Who let the frogs out? (RP)
Be sure to read and follow the guidelines for our forums.
There is still some police tape cordoning off areas of the street and the park, but they have taken down the tents and you don't see any immediate signs of surveillance (though London is covered with cameras, and you know how hard it is to truly hide).
If you concentrate, you think you can still smell blood —and other leavings— but the rain has eliminated much of that.
What do you do?
The street between Hyde- and Green Parks is ... ordinary. Well, as 'ordinary' as these posh areas can be called. If it wasn't for the tracking data suggesting this as a point of interest, and the 'pure coincidence' fact that of The Lanesborough being within spitting distance, you would have no reason to care.
What do you do?
Rolls
Let it Out (enhance your lupine senses to supernatural levels) - (2d6+2)
(24) + 2 = 8
"Ok. This is the exact spot where he went missing" she pulled her coat tighter around her, trying to protect herself from the sudden shiver that ran through her body "Try to look around. See if anything feels… off."
Rolls
Let It Out (+Spirit) [search for clues] - (2d6+2)
(66) + 2 = 14
It has been over 24 hours since the body was found early yesterday morning, though Alara implied it had not been there for too long before that. The area has been thoroughly trampled by the size-11s of the MET (Metropolitan Police Service) and then cleaned for 'Health and Safety' reasons after they were confident they had collected all the evidence.
Given the locations of the forensics tents, but also the slight lingering scent of blood, you guess that the poor sod was killed in the park, and was then dragged or crawled to the lights of the street.
You know the park fairly well, with all its scents and sounds, but the incessant rain of the last few weeks has muted both. Surely it would be too paranoid, at this time to, to start thinking there is some intent behind that effect, it is just the weather, this is London, London is famous for its rain... right?
There is a hint of something new in the park, though, a musky, animal smell that makes your hackles rise. This was not here last week.
What do you do?
It has been a few weeks since Elliot vanished, but it can't be a coincidence that it happened right here? Right? This was just the hotel the cult picked as a substitute when their beach-retreat got rained out, right?
You know Elliot's car's tracker worked underground at his place, but maybe The Lanesborough has older, thicker walls? Might he have gone in there and parked? On the other hand, the hotel was just the staging area, a convenient way to get the sacrificial lambs into the park... the park that is just over there on the other side of the road. The park that has some negative associations for you and your party...
What do you do?
Max would never again feel the urge to snort a line. Compared to what she was experiencing right now, that kind of mundane high might as well be drinking a lukewarm cup of decaf. This was something no mortal would ever experience. It was an expansion of her senses. It was powerful. It was consuming. It was overwhelming. And it was sexy.
Max would never again feel the urge to snort a line. Because now she had this.
Resisting the urge to bound on all fours, she sniffs the air, trying to get a lock on the scent, trying to see where it's getting stronger. She leaves the scene and runs off into the park where the body was first discovered, but stays there only long enough to determine if she can pick up a better reading on that musky smell, before rushing off at random to try to get a sense on where this beast, this pretender, this intruder, might keep its lair.
But that didn’t matter.
Hyde Park was the nexus. The confluence. Whatever happened to him began, or ended, there.
"The park" she muttered under her breath, stepping off the curb and narrowly avoiding a car that honked at it splashed water all over her. She barely flinched. Less and less aware of her surroundings with each step, she walked deeper into the park, as if led by some invisible force. "Gotta be here somewhere..."
You think the new smell is more concentrated in the area between the rose garden and the serpentine lake, but you can't find any physical location for whatever you are smelling. You don't think it is another werewolf, it does not smell right, it also does not smell exactly like a canine, there is something wrong with the scent that you can't place.
You don't know what it was doing in your park, how it got there, or where it went.
What do you do?
You find yourself 'led' back to where you have vague memories of appearing back in the park on the night of the 'games'. You did not come back exactly where your group stumbled upon the 'portal' into the below (between the Holocaust memorial and the waterfall), but that is all a little hazy, so you can't be completely sure of where you came back, there is no sign of any sort of portal now.
What do you do?
There are cameras everywhere, but you don't have access to their footage... given that your companions are talking about events that happened weeks ago you can't be confident anyone would even still have footage of that time unless there was something interesting noticed there.
If the police were involved they would, presumably, have looked at such footage already, though the tracker data might have helped narrow that down.
What do you do?
She sounded more and more annoyed the longer she talked. She was cold, and wet, and didn't even know why she was bothering. Didn't she say she wanted out?
"I don’t even know what I’m supposed to be looking for. This was a bad idea. Let's just get out of here..."
Rolls
Let It Out (+Spirit) - (2d6-1)
(53) - 1 = 7
She turns to the street and begins to wander around the area. Any demon vibes coming?
People walk their dogs in the park, so what you find could be from one of them... but you don't get that impression. You don't know all the walkers who use the park, but if any of them had a dog of the sheer proportions you are picking up on, you would surely have heard.
On the simple stone of the Holocaust Memorial you find thick, black, wiry hairs, smelling of dog ... and slightly of washed sulphur. There is also a large paw print in the ground, protected from the rain by the overhang of the memorial stone [streetview].
Impressive as your wolf form is, you can tell that this is larger, meaning you are not the only large beast roaming your park, and giving you a viable candidate to place the attack-blame on.
What do you do?
Persephone's questions might remind you that you did get the police involved, even if not officially, you owe Kenedi for looking into Elliot's disappearance, and might want to follow up on that? But you did not, back then, have the information you have now... and you were cagey with what details you did have, making her task almost impossible [ref].
What do you do?
You still have some memories of what the fae were like, but you have not sensed them in a long while. Focusing on that now, you get a slight hint ... what is it? Is it Emma? Or is she just confusing the issue. Putting a little distance between yourself and the writer makes it easier to pick up on what you were sensing, there is a trace of what feels like fae... two fae? ... approaching from the south.
What do you do?
You get second-hand demon-vibes from Benji, you know that he claimed to have friends who were demons —though out of town— and may have been associating with Yasmine —who definitely has a whiff of the demon about her— (but it would have had to have been rather intense and intimate association to leave this level of trace). Bargains are your speciality, but you don't pick up any hints of Benji being contracted to anyone. It is strange.
What do you do?
