. But then she slipped in the word 'bombs' and again he wondered why.

Which brought all eyes to him. Vikram cleared his throat, minor pain still radiating from the tangle of scars that trailed their way from his face, down his neck, finally pooling around his shoulder. It was a miracle his ear and eye were left intact and functional.

In a steady clip, primarily Indian accent with a twinge of the UK, "Not to worry Ms. Volkova, whatever knowledge you lack in explosives I can make up for and then some. If we need to clear our way through the jungle and machetes aren't enough, or build a bridge to cross a ravine, I'm your man."

He finishes his tea, placing the glass down with a sharp tap, and looks at the last stranger yet to speak. Clearly he and Bear knew each other. This was getting more interesting by the minute.
Aug 12, 2026 12:33 am
Josey leaned back in his chair, lifting the two front legs a bit off the ground as he downed the last of his whiskey. While it wasn't as good as what he'd grown up on, or even what he'd been glad to help make, it was satisfying. Looking over at Bear he made a big show of signalling Mynt for another. "Bear? Comon now. You know you just want to get out and see if all those rumors about there being snakes and lizards out there that you could actually wrestle and make a suit of. Typical tacky crusty Brit, not wanting to give someone else a chance. You probably should change your name to Ox so we feel better about letting you lug all the heavy stuff." He grinned to let the other know he was meaning everything in a friendly manner but he was unsure if he was managing that.

"Hey Mynt! Send over a round of Sake." He turned back to the others. "If you haven't had it, you're missing out. Anyway, Call me Josey. I've got a bit of Jungle experience, and Bear can tell you I'm good with my hands and a knife.I guess I'm here to really kep en eye on your ox of a Brit and help him carry the heavy stuff so he doesn't get more than he can handle,"
Aug 12, 2026 1:46 am
Taylor listens to each of the team members. It is no accident that this crew resembles one of his wartime ‘cells’. And with similar overlapping roles—explosives (Vikram) , heavy weapons (Bear), recon (Josie) and transport (Eketerina).

He groans loudly when Josie orders sake.

"Sake? To hell with that. Japs probably poisoned it."

Taylor considers the four and feels the familiar pangs of anxiety and doubt. Were Josie and Bear burn outs? The Burmese jungle did that to people. The saner vets had long gone home. And Vikram’s face was more smashed up than he had heard. Was he still all there? Eketerina might be a risk, too. Was she working for Uncle Joe? The NKVD had ways of inducing dissidents to do their bidding.

But he somehow also knows that has he assembled a perfect team. He always did. It was his only true talent.

While they talk, life comes and goes in the busy bar. Rickshaws rattle past on the street outside. Vendors venture in, selling colourful fans. Mynt indulges them briefly, then waves them out. A trio of MPs enter. They are British Indian Army soldiers in spotless khaki uniforms. Their corporal asks for a glass of water and looks around the bar. His gaze settles briefly on the table of adventurers. Indian soldiers are not as deferential to Europeans as they were before the war, but the corporal decides to leave them be. He locks eyes briefly with Vikram.

"Careful of those farangi", his look suggests.

About ten minutes after the MPs depart, three rickshaws fly past the bar entrance. Four men leap from the vehicles and dash into the room. One man, carrying a pistol, jumps onto the teak bar-top. The other three, brandishing bamboo sticks, menace the patrons with their simple weapons.

"Empty the register," the first man shouts at Mynt in Burmese.

"Wallet, money! " shout the other three, in English, demanding the patrons’ valuables.

"Bullshit. This is a set up," Taylor snarls. "Deal with them. No shooting, no killing."

One of the bamboo-wielding robbers advances towards the adventurers’ table.

"Give me map!"
OOC:

Characters with any Burmese cultural knowledge will recognise these men as hired martial artists from a local school or gang. An easy tell is their distinctive leg tattoos. Anyone with good knowledge of firearms (shooting d8+) will see that the leader’s pistol is a broken Japanese sidearm, unlikely to do much damage even if it is actually used.

Ok, I asked for scrappy characters, so let’s see some scrappiness! In OOC terms these are all extras, with d8 in fighting but average toughness and no bennies. An easy-ish starting fight and an opportunity to show Taylor that he’s picked the right team.

—We’ll use party initiative this time. The robbers don’t expect resistance, so you will all go first

—The three guys working the tables are all within reach for this turn’s move/attack. A, B and C in order of proximity. All are Parry 6, toughness 5. Specify your target.

— The leader with the gun is on the bar-top, 40’ away and up, so not grabbable this round. But you might want to close distance with him or have a clever plan to deal with him. No shooting here, as Taylor says, or the authorities will get involved fast.


Aug 12, 2026 3:35 am
Grabbing Bear's half finished glass of gin, "I'll buy you another one." Vikram throws it at the nearest thug's face, in hopes of temporarily blinding him.
OOC:
aiming at thug A, will make him Vulnerable if successful.
OOC:
welp, mediocre first roll of the game. I'll spend a Benny, 2/3
OOC:
ha! Welcome to Savage Worlds folks!
Last edited August 12, 2026 3:40 am

Rolls

Athletics - (1d6, 1d6, RA)

1d6 : (2) = 2

1d6 : (3) = 3

Athletics - (1d6, 1d6, RA)

1d6 : (3) = 3

1d6 : (2) = 2

Aug 12, 2026 9:16 am
Bear is happy to see some familiar faces. He grins at Josey's mocking remarks and name change suggestion "I'll have a think on it." He simply replies. Knowing that Taylor picked Vikram and Josey, it was only natural that the lady at the table would be just as capable, though her origin worried him a bit. You never know with Russians. He thought.

His time to think however was cut short by the incoming gang of hoodlums. Before he knew it, his drink was sailing through the bar. He shot Vikram is disgruntled look and then assessed the situation quickly.

"That gun's rubbish." He shares with the group before getting up and grabbing the top cross bar of his chair. With a show of strength he swings it around and into the same thug Vikram was aiming at. (A)
OOC:
I'm not sure about the damage roll on this if it were to hit.
Edit: I'd like to specify that I want to do non-lethal damage :)
Last edited August 12, 2026 9:34 am

Rolls

Fight - (1d6, 1d6, RA)

1d6 : (1) = 1

1d6 : (62) = 8

Aug 12, 2026 10:59 am
OOC:

Attacker A is shaken, so he’ll be taken out if shaken again.

Breaking off the cross bar of the chair might have taken a turn, maybe, but let’s say Bear was getting ready as soon as he laid eyes on them running in. Good improvisation.

Aug 12, 2026 11:11 am
OOC:
Ah sorry for it being unclear. He didn't break off the bar, he grabbed the bar then swung the entire chair 😁 it may have broken off on impact though.
I didn't realize when writing it could be interpreted otherwise but re-reading it now, indeed I should have specified.
Aug 12, 2026 1:31 pm
Jumping into action, she notices a waitress, frozen in fear, holding what is assumedly Josey's bottle of Sake. She runs up and grabs the bottle. Blagadaryu. She takes a quick swig of it before throwing it at one of the goons. As it breaks over his face, she readies her knife and says That stuff vas not half bad Josey
OOC:
Targeting goon B, (non-lethal), also looked it up @TheGenerator, a wood chair does STR+1d6
OOC:
Using a benny to reroll damage
Last edited August 12, 2026 9:44 pm

Rolls

Throwing (Athletics) - (2d6, RA)

(622) = 10

Damage - (2d4, RA)

(12) = 3

damage - (2d4, RA)

(4242) = 12

Aug 12, 2026 3:11 pm
OOC:
Thnx, Raccoon
Damage (if applicable - at GMs discretion)

Rolls

Chair damage - (1d8+1d6, RA)

(3) + (3) = 6

Aug 12, 2026 4:02 pm
OOC:

Thank you—A and B are now both taken out…


Aug 12, 2026 5:50 pm
OrangeTree says:
OOC:

Thank you—A EDIT is shaken and B is taken out…


Aug 12, 2026 9:22 pm
Josey grinned as he rose to his feet. He had thought it was going to end up a boring evening. How wrong he was!

Grinning and nodding at Katya, he shouted "I told you! Best drinks anywhere. At least.. " he paused to grab one of the other chairs, "when he’s not fixing the place back up!" He stepped back and hurled the chair two-handed at the third bandit.

Rolls

Athletics* - hurling the chair - (1d8, 1d6, RA)

1d8 : (87) = 15

1d6 : (2) = 2

Damage from Chair - (1d8+1d6+1d6, RA)

(2) + (4) + (1) = 7

Aug 12, 2026 10:14 pm
OOC:

Knighthawke--can you post as your character rather than with your player identity.

You haven't identified a target which can make my job a bit harder--I'll aim it at robber C out of spite !

B is taken out
A and C have to unshake. Both unshake and attack, miss.
D shouts out to call off the attack.

One of the robbers is knocked down by Ekaterina's lethal glass throw. The two men struck by the flying chairs grunt but recover from the furniture attack.

They swing with their bamboo poles, but do not land with any force.

"Let's go!" shouts the pistol-wielding ring-leader as he notices their attack is losing steam. Mynt has opened his till, but the lack-luster gunman does not even glance at the cash.

"This is bullshit. Let them leave," snarls Taylor. He has snatched up the map and folded it roughly into his pocket.
OOC:

Your characters will have heard their leader's command to leave--and Taylor's request to let them retreat.

If you follow Taylor's suggestion, they will drag the fallen fighter out of the bar and board a waiting rickshaw. If you want to keep fighting, it's now your turn and you can close and attack as they try to withdraw. Availability of chairs and glasses has been depleted ---either spend a round grabbing something or go in with your fists.

Whether or not you decide to keep fighting, make a hard notice roll, TN6.

Rolls

A and C unshake attempts - (1d6, 1d6, RA)

1d6 : (62) = 8

1d6 : (5) = 5

A attacks Josey, B attacks Bear - (1d8, 1d8, RA)

1d8 : (2) = 2

1d8 : (2) = 2

Aug 13, 2026 12:44 am
Josey can't help but raise his arm to block the pole. As soon as he felt the pole glancing past, he stepped in, throwing his fist straight to the man's face.

Rolls

Fighting - (1d8, 1d6)

1d8 : (6) = 6

1d6 : (6) = 6

Exploding Wild Die - (1d6, RA)

(2) = 2

Damage (With Raise) - (1d8+1d6, RA)

(2) + (5) = 7

Aug 13, 2026 2:03 am
OOC:

The pole guy’s parry is 6, so you’d need an attack roll of 10 to get a raise and a bonus damage die.
I think you did 2 damage, with no effect.

Aug 13, 2026 2:28 am
With both parties seemingly wanting the fight to be over, he yells out to the others, "These thugs learned their lesson, let down everyone!"
Last edited August 13, 2026 2:32 am

Rolls

Notice - (1d8+2, 1d6+2, RA)

1d8+2 : (81) + 2 = 11

1d6+2 : (65) + 2 = 13

Aug 13, 2026 2:45 am
Katya pulls up to the bar and says in halting Burmese Sorry about that, I was wondering if we could get another 2 bottles of sake for our table, whenever you're ready. Thank you and then sits back down at the table, putting her knife away, and straightening her backpack that went askew in the brawl. Vell. That was fun.
OOC:
also holy good rolls ctme

Rolls

notice - (2d6, RA)

(25) = 7

Aug 13, 2026 6:55 am
Bear can't help but laugh at the thugs. "Is that all you got, weaklings?" He says, probably wrongly, in the few Burmese words he knows. The insult at the end is the only word he's sure about that it's correct. He's ready to punch any of them who turn back right in the gut.
OOC:
Gonna try to taunt them back into a fight.
Looks like I fail at both
Last edited August 13, 2026 7:06 am

Rolls

Taunt - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (4) = 4

Notice - (1d4, 1d6, RA)

1d4 : (3) = 3

1d6 : (4) = 4

Aug 13, 2026 1:04 pm
Anger flickers in the face of the man targeted by Bear’s taunt. But he is pulled away by the other robbers. Vikram notices that the ring-leader glances briefly across the bar at Taylor. Specifically, just for a moment, at the pocket where Taylor has stowed the folded map. Clearly the gang’s real target.


The four thugs withdraw, dragging the unconscious fighter aboard a rickshaw. They disappear into the street bustle.

Mynt looks approvingly at the untouched wad of cash in his hands. A small fortune. When Eketerina calls for sake, he takes the bar’s last bottle, left by a Japanese high-ranking officer. The Jap Major’s signature, ‘Sato’, is still scribbled proprietarily on the label. Mynt frowns for a moment —it is not proper to give his bottle to another customer. But Sato will never come back.

"On the house, " he declares.

Taylor nods at the crew of four.

"Good. We don’t have the authority here to put the squeeze on prisoners. And we don’t want the cops poking their nose into this business."

He looks disapprovingly at the approaching bottle of rice wine. Then places a card on the table.

"Stay together. Come to this address at 1900 hours. We are going to meet our fixer to pick up our transport. This guy’s got everything. US jeeps. British trucks. Even a Universal Carrier, if Miss Volkova here knows how to drive a tracked vehicle."

"Dress nicely, please, if that’s possible. This guy likes to do business in style."
OOC:

Unless you have anything else to do here, we’ll move to the next scene.

You will go to the mansion of U Gem (known as ‘The Gem’ in the underworld), in the outskirts of the city. The Gem is your shady fixer. A smuggler who has earned semi-immunity by helping the Allies during the war.

The Gem is quite well known. If your character has worked in Burma before, make a normal Common Knowledge roll to dredge up any gossip/ intel about him.

Please describe your thoughts before the meeting, in the bar , your hotel, or the taxi going to Gem’s place. Does your character have a set of ‘nice’ clothes? You don’t need to have recorded such on your sheet, just consider the likelihood given your character.

