The Burmese Temple [ EDIT ]

This game has been retired! That means it's no longer being run.
Sweaty Rangoon, Burma, 1946. A bar in a once glamorous but war-frayed colonial city. A motley crew of vets, ex-crims and adventurers pore over a crumbling map.

Savage Worlds (SWADE edition) game system.

During the war, special agents operated in remote parts of Burma to stir up rebellion against Japanese occupation. One operative submitted a report of a ruined temple, far out in the jungle fastness, loaded with treasures. The agency was intrigued, but the report was forgotten in the excitement of the re-invasion. The file was conveniently removed. And has somehow fallen into the hands of this crew of misfits!

I’d be looking at a post rate of every other day. Quite fast, maybe, compared to some games, but not every day.

A high octane adventure with fisticuffs, truck chases, ancient ruins and hint of supernatural trouble. A mash up of Indiana Jones, The Dirty Dozen, The Treasure of the Sierra Madre. Foes might include the Brit authorities, dacoits, nationalists, rival treasure hunters, the jungle and temple itself.

The party would be a motley crew of desperate types that might include:
—the Brit or US agent who made (or stole) the report
—a crim (safe-blower, gunman) brought in to blast the ruins
—a vet (UK ‘Chindit’ or US ‘Marauder’ ) familiar with the country
—an ace driver or pilot, able to reach remote locations
—a jewel thief, able to identify and value treasure
—an ambitious and/or amoral academic with independent evidence of the ruin
—a skilled but down at heel journo, with local contacts and way of getting to remote places
—a local fixer
etc…
Please note the ‘etc.’ Any kind of pulp staple welcome.

Nationalities: Any , but likely UK, Commonwealth, US, Burmese, Indian, Polish (ex-Chindit). An interesting addition might be a Japanese character who was on the other side of the fighting during the war (we could even flip it that he’s the guy with the file/map).

I am looking for a bit of a noir angle, I guess, in that the characters aren’t necessarily squeaky clean. And the treasures might not be quite as shiny as described in the report. I’d also like plenty of punch ups, as that is what SWADE excels at, so characters would need to be a bit scrappy.

If we had two or more players interested I’d offer a single adventure, extending that to further adventures if we get on well. I’d reserve the right to 1. pick and choose between character bids and 2. drop players who regularly flout the post-rate. Nothing personal intended, I just want the game to run if it gets going.

Any interest? I don’t mind teaching SWADE as we go and/or helping with a character build. Please suggest a concept below. We’d be Novice level at start so easy to build. I might come up with some setting Edges if there’s any interest and welcome suggestions for bespoke Edges for your character.

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--Start at Novice
--Standard SWADE charegn rules
--there are no Arcane backgrounds for characters in the setting
--We’ll use the Wealth rules to handle wealth and spending. Most start with d6 but this may go up (or down) as fortunes dictate
--Multiple languages setting rules as listed in RAW. Pick half your Smarts die number of languages, e.g. Burmese, Kachin, Hindi, Mandarin, Latin, etc.
--We’ll use SWADE’s Fear rules for spooky encounters if we go down that route

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