"I can smell fae!" he announces to Emma and Persephone. "Two of them, I think— coming from over that way." He gestures southward.
She double checks for more clues, but assuming she finds nothing else, she leaves. That's when she bumps into the others.
"Hey Benji!" She cries as she sees them from a distance, recognizing Benji's ratty outfit even without the tailcoat. She jogs up to him and the other two with a smile. "These the friends you were meeting? Should have told me you were nearby, should have told-"
She interrupts her own sentence as she spots Emma. "Holy shit, if it isn't Mrs. Harper!" She pushes past Benji to get a better look at her. "We just have to keep meeting each other like this my dear. What are you doing in my neighborhood?"
Her demeanor completely changed once Benji said he could 'smell' a couple of Faeries. She drew closer to him, holding her umbrella above their heads "Come on then! Lead the way!!" he did say they were approaching, but she didn't want to take any chances. She was already tugging at his elbow when Max showed up
"Max? What -? Are you stalking me?" Her lips curved into a teasing smile. It was a jest rather than an accusation, and she didn't really expect an answer, instead wrapping her arm around Benji's elbow "Sorry! We're in a real hurry! Things are afoot!"
As she entertains these thoughts, Benji says something about the fae, and Emma gets excited for some reason. Persephone shrugs and follows, but asks, "Fae? What? Why do we care about them? Are they even real? I heard they were gone, anyway." She begins counting on her fingers and enumerating, saying, "I thought we were looking for, (A), a missing vampire named Elliott, (B) a hell hound that ate my corpse, and (C) something to use against the asshole wannabe demon cultists who work with Choudry, the guy who effing murdered me. What do the fey have to do with ANY of that??‽"
And before Persephone can get an answer, some guterpunk looking girl walks up and, apparently, is buddy-buddy with Emma. Then she hears the name. "Max? Max? As in the drug dealer that got my sister higher than she's ever been in her life? Huh..." She scans Max, her eyes moving up an down her body. Circe had extolled Max's hotness and sex appeal and went on and on about it in a most undignified fashion, so Persephone is definitely curious. She simply looks Max over and concludes, "Huh. Yeah OK I can see why Circe has a thing for you. Hey--be gentle with her, OK? She doesn't have experience with sapphic relationships."
Before Persephone can answer, he hears Max call his name and turns, surprised but happy to see her. "Max? Hi! Good to see you again! Yes, these are the friends. You already know Emma, apparently, but this is Persephone, Circe’s sister. We’re looking for Elliot—you know, the missing vampire lord?—and also maybe that hellhound I was talking about last night."
At this point, Emma grabs his arm, obviously in a hurry to find these fae, and he realises he’s lost the scent. The smell of Emma’s blood, hot and close, does nothing to help him find it again, but he kind of remembers where the scent was coming from. "Um, yes, alright, it was this way I think…"
Circe may be inexperienced in sapphic relations, but she sure got an eyeful last night... One wonders just what she may have told her new friend about it while high. ...
You don't get any sense of demons in this part of the park, and no sense that your body was here at all. If you have spoken to Benji about his experience, he may have mentioned that that scene happened many days travel underground. Unless you can find the portal again, and find a way to open it gain, you may need help finding traces of the dog or the people who fed it (you).
What do you do?
Plotting possible direction of travel is not exactly one of the noses strengths, but to the best of your estimation whatever you sensed before you were overwhelmed should be entering the park from the street about ... now...
... Or maybe not? Two children are talking loudly and excitedly as they break freed of a harassed looking au pair or young parent, and run into the park, their focus on whatever they are carrying in their hands, cupped in front of them.
What do you do?
"I...ummm...lets follow them" she couldn't deny herself the chance to see an actual Faerie. "- Just, not too close"
"You're looking for that hellhound, that you know damn well I'm after, and you refused to work with me on it, apparently just so you could do it yourself, and now you're on MY turf doing whatever the fuck you please, in a place where you could easily have met up with me? We're gonna have to have a goddamn talk Benji." Max is still smiling but it's not exactly a friendly one anymore.
"I guess that can wait until after the excitement though. I'm followin' you now, eh?"
Freed from the constraints of traffic, the au pair is making little effort to get the kids under control again, letting them run free, and just trying to keep eyes on them.
You can't hear what they are saying, but they are headed in your direction.
What do you do?
He watches as the children run closer, trying to puzzle it out, but turns his head at the anger in Max’s voice, stricken.
"Well, I didn’t know this is what we would be doing," he defends himself in a slightly whiny tone of voice. "I thought we were just meeting for coffee…"
Frogs. They are holding frogs. What part of that did you not understand? :)
What do you do?
"We saved them." One of the kids says proudly. "They were trying to cross the road, and were about to get squished by the cars."
It looks like they are making a beeline for the water to deposit the frogs there.
What do you do?
Persephone glances at Emma and whispers, "I did take one class in herpetology as an undergrad. It was an elective....And the teacher was hella cute." She shrugs and smiles, but the smile is a bit sad, as she is suddenly aware of the distance between them since their fight.
Max blinks at Persephone and realizes she's slipped. Having a territory and guarding it is just starting to seem so natural to her that it's getting harder and harder to care about who knows it. "Err... yeah," she says in response. "I control the drug trade and chase the pimps away so the dolls can work at night without having to give their earnings to some asshole who doesn't deserve it. I make sure this neighborhood's a nice place to live, y'know? And part of that's making sure there aren't hellhounds wandering around it killing people."
She gives Persephone a confident smirk. "If you're going after that hellhound, let's work together Persephone. I can take you to a place it frequents if you want, and I've already picked up some samples. Between you and me, you'll have your revenge."
When Max talks of revenge, however, Persephone's eyes light up and she smiles wickedly and says, "Yes! I have plans for Choudry, oh so many plans..."
"Bactrianology is the study of camels." The precocious child corrects you, the 'duh!' clear in their voice. "We did them in school. And you can't put a frog in a fishtank. It will drown. My sister told me." The know-it-all does not stop you from looking, but also does not slow their progress towards the water's edge either, they are intent on depositing the creature into the environment, no matter how much damage it might do.
If you happen to recall the needed details from a distracted elective from years ago, you might suspect that this not a local frog, you don't recognise the breed.
What do you do?