You may also wish to consider the transport options Gem will offer:
— A jeep is fast and hardy.
— A truck can carry plenty of stuff but requires a decent road
—The Brits have left behind plenty of Universal Carriers, small, light personnel carriers which are fast/ all terrain but have v little capacity for gear. Although they look sturdy, they have no real armour and no weapons.
—Any combination of the above (even one of each) will be possible


https://upload.wikimedia.org/wikipedia/commons/thumb/8/83/The_British_Army_in_the_United_Kingdom_1939-45_H25279.jpg/1280px-The_British_Army_in_the_United_Kingdom_1939-45_H25279.jpg?utm_source=en.wikipedia.org&utm_campaign=imageinfo&utm_content=thumbnail

Aug 13, 2026 3:15 pm
Vikram thought there was something suspicious about this gang randomly showing up at this bar, and it was proven when he saw their leader boring a hole at the map in Taylor's pocket. In hindsight he should've stopped the man to question him, but a) the American was correct about not wanting the police to show up, and b) he doubted the leader would've known anything of value.

Could it be Lai Teck, looking to acquire funds? He pushed the thought aside, something to chew on later. For now, he needed to focus on the task at hand.

Sidling up next to Taylor, in a low voice, "They were here for the map. Guard it carefully."

Holding to his promise, Vikram buys Bear another gin, "Apologies, my friend. Good to see time has not dulled your fists.". Waving goodbye to the rest, he finishes his sake and heads out.

He didn't imagine a romp in the jungle would require a suit, so didn't pack one. Stopping at a local clothier, he finds something suitable (so to speak) that doesn't break the bank.

Later that evening, on the taxi ride to the mansion, Vikram ponders over The Gem and what kinds of items they may need for this mission. Jeeps seemed the best option, with the UC acting as a portable hold for their treasure. Tough to say if a truck was needed without knowing how much treasure there may be and the exact terrain. And if there was a competing team, speed and durability were important.

Rolls

Common Knowledge - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (63) = 9

Aug 13, 2026 4:00 pm
OOC:

Yay! Time to use the wealth dice. @ctme2000 , a good suit in 1946 is a substantial purchase, but you’d get a good price from a tailor in Rangoon. Please make an easier (TN3) wealth roll. If you succeed, drop your die to d4 until you get a payout to restore your usual wealth level. If you succeed with a raise, stick with your current d6.

Taylor will bail you out if your Wealth goes below d4…
Aug 13, 2026 4:02 pm
"You pissed us off more with missin' that throw than us missin' the drink!" Bear tells Vikram with a serious face. Then, unable to hold it, he bellows a laugh and slaps the man's back. "Gave us the opening to slam the geezer down, though."

Looks like they had a capable team. He concluded.

In 3 large gulps he downs the drink and heads out of the bar to prepare.
OOC:
ran out of time. Will post about the prepping later
I don't think Bear would know about the Gem.
Last edited August 13, 2026 4:02 pm
Aug 13, 2026 4:11 pm
Returning to her room after finishing up the bottle with Josey, Katya digs through, her backpack to find a dress uniform in the bottom. Didn't think I'd be wearing this again, especially in the middle of a jungle she turns and looks at the dwindling pile of cash that she had pulled out of the bag But I'd rather wear this then have to buy a formal dress on such short notice; the seamstress would undoubtedly charge me an arm and a leg

She puts on her dress uniform, which is a khaki uniform with khaki pants, light blue pipping, and light blue collar tabs. The tabs had a single black bar on them and a pin of a plane's propeller on it with a set of wings behind them. She picked up her hat, which had, a light blue hatband around it and put it under her arm. She looked into the mirror with a forlorn look in her gaze. That's a sight for sore eyes...I wonder how all my girls are doing. And should I?... Her eyes glanced over to a locked metal box No, I'd just have to take them all off at the end of the evening anyways.

She put on a cheap trenchcoat she had bought No need to let anyone else see this uniform; could cause a panic. No need for news of a Soviet officer to become gossip here. Wish I could wear my shinel instead of this itchy fabric...but that would probably give me away as much as my uniform. Oh well its only for tonight And she flagged down a taxi, joining any of the crew who decided to drive with her.

I wonder how good of condition the vehicles are in, I'd personally like something light and fast, never had much need for weapons anyways.... though the issue is the amount of cargo space we will need is unknown. It's also been a while since I've driven something for cargo transport, but I should be able to pick it up again quickly. Speaking of cargo, we might need...a rather massive vehicle...hmmm...decisions. And before she knew it she had arrived at the destination
Last edited August 13, 2026 7:56 pm
Aug 13, 2026 5:04 pm
OOC:
schlub or suave, only the wealth die knows!
OOC:
oof, so what if I fail?
Last edited August 13, 2026 5:06 pm

Rolls

Wealth die - (1d6, 1d6, RA)

1d6 : (1) = 1

1d6 : (2) = 2

Aug 13, 2026 5:16 pm
ctme2000 says:
OOC:
schlub or suave, only the wealth die knows!
OOC:
oof, so what if I fail?
OOC:

It usually means you can’t afford it ( maybe tailoring here isn’t as cheap as people say, or you spent more recently than you realised). Or, you can ‘go broke’, spending everything you have and dropping your wealth die to the unskilled (1d4-2) level.

It will restore gradually if you go for the latter.

Aug 13, 2026 6:08 pm
The prices were more exorbitant than expected. Still, if this was as important as Taylor made it seem, might as well play along. Even if the treasure didn't recuperate his loss, it seemed like the American was good enough to pay up.
OOC:
alright, I'll go for broke. Wealth die updated.
Aug 14, 2026 8:39 pm
Bear had brought a nice looking uniform from home when he came here. It was part of the get rich quick scheme playbook. He was meant to be a high ranking British officer. Higher than his true rank. That was all he had to do, really. He never got the chance to use it, though. Many times he had thought of selling it, but it had some sentimental value and kept him from making the same mistake again.

It still fit nicely, he noticed when putting it on. On his way to U Gem he ponders about the transport. A good jeep would be nice. One with soft suspension that can handle a fast drive through rough terrain. But he knew that wasn't his specialty. As long at the transport could keep steady long enough for him to fire a couple rounds, it would be just fine for him. Cargo space did seem an important factor. "Hey, slow down! I need to look spotless tonight." He shouted angrily at the rickshaw driver.
OOC:
I found some time :)
Last edited August 15, 2026 7:08 pm
Aug 15, 2026 4:26 pm
The adventurers arrive at a remote suburb of Rangoon, where mansions and smart villas perch on a verdant hillside. They are conducted into a large dining room, panelled with gleaming, polished teak.

U Gem is a handsome, middle-aged Burmese dressed in a collarless, silk shirt. He welcomes the guests and settles them to a banquet. Many of the dishes are Burmese —coconut curries, tea-leaf salads and toasted fish. But there is Anglo influence in some of the courses. A steak and kidney pie is set out alongside trays of pork and fish. Scottish shortbread is served next to native tapioca jelly.

U Gem is troubled by Vikram’s battered face, which he considers inauspicious. But he is reassured somewhat by the smartness of his dress. He compliments Vikram and Taylor on their civilian suits. But U Gem seems less pleased by the presentation of some other guests.

"The war is over," he says, making light of things. "Try to blend in. We are all civilians now. I will make sure that you all have proper clothes when you leave here."


"I am a businessman, operating within a liberal interpretation of customs laws. This was useful to the Allies, when we were under Japanese occupation. I enjoy a small measure of immunity in return for my help in those times. Mr Taylor here was my contact, so I am pleased to help him, as friend, even in this time of peace. And I will back this mission, as far as I can."

After the dinner, U Gem shows the visitors to a platform that overlooks the large grounds of his compound. He points out warehouses, garages and numerous parked vehicles. The apparatus of a diverse smuggling operation.

" I will offer a couple of my jeeps. It will be a tight fit with your gear, but there will be enough space if you ditch unnecessary items. The jeeps have been properly registered as civilian vehicles . I’ve painted out military insignia and made them a nice civilian grey. My mechanic will throw on a decent set of spare parts."

"It will take three to four days to reach Mandalay in the north. You can stay at hotels overnight. I’ll make sure you have tea, coffee, biscuits and so on in case you get hungry during the day. You’ll need two drivers, obviously."
OOC:


—I’ll ‘background’ Josey in the scene—either he’s dropped out or keeps a low profile in events.

—Since Vikram is wearing a decent suit, I’ll give him a +1 on persuasion rolls for the next few days, while his suit stays fresh, partially cancelling out his Ugly hindrance.

Please all:

1. Make a persuasion roll to impress U Gem with your professionalism during the dinner and conversation. If he likes the party overall, he’s likely to back it further with some extra freebies.

2. U Gem suggests adopting a non-military cover for the mission. In the Uk (and in this situation), wearing uniforms when not on service is asking for trouble . Time to invent some cover for your party— as prospectors, tea buyers, surveyors, tourists, ornithologists, archaeologists, whatever. U Gem will find clothes (and even papers) overnight that support your identity.


Aug 15, 2026 8:23 pm
Bear is lucky that he comes from a good family. Though he may not always act like it. Within seconds of meetings U Gem he completely ditches his Geordie accent and puts on a propper posh style of speech that none of the others have ever heard him do before.

"Yes, splendid. A pleasure to make your acquaintance, sir. I do agree the war should not be dragged on any longer, however this has some ... Sentimental value to me. Hence my wearing it tonight."

During dinner he tries to strike up a conversation with the host about blending in. "Perhaps a disguise is indeed preferable. My father used to import teas from all over. I have some knowledge on that front. It could be a good alias for me."

Rolls

Persuasion - (1d6, 1d6, RA)

1d6 : (1) = 1

1d6 : (5) = 5

Aug 15, 2026 9:29 pm
"A good choice," says U Gem. " The tea trade is reviving. And buyers now use jeeps for cross country travel. I will arrange for some suitable clothes. I will request your measurements and in the morning, everything will be ready."
OOC:


Thanks for the clear choice, have a Benny.

Bear can use his Common Knowledge to represent his tea expertise. Or, for a Benny (grabbing back the one awarded) we can make his claim to family expertise true…

Aug 15, 2026 9:44 pm
OOC:
I'll happily spend that benny to make it a fact! :)
Aug 15, 2026 11:53 pm
Yes my apologies sir Gem for the outfit. I'm also not fond of vearing it in this country, which is vy I vore the trenchcoat in. Unfortunately, I do not have any other formal vear, so I must beg your pardon. Her eyes glance over to Bear. And I for one love the idea of pretending to be tea traders. Ve could say ve met during the Iran invasion, and that I used to run logistics, vich is why you hired me to run logistics for your burgeoning tea empire. It should be close enough to the truth, if anyone asks
Last edited August 15, 2026 11:54 pm

Rolls

persuasion - (1d6)

(5) = 5

1d4 [ RA ]

(2) = 2

Aug 16, 2026 12:38 am
"Yes, yes, this is excellent."

U Gem’s enthusiasm for the venture increases as the conversation continues…


Aug 16, 2026 3:10 am
Feeling the subtle disapproval of his appearance by U Gem doesnt bother Vikram. It's a damn shame the accident happened, but what's done is done. He's just glad to be alive and that Savita and Raj don't think any less of him. Anyone else who has a problem, well, it's on them to work it out.

He almost spits out his drink at Bear's about-face. He didn't think the man had it in him! "Other than finding it delightful to drink, I can't say I know much about the inner workings of the tea trade, but I think it's a smart plan. Boring enough to not draw attention, and offering flexibility if leeway is required."

He tips his drink in approval at Bear then looks back at their host. "I did a stint in intelligence with Force 136, and your name was in high regard there. It's a pleasure to finally meet the person, and not just hear about the myth, some would say legend. I look forward to working together." and tips his drink as well at U Gem with a smile.
OOC:
did the previous raise on my CK roll about U Gem garner anything interesting?

Rolls

Persuasion - (1d4-1, 1d6-1, RA)

1d4-1 : (2) - 1 = 1

1d6-1 : (63) - 1 = 8

Aug 16, 2026 11:09 am
OOC:

Oops— sorry I forgot about the intel on U Gem.
"Thank you," replies U Gem, in response to Vikram’s compliments.

"I do not pretend to be a great patriot. But I am a person of my word. In the end, even in the underworld, honesty is usually the best policy."

Vikram recalls a rumour that U Gem was originally pro-Japanese, gaining favour by procuring luxury supplies for their officers. Like many Burmese , he switched sides during the occupation and began to help British efforts to re-conquer the territory. His days are likely numbered. When Burma achieves independence from Britain, he will be taken in by the new authorities and imprisoned or shot. No doubt he plans to flee.

Pleased by the party’s confidence, U Gem increases his support for the mission. He offers superior equipment and supplies. And a much needed boost—more plentiful money.

The next morning, the party depart in their two jeeps. Both vehicles are packed with supplies. Overnight, clothes and papers have been produced that support their identity as tea buyers. The Indian soldiers manning the city road-blocks wave them through easily. They clearly look the part.

The jeeps cruise north on the road to Mandalay.
OOC:


1. Gem’s extra support includes the following:

A- paid expenses. character’s Wealth die is temporarily increased from d6 to d8 for the mission duration (Bear’s is restored to d6)
B- superior gear- excellent maps, plentiful ammo, provisions, spare parts.

2. Let’s have some driving rolls to cover the first couple of days heading north. Make an easy TN2 driving roll. The more characters rolling, the less the strain on the drivers. The roads have been patched up but there is still sign of heavy wartime damage. Diversions, Bailey bridges and army roadblocks slow progress.