You are being harassed by blonde women from all sides, but maybe Persephone's question about 'native habitats' and 'belonging to ecosystem' combines with Yasmine's babbling about frogs yesterday to cause concern?
Maybe spreading the contamination from St James Park to Hyde Park as well should be avoided? Do you care, though?
What do you do?
She exhales, and brushes a strand of damp hair off her cheek. The whole thing suddenly felt very silly. She didn't think they should be harassing children. She was content to follow them with her eyes. Maybe once the frogs were back in the pond, she could approach and take a closer look, but for now, she was satisfied staying under her umbrella, holding on to Benji a little bit less tightly.
"My, you certainly are clever!" he says to the know-it-all child. "But I wouldn't release those frogs in the lake, if I were you. There are pelicans and other predators there that might eat them. You should let them go in one of the fountains instead. They will be safer there and they’ll have plenty of bugs to eat too."
Rolls
Persuade an NPC (+Heart) - (2d6+2)
(65) + 2 = 13
"That's a good idea." The kids agree, changing course as if they had planned that all along. "Are you doing Shakespeare in the Park, or something?" One asks, looking at your clothing.
The fountain was closer, and they were growing bored with the rescue mission, anyway, so they plop the frogs in the shallow water of the overflowing fountain with a statue of a child wrestling a fish.
"Thanks for that." The statue says sarcastically, 'looking' down at the creatures that he is sure is going to poop in his pond.
Only those aligned with the statues ever seem to notice them 'speaking', so the kids are completely ignorant of the interaction and watch the frogs hops happily into the water.
What do you do?
Rolls
Put a Name to a Face (wild) - (2d6+1)
(54) + 1 = 10
Shaking off Emma’s grip on his arm and passing her his umbrella to hold, Benji rolls up his sleeves and casually hops up to perch on the lip of the fountain, to better catch the frogs. Before he does, he looks up at the statue and then back over his shoulder at the road, just barely visible through the trees and says, "Actually, come to think of it, you didn’t happen to see a car vanish into thin air as it was driving down Piccadilly a couple weeks ago, did you?"
Rolls
Hit the Streets - Wild - (2d6+0)
(24) = 6
"What!? Car!? What do I care for car!?" The statue, who you believe calls himself 'Greville' —though no one else does— exclaims. "Can't you see I am busy here? I'm trying to drown this damnable fish named Dolphin! And now I am surrounded by a veritable incursion of frogs! Get rid of them! Off with their legs!"
Greville's ire seems (in)directed at more than just the two frogs you have have before you, but they are always a little rambling and hard to understand.
What do you do?
After gently setting Benji's umbrella down on the ground, she stepped closer while still holding her own over her head, and leaned toward the fountain to get a better look at the frogs Benji was trying to scoop up.
To Greville, he says, "An incursion of frogs? Do you just mean these two or have there been others?"
How is a dolphin-fish like a horse? Neither give you more than feelings. Is what comes to mind when you interrogate the poor, beleaguered, animal portion of the statue.
"In the Hyde, no. But they approach." Greville answers you cryptically, he shoots a meaningful look towards the huntress statue on guard nearby, as though she may be partially responsible for for the delay. You know she does not speak.
Between five fully grown people you can manage to capture two frogs in a small, shallow basin... if the others help.
What do you do?
Emma blinks when Max starts talking to the statue as well. The thought that both Max and Benji have the exact same delusion seemed absurd. So either they were playing some sort of an elaborate prank on her, or they might actually be capable of talking with inanimate objects!
"Okay… so I guess that’s actually happening"
When Benji lunges for one of the frogs, she finally moves and protests "Hey, wait! don’t grab them!""If they really ARE fae, maybe they’re here because they want to be. We shouldn’t just decide that for them."
She crouches by the water’s edge, extending an open hand, palm up, toward the nearest frog and softens her voice "It’s alright… you can come over if you want. Benji’s nice. He’ll take care of you."
"Manners, Soap Shield." The statue boy says in indignant reply to your demand. "The hound does not come here, the Huntress keeps it at bay." So it knows of the hellhound, but its view of the park is limited by the surrounding bushes.
What do you do?
The frog looks at you optimistically, it not having heard your earlier quip about not kissing them. It is possible it puckers it lips in anticipation? It seems to be listening —which it unreasonable if it is frog— and turns to study Benji, deciding you are possibly right about his nature, it swims over to take a closer look.
What do you do?
As your attention shifts to the Huntress you hear an twang and sense an arrow arch overhead and towards the street outside the park. You don't hear it hit anything, but there might have been a slight sound of a car breaking momentarily in confusion.
At Emma's encouragement that frog swims over to take a look at you, it seems to deem you a friend, but does not go so far as to jump into you hand or anything, it seems happy were it is, thank you.
It looks a lot like the frog you transported from Jacob's indoor-pond to St James Park, they both do.
What do you do?
Nope. Still gross
Titling her head slightly, she leaned a bit closer to the edge of the fountain
"You’re not from around here, are you? You don’t really look like any of the other frogs" She glances toward Benji and then back at the water "Would you rather go home? Or… do you want to stay here?"
She was sounding crazy right now, talking to frogs, as if expecting it could actually answer back. But it did look like it was listening earlier. So maybe it really could understand her? "If you want to stay, that’s fine" she continued "Hyde Park’s as good a place as any. I mean… who is to say where things belong?"
After all, Benji was one of her favorite people, and he wasn't exactly part of the natural order either.
Hearing Max interrogating the statue about the hound, he leaves the matter of the frogs to Emma for a moment and joins in that conversation. "Max, I should tell you that I do know the way to the hound’s lair, if you are really so set on finding it, although it is a long, long way underground. I marked my way with rosin when I escaped so that I wouldn’t get lost, so I could probably retrace my steps by scent. It would be very dangerous, though, and I’m not so sure it’s a good idea…" He only just escaped those tunnels and he’s not at all keen to go back. Nor would he feel comfortable letting Max go alone…
Then, turning to Max, Persephone says angrily, "Even if scaredy-drac here won't go, I will. And I can protect myself just fine, thanks."
She takes a deep breath and then another. The wolf wanted to come out and play. It had been blinking the sleep out of its eyes ever since she had cut loose and allowed herself the pleasure of those enhanced senses. And if she kept on arguing with Benji, if any one little thing set her off now, then she wouldn't be able to put it back to bed.