In terms of outfit/ look, this is the sort of thing I imagine Gem has arranged (a young Charles Dance —of GoT fame- in pic) :

 https://cdn.kpbs.org/dims4/default/434209c/2147483647/strip/true/crop/620x350+0+25/resize/670x378!/format/webp/quality/90/?url=http%3A%2F%2Fkpbs-brightspot.s3.us-west-2.amazonaws.com%2Fimg%2Fphotos%2F2015%2F08%2F11%2FJewelInCrown_lead.jpg

Aug 16, 2026 2:51 pm
Katya keeps her eyes on the road. Her ears on a swivel as she drives, not used to the forest environment.

Rolls

drive - (1d8, 1d6, RA)

1d8 : (1) = 1

1d6 : (4) = 4

Aug 16, 2026 6:14 pm
Vikram has driven vehicles before, but had no real experience with the stick shift used in military vehicles, and at home, on the insane streets of Calcutta, he got by via bus, bicycle, and walking. He mostly took it slow and kept a sharp eye out for anything that may slow them down.

Rolls

Driving (Unskilled) - (1d4-2, 1d6-2, RA)

1d4-2 : (41) - 2 = 3

1d6-2 : (5) - 2 = 3

Aug 17, 2026 5:11 pm
OOC:
OrangeTree says:
Bear’s is restored to d6
I believe it was Vikram who went broke, not Bear ;)

Does everyone have to drive or are the 2 drivers already enough?
Aug 17, 2026 5:26 pm
TheGenerator says:
OOC:
OrangeTree says:
Bear’s is restored to d6
I believe it was Vikram who went broke, not Bear ;)

Does everyone have to drive or are the 2 drivers already enough?
OOC:

You’re right. Vikram , not Bear. Thanks.
Having more characters drive means that the party stay fresh. But you have to decide whether it’s worth the risk of a failed roll—over to you in other words.

EDIT, @TheGenerator, to quantify somewhat , there are two jeeps and four or five drivers. Enough drivers for regular swaps if everyone takes part. if your guy doesn’t drive, I’ll ask the drivers to make an —easy — STA roll to see if they are affected by the burden of the work.

But if you roll and fail, it will mean you’ve come off the road (rather than plain crashed), or ground the gears to heck.




Aug 17, 2026 7:07 pm
OOC:
Ah I see. I think Bear can attempt driving then.
Bear is somewhat reluctant to drive. He's driven jeeps before, but it was never his strong suit and in this terrain driving was a real challenge. However, he wasn't one to back down. Imagine someone calling him a scaredy cat because he didn't want to drive. No no, he couldn't have that at all!

As with anything, once he set his mind to it, Bear went full throttle. In this case sometimes literally... When the roads allowed.
OOC:
I just realized my persuasion roll should have had a a-1 because of my "seedy" hindrance. That would have made the result a 4 instead of a 5. Hope that's still ok. Sorry about missing that.

Rolls

Driving - (1d4, 1d6, RA)

1d4 : (1) = 1

1d6 : (5) = 5

Aug 17, 2026 8:11 pm
OOC:
as I failed, is it in my best interest to spend a Benny, or else we crash/damage the jeep?
OOC:
or can I support someone else's driving roll?
OOC:
what is a STA roll?
Last edited August 17, 2026 8:12 pm
Aug 17, 2026 9:31 pm
Once the new drivers get over their nervousness, the drive north proves exhilarating and swift. Changing drivers regularly, the team navigate the numerous road blocks and diversions with relative ease. To their right and left they pass hills, forests and wide paddies.

They cannot help but note the extent of the damage inflicted by the recent war. The main railway, running close to the highway, is closed in many places. They pass burned out villages and buildings. Several bridges are destroyed or damaged. The Brits are taking too long to right the country’s ills. Or perhaps leaving the problems for the new government to deal with.

Staying in hotels each night, the team reach Mandalay in three days. Taylor splashes out on a small but decent hotel, the Royal Gardens, on the city outskirts. The building occupies the grounds of a pre-colonial palace. Its extensive gardens are laid out in the English style with a tennis court, a croquet green and an outdoor bar. But there are traces of its earlier role as a palace garden—old statues, an ornamental pond and an ancient pagoda. "Charming," according to its well-heeled guests.

As the party take their ease near the bar, some of them become aware of a strange atmosphere. In the cool dusk, they sense something menacing in the deepening shadows of the ancient garden…
OOC:

As a result of their experience handling the jeeps for a few days, Vikram and Bear can now operate the vehicles with a d4 die, as long as they are driving on a road and carrying out simple manoeuvres (and using these particular, familiar vehicles).

1. If you wish, set the scene by describing your drink and activity, or anything you find interesting.
2. Make EITHER a hard notice roll, TN6, or a normal TN4 SPI roll to sense/spot the origin of the menace.

Aug 17, 2026 9:55 pm
"Propper spot." He tells Vikram as they walk in. "Reminds us of home... in a way." You can tell in his voice he's not sure whether that's a good thing.

Already getting into his new role, Bear decides to order a local milk tea. It's not exactly what the ones back in England taste like, but definitely similar. And with a dollop of whiskey poured in, it sure hits the spot.

In his more posh manner he asks his companions "A walk through the gardens sounds nice. Anyone care to join me?"

Rolls

SPI sense - (1d6, 1d6, RA)

1d6 : (4) = 4

1d6 : (5) = 5

Aug 17, 2026 10:07 pm
ctme2000 says:
OOC:
as I failed, is it in my best interest to spend a Benny, or else we crash/damage the jeep?
OOC:
or can I support someone else's driving roll?
OOC:
what is a STA roll?
OOC:

It was TN2, very easy, so you succeeded.

A STA roll is a roll using your ‘raw’ stamina attribute die , in this case to resist fatigue/ exhaustion. It’s like a CON save in D&D. Looks like we don’t need to use it anyway…

Aug 18, 2026 3:19 am
Black sweet tea in hand, Vikram decides to join Bear for a stroll in the gardens, admiring the history and architecture of it all. A part of him wonders if he can ever find his way back to building items of note instead of destroying them.
OOC:
ah, that's right. I'm so used to TN4 for most everything with SW, my mind just went to that by default.
OOC:
so in SW parlance, a Vigor roll, gotcha. It STA is specific to Fate or Cypher I've never played those, but am cool with mixing systems up.
Last edited August 18, 2026 4:33 am

Rolls

Notice - (1d8+2, 1d6+2, RA)

1d8+2 : (84) + 2 = 14

1d6+2 : (2) + 2 = 4

Aug 18, 2026 3:21 am
OOC:


Of course—VIG not STA! Wrong system. No wonder it was confusing, sorry….
Aug 18, 2026 4:15 am
It certainly is ... very beautiful. It is unfortunate how many places like this were harshly damaged during the var. She takes a soft sip of the tea she had taken with her. But thats the vay of things isn't it. Also you'll have to teach me how to make a proper cup of English tea one of these days Bear

Rolls

SPI - (1d4, 1d6, RA)

1d4 : (41) = 5

1d6 : (4) = 4

Aug 18, 2026 7:35 am
"Can do, miss Volkova" Bear replies, forgetting to switch back to his normal way of talking for a moment. "First off, we call it a 'brew' or a 'cuppa'." He winks at her.
Aug 18, 2026 2:15 pm
Both Bear and Ek sense that something is ‘off’.

A few of the other guests also seem disturbed, breaking off their conversations and turning to gaze out into the gardens. One man frowns and orders his family inside. The barman manning the outdoors bar pauses and stares. The sun is setting, a low crimson ball nearing the treetops. The shade beneath the trees and bushes has deepened to inky blackness.

Vikram sees, rather than feels an approaching menace. A large cat, the size of a leopard or young tiger, slinks through the grounds from the direction of the pagoda. It advances steadily. Vikram is likely the only person present who can see the creature.
OOC:

Three or four turns will pass before the cat reaches the area where the guests are mingling. By turn two, Vikram judges, other guests will have seen the creature and start to panic, rushing inside the hotel.

Rewinding to this moment, does V warn everyone, or just Bear and Ek (Taylor is inside)? Or do something else? Given that V has foreknowledge here, we had better let @ctme2000 post first.

Aug 18, 2026 6:30 pm
In a low voice, pointing out the wild cat to Bear and Ekaterina "Over there, something wicked this way comes. Best to not have everyone panic and agitate the beast. Can you two politely escort the others inside the nearest building?"

Eyeing the distance to the outside bar, "I may have a way to scare it off."
OOC:
not sure on the building placement and distances of where we all are, but was thinking I can make my way to the bar and concoct something to scare away the beast. That said, I'm not carrying any weapons, but if either of y'all are, feel free to pew pew away.
OOC:
When you say 'off', does the wildcat seem of the natural world, or supernatural?
OOC:
bonus points if it's a displacer beast ;)
Last edited August 18, 2026 6:40 pm
Aug 18, 2026 7:40 pm
OOC:


Time for a terrible map. Your party is next to the outdoor bar (see map) at the rear of the hotel.


https://i.ibb.co/0p4cyZBZ/2026-08-18-0xx-Kleki.png

The four red lines each indicate a distance of 6" , i.e. how much you can move in one turn at standard pace. So the monster can get to the hotel in about 4 rounds without running. You can go inside the hotel in one round. Or get to the bar in a second or less (you might already be touching it).

The bar has lots of bottles of spirits—gin, whisky, vodka, etc if you want to make a Molotov. A light, cloth, etc can be improvised and the barman will not intervene. You could make it in this same round with a standard repair roll.

If anybody is carrying a gun it would need to be concealed, as guns would not be permitted in the hotel. Requires a benny or normal stealth roll unless it’s a small handgun.

Aug 18, 2026 8:12 pm
Katya walks up to the bartender. Privet. I do not mean to cause alarm, but my friend has noticed some kind of boar or vild beast approaching the premises as she gestures towards Vikram Considering the vilderness that surrounds this villa, I was hoping you would know of some kind of protocol to get the guests inside without causing a panic, while he handles it.
Aug 18, 2026 9:34 pm
PetRaccoon says:
Katya walks up to the bartender. Privet. I do not mean to cause alarm, but my friend has noticed some kind of boar or vild beast approaching the premises as she gestures towards Vikram Considering the vilderness that surrounds this villa, I was hoping you would know of some kind of protocol to get the guests inside without causing a panic, while he handles it.
OOC:


I think that’s a persuade roll, normal difficulty, to have the desired effect of a calm retreat indoors….a fail doesn’t mean chaos , just a rather shouty response.
Aug 18, 2026 9:59 pm
OOC:
Kk, wasn't sure of the roll myself, edit forgot to reroll aces, so 11 total
Last edited August 18, 2026 9:59 pm

Rolls

persuade - (1d4, 1d6)

1d4 : (1) = 1

1d6 : (6) = 6

aces - (1d6, RA)

(5) = 5

Aug 18, 2026 10:13 pm
OOC:

Raise!


Responding to the Ruska’s calmness, folk begin to quietly file indoors, glancing curiously into the twilit gardens….
Aug 19, 2026 12:55 am
Seeing the guests calmly start to gather inside, Vikram makes his way behind the bar and grabs the bottle with the highest alcohol volume. He takes a sip, then finds a rag to shove into it. Luckily, the bartender's pack of smokes is nearby as is his lighter. Looking at the nervous man with a calm gaze, "Make sure you or someone is at that rear door to let me in, if things go south.", waiting for a nod of understanding, before focusing his gaze back on the ... what was it exactly, a panther, a cougar? Vikram thought over his school studies to see if something natural, or otherwise, came to mind.
OOC:
would a CK or Academia roll give me more insight into what this may be? A nature check, local legend, folk tale, etc.
OOC:
spending a Benny for the repair roll, 2/3
Last edited August 19, 2026 1:43 am

Rolls

Repair (Molotov cocktail) - (1d8, 1d6, RA)

1d8 : (2) = 2

1d6 : (2) = 2

Academics (kitty kat) - (1d6, 1d6, RA)

1d6 : (3) = 3

1d6 : (2) = 2

Repair - (1d8, 1d6, RA)

1d8 : (6) = 6

1d6 : (1) = 1

Aug 19, 2026 1:34 am
OOC:

Yes, please feel free to roll where you think it might help-I can always ignore if I don’t think it is necessary or helpful. I can also decide the TN retrospectively if it isn’t 4.

Please remember that it requires a repair roll to make a molotov cocktail successfully…


Aug 19, 2026 1:44 am
OOC:
post updated
Aug 19, 2026 9:00 am
"You might need us to help." Bear tells Vikram, referring to himself only, while Katya heads off to warn the bartender. He looks around to see if there is anything nearby to use as a weapon as he hadn't brought any to this get together.

Looking over at the hedges he spots a wheelbarrow with some hedge sheers in them. Not the best weapon, but it has better range than a fork so it'll have to do. He heads over to grab them. "If it gets close, stay behind us."
OOC:
I'm not sure if I'm allowed to make up nearby items like this. If not, I'll retcon it.

I think it makes sense that I spend a turn or 2 to go and grab an improvised weapon.
Aug 19, 2026 1:18 pm
OOC:

@TheGenerator remember that under SWADE rules you can spend a benny to have a wheel barrow (or a rake, shovel, etc) at hand. You are near/ in a garden so it’s plausible. There’s an also a complete bar if you can think of something handy there (ice pick?, bottle?).

ut I also think you could make the spend to have a (concealed) pistol on you. U Gem gave you guys plentiful gear, which —for a benny—might have included a side weapon for Bear.

There’s a bit of a decision to make here. it’s against the law and hotel rules to carry a sidearm, but maybe it’s needed in this case? The big cat is still three rounds away at this stage.

If you’d rather not make the spend, let’s go with your idea of spending two rounds to grab a useful gardening implement of your choice.


Aug 19, 2026 1:26 pm
OOC:
I completely forgot the benny rule that allows you to add something to the scene. I will do that! Maybe it's not as optimal as having a gun, but I like it flavor-wise.
2 bennies left.
Thanks for the advice :)
Aug 19, 2026 3:34 pm
The Burmese barman watches curiously as Vikram deftly assembles his fire bomb. He makes no comment or objection as he is not expected to challenge the guests.


Vikram, a Sikh, knows a fair bit of religious and mythological lore but draws a blank on the mysterious cat.

Bear lays his large hands on a nearby barrow.

Guests continue to file in quietly.
OOC:

BENNY to Eketerina for managing the crowd

Round 2
The feline continues to approach , still distant but now visible to both Eketerina and Bear. Bear and Vikram are now armed—Vikram with lighter and bomb , Bear with his sturdy barrow.

Guests are still filing inside. A few enter the hotel and move to the windows, curious to see if there is anything approaching. Most proceed to the safety of the hotel interior.
OOC:

I’ll fast forward to round three, when the creature will be in bombing distance. Any actions in the next couple of rounds? How does Ek arm herself?


Aug 19, 2026 3:42 pm
OOC:
Imma make a stealth check to see if Katya was able to sneak her Colt 1911 Defender in

edit Benny to reroll...I did not expect a quad raise
Last edited August 19, 2026 3:44 pm

Rolls

stealth - (1d4, 1d6)

1d4 : (2) = 2

1d6 : (2) = 2

1d4, 1d6 [ RA ]

1d4 : (1) = 1

1d6 : (6665) = 23

Aug 19, 2026 3:51 pm
Katya walks over to Bear, You're probably a better shot than me. As she offers her hidden Colt. It only has 7 shots, and I didn't think to bring my spare mag, so make it count
OOC:
I assume I don't need to make a stealth check for the knife as she would probably wield it pretty openly if it is allowed. If this is not the case, then I can just switch weapons with bear, assuming of course he is fine with it
Last edited August 19, 2026 4:28 pm
Aug 19, 2026 4:08 pm
PetRaccoon says:
Katya walks over to Bear, You're probably a better shot than me. As she offers her hidden Colt, and draws her survival knife It only has 7 shots, and I didn't think to bring my spare mag, so make it count
OOC:
I assume I don't need to make a stealth check for the knife as she would probably wield it pretty openly if it is allowed. If this is not the case, then I can just switch weapons with bear, assuming of course he is fine with it
OOC:



I can’t see that you’d be carrying a knife openly. In a fancy hotel garden, she might even be wearing quite formal attire? This is the 1940s after all. But we’ll use the raises on the stealth roll to cover the blade as an extra weapon.

Aug 19, 2026 4:28 pm
OOC:
nah its ok, i can just swap weapons with bear, assuming he'd rather have the gun that is
Aug 19, 2026 4:35 pm
PetRaccoon says:
OOC:
nah its ok, i can just swap weapons with bear, assuming he'd rather have the gun that is
OOC:


OK. Maybe after this scene we ‘ll agree what folks have on them in public situations. You very well might decide to pack some discrete weapons at all times, especially as the risks ramp up!

Aug 19, 2026 10:44 pm
"You're more than welcome." Vikram quips as Bear comes over to assist. He holds his gaze steady on the beast, watching it move closer.
Aug 20, 2026 6:39 am
OOC:
Aw... I was gonna whack a cat with a wheelbarrow. But no way Bear can say no to a gun 😁
Bear nods to Katya. "Cheers, pet." It wasn't his machine gun, but even so Bear was happy with the familiar feeling of the trigger. With only 7 bullets he had to make every shot count, just as Katya said. He stretched his arm and looked down the iron sights at the skulking shape.
OOC:
Can I do a support action by shooting the molotov just before it would reach the creature? If so, I'd like to aim and then do that after Vikram throws it.
Aug 20, 2026 12:10 pm
OOC:

Ok so we’ll set up the fire bomb combo and move to the last round when the monster is in throw range (also out of cover, within close pistol range, etc.)

The cat stalks forward, slinking from shadow to shadow. At last the monster is close enough for the trio to make out its complete form. The creature is indeed the size of a leopard, but with an oddly unnatural, stylised appearance. It resembles, faintly, one of the Burmese statues they have seen near temples or pagodas. Its fierce eyes blaze with anger as it hovers into view. It hunches, preparing to run and pounce!

OOC:


1. The unnatural appearance of the monster is unnerving. Make a normal SPI roll or be shaken…

2. So it’s now in 5" range, the limit for a fire bomb throw. Vikram can make an athletics TN4 to hit as a splash attack, but a raise will land it squarely on the monster itself.

Let’s make Bear’s roll a support as suggested—every success and raise on shooting adding a +1 to the outcome Vikram’s chuck. However, I think it’s a trick shot, and quite a hard one, so we’ll make the shooting roll TN6.

Aug 20, 2026 12:48 pm
must be a trick of the shadows, or worse, some sickness. perhaps we're doing it a favor. Vikram thinks, seeing the cat in full.

He nods at Bear and throws the bomb at it, watching expectantly as it arcs its way toward the thing.
OOC:
the perfect support roll, just need a +1 for a raise. No pressure Bear, lol
Last edited August 20, 2026 12:57 pm

Rolls

Spirit - (1d4, 1d6, RA)

1d4 : (3) = 3

1d6 : (62) = 8

Athletics - (1d6, 1d6, RA)

1d6 : (4) = 4

1d6 : (61) = 7

Aug 20, 2026 1:20 pm
OOC:
This is a fear check, right? Bear has a +2 on those from the "brave" edge.
Without that +2 I'd be shaken. Yikes!
Bear can now see the full form of the creature. It sends a chill down his spine, but he is otherwise not distracted from his task.

As Vikram lets the bottle soar, Bear takes aim and fires, trying to hit the bottle just before impact and increase its potancy.
Last edited August 20, 2026 1:23 pm

Rolls

Fear roll - (1d6+2, 1d6+2, RA)

1d6+2 : (1) + 2 = 3

1d6+2 : (2) + 2 = 4

shoot (TN6) + aim - (1d8+2, 1d6+2, RA)

1d8+2 : (87) + 2 = 17

1d6+2 : (1) + 2 = 3

Aug 20, 2026 3:05 pm
OOC:

That’s a perfect hit. I’ll add 1d6 fire damage.

The creature is Parry 6 Toughness 8

The fire damage shakes it…

Let’s stick with party initiative for now. If Ek can rush in and inflict another shake, it will be wounded (and taken out) this round….
…else it attacks

Bear’s trick-shot explodes the bottle just before it reaches the monster. Rum-fuelled flames engulf the creature. Its statuesque face registers no pain or anger. But it halts, paused mid-pounce.

Rolls

fire damage - (1d6;1d6;1d6, RA)

(5) + (2) + (3) = 10

unshake - (1d8, RA)

(6) = 6

Aug 20, 2026 4:41 pm
OOC:


Oh. and yes that was a Fear check….
Before I forget, a benny to Bear for setting up the trick shot.


Aug 20, 2026 4:57 pm
Katya looks at the thing and mutters Thats a wierd looking cat, before she heaves the wheel barrow...and goes entirely wide
Last edited August 20, 2026 5:00 pm

Rolls

SPI - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (64) = 10

Attack wheelbarrow - (1d4-1, 1d6-1, RA)

1d4-1 : (2) - 1 = 1

1d6-1 : (2) - 1 = 1

Aug 20, 2026 6:55 pm
OOC:


cat unshakes (prev post)
then attacks Ek as closest target , 1d8 fighting , 1d8+ 1d4 damage + 1d6 fire damage
I’ll increase Ek’s parry to 6 due to wheelbarrow
fumble!

The monster leaps clumsily into the wheel barrow with a great clang.

A film of fire envelopes it…
OOC:

New Round
The monster has unshaken, but it will take another 2d6 damage each round on-I’ll roll that first.
fire damage shakes and wounds it, taking it out…


Before their eyes the adventurers see the monster burst into flame, gouting black smoke , and crumbling into ash.

The manner of its fiery destruction is as unnatural as its appearance. The fire consumes it as though it were wood or coal rather than living flesh.

Taylor appears , walking swiftly into the garden from the hotel.

"Good job," he says. "But let’s get out of here before the cops turn up. We don’t want Burma Command getting mixed up in this. Let me talk to the manager and I’ll stall him. Meanwhile, get everything into the jeeps and we’ll roll…"
OOC:

Sinister apparition defeated!

Do you accept Taylor’s instructions? He is trying to avoid the attention if the authorities and keep moving.

An alternative will be to stay and let the local authorities make enquiries.

Rolls

attacks - (1d8, RA)

(1) = 1

continuing fire damage - (1d6;1d6, RA)

(64) + (3) = 13

Aug 20, 2026 7:25 pm
Bear was ready to leap in front of Katya to fend off another attack, but before he can do anything the creature crumbles.

He frowns for a second, trying to make sense of it all. Then he hands the gun back to Katya. "Looks like one was enough."

He gives Vikram a pat on the shoulder. "That was some propper quick wits. How did you know it couldn't handle fire?"
OOC:
Bear will follow Katya's judgement on whether or not to stay.
Aug 20, 2026 7:40 pm
Stepping up to the smoldering fire cautiously, Vikram responds to Bear, "I didn't, but I've been in the explosives business long enough to know that if you apply enough heat, everything eventually burns.".

He checks to see if his sight or smell detects any sort of accelerant that would make more sense out of this. Sensing nothing, he looks up at Taylor, nodding in agreement about taking off before the police arrive. He waits to see what the others think.
Aug 20, 2026 9:11 pm
ctme2000 says:
Stepping up to the smoldering fire cautiously, Vikram responds to Bear, "I didn't, but I've been in the explosives business long enough to know that if you apply enough heat, everything eventually burns.".

He checks to see if his sight or smell detects any sort of accelerant that would make more sense out of this. Sensing nothing, he looks up at Taylor, nodding in agreement about taking off before the police arrive. He waits to see what the others think.
OOC:

Good idea but needs a roll. TN6 repair to sniff out a useful clue…

Aug 20, 2026 10:29 pm
OOC:
that was more me just rp'ing the situation vs. looking for actual clues, but okey dokey.

Rolls

Repair - (1d8, 1d6, RA)

1d8 : (85) = 13

1d6 : (4) = 4

Aug 20, 2026 11:34 pm
Katya takes her Colt back, and hikes up her formal dress to put it back on her hidden thigh holster. Happy it only took one round, and that I brought it in the first place. She rolls her shoulders and looks at the beast in the wheelbarrow. Whatever that thing was it definitely wasn't flesh and blood...hit way too hard into that wheelbarrow. Some kind of automaton perhaps? Wish I could have looked inside it, but oh well. Anyways, once you're done Vik, we should head out. We don't need documentation of being here As she looks anxiously into the night.
Aug 21, 2026 12:58 am
Vikram watches as the ashes glow and scatter with unnatural speed. An aroma briefly touches his senses. A scent of myrrh or some other rare incense. The creature was tangible and real enough, he considers, but wrought from some strange immaterial substance…

It is oddly exhilarating , making a moonlight flit from the hotel. Taylor manages to stall the manager just long enough for Vikram, Ek and Bear to grab their belongings from their expensive hotel rooms and board the dusty jeeps. They meet Taylor at a side door and take off. As they leave the hotel grounds, a police car turns the corner on their way to the scene.

They take a circuitous route out of the city, in case the police or army have placed a call to stop them. They pass the city’s beautiful old palace, whose floodlights have only recently been restored. They then head north-east, rather than north, driving through paddies and villages before re-joining the main highway.




The night driving is exciting but taxing. Only the moonlight and the headlights of a rare truck lighten the highway. After an hour or so, even the main road narrows, and begins to curve and climb into jungle and hills…
OOC:

1. The driving is more challenging for this stretch, TN4 (normal) rather than easy. I’m going to assume that you allow only skilful Eketerina to make the roll this time, with Taylor handling the second jeep.
2. Taylor, as an American, has been able to drive since youth. But as an older man, he will grow tired after a few hours. He will signal that he wishes to stop and rest before continuing deeper into the hills. If you think this is wise, make a normal notice roll to spot a comfy/safe place to pull over and rest.

Aug 21, 2026 2:07 am
Katya takes her time on the road, not driving particularly fast or slow. Trying to blend in as much as military jeeps can on a road, as she keeps her eyes on the dark road. Don't want any more surprises her passanger would hear her mutter
OOC:
Well thats unfortunate
edit ctme told me to spend a benny
why are my benny rolls so good
Last edited August 21, 2026 3:59 am

Rolls

Drive - (1d8, 1d6, RA)

1d8 : (3) = 3

1d6 : (3) = 3

drive - (1d8, 1d6, RA)

1d8 : (885) = 21

1d6 : (62) = 8

Aug 21, 2026 3:02 am
Seeing Ek glide through the jungle at night without a hitch was almost as unnatural as the beast they encountered earlier. Biblical, parting of the red seas like.

Seeing Taylor yawn and struggle to stay awake though was somehow more unnerving.

Though he felt they should continue on, he wasn't as comfortable driving in this scenario and wasn't sure of the others. He kept an eye out for somewhere they may be able to pull over for the night, just in case.
OOC:
shhhh, don't jinx it!
OOC:
and I only advised it, you don't have to if you don't want to. Failure can make for interesting story as well.
Last edited August 21, 2026 12:48 pm

Rolls

Notice - (1d8+2, 1d6+2, RA)

1d8+2 : (7) + 2 = 9

1d6+2 : (3) + 2 = 5

Aug 21, 2026 9:07 pm
OOC:


Wow, that’s a huge number of raises. The only angle I can think of for a ‘succeed forward’ is that you have a smooooooth drive! ☺️

I agree with ctme on both his points.

Vikram squints forward through the beams of the headlights. He spots a good location, a bombed out farm building. The jeeps can park up behind the structure with no risk of detection from the road.

Everyone is grateful for the plentiful provisions —biscuits, boiled sweets, nuts—provided by U Gem. Taylor grumbles about the stacks of ‘Limey’ chocolate, but brightens when he finds some bars of Hersheys packed in with the treats.

Taylor is the oldest and most tired , having driven the whole previous day and much of the night without rest. He falls asleep almost immediately. His younger colleagues also begin to feel sleepy…

OOC:

That’s the end of the Mandalay section. I’ll wait out in case there’s anything else wants to add, or if Gen wants to add some Geordie banter for Bear…

Next stop will be the Kachin highlands…



Aug 22, 2026 1:53 pm
The next day, the vehicles set off again on the main northern road and take a turning into a remote region of the Kachin Hills.

The road is rougher, with stretches of mud track and much less frequent traffic. There are steep climbs and drops with treacherous hairpin turns. The jungle flanks the road more closely, at times forming a leafy canopy that hides the sun.

Jeeps , re-purposed for civilian use, are common here. The party’s vehicles no longer seem out of place. To refuel, they pause at the few hill towns that have petrol pumps. The towns are garrisoned by Gurkha companies, the best of Burma Command’s troops. Clearly the area is regarded as unsafe. The Gurkhas guarding the petrol stops are garrulous and keen to trade their rations for sweets and booze. They talk of Kachin separatists, Burmese nationalists and bandits in the region ahead.
OOC:

A typical hill town
https://upload.wikimedia.org/wikipedia/commons/thumb/5/58/Morungs_at_Khonoma_Square_%282024%29.jpg/1920px-Morungs_at_Khonoma_Square_%282024%29.jpg?utm_source=en.wikipedia.org&utm_campaign=imageinfo&utm_content=thumbnail

Let’s do some drive rolls to cover the way ahead. Ek and npc Taylor take turns to drive on point. Bear (with Ek) and Vikram (with Taylor) can assist with notice rolls in each case. I’ll abstract these to cover instances that occur over several days of travel:

Ek and Bear on point. Ek rolls driving, TN varies, Bear assists with TN4 notice.
1. fallen tree (hidden by bend): driving TN4 . Fail= minor crash.
2. road collapses in mudslide: driving TN6. Fail= serious crash.
3. Unattended work elephant on road : driving TN3. Fail= minor crash, injured elephant.

Taylor and Vikram on point. Taylor rolls driving , TN varies. Vikram assists with TN4 notice.
4. broken bridge: driving TN3 . Fail= jeep trapped on bridge.
5. local villager appears on road :driving TN4 . Fail= injured or dead local.
6. low hanging branch. driving TN7. Fail= serious injury and damage to jeep windscreen.

If you fancy making an additional roll (e.g. to talk with locals or soldiers) , go ahead as we are ‘travelling by map’ here.


Aug 22, 2026 2:34 pm
Bear straps in for another day of jeep riding. "I'll gan with Katya again." He announces before anyone can make the same claim. The ride yesterday was so smooth that he wouldn't want to risk sitting with Taylor.

As they take the hairpin turns, Bear tries to watch out for any unforeseen obstacles on the road.

"When I was a little lad, me old man took us to the Alps once. I mind when we were on a slight mountain ridge like this one and we had to pass another car coming from the other side. I was proper terrified we'd gan over the edge and be lost for good." He tells Katya ending with a chuckle. "I'm certain that won't be happening today!"
At one of the hill towns, Bear tries to talk to one of the soldiers. He offers them one of the candy bars from his rations to get them in a talking mood. After a bit of banter about the weather and complimenting their firearm, to which the soldier does little more than nodding, he asks a question that might get a useful answer. "So, what's been the goings on in the area, then?" Perhaps he could find out some interesting rumors.
OOC:
I used Persuasion as my skill.

Spending a benny to reroll the tree spotting.
I think it might be fun to have a crash with the elephant :P
Last edited August 22, 2026 3:07 pm

Rolls

Spot the tree - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (1) = 1

Spot road collapse - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (64) = 10

Spot elephant - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (3) = 3

Find out a rumor from the soldier - (1d6, 1d6, RA)

1d6 : (5) = 5

1d6 : (5) = 5

Reroll Spot the tree - (1d4, 1d6)

1d4 : (3) = 3

1d6 : (5) = 5

Aug 22, 2026 2:52 pm
OOC:



Great stuff. So that’s +1, +2 and +0 to Ek’s three driving rolls.

I’ll deal with the soldier goss later.
Aug 22, 2026 4:31 pm
Katya very smoothly avoids the fallen tree. To the point one could miss it was there. As she listens to Bear's chit chat and giggles. Same thing happened with me and my papa. Vell except it was our ox and carriage...poor ox was scared to death.

As she says that she spots the muddy, dangerous road, and her eyes light up with an almost manic light...Hold on Bear, this is going to be pleasurable. As she takes the road at speeds she really shouldn't be. Barely not crashing several times due to Bear yelling out hazards. And as the muddy road ends, she quickly slows and narrowly avoids a work elephant while resuming her calm, smooth driving from before. Vat a thrill huh!
Last edited August 23, 2026 6:07 am

Rolls

drive 1 - (1d8+1, 1d6+1, RA)

1d8+1 : (81) + 1 = 10

1d6+1 : (61) + 1 = 8

drive 2 - (1d8+2, 1d6+2, RA)

1d8+2 : (4) + 2 = 6

1d6+2 : (3) + 2 = 5

drive 3 - (1d8, 1d6)

1d8 : (2) = 2

1d6 : (5) = 5

Aug 22, 2026 5:28 pm
OOC:

Let’s do Taylor’s rolls. In advance, I’ll say that I’ll spend one benny only and let any complications play out….

Taylor crawls across the damaged bridge with appropriate caution, so that Ek is easily able to follow in the second jeep.

He swerves well in time to avoid the villager, who smiles sheepishly.

But he breaks rather too slowly to avoid the overhanging branch, which smashes the windscreen and seems set to impale him…the jeep stops with inches to spare…
OOC:
. I’ll spend one benny to reroll the branch encounter

Rolls

broken bridge 3, villager 4, branch 7 - (1d6;1d6;1d6;1d6;1d6;1d6, RA)

(5) + (4) + (63) + (2) + (5) + (4) = 29

reroll last drive - (1d6;1d6, RA)

(2) + (61) = 9

Aug 22, 2026 5:32 pm
OOC:
Oof, vik has a TN 8 notice check for that last one, he is our resident noticer, but good luck man
edit: thank the benny
Last edited August 22, 2026 6:10 pm
Aug 22, 2026 5:56 pm
OOC:

Ok, he made the last roll with a benny re-roll! No need for @ctme2000 to make his assist rolls…
Bear chats to a Gurkha sergeant who wants to trade local eggs for a a pack of the party’s American cigs. The man is quietly-spoken and polite, but Bear notices that he wears the ribbon for the Military Cross. Clearly the man has seen plenty of action. The sergeant warns that the area beyond Gurkha control has been sealed off. Kachin separatists have seized control of nearby villages in protest against bandits smuggling opium from the highlands. Nobody is allowed to enter the area.

They will not be able to go much further on the road.

"Well that’s just dandy," says Taylor when he hears the news. He outlines the options to proceed.
OOC:

These are to:
1. Park up the jeeps somewhere safe and proceed to the temple on foot. Three days’ hike through hills and jungle (survival skills, VIG)
2. side-step the road blocks in the jeeps, using old elephant trails, streams and overgrown train tracks (more driving, common knowledge)
3. try to bribe or persuade a Gurkha officer at the roadblock that they have legit business going forward. If the officer in change is a Brit (2 in6) chance this will be very hard , DC8, if a Nepali officer it will be TN5 or less* if you hand over plenty of goodies.
4. anything else you can think of?


*this is meant to indicate that a Gurkha officer might be more pragmatic or ‘broad-minded’ , rather than cast aspersions on their honesty.
Aug 23, 2026 5:44 am
"Good job, old man. I didn't think you had it in you." Vikram nervously chuckles, as the American deftly avoids the near disaster of the branch.

Later that day, going over their choices, he pipes in, "Using the back roads may be our best bet, especially if there is treasure that needs transporting. I have faith in your driving." Vikram states, nodding approvingly at Ek and Taylor, though perhaps more of a white lie with the latter.

Looking at the others, "Any counterpoints?"
OOC:
sorry for the delay y'all, busy with family stuff. Tomorrow should be similar so feel free to bot me if needed.
Aug 23, 2026 6:12 am
Katya looks up from a recipe card she had gotten from a village elder while Bear had been talking to a soldier. Yeah I agree, though ve could valk and plan a route for the jeep as ve go. It would be safer, though much slower as we would have to make the trip twice. Quite frankly I'm happy with using the jeeps to go into the forest, no matter how dangerous it is. Bear would recognize a hint of that manic light in her eyes that she had while driving on the muddy road.
Aug 23, 2026 7:35 pm
Bear nods in agreement. "I don't fancy risking a run in with the bobbies, like." The group has shown tremendous capabilities of driving the jeeps already. What could go wrong? He was confident.
"The elephant trails are our best bet."
Aug 23, 2026 9:44 pm
If that is the path ve may want to buy some spare parts and ... uh...pokryshki...uh tires. Never can be too cautious
Aug 23, 2026 10:47 pm
Taylor listens to the party’s opinion and nods.

That evening, resting in an empty church hostel, Taylor plans out an ingenious but treacherous route to the temple area. To avoid monitored roads, the route links two disused but potentially intact lines of communication —an abandoned telegraph road, and a stretch of rail track that once served a remote tea station.

To join the two lines, the party will need to take desperate measures. First, follow a river into a jungle-covered valley to reach the telegraph road. Later, to move between the telegraph road and abandoned bush rail, they will need to hack a path for the jeeps through a band of steep jungle.

"I am not sure if we can drive on the tracks. We can walk from there if not. I didn’t say it would be easy," growls Taylor.

…….


The next morning, the jeeps roll out of the village, laden with gear for the final push. Once out of sight of any habitations, Taylor indicates a turning that leads to a shallow, noisy river.

"Here we are. At the start of our own lucky Route 7. First, we are going to have drive next to this river, or in it. All being well, we’ll be able to hop onto the telegraph road a few miles up-stream."

"Now, finally, Burma Command isn’t watching. No more need for civility. Shall we get ourselves ready?"

Taylor undresses, stepping into the cover of one of the jeeps to maintain decorum. He roughly folds away his white suit and hat. Then shrugs on a safari jacket and fastens a cross belt with a machete, .45 automatic and ammo. He slips on his old Marauders jungle hat, as a lucky token and nod to his war days. He checks his gear. Binoculars, smokes, lighter, water bottle, map. He lights up one of his smokes and grimaces.

" My guess is that it’s going to be bumpy.…"


OOC:

Two things please:
1. Your character will already have had a chance to review Taylor’s ingenious but challenging route. Make a suitable roll to see if you can refine it further—any shifts (i.e. successes ignored) on a survival OR common knowledge roll will have improved it, reducing the DC for some later rolls.
2. As Taylor mentions, the party is now beyond the ken of the colonial authorities. You can wear what you like and carry weapons and gear openly as you wish. Can you provide a mini-montage (on the lines of the example I provided for Taylor) to gear up?

Aug 24, 2026 4:30 am
Vikram looks over Taylor's plans, trying to remember any past intel about the area that may be pertinent in their journey.

Once the route is finalzed, Vikram gears up. Outside of the essential items (backpack, rope, flashlight, canteen, a compass, etc) and standard issue weapons (survival knife, Colt 1911, Mk2 hand greandes) he spends most of his time filling his Boom! bag (a waterproof canvas bag nicknamed from his earliest days in the war). It hold blocks of C4 and TNT, non-electric blasting caps, galvanomoters, primacord, safety fuses, and even parts for a bangalore torpedo.

Satisfied it has everything he needs, he moves on to his general parts bag, a mish mash of random items that have come in handy over the years (rubber bands, chewing gum, duct tape, paperclips, etc)

And with that, he double ties the shoelaces of his hiking boots, tucks his khaki pants in, straightens his khaki shirt, and is ready to depart.

https://i.imgur.com/crATaFk.png

Rolls

Common Knowledge - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (1) = 1

Aug 24, 2026 7:55 am
Bear opens one of the storage compartments of the jeep and pulls out his gear. He had a special made outfit ready for the jungle. The last thing that the scammer had actually come through with before taking all his money. He resented wearing it in a way, but now it came in handy. Might as well take advantage of it.

After donning the clothes, he grabs his backpack. Then he picks up his .30 cal ammo belt and slings it across his shoulder, followed by the M1919 browning machine gun. He holds it, inspecting how it's holding up after the bumpy ride so far.

He thinks back to when Taylor showed him the suggested route. It was going to be a touch one, but Bear was ready for it. He had made a few suggestions himself based on the terrain they were heading into. If there was anything Bear knew about, it surely was how to survive the wilderness. "That side of the hill's gan to be dangerous. Let's trot up 2 miles to here. It'll be dead better." He had told him.
Last edited August 24, 2026 7:58 am

Rolls

Survival (looking at Taylor's plans) - (1d6, 1d6, RA)

1d6 : (63) = 9

1d6 : (5) = 5

Aug 25, 2026 1:58 am
Katya takes out all the gear in her backpack and spreads it out in a small space in the back the jeep. A small mixture of clothes, personal items, tools, hygiene supplies, sleepwear etc. One could assume that one could live outs of this bag, (and perhaps Katya already has). She lovingly packs everything back into the bag. Making sure everything is compact and secure. She sets aside the same set of light cotton blouse and trousers that she originally wore in the bar. She makes sure that her tool kit is on top of her bag, and that her sleeping bag, is nicely strapped to the back. That her pot and pan is easy to unstrap from the side, and that some spices and recipes she picked up in the various villages are in a water proof pocket

Once all that is done, she quickly changes. Straps her survival knife to her belt on her right side. And quickly field strips and cleans her Colt 1911 Defender, as well as restoring a bullet to her mag that Bear fired. She then straps on a beat up, shoulder holster so that it sits under her left shoulder.

She looks over the map that Taylor laid out. Vish I could help, but I don't know region and Jungle terrain is not my forte. I trust Bear suggestions though. I'll go look over spare parts ve got, so I have an inventory. She looks over at the obvious demolitions Vik has and seems lost in though I vonder...think there is some way we could rig some kind of bomb under da Jeep dat ve could release from the cab...no thats a ridiculous idea... She turns around to go back to the jeep and mutters under her breath Эх, нам бы самолёт (I wish we had a plane in Russian)
Last edited August 25, 2026 2:11 am

Rolls

Survival (+1 bonus from survival knife) - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (2) = 2

Aug 25, 2026 8:41 am
The jeeps edge their their way carefully along the planned route. At many times, progress slows to walking speed or a complete halt. Hours tick past.

The uninhabited area teems with wildlife. Gibbons swing in the forest. A leopard growls angrily and breaks cover as the jeep passes. Wild elephants watch curiously from the treeline. Much of the fauna is less picturesque. Snakes infest the jungle. Bodies of water hide hungry leeches. Flies, mosquitos and ticks abound.

The heat and humidity are oppressive. Even within a space of hours, sweat and scraping branches cause jungle sores. Simple nicks risk becoming infected.
OOC:

To cover the journey, characters must succeed on the 3 rolls listed for each. Sounds tough, but any raises can be carried forward (+1 for each) onto the next roll. The final roll for each character is always VIG, dealing with sheer hardship and the need to resist heat, infection, etc.

All rolls are TN5 (was TN6 knocked down by Bear's improvement of the plan)

Eketerina
1. driving 2. repair 3. VIG
Ek's main contribution will be driving as before, with repair to deal with frequent stalls, break-downs and flooding.

Bear
1. survival 2. athletics 3. VIG
Bear has to contribute brute force as well as survival skills, pushing the jeeps, and hacking a way forward (athletics) .

Vikram
1. repair 2. notice 3. VIG
Vikram helps with repairs and scouts out the way ahead.

Taylor
1. drive 2. healing (nicks, slat tablets, heat) 3. VIG
Taylor drives and is fairly adept at treating heat stroke, jungle rot, and minor cuts.
Aug 25, 2026 10:08 am
OOC:


Oh and I forgot to hand a benny for the montages. All three rocked but I’ll give a benny to Vikram as the one I found easiest to visualise.

Aug 25, 2026 2:26 pm
With a sharp eye on the road and hands busy fixing the jeep, Vikram's thoughts don't have time to linger on the possibility of acquiring malaria, scrub typhus, or dengue fever. Coming home empty-handed is one thing, with a fatal disease though...
OOC:
lol, a picture is with a thousand words ... or a single benny
OOC:
bennies, 4/4
OOC:
spending that new benny to reroll repair, 3/4
OOC:
yikes, by the skin of his teeth
Last edited August 25, 2026 8:23 pm

Rolls

Repair - (1d8, 1d6, RA)

1d8 : (2) = 2

1d6 : (3) = 3

Notice - (1d8, 1d6, RA)

1d8 : (1) = 1

1d6 : (5) = 5

Vigor - (1d6, 1d6, RA)

1d6 : (4) = 4

1d6 : (5) = 5

Repair - (1d8, 1d6, RA)

1d8 : (1) = 1

1d6 : (5) = 5

Aug 26, 2026 4:31 am
Katya keeps her eyes on the road, looking for potholes, foliage and logs that could hurt the jeep, and attempts to repair any damage that befalls the jeep. Though the heat does get to her as she is more used to overwhelming cold than suffocating heat. Looking to her passanger
OOC:
assumedly Bear if we are keeping the same split
How te hell do you Britashka stand tis fu...sorry, I mean unbearable heat!?
Last edited August 26, 2026 4:39 am

Rolls

drive - (1d8, 1d6, RA)

1d8 : (5) = 5

1d6 : (5) = 5

repair - (1d8+2, 1d6+2, RA)

1d8+2 : (5) + 2 = 7

1d6+2 : (2) + 2 = 4

vigor - (1d8, 1d6, RA)

1d8 : (4) = 4

1d6 : (2) = 2

Aug 26, 2026 6:58 am
It's definitely not an easy route, but the group makes it work. Bear tries his best to help out, mostly with his brute strength. Although his survival insights are asked for every now and then as well.

"It isn't the heat getting to us, but this humidity." He answers Katya as he wipes sweat off his brow, which is soaked again not a second later.

Rolls

Survival - (1d6, 1d6, RA)

1d6 : (5) = 5

1d6 : (3) = 3

Athletics* - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (4) = 4

Vigor - (1d8, 1d6, RA)

1d8 : (5) = 5

1d6 : (5) = 5

Aug 26, 2026 12:11 pm
"So close!" Taylor thinks when he sees that the expedition has run out of steam.

The party makes decent progress on its first day. But a night sleeping under mosquito nets saps their strength. The next day, the jungle, heat and humidity take their toll. The energy needed to push, dig and manhandle the jeeps dissipates. They manage to reach the telegraph line. Stretches of the track have become overgrown with thickets of bamboo. Hacking with machetes, bashing with the jeep, they make slow headway.

Taylor realises that they have reached a tipping point. Another mile, and the team will have run themselves ragged.

"Let’s stop right here while we still have strength. We’ll stay here tonight. And walk in tomorrow morning, taking only what we need."
OOC:

The rolls were pretty close! The difference between TN4 and TN5 is a biggie. Let’s give Vikram back his benny so he’s not spending it in vain.

Failing forward, we’ll say that the party make their destination on foot late the next day, carrying light supplies.

Please all make a normal TN4 stealth and notice roll as you approach the temple ruins. Notice at +2 if you have binoculars. Make an academics roll, too, if you wish to make sense of the ruins from sight.

https://i0.wp.com/hangrybackpacker.com/wp-content/uploads/2019/05/ancient-pagodas-Bagan-Myanmar.jpg?w=800&ssl=1
Aug 26, 2026 12:44 pm
Crouching low, Vikram slowly makes his way toward the temples, intrigued by their design.
OOC:
bennies, 4/4
Last edited August 26, 2026 12:45 pm

Rolls

Stealth - (1d6, 1d6, RA)

1d6 : (4) = 4

1d6 : (5) = 5

Notice - (1d8+2, 1d6+2, RA)

1d8+2 : (2) + 2 = 4

1d6+2 : (4) + 2 = 6

Academics - (1d6, 1d6, RA)

1d6 : (64) = 10

1d6 : (1) = 1

Aug 27, 2026 8:37 pm
Bear is right besides Vikram. Even though they were to pack light, he's decided to bring his machine gun along anyway. "Weighs almost nothing." He had told the others.

As Vikram uses his binoculars to take a gander at the temples, Bear whispers to Katya "What were them used for?"
OOC:
not rolling accademics for Bear. He wouldn't know.

Edit: Wow... Eagle-eyes Malone over here 😱
Last edited August 27, 2026 8:47 pm

Rolls

Stealth* - (1d4, 1d6, RA)

1d4 : (1) = 1

1d6 : (5) = 5

Notice * - (1d4, 1d6, RA)

1d4 : (44442) = 18

1d6 : (4) = 4

Aug 27, 2026 10:25 pm
OOC:
holy moly, seeing through walls over here.
OOC:
ah, the +2 is for the Alertness edge, don't have binoculars on me
Last edited August 27, 2026 10:28 pm
Aug 28, 2026 12:30 am
The whole trip Josey has been quiet, mulling over everything they had been though so far. He shook his head as he watched Bear lugging the machine gun. With the sun starting to disappear, Josey found himself being able to better focus and take more careful steps as he travelled along.
Last edited August 28, 2026 12:33 am

Rolls

Stealth* - (1d6, 1d6, RA)

1d6 : (1) = 1

1d6 : (64) = 10

Notice * - (1d6, 1d6, RA)

1d6 : (4) = 4

1d6 : (65) = 11

Aug 28, 2026 3:28 am
Katya takes some of the heavier things she can rebuy, that she doesn't think will be useful out of her bag, and leaves it securely in the back of the jeep, before taking the keys with her. She tries to memorize the landmarks, and relative direction compared to where they are going with the compass on her survival knife.

As she sees the temple, she gives a small wolf whistle and says... finally...dat is....smaller tan expected. And as they get closer and Bear whispers to her she shrugs and whispers back how should I know? I'm just a poor farmer's daughter, Mr. Noble Man.
OOC:
Knights alive???
Last edited August 28, 2026 3:29 am

Rolls

stealth - (1d4, 1d6, RA)

1d4 : (3) = 3

1d6 : (1) = 1

notice - (1d6, 1d6, RA)

1d6 : (663) = 15

1d6 : (1) = 1

Aug 28, 2026 2:26 pm
At the edge of the temple complex, the party scout and observe carefully. Perhaps it is the evening light that helps them, or this is the team’s true skill, as they spot almost everything of note in the area.

— a machine gun has been set up in the stupa behind the temple*, with stones removed to form firing slits on each side
— there are a handful of people in the buildings. Two appear to be priests, one a local civilian , and two soldiers wearing (captured?) Japanese gear
—Bear realises that the folk in the ruins have somehow sensed their approach, without knowing their exact position. The two soldiers have entered the stupa where the machine gun is posted

Vikram realises that he knows a surprising amount about the temple. Much to his puzzlement, he sees that:

— the ruins resemble Hindu, rather than Buddhist remains. They must be very old, originating from an early period when Burma was more ‘Indianised’, influenced directly by Indian Hinduism.
— they are ornamented and inscribed with guardian symbols— sacred lions, winged moneys— that indicate guardianship and protection

Even Taylor, usually levelheaded, is overwhelmed by the amount of information collected.

"Who the hell are they? Locals, ya think? And they’ve seen us, Bear? Dammit."

" A machine gun? Probably a Jap ‘woodpecker’ if they have got hold of IJA gear. We could try to move up using the stupas as cover, but it is risky. Maybe one of us could go and talk?"

He also responds to Vikram’s report about the religious significance of the place.

"That figures. Let’s hope they are defending gold, rather than some old sacred scrolls…"
OOC:

*in the photo, the machine gun is set up at first (US = second) floor level , second stupa from the left.

The party rolled a lot of raises, so there’s a huge info dump in the post. Please have a good look over the points in case overload obscures important info.

Taylor has suggested walking up to parlay, but he’s not at his best and has only d4 in persuasion ( he is meant to be a gruff Lee Marvin type). So a player character might fare better, if that’s the chosen strategy.

If the plan is rather to sneak up to get closer, or to attack, use the photo above to indicate what your party sees… the temple is not especially small, just farther than it looks in the pic (the doorway is big, about 18’ in height).

Aug 28, 2026 2:57 pm
OOC:
is this the temple where the treasure is supposed to be, or just another temple we happened to run across along the way?
Aug 28, 2026 2:59 pm
ctme2000 says:
OOC:
is this the temple where the treasure is supposed to be, or just another temple we happened to run across along the way?
OOC:

This is the place.
Aug 28, 2026 3:52 pm
I could go and pretend to be a damsel in distress, Bear might have to rough me up a bit so tey believe it more; act as a distraction. Or ve could do some kind of pincer attack on gun; I can help draw up a battle plan if ve do dat route. Or ve could go with Taylor's plans. Just presenting additional options. Katya says as she surveys the battlefield (in her mind)
Last edited August 28, 2026 3:54 pm
Aug 29, 2026 8:11 pm
"Yeh, they know somethin's off alright..." Bear tells Taylor. "You can tell by their goin-ons."

"Sounds rather risky to us." He chimes in on the damsel in distress idea. "We ought to take out that gun first. Or stay out of sight of it, like." He looked at Vikram. "Reckon you can blow it up if we get close enough?"

He then turned to Josey. "Feelin better, pet?" Bear hadn't mentioned anything about Josey being 'out of it' but that didn't mean he hadn't noticed. He figured he was just car sick from all the swerving and the bumpy terrain.
Last edited August 31, 2026 6:52 am
Aug 31, 2026 4:13 am
Mulling the options over, Vikram chimes in "I'd prefer not to kill innocents or destroy ancient remnants if it can be avoided. Hard to tell if they're friend or foe exactly. We should stealth our way closer and see if we can learn more."

His jaw sets as he replies to Bear's question, "But if things go south, yes, I can jimmy-rig something to take it out."
Last edited August 31, 2026 4:16 am
Aug 31, 2026 2:55 pm
OOC:

Here’s the pic again to clarify what’s being referred to in the text. The temple ‘defenders’ are on alert as one character (Ek?) failed their earlier stealth roll.

In the pic, the stupa you crawl to is the first on the left. The stupa with the machine gun is the second on the left, directly in front of you when you reach the first stupa. The third structure is the temple where you see the monsters creeping out to find you…
https://i0.wp.com/hangrybackpacker.com/wp-content/uploads/2019/05/ancient-pagodas-Bagan-Myanmar.jpg?w=800&ssl=1

The discussion is inconclusive, but Taylor nods at Vikram’s counsel. Stealth it is.

The area becomes quiet and still. The late afternoon air is cooling, and diurnal birds have wound down their daytime song.

Bear can still make out faint movement in the most distant stupa. He hears, even more faintly, the familiar clicking of an ammo belt being lifted into position. A heavy machine gun. They have sensed the party’s approach all right!

One safe route of approach presents itself. A crawl route through the brush that will take them into the cover of the stupa on the left.
OOC:
The defenders have already sensed an approach. But they can’t see you yet. To speed things up I’ll say that you make it successfully to the cover of the first stupa.

The party wriggle forward. The brush claws at them. The ground, baked hot from the day’s time, burns at their bellies.

But they reach the cover of the leftmost stupa. Peeping around the stupa’s corner, they are able to spy out the approach more closely.

The heads of the gunners in the machine gun are now—just—visible in the second, rear stupa.

Strange creatures are stealing out from the gloom of the high temple entrance . Three shapes , similar in form to the stone leopard they destroyed in the Mandalay hotel grounds. But more humanoid and impish in appearance. They prance and hop forward , fanning out to search the temple approach for invaders.
OOC:


Let’s assume that you stay completely behind the cover of the stupa , to avoid being targeted by the machine gun. Waiting til the creatures draw level with you.

Then —unless you have another plan—you can open fire.

They are A, B and C. A will be just 6" away, B 12", C18".

They are therefore TN4 to hit. Toughness 8.

I’ll give you initiative as you will have readied your shot.

Before you fire , make a TN3 SPI roll (versus terror) when you see they are fanged, imp-like monkey creatures (TN3 only since this isn’t your first rodeo with these shadow monsters).

Sep 1, 2026 3:35 pm
Bear crawls his way with the others to the stupa. with the burning heat from the ground it seems to take forever, but they manage to reach it safely.
Staying quiet, he motions to his ammo belt and then the location of the machine gun to indicate they are readying the weapon.

Then his attention is drawn to the strange figures. Bear once again gets low and unfolds the tripod of his weapon to set it down on the ground, aiming in the direction of the figures if they were to come close.
OOC:
which we know they will.
Normally I would wait until we agree to attack, but since Bear has the 'Impulsive' hindrance it seems logical that he just shoots when he sees targets.

In case it goes south.. Sorry all :D
Bear waits until he sees multiple targets, then lets loose in a flurry of bullets. The eerie animal like look of the monstrosities make him pull that trigger even before thinking.
OOC:
My ROF is 4. I'll target the A twice, B and C once each. I hope I'm doing this right. Let me know if I made any mistakes, OT.

Edit: Looks like 3 hits. I'll assign them in the order I specified above. Rolling damage.
23 dmg AP2 for target A, 16 dmg AP2 for target B.
Last edited September 1, 2026 3:41 pm

Rolls

Spirit (+2 from Brave) - (1d6+2, 1d6+2, RA)

1d6+2 : (2) + 2 = 4

1d6+2 : (2) + 2 = 4

Shooting - (1d8, 1d8, 1d8, 1d8, 1d6, RA)

1d8 : (5) = 5

1d8 : (1) = 1

1d8 : (5) = 5

1d8 : (4) = 4

1d6 : (2) = 2

Damage (AP 2) - (2d8+2, 2d8+2, 2d8+2, RA)

2d8+2 : (33) + 2 = 8

2d8+2 : (67) + 2 = 15

2d8+2 : (77) + 2 = 16

Sep 1, 2026 11:19 pm
Katya follows behind the test of the group, trying to follow their pathing as she is the least used to a jungle environment. Her heart beating in her chest as she approaches the temple, hear hand close to her shoulder holster. As the figures drift closer and she notices Bear setting up a tripod, and the glint of stone flashes off them she draws her Colt and gestures to one on the left.
OOC:
We'll say I shoot C. Ek is also impulsive so I think it makes sense she just agrees violence is the way
As she hears the first bullet of the LMG, she fires a shot at one of them. but it glances off their stone bodies.
Last edited September 1, 2026 11:19 pm

Rolls

spirit - (1d4, 1d6, RA)

1d4 : (3) = 3

1d6 : (3) = 3

shooting - (1d4, 1d6, RA)

1d4 : (3) = 3

1d6 : (2) = 2

Sep 2, 2026 3:14 am
Vikram was deep in thought on jimmy rigging something to use against the entrenched gunners, when the rat-a-tat-tat of Bear's machine gun broke him out of it. He couldn't quite wrap his head around what those things were, but at least he knew they could be defeated, as evidenced by two of them crumbling into dust from Bear's bullets. Unholstering his own Colt, Vikram took a shot at the farthest one, missing badly.
Last edited September 2, 2026 3:16 am

Rolls

Spirit - (1d4, 1d6, RA)

1d4 : (41) = 5

1d6 : (5) = 5

Shooting (-2 for Medium Range) - (1d4-2, 1d6-2, RA)

1d4-2 : (1) - 2 = -1

1d6-2 : (4) - 2 = 2

Sep 2, 2026 4:06 pm
Two of the monkey forms explode into black dust. The third creature spins and charges towards the adventurers.
OOC:

The furthest monkey is a couple of rounds move away from the party, it doesn't have much of a chance. I'm just going to fast forward on some firing...

As it charges, the third monkey is caught in a hail of machine gun and small arms fire. It disintegrates into chunks of dust and stone-like matter.


A few seconds of silence pass. Bear detects the thudding of retreating feet. Vikram, peering cautiously around the corner of the first stupa, sees that the second stupa is now empty of its gunners. He sees the barrel of the machine gun poking through wall slit. It is unmanned.
OOC:

So the defenders have run off!

The party can now advance tentatively and scout the second stupa. A hole has been made to its rear to give access to its hollow core. Apart from the machine gun, US military-stamped crates have been carefully stacked. The temple --at least its steps and front chamber--also now seems empty.

https://www.paratime.ca/images/fantasy/temple002.jpg
OOC:

I'm going to share the temple map here, but of course your characters at the moment can only see area 1 and have no idea what the interior looks like beyond that.

What do you wish to do at this stage? Look further at the items in the stupa? Leave that and continue into the temple (entering areas 2 or 5?)? Make any necessary rolls to support your actions.

Sep 2, 2026 10:39 pm
Giving Taylor an inquisitive eyebrow at the US stamps, "Are these your people?", Vikram looks through the crates, seeing if there's anything of value, monetarily or otherwise.

Rolls

Notice - (1d8+2, 1d6+2, RA)

1d8+2 : (6) + 2 = 8

1d6+2 : (3) + 2 = 5

Sep 3, 2026 2:04 am
ctme2000 says:
Giving Taylor an inquisitive eyebrow at the US stamps, "Are these your people?", Vikram looks through the crates, seeing if there's anything of value, monetarily or otherwise.
Vikram notices a crude but effective trap. One of the crates is rigged with a tripwire, connecting to a hidden device—presumably a bomb—hidden within.
OOC:

Make a TN4 repair roll to diffuse…

Vikram or anybody else can make a Common Knowledge roll to assess the nature/ origin of the crates.

Sep 3, 2026 4:06 am
Warning the others, "Stand back, it's booby trapped." Vikram rummages through his Boom! bag for a wire cutter and telescopic mirror. Ever so carefully, he works on defusing the trap.

Rolls

Repair - (1d8, 1d6, RA)

1d8 : (6) = 6

1d6 : (63) = 9

Common Knowledge - (1d4, 1d6, RA)

1d4 : (3) = 3

1d6 : (664) = 16

Sep 3, 2026 10:42 am
Bear picks up his gun shortly after it's become clear that the potential targets have left. "That turned out to be proper effective." He seems happy with the results. When Vikram moves into the stupa, he follows. Bear is more interested in the large gun than the crates. He heads that way until Vikram warns them about the trap.

After it's skillfully defused, he continues onwards to look for ammo to replace what he lost. Though he's pretty sure the caliber from the HMG won't match his own gun, they may have brought other types as well.
OOC:
Not sure if this needs a roll, I'll add a notice just in case.

Rolls

Notice * - (1d4, 1d6, RA)

1d4 : (43) = 7

1d6 : (4) = 4

Sep 3, 2026 6:06 pm
Bear finds two spare belts for the heavy Japanese machine gun, but no other ammo.

Vikram discovers that the tripwire is attached to a bundle of American grenades, hidden inside the trapped crate. The crate is otherwise packed with field telephones, radios, and expensive walkie-talkies. The crate markings suggest that they were part of a cargo sent as military aid to China during the recent war. Vikram knows that the US air-lifted a billion dollars worth of gear over the ‘Hump’, the Himalayas. Brave young Yank crews flew heavily loaded transport planes across the "roof of the world". Many planes, Douglas Skytrains, were lost, brought down by Japanese fighters , altitude and harsh weather harsh. The hills and jungle in this area is strewn with the wreckage of their effort.

"Geez," says Taylor. "The gear in these crates might be as valuable as any crap we might find in the ruin. What shall we do? Open this stuff up, or move into the temple? "
OOC:

Each crate will need to be carefully checked and opened to check the nature and value of the gear. A problem is that the party has no transport to move the cargo. The jeeps are a day’s march away.

Please have an IC chat about the find. What do you think your character would decide to do in the situation?



Sep 4, 2026 4:10 am
Vikram gives a low whistle at all the assembled electronic gear. He does some quick math in his head and smiles once the sum is calculated. The smile fades though as the reality of the situation hits him.

"We can't do anything with this right now, and still have the temple to investigate. We're also still not sure how many of those beasts, men or otherwise, are out there. Best to temporarily leave the equipment here and continue on."

He takes out the grenades and places them in his bag, as well as two of the fancy walkie-talkies, "These may be useful to us down there." referring to the temple.
OOC:
not sure if we already have walkie talkies/radios from The Gem, and if it doesnt take too long, I'll grab a few (min 2, max 4) for the group.
Last edited September 4, 2026 4:13 am
Sep 4, 2026 6:50 am
Katya looks over the equipment, and nods at it. She doesn't know the value of the equipment herself but can tell it has been well maintained Ve are not in a rush, Ve can take inventory and make a path for the jeep later. She unloads her mag and adds bullets to replace the fired rounds.

She turns around to start cautiously approach the temple, not checking to see if anyone is following her.
Sep 4, 2026 9:56 am
"Must have been a way they got all this gear here." Bear concludes. "So there must be a way to get it out." He looks around the stupa. "Anyone see a crate marked 'Easy assembly cargo air ship' or something?" He chuckles. Perhaps it was still the adrenaline rush from just now that was making him joke around.
OOC:
Did we hear any sounds of vehicles when the enemy retreated? Maybe there is still a vehicle around here somewhere we could use.
"We may not be in a rush, Katya, but those guys who ran are probably getting backup as we speak." As he says that he Bear is removing the bolt from the machine gun. "Better disable this thing." He tells the others. The he pockets the removed part and adds "For now..."

"Good idea." He tells Vikram when Bear is handed a walkie-talkie. He gives it a quick try to make sure they work.
Last edited September 4, 2026 9:57 am
Sep 4, 2026 4:01 pm
OOC:


There is no noise indicating vehicles. Most work here would be done by ox-cart or elephant. Which work well in the terrain, in fact! There is sign of an ox-track, which might lead to a village somewhere. Make a tn4 survival roll to assess what kind of traffic has been on the track.


But the temple is very isolated.

Make a repair roll TN4 to assemble/ fire up the walkie -talkies, which have been packed up for assembly in China.

There is nothing to impede your approach to or enter the temple. Since nobody has mentioned which temple door you prefer, I’ll assume you enter area 5, which is directly ahead of you rather than the door to area 2.

The party climb the temple steps tentatively and enter the gloom of its portico. The polished teak doors directly ahead are battered by age and have been holed by bullets. They are partly ajar. Peering in, they see a large temple hall [area 5 on map] . The area is dark, with sunlight streaming in through the slit windows on its left wall.

Just to the right of the teak doors, tiny row of steps into the inky blackness of the temple basement.
OOC:


There is nothing so far that presents a threat. Make a Common Knowledge tn6 or academics roll tn4 to make sense of the wall frieze.

What’s your next move? Again, no right moves here. It’s just pulpy fun. But make rolls with your post, please, if you take any actions that require a result.


Sep 5, 2026 3:02 am
Unpacking the walkie-talkies, Vikram calibrates the frequencies as they walk and hands one to each of his teammates.

Once in the temple hall, he takes some time to admire the frieze then inspects the rest of the room, "Shall we check this side room, make sure no boogeyman are hiding inside?"
OOC:
Figure check Room 6, then onwards to Room 7? Were the crates in Room 1 or 3?

Rolls

Survival - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (3) = 3

Repair - (1d8, 1d6, RA)

1d8 : (5) = 5

1d6 : (5) = 5

Academics - (1d6, 1d6, RA)

1d6 : (1) = 1

1d6 : (4) = 4

Sep 5, 2026 1:11 pm
OOC:


Just to clarify. The crates are in the second stupa (second structure in the left in the photo), where the machine gun was set up. This is our first turn in the temple, which the party has just entered.

Walkie-talkies are assembled ok. I’ll wait to see if other characters get a success on the survival roll, or get a better outcome (i.e. a raise) on the frieze.