"I'm not even mad," she repeats, taking a deep breath. "Because this is exactly the break I needed. Take me to the tunnels Benji where the rosin trail begins. Persephone and I can make it the rest of the way ourselves if you want out. And don't you dare try and weasel out of it. That thing already killed an innocent. In my territory." Her voice is raised, and her lips are quivering with fury at that last part, though her companions can probably only puzzle at the reason why. "It has to be stopped, and the pigs certainly don't stand a chance. Let's go now."
She turns to Persephone. "Anyway, who the hell's Choudry?"
The frog looks on hopefully, but not understanding the complexity of your words. Faerie or no, it still has a brain the size of a frog's.
If it is fae, it is possibly Dr Moss' ritual to contact the faeries might help your communication with this beast, or it could provide answers through other means. The timing seems fortuitous.
What do you do?
He doesn’t move when Max insists they go now, however. "We can’t go now," he says. "To begin with, it’s several days journey underground. You’ll have to prepare food and water for yourselves and whatever else humans need to survive. If I’m coming, I’ll need to find a source of blood to bring along too. Also, more importantly, there is a coven of feral vampires between here and there—dozens of them, if not more. They won’t let the two of you through. There might be another way around but I’m not sure yet." He knows that his rats found a way out of the tunnels without going through Alasdair’s lair, but he’s not yet sure if that route is traversable by humans or just rats.
The statue boy looks annoyed that you continue to push your own needs when it is dealing with its own issues, and it ignores you, focusing, instead, on Emma and Benji and their frog-work.
What do you do?
She straightened up, and ran her fingers through her hair to smooth it back, as she (re)joins the conversation
"Choudry was the asshole who ritually sacrificed Persephone. He did it to fuel some sort of a spell. Open some kind of passage somewhere. It got a lot of powerful people very nervous" her expression softened when she looked at Benji. She didn't think he deserved all that animosity. He was probably just trying to keep everyone safe "I really thought I might be on to something that could lead to Eliot. Sorry for wasting all of your time"
She turned away from the fountain, and adjusted her coat "I should probably go. There are other names on my missing persons list. Maybe I’ll have better luck with one of them"
Then, when Emma spoke, Persephone pointed a thumb at her and said to Max, "Yeah, what Emma said. Choudry's my murderer. And he works with a group of rich a-holes who have an elite club around here."
When Emma spoke of leaving, Persephone stepped closer and spoke quietly, saying, "Hey... Would you, um, like any help?"
He hops down from the fountain and, keeping his voice low to avoid being overheard by Greville, says to Max, "These vampires I mentioned… They’re holding some humans captive and I’ve promised to try to free them later today along with the help of some… I guess you might call them amateur vampire hunters? Anyway, we’re going to be going down into the tunnels, hopefully using that potential alternative route I was talking about. Would you like to come along? We could certainly use your help, I’m sure."
Her last words are interrupted with an entirely inhuman howl. She shakes her head back and forth and growls and snarls in one last bid to regain control of herself. It's not enough. Her clothes begin shedding. Fur sprouts from her bare skin as her form twists into a larger, quadruped form. She falls to all fours.
And then Max was a werewolf.
Persephone prepares for a fight!
Instinctively, she pressed herself behind Benji and Pers. She wasn't like them. She was human. Fragile. But at the same time, the dread coursing through her veins was also accompanied by an addictive surge of adrenaline; the same one that always pulled her back toward the strange and the unknown, and the dangerous - against her own better judgment.
She wanted to run, but had to force herself to stay put. She was worried the Max-Wolf might see her as prey if bolted, so she just stood there behind Pers and Benji, heart pounding hard as her breathing turned quick and heavy.
She takes a tentative step forward and squats, so she is at eye level and tilts her head, curiously. She laughs and says, "Did... did you just turn into a wolf on accident and now you're annoyed?"
Inwardly she's a roil of emotion. Is there really no good way to the hellhound? She considers the idea of staking out the entrance to the lair and waiting for the beast to come out, but that presents its own set of problems namely that, unlike vampires, she does have to sleep at night. Maybe convince Benji and Alara to help? Catch a few winks nearby while they watched the tunnels? She wasn't sure she could, given how leery they both were around her, they would surely be reluctant to expose themselves to an even larger and more violent beast.
Maybe Benji was wrong and she could find a shortcut to the hellhound and deal with it much quicker than he was suggesting. With its hair in her duffel bag, she at least had its scent...
Speaking of 'watching the entrance' and 'demon (dog) scent': You smell something right now, it is not the hellhound —you don't think— but it sure smells hellish... or, at least, not right. Something ... something that was not there before... is approaching from the west —over where you found the hair and print. You can feel its eyes on you, curious about what you are and what you are doing here.
What do you do?
You have, indeed, had a strange week, and, as Max does her 'good doggy' impression to pacify Emma, you feel a little light-headed —squatting down as you are. For a moment you think you might be about to be teleported again... but nothing happens... to you. It may just be that you were thinking about 'demon form', but you get the impression of 'demon', over that way, towards the west, further into the park.
If it is a demon, you 'know' (suspect?) they can not just show up uninvited, someone needs to summon them... right?
What do you do?
"..Th-thank you?" she looked between Benji, and Persephone, before turning her eyes back to Max "Are you stuck like this? Or…do you want my raincoat?" she looked around for Max’s clothes, wondering at what condition they were in after her transformation.
Frankly, Persephone in her territory was quite enough demonic presence as far as she was concerned. Something else, uninvited and curious, was not welcome, and she would know why it had dared to reveal its presence, and whether or not it was connected to the hellhound.
She turns to Benji and Emma and says, "A demonic presence just appeared over there. Like… was summoned. Just now! We gotta check it out!"
She begins to run in that direction!
The primary suspicious figure is wearing a trench-coat and hat —but that is a popular dress-style these days— so you can't get a good look at them, but, as Max approaches, followed by those of you who are following, they turn and try to get away while not drawing too much attention. The uproar of a large charging dog —people are trying to convince themselves 'must be a dog, it can't be a wolf'— should help, but the trench-coated figure is moving strangely, as though not fully in control of their limbs.
What do you all do?
She followed, but kept some distance behind the others (not that she had any hope of catching up to a sprinting wolf, but just the same), coming to a complete stop once she spotted the strangely moving figure.
The figure (now that you get a closer look the term 'person' hardly applies) makes a worried 'peep' noise... then another, raising its 'hands' defensively. The arms are too short for the coat sleeves, which dangle down at the end. The hat covers its face, and all any of you can see are large orange eyes.
What do you all do?
From your distant vantage point you can't really see much of the strange figure, but it does seem to glance over to the side, as if for support, and you see another trench-coated figure. This one looks human, they are muttering under their breath, their attention on the strange figure and your approaching group, other than this muttering they are trying to avoid notice.
Persephone used the term 'summoned', maybe just like the other night, down below. But the supposed-summoner is not Chaudry, you don't recognise them.
What do you do?
Under the supposed distraction of the demon as cover, the summoner —Persephone recognises them as such— is trying to sneak away, they probably did not bargain on facing such fierce opposition on this job.
What do you all do?
She breaks into a sprint, leaping obstacles, and attempts to knockdown the fleeing summoner, using some of the martial arts training she took growing up and through college.
"Oh, fuck! Don't hurt me." They cry out from the ground, having tripped over their own feet in fright as you charged them down, they don't look very formidable —but then, neither did Chaudry— and are just a kid, barely Circe's age.
Does this deter you?
What do you do?
Her growling stops. Her lips curl back into a terrifying grin, and her eyes widen as she stares directly at the demonic entity. And in another second, she's flying through the air at it.
Rolls
Turn to Violence - (2d6+1)
(56) + 1 = 12
Rolls
Persuade an NPC (+Heart) - (2d6+2)
(23) + 2 = 7
The summoner looks properly scared of you and your group, and this possibly goes deeper than just your actions here, today. But they also look hurt at your calling them 'scum'.
"Nefydd. I'm Nefydd." They stammer, their accent it strongly welsh (if your American ear can pick up on that). "I didn't mean no harm. Its harmless." They say, not sounding too worried about saving their demon. "It was just going to look.
"I was just told to watch the place..." They realise they are probably saying too much, and try to change the subject away from who exactly 'told' them. "I taught myself!" They say defiantly, proud of their independence (but with a definite undertone hinting that probably they would have taken tutelage if they had been able to find it).
Your use of the name Chaudry definitely got a reaction, but it may take more work to get them to admit it.
What do you do?
Her next bite sinks deep into its stomach, causing black blood to burst forth. Max pauses after this, her lips still peeled in a terrifying grin that now drips with dark ichor. She stares into the creature's orange eyes, or at least the ones on its head, as if daring it to incite her to further carnage.
"I'm not lying!" They say indignantly, but then the full intent of Persephone's words hit home.
"Wait! What do you meant 'tried to sacrifice you'?" They ask, accidentally confirming that they know Chaudry.
They are clearly scared of you, but nothing you have said exactly shakes their confidence in- nor their faithfulness to whomever they serve.
What do you do?
She pulls open her shirt, showing her chest and bra, where fine white scar lines can be seen, spreading over her tan skin like a web.
"Now, I have said I won’t hurt you if you cooperate. But as far as I can see, you ain’t. So what’s it gonna be, Nefydd? Will you cooperate, or must I involve my Patron? I imagined they’d be very cross if I were to alert them to your existence…"
OOC: I don't know if a persuade with threat is appropriate here, so feel free to disregard this roll if you feel it isn't.
Rolls
Alpha Dog - (2d6+1)
(62) + 1 = 9
When Max threatens the disemboweled, demon it looks from her to its master, unable to act against its orders. By this time Nefydd has sat up —on the wet ground— and can see this scene. "Um... can I get rid of that?" They ask, indicating the demon but scared to overstep. "Only it is ... you know..." They tap their head, indicating some psychic connection that seems to be causing them pain, not that any of you do actually 'know' this.
(If they are given permission, they mutter a phrase and the insect demon vanished with a squeak and pop, leaving icky leakings all over the grass.)
"'Cooperate'?" Nefydd demands. "What do you want from me?" You have cornered them and demanded they 'talk' which they have been doing. Nothing you have said or done shakes their loyalty to Chaudry, their friend and mentor, but they are not going to say that to your face for fear of retribution.
What do all you all do?
Choudry stabbed me with a large knife! Dozens of times! And fed me to a fucking dog!" As she yells, tears begin to flow down her face. She grabs her clothes and shakes them but she begins to lose herself to the trauma.
Resisting the urge to curl up and die, she shakes her head and growls in anger. She looks back to Nefydd and grips their collar and pulls them closer to her. She asks, "Please. I have to find him. I have to make him reckon for what he did to me. He’s a murderer, Nefydd. You really wanna defend him? Please. Please! Goddam it…"
She begins to cry again, the sobs and cries coming over her violently, like a fit. Her body heaves and shakes as she is wracked with muscle spasms and violent sobbing, pressing her snotty tearful face into Nefydd’s chest, as she continues to grip their clothing tightly.
Rolls
Put a Face to a Name - Power - (2d6-1)
(41) - 1 = 4
Emma reached into her coat pocket and pulled out her phone. Maybe there was something in the administrator's notes that could tell her who that person was, or anything they could use for leverage, though at this point she was doing it more for his benefit; if he didn't talk, and fast, she didn't know in what shape he would be once Max was done with him.
Rolls
Put a Face to a Name - Power - (2d6+1)
(14) + 1 = 6
Nefydd looks more uneasy about the snot on his shirt than the talk of 'murder'. From his perspective and what he has, maybe, heard, you attack Chaudry [ref] he was trying to do his job and be professional... and you were not supposed to even be there.
He is thinking about saying 'can you really call it murder if you are still alive?', but dealing with hysterical women was not part of his job description. He is thinking about the fascinating news —which he is dying to tell Chaudry— that such sacrifices have such loopholes, and what this might mean if they can be brought back afterwards.
"Look." Nefydd says 'reasonably'. "I'm sorry about this 'Cowdry' fella may or may not have done. But I can't help you." His lie is not convincing but you are talking about revenge against his friend, and he has not reason to help you... (long-term).
What do you do?
Nefydd is an amateur conjurer and street kid. His talents were limited and he never caught the attention of anyone willing to teach him magics, so he fell into a life of petty crime (drop a summoned imp through a skylight, type deal).