Sep 5, 2026 6:01 pm
Bear takes a moment to check how this gear would have arrived here, and possibly how the men that were stations here left.
OOC:
Gonna wait for Katya before Bear goes into the next room.
Bear will not be checking the frieze. He doesn't really care :D

Rolls

Survival - (1d6, 1d6)

1d6 : (1) = 1

1d6 : (5) = 5

Sep 6, 2026 2:30 am
Katya enters the room and looks at the freize as she enters the room with Bear. She gives a wolf whistle Dis is a damn pretty place

Rolls

common knowledge - (1d4, 1d6, RA)

1d4 : (3) = 3

1d6 : (2) = 2

Sep 6, 2026 3:09 pm
Bear is able to detect faint traces in the dirt trail. He determines that animal-drawn carts have used the track, but not regularly or recently. There are a few, old elephant prints visible. The machine gunners have likely run off into the jungle. Others on the scene have also either fled, or remain somewhere in the temple.

In the large frieze room, Vikram recognises images telling the most famous story from Hindu myth, the Ramayana. A sequence of twenty pictures follows the life and journey of Rama, prince of Ayodhya and avatar of the god Vishnu, including the rescue of his wife Sita from the demon king Ravana. As a Sikh, Vikram has been taught to dismiss such idolatrous tales. But it is so well-known in his home country, he knows the gist of the story.

He notices that the last few pictures add details to the usual account. One of Ravana’s demon generals, a tiger-headed devil, flees across the sea after Ravana’s defeat. He is pursued and captured by Rama’s soldiers in a barbed net. Rama swings the net and hurls the demon general to a prison mansion on the moon. The final picture shows the tiger-headed devil peering from the gates of his prison.

It resembles closely the temple in which the party are standing.

The small room on the left contains a large ornamental table, on which carved stone fruit rest as if for a meal.

As they return to the frieze room, the doors to their right [to 7, the altar area] burst open and the three remaining temple dwellers rush in to attack. The priests swing ceremonial maces. The villager shoots a pistol.
OOC:

There’s no intended puzzle with the absence of vehicles. The idea is that this is a —very— isolated place with no easy way to haul out gear. Some of the loot is more easily portable, but you’ll find that out later when you have time to open up all the crates.

Ok, combat. Drawing cards for Bear, Ek, Vik, npcs.
Card order is:
KH npcs
8D Ek
8C Vikram
6C Bear


Npc attacks below. Npc attacks miss except mace blow on Taylor. Taylor is currently frail so I’ll say it shakes.
Repurposing Taylor’s shoot as a VIG roll to unshake, fails.
The attacks are clumsy but fierce.

The priest attacking Eketerina swings wide. The villager shoots well wide of Bear.

But Taylor is knocked off-balance by the first priest and is unable to fire his pistol.
OOC:

Your turn to attack! Post in any order, you don’t need to keep to the card sequence.

These three are pretty mediocre extras, as you can see from their dice.

This is a confused melee. Any shooting roll of 1, or 1 or 2 for the machine gun, risks hitting an innocent bystander.

Rolls

Priest 1 v Taylor fighting d6 - (1d6, RA)

(62) = 8

Priest 2 v Ek fighting d6 - (1d6, RA)

(3) = 3

civ v Bear shooting d6 - (1d6, RA)

(3) = 3

Taylor v priest1 d6 - (1d6, RA)

(1) = 1

Taylor’s wild die - (1d6, RA)

(2) = 2

Sep 7, 2026 3:31 am
Vikram's eyes stay fixed on the tiger-headed devil, the similarity between the prison and temple not lost on him. His concentration broken as the men burst in, and seeing the shooter as the most immediate threat, he returns fire with the Colt pistol.

Rolls

Shooting - (1d4, 1d6, RA)

1d4 : (42) = 6

1d6 : (61) = 7

Colt damage - (2d6+1)

(56) + 1 = 12

Sep 7, 2026 6:27 pm
Bear unsheathes the machete hanging from his belt. If not for the gun he might have tried non-lethal means here, but these priests seemed to be out to kill them. He couldn't blame them after the gunfire they likely heard minutes ago.

He gets up close and personal with one the mace wielding men and tries to cut into him with a strong swing. At the same time, he attempts to position himself in a way that the villager would have a hard time aiming at him.
OOC:
is that a raise on these guys? If so I need to add another d6 dmg, right?
I'll spend a benny to reroll dmg
Last edited September 7, 2026 6:33 pm

Rolls

Fighting - (1d6, 1d6, RA)

1d6 : (63) = 9

1d6 : (4) = 4

Dmg - (1d8+1d6)

(2) + (2) = 4

Dmg reroll - (1d8+1d6, RA)

(3) + (5) = 8

Sep 8, 2026 1:32 pm
OOC:

I think Bear should also roll some damage for the machine gun as an improvised weapon, maybe 1d4. I’ll assume a couple more points of damage that make up a raise.

I’ll puppet Ek.
Makes a fighting roll versus her priest. Misses, I’ll give the priest one last chance at an attack.

Ek tries unsuccessfully to pistol whip the priest. The priest swings his club clumsily and also fails to do harm.

Taylor knees the fellow and he goes down sprawling. The mace rolls on the temple’s stone floor.

The large double doors to the altar room swing open. The temple’s final guardian appears. An immense creature slides sinuously into view. Scaled and poised like an immense cobra, as tall as the room. A wave of supernatural terror spreads from the creature.

The huge snake, dreadful and beautiful, has a serene human face! Vikram knows that the being is a naga, a guardian spirit set to protect a temple…
OOC:

This is essentially the final encounter of the adventure. It requires a huge TN8 SPI roll.

If you somehow make the roll, the naga will regard your character with enormous respect and speak briefly with them, explaining recent events. Otherwise they will vanish.

More likely, your character will fail (I’ll have Taylor fail automatically for story purposes). In which case they will need to roll on the Terror table. Which we’ll deal with in the next post.


Rolls

attack - (1d4;1d6, RA)

(1) + (4) = 5

priest attack - (1d6)

(4) = 4

Sep 8, 2026 5:03 pm
Both frightened and fascinated by the legendary figure in front of him, Vikram takes pause, his brain trying to calculate whether to flee, fight, or formulate.
OOC:
spending Benny, 3/4
OOC:
I'll spend one more, 2/4
OOC:
yowza, could I use those extra raises to give my companions a +1/+2 on their Spirit rolls? Perhaps gesture with my hand for the others to stop and let them know, "She means us no harm."
OOC:
though the Terror table does sound fun lol
Last edited September 8, 2026 5:10 pm

Rolls

Spirit - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (4) = 4

Spirit - (1d4, 1d6, RA)

1d4 : (2) = 2

1d6 : (3) = 3

Spirit - (1d4, 1d6, RA)

1d4 : (44442) = 18

1d6 : (1) = 1

Sep 8, 2026 5:26 pm
OOC:


Yes, why not. Let’s make it a +2 to others’ rolls.


Sep 8, 2026 7:49 pm
OOC:
Quote:
I think Bear should also roll some damage for the machine gun as an improvised weapon, maybe 1d4. I’ll assume a couple more points of damage that make up a raise.
Im not sure what you mean by this. Bear used his machete. Or do you mean damage against bear?
Maybe it already doesn't matter anymore 😁
Bear was about to wind up for another swing, but is distracted when the double doors swing open. Before them a mighty snake rears it's head. He tries to keep his focus.
OOC:
Thnx for the bonus, ctme! Even though I'm still way off 😂
Oh I think also get a +2 from my edge. Still not enough ...
I'll roll for the terror table.
Last edited September 8, 2026 7:53 pm

Rolls

Spirit - (1d6+2, 1d6+2, RA)

1d6+2 : (2) + 2 = 4

1d6+2 : (2) + 2 = 4

Terror!!!! (Brave) - (1d20-2)

(11) - 2 = 9

Sep 8, 2026 11:02 pm
OOC:

I think the fear roll indicates being Vulnerable or something less serious. Anyway, only Vikram 'earns' communion with the naga.

I'm not sure if raccoon is still away, so I'll continue to move things on.

Bear cannot help but gasp in awe and terror at the naga. In his sight, the creature seems to fade, if not completely vanish, and the room is filled with a strange hiss like the static of an untuned radio.

Vikram's experience is different. For him the naga remains fully visible. Impossible , but fully real. She fixes him with her serene, serpent-like gaze. Her eyes are multi-hued jewels, brimming with divine wisdom.

She is unable to communicate with Vikram in words. Her langauge is the ancient Hindi that was spoken when scribes first set down Sanskrit. Instead, she conjures images. The twelve pictures in the wall frieze vanish. In their place, new images appear. Each is intensely detailed , blazing with colour. Whereas the original pictures in the frieze described events from ancient mythology, the new images explain the events concerning the temple that took place during and after the war, including the present expedition...

Picture 1. A patrol of US soldiers searches the jungle for a crashed aircraft and discovers the temple.
2. Temple priests rebuff them and order them to leave --the soldiers obey
3. the tiger devil (hidden within? under? 'beyond'? the temple--his location is not clear) senses the soldiers' intrusion and creates an illusion to encourage their return --treasures of gold, jade and jewels.
4. The astonished officer departs but writes a report, describing the marvelous treasures, which is sent to HQ in Bombay.
5. In Bombay, an Indian clerk intercepts the report and secretly communicates its contents via spies to the Indian Japanese Army, the anti-British allies of the Japanese.
6. The Japanese master spy, Suzuki Keiji, reads the report, delighted to have discovered the legendary Tiger General's prison.
7. He leads a mission to the temple where they fight 'guardians', ogre-like monsters. Many solders are killed.
8. Suzuki forces his way to the altar and comes into the presence of the tiger devil. The general (blesses? possesses?)him and Suzuki departs.
9. The few surviving priests are furious at the breach and activate the temple's few remaining guardians.
10. Later, a party of adventurers--Taylor, Bear, Ekaterina and Vikram-- depart on the mission to the temple in their two jeeps.

Further, shadowy images depict the party's arrival at the temple, the current encounter with the naga (!) and some vague projections of a future journey to Japan to confront Suzuki.

The new images fade, the old pictures return to Vikram's view. The naga now vanishes, even from Vikram's view....
OOC:


There is not much left to explore--this scene was the adventure climax :).

When searched, the crates contain not only the heavier supplies, but also a payment of $40,000 dollars in new banknotes. Enough to easily cover the costs of the mission and increase each character's wealth to the next die type!

Is there anything else you want to look at/ check before you depart?
Sep 9, 2026 1:20 am
Katya gets up from the ground where she had been thrown for a loop by the last priest, missing the naga encounter, and says Vell that vas interesting
Sep 9, 2026 3:07 am
Taking a moment to consider what just happened, Vikram takes out his formulae notebook and jots down summaries of the visions in its back pages, explaining to the others what he saw as he does so.

The final note he keeps to himself ... Is Lai Teck working with Suzuki Keiji?
OOC:
if there's nothing else of note in the temple or surrounding area, let's grab what we can and slowly make our way back.
Sep 9, 2026 3:13 am
ctme2000 says:
Taking a moment to consider what just happened, Vikram takes out his formulae notebook and jots down summaries of the visions in its back pages, explaining to the others what he saw as he does so.

The final note he keeps to himself ... Is Lai Teck working with Suzuki Keiji?
OOC:
if there's nothing else of note in the temple or surrounding area, let's grab what we can and slowly make our way back.
OOC:


You have only seen the areas of the temple mentioned above.

But let’s leave it there, I guess.


Sep 9, 2026 7:01 am
Bear blinks. Did he really just see that? There is no sign of the snake now. Had it been some kind of trick of the light?
"Did any of you lot see that, or was it just us?" He asks the others, still a bit baffled. "Let's take inventory and leave before more of them show up."

He shakes his head as if to remove a veil that was placed upon it. His thoughts breaking through, back to normal.

"Looks like you did a dead good job selecting your crew, Taylor." He says with a smile on his way back to the crates and slaps him on the shoulder. With the newly found money he'll be able to pay for his return journey back to England. He couldn't wait to see his friends and family again. Though that will have to wait until after he treated everyone to a round of drinks back where this all started.
Sep 9, 2026 1:57 pm
Taylor rises from the floor. He rises sheepishly, having swooned away during Vikram’s communion with the guardian deity.

"So you are going home, Bear? Back to rainy old Newcastle? You won’t stick there long. I’ll give you my contact details. We’ll go out on adventure again some day."

He looks at Vikram, sensing somehow that he has been enlightened as to the nature of the temple and its history.


"I don’t know what happened, but it looks like Mr Singh here has sussed out what’s going on. I admit that I knew more than I was letting on. It was just that…I didn’t think you’d believe me…"

After Vikram has filled in the party about the naga’s revelations , Taylor nods.

"Sounds like this devil has fastened onto Suzuki somehow and escaped the moon prison."

The two priests are also recovering from their recent knock out blows. Raising themselves to their knees , they show no further hostility to the adventurers.

"The Guardian has spared you," one says approvingly in Burmese.

Minutes later the two soldiers return. They turn out to be Japanese. They have removed the IJA tags from their ragged uniforms to show they are no longer combatants.

"When the war was over, after Japan’s surrender, we decided to remain here and defend the temple," one explains, in halting English.

Survivors of Suzuki’s ill-fated patrol, they wished to undo the harm they caused to the local people.

When the ex-soldiers learn that the Tiger Devil has escaped, occupying Suzuki, they hang their heads in disappointment.

"So the devil is not here. The Tiger is in Japan*, " the English-speaking soldier says….
OOC:


*"The Tiger in Japan", story two in the thrilling trilogy, coming soon.


For the sake of form, even though we aren’t continuing, let’s complete the mechanics of the game. Everyone earns an advance to the next Novice level. Refresh bennies!

Hope we play again one day.

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