If a known magician (even a one-trick-pony like Chaudry) has taken Nefydd under their wing, you will have a nearly impossible time convincing him to betray his mentor.
The day hadn't been going well. She had made some progress on the hellhound but had only seemed to run into even more difficulties. But now she had run into a problem that she could solve and promptly solved it.
It was catharsis.
Her fur begins to recede into fair flesh. Her limbs twist and turn into a bipedal form. Nude, she rises to two legs, her mouth still dripping with black blood.
"That... that tasted fuckin' foul," she complains, addressing no one in particular. "Now where's my fuckin' duffel, I need my toothbrush." She glances around quickly, then her features twist into a scowl. "Did not one of you think to bring my fuckin' stuff with ya? I swear, if someone nicked my fuckin' clothes, I'm goin' right back to wolf and tearin' out somebodies throat."
She glances to Emma on her phone for a long moment and then addresses who she feels is the most replaceable member of their little group.
"Benji! Fetch my fuckin' threads and my duffel! If anything got nicked I'm holdin' you responsible pal!"
Her eyes turn to Nefydd and she slowly approaches him, wondering if he's a face she recognizes.
Rolls
Put a name to a face - (2d6-1)
(45) - 1 = 8
"Cowdry? COWDRY? You know god damn well who I'm talking about! You wanna side with people like him? Huh‽ People that murder women and desecrate their corpses? DO YOU?!"
She punches him as hard as she can in the throat.
Rolls
Turn to Violence (+Blood) - (2d6+1)
(44) + 1 = 9
Rolls
Lend a Hand (Wild) - (2d6+1)
(52) + 1 = 8
And then Max and Persephone were raining down blows on Nefydd, and all she could do was watch her with rapt fascination. There was something mesmerizing about it. It was brutal, but there was some terrible beauty in it too. Like watching a leopard tear into a gazelle.
Only Nefydd wasn’t a delicate and graceful animal she could feel sorry for. He was filth, and Emma wasn’t the most empathic person to begin with. The thought of helping him didn't once cross her mind. He was no longer a person to her. He wasn’t human. It felt like watching a scene out of National Geographic, and she was lucky enough to have front seats.
She watched his face twist with pain. The bloody gurgling from his throat. The sound of his bones cracking and breaking. There was a part of her that couldn't help but think how good this would be for her book. How lucky she was to be there, to observe all the little details that would make this scene so visceral and real when she sits down to write it.
You thankfully find Max's items untouched, so you don't need to find out if her unreasonable threats were serious. You do miss most of the events going on and don't have to witness the beatings.
Over by the entrance you hear the squawk and chatter of police radios, someone has called it in and they are here to check out what is happening.
What do you do?
You don't recall the name 'Cowdry', and might not have heard the talk of 'Chaudry' while you were wrestling with your demon, but if you did you might recognise it?
Making up his mind, he hastily stuffs Max’s clothes into her duffel bag, slings it over his shoulder, and hurries toward the sound, hoping to misdirect the police and buy his friends some time.
"Oh, thank goodness!" he says, as soon as he sees any police officer. "You’re here about the dog attack, I assume?"
"Morning, sir. Did you call it in?" The lead cop asks, their partner scanning the area carefully. You are far enough away that they can not hear the violence being enacted on poor, defenceless Nefydd until they proceed further into the park.
You can't know this, but your words 'dog attack' carry especial weight today. The police are responding to reports of a large dog running the park, but also linking that to a violent killing they are investigating.
What do you do?
On a lesser Hit you will have to pick which option you don't get.
In Our Blood might apply, though you may need to substantiate it by being a bit more 'clever' than just "they went thataway". :)
"It ran down there, but I didn’t think I should follow it any further," he explains, pointing down the stairs.
Rolls
Mislead, Distract, Trick (+Mind) - (2d6+0)
(42) = 6
It takes a few minutes to take the cops out of the park and to the Byron statue. This buys your friends ample time to get away... but, since you are carrying them, deprives Max of her clothes and effects, maybe she can borrow something to cover up with till you are done 'assisting the police with their investigation'.
There is a traffic accident collision at the nearby juncture of Constitution Hill and Duke of Wellington, but the police with you dismiss it as 'just a fender bender'.
The recently-broken-open gate attracts their attention and they have many questions for you while waiting for BTP (British Transport Police) as they are not allowed down on the tracks (or tunnels) without appropriate escorts or training (you know how dangerous the tracks can be, setting aside great black dogs, there is exposed electricity and high-speed trains).
The bobbies from around Hyde Park start to converge on your location —this being the first real, actionable, lead they have had in their case— buying your friends even more freedom to get away.
What do you do?
She watches as he flees like the frightening fool he is. She turns to Max and says, "Um... So. Werewolf, huh? I don't suppose you can... uh... track him to his base? Or to Chaudry or whatever?"
She exhales in a sigh. Then she turns back to Max and asks, "So, like, does the moon do anything? What about silver bullets? Oh, is that a personal question? "
She glances around irritably. "Where the fuck's Benji with my threads? I can't just streak around all of fuckin' London." She sighs, wipes some demon blood from her mouth, and spits. Then she picks up the demon's discarded trenchcoat and wraps it around herself. "Now I'll smell like demon for the next three showers," she complains. "But the trail isn't gonna wait. Let's go."
She begins stalking Nefydd, neck hunched, constantly sniffing at the air. She speaks to Persephone as she hunts. "Yeah, I actually do need the moon to transform. At least for when it's voluntary. That's why we'll have to strike at night. As for silver, on a scale of nobodies bothered to explain it to me, to I really don't want to find out, I'd have to say, hell if I know."
Rolls
Bloodhound - (2d6+1)
(62) + 1 = 9
"Am I allowed to go?" he asks one of the original officers. "I’ve shown you where the dog went and I think that’s all I can really help with…"
Rolls
Keep Your Cool (+Spirit) - (2d6-1)
(25) - 1 = 6
Rolls
Night - Status - (2d6+0)
(36) = 9
"I should get going, before the police gets here" she mumbled. She wasn't going to join them on their hunt for Chaudry; it was dangerous, she had nothing to contribute, and she didn't want to be tied up in the aftermath; Chaudry wasn't working alone, it seems, and she still didn't know how tight he was with the Ivy club, or if he was even a full member.
But that didn't mean she would bat an eye if something happened to him
"Give him hell" she squeezed Pers's hand, then gave Max a short, thin smile "Nice meeting you"
"Is everything alright, sir?" The cop asks, the inherent suspicion of all coppers amplified by your nervous ticks and desire to be gone from here. "My supervisor will want to have a word with you, if you don't mind hanging around a bit." They add, not really making it sound like you are being given a choice.
The English have an aversion to being asked for papers, and almost no one carries identity documents —often not even a driver's licence— so, while they asked for your name, this group has no way of verifying it as we stand.
What do you do?
"I am sure they will understand." The cop says in a not-very-understanding way. "You are helping the police with their enquiries, and this is a murder investigation."
This may well be first you are hearing about a 'murder', and the cops probably should not be speaking about details of their case (and, if it was an animal attack is it really 'murder'?), so they may be watching for a reaction of surprise to this tidbit, one you probably don't need to feign?
What do you do?
Benji is not actually all that surprised. Max and Alara told him about the body in the park and he figured that the officers might have connected those dots when they started calling in all the reinforcements. But he definitely doesn’t want the police thinking he has anything to do with any of that so he tries to act as surprised and bewildered as possible.
Shakespeare in the park, indeed!
With that, Persephone turns and hurries away from them all to hail a car. As she quickly walks out of the park, she sends a message to Viv, asking if they can meet. She knows she needs to take care of this, even though she is thirsting for revenge.
She mumbles to Max, saying, " Um, right, clothes… Phone. Right. I’ll go see about that. Hang on?"
She walks off to find Benji and/or Max’s clothes. She shoots that text to Viv and will reply later.
Stopping by the edge of the park, she pulled out her phone and started looking for any soup kitchens, homeless shelters, or free clinics at Soho and the vicinity. She was determined to call on each one of them. Sarah didn’t have any money when she left, and she doubted she could afford so much as a subway fare. She wanted to think she couldn’t have gotten very far. If she was lucky, maybe she could still find a trace of her.
The cops don't really buy your show of ignorance, but they are also not massively surprised, they have tried to keep the details out of the news, but anyone walking past, the other night, will have seen the activity, and those who found the body were not overtly quiet, so knowing about the investigation does not automatically make one a suspect.
"What did this dog look like?" Your friendly cop asks, not going down into the tunnel, and not giving you permission to leave but also not digging too deep into your story, leaving that for their supervisor. You can only hope said supervisor is someone you can work with, someone like Kenedi would be ideal.
Max's bag of suspect goods weights heavily on your shoulder.
What do you do?
You phone pings back almost immediately with Viv's reply. If you take the time to read it right now it says: "What's wrong?" She has picked up on your agitation.
Benji has —though just barely— left the park, and is talking with the police. Max's duffel-bag —presumably containing her needed clothes— slung over his shoulder.
What do you do?
The local homeless shelters are as helpful as they can be, but none of them have direct information about Sarah that they are willing to share over the phone. Her background of abuse makes her someone they don't want to talk about.
You have seen mention of a 'homeless' and 'beggars' network on your accumulated notes. Maybe, given the supernatural-adjacent-nature of Sarah's case, approaching them will yield better results than trying the mundane route?
What do you do?
Or there might be someone in the shelter system that you can track down information.
If you want to, you can Hit the Streets [ref] with someone like this, or even Put a Face to a Name [ref] (if this is the first time you are encountering them) to see if you know anything juicy that can help (or if you have had dealings with them that might leave either of you in each other's Debts)
Presumably such would be Mortalis. Unless you think you would go to someone else?
"…Beggers’ Network?" she stopped as she looked upon the names associated with that ‘organization’. It seemed odd that someone like the Administrator would bother with any of them. Maybe there was more to this group than a handful of homeless people and vagrants? None of the entries had phone numbers, which suggested they weren’t exactly influential, but perhaps having eyes and ears on the streets served him in some way.
Still, it was worth a shot. If Sarah has been in and out of shelters, then maybe one of them has seen her. She tucked her phone away and changed direction, walking under her umbrella as she left the main road. She would make a stop at Burger King on her way; Slippery Jim would probably be more talkative on a full stomach.
Rolls
Hit the Streets - Mortalis - (2d6+1)
(53) + 1 = 9
She edits for typos (voice to text is terrible, even on demonic phones) and hits Send. She looks up again and stops short. Benji is talking to cops! She looks down at the abrasions on her knuckles from punching Nefydd and considers her options.
She grimaces at the idea, but calls Wentworth. A receptionist answers -- she can't tell if it's the one she's spoken to before, and she doesn't know if that person is the one she saw when she visited his office, or what. Persephone says, "Tell your boss that I need a distraction for some cops at an address... I'll send it, though I'm sure you're tracking my location. Now would be nice." She doesn't wait for a reply; she just hangs up.
The incessant rain has put a damper on the beggars' general outdoor activities. You have to put some effort into finding where Slippery Jim is hiding out.
• What do you have to do to eventually find Slippery Jim.
• What is surprising about the location where you meet?
What do you do?
The receptionist makes a slightly indignant sound when you order her around, but you don't give her time to object.
It has been less than a minute, but you see Viv typing a response as you end the call to Wentworth's...
"Yes! I have nothing else to do today. Are these 'special friends'?" Viv asks, presumably meaning 'of the magical sort' and apparently not realising that this might sound different to her colleagues. It is hard to be discrete when your counterpart is so bad at it.
What do you do?
Before you can answer the cop's question there is a terrific growling and accompanying terrified screaming from down the stairs to the underground. The police look in two minds about whether to run away or head down sans a BTP rep.
You have never head such a racket in the tube tunnels... or anywhere else for that matter.
What do you do?
He wonders if he should go down there, but he doesn’t have his sword and, if it’s that hellhound again, he really doesn’t think he’ll be any match for it... Maybe he should go get Max? She was looking for the hellhound, after all. He just has to get away from these police…
Her feet were aching after spending so long out in the rain, and her coat was damp and heavy. She sighed to herself and admitted defeat, as she turned back toward home.
She reached Bridle Lane, brick walls close on either side, and walked right past the ongoing renovation right next door to her appartment building. She was just passing the scaffolding when someone stepped out from beneath it and blocked her way. He was gaunt, wearing several patchy coats, and reeked of urine, sewage, and sweat.
"!!!!"
Emma took a reflexive step backward, nearly nearly slipping on the wet pavement, at the sight of him. 'Jim', for his part, took his time dragging on his cigarette, as if her little startle had been part of the entertainment.
She looks around and sends the address of a nearby business across the street from the park, so she doesn't have to loiter in front of the cops.
"You've been looking for me, good looking?" Slippery Jim says, a bit of smarminess but no threat in his voice. It does not seem like he followed you, and his appearance right outside your home might suggest he knows who you are.
What do you do?
The nearest business is, of course, The Lanesborough... but they may know you and might even still have some of your luggage... you never checked out the last time you were with them. But there are plenty of other spots you can meet, depending on what your plans are.
Max is still experiencing a case of nudity (or is is 'flasher syndrome' with that trench-coat) but surely can't hang around the park much longer if she plans to follow Nefydd.
What do you do?
He wonders if he might be able to simply slip away while they’re all focused on the screaming and the snarling. He sidles back a few steps toward the park and, when he thinks no one is looking, turns around and makes a break for the trees.
Rolls
Escape a Situation (+Blood) - (2d6+1)
(62) + 1 = 9
She straightened a little when she realized it really was him. She had been carrying the paper bag in her hand for over an hour now, and it had already turned soft and soggy from the rain. The fries and burger were cold by now, and wet, and she suddenly felt ridiculous holding it, let alone offering it to him.
It made her uncomfortable that he knew where to find her. She did make a dozen calls earlier to homeless shelters, asking questions about Sarah, so maybe word got out to him before she ever set out looking for him?
She didn't say anything for a moment, then nodded "Yea...I was looking for you"
Pulling her phone out of her pocket, she looked for a photo of Sarah. She held her breath as she stepped closer to him, and held up her phone so he could have a better look: "Have you seen her? Her name is Sarah. She's been missing for a few days now"
Whatever chose that precise moment to create such a racket was certainly convenient, and you Owe them a Debt of gratitude for picking that timing. You can only hope everyone is OK down there, and that none of your friends are in trouble. The cops are distracted enough that you can easily slip away, but you do tend to make a bit of an impression, with your anachronistic clothing and manner and such, and it would not be at all hard for them to identify you again later if it ever comes to that.
It is not hard to sniff out Persephone, but Max's whereabouts are not obvious right now.
What do you do?
"That's what they call me." Slippery Jim says, which is a lie, they call him 'slippery'... for a reason. He shuffles closer as you hold up your phone, not acknowledging the cold and soggy takeaway bag in the slightest.
"'Missing'? You don't say? Is that what we are calling it these days?" He says, suggesting he knows a lot more about the conditions under which Sarah 'went missing' from your flat.
"I haven't seen her." He says, but there is something in his statement that indicates this is just the start of your negotiations.
What do you do?
"Do you know where she is? Or anyone who does?"
She scans the area for Max and Benji. If she doesn't see them, she texts the address she will meet Viv at to both of them as well.
"Slippery Jim knows lots of things." Slippery Jim says, not admitting he knows these things. "What's it to you?"
Your enquiries have forced him to come out in this weather, and, while he is curious about you, he is not a charity...
What do you do?
She takes the bag and heads back to Max and delivers her stuff. Then she says, "Ok I gotta meet my, uh, a girl I’m seeing. For work. And she wants to come along to see us get vengeance on Choudry. Let’s all go together, yeah?"
Then she heads to the location she had texted Viv, inviting Benji and Max to come with.
Once they are finished discussing plans, she intends to head to meet with Viv.
When Max asks if he wants to come along on her hunt, he hesitates. "When you say you’re going to ‘whack him’…?"
She sighs audibly and tiredly at Benji's explanation. "So, you fucked with the pigs. How'd that work out for ya, Benji? Nah, I get the picture. Lemme give you some advice. I'm a career fucking criminal, I know the bobbies back and forth, and even I don't fuck with 'em except as a last resort. A guy like you doesn't have what it takes. Just don't mess with the pigs, eh?"
She waves for Benji to follow her and explains as she walks. "So by whack him, I mean we're gonna let him go to his master, and say 'Hey Daddy Chaudry, a vampire, a best-selling author, the only werewolf in London, and oh, the chick you successfully killed all beat the crap out of me, help me!' Nah, we're killin' him and letting Chaudry get his answers from his corpse. I trust you don't have any objections?"
As Max talks, Persephone can't help but smirk. She's clearly impressed with the criminal and more than a little attracted. She nods and says, "Nefydd seemed to have trouble working with a guy who tricks and murders innocent young women, so I won't she day tears over him. But..." And she turns to Max, her voice getting serious. She continues, saying, "I don't care about Nefydd, but I MUST find Chaudry. I'd rather he lead us to Chaudry than kill the guy before he can do so, you know?"
Besides, he’s not at all convinced the boy deserves to die, just for being friends with Chaudry. Technically, Max and Persephone are friends with a murderer too, although it doesn’t seem like a good idea to point that out to them right now.
"I’ll help if you want me to, Max, but… do we really need to kill him? I understand the necessity of preventing Nefydd from warning Chaudry, but perhaps we could just knock him out and hold him captive somewhere until we’ve dealt with Chaudry."
"Well, yes."Slippery Jim keeps the exasperation out of his voice. You were looking for him, so he figured you had something to offer, but he is clearly reminding himself that you are new... though that excuse is getting old.
"Sure. I know where she went." He says, his use of 'went' rather than 'is' heavily suggesting he also knows she went there from here, from your place.
"Tell you what." He says, as though this is the natural progression of the friendly conversation. "You're a swanky, fancy lady. If I help you, maybe you can put in a good word for me with them?" You are starting to get a feel for how the supernatural world works, and he seems to be 'asking' —in a non-optional way— for an 'introduction' to whoever has Sarah...
This, along with his observation of 'fanciness', suggests she is not in a homeless shelter, but instead somewhere much more 'swanky'. There is a mystery here, how she could have left your place and landed in such a setting is a puzzle.
What do you do?
But he had the information she needed.
Maybe I could buy him some new clothes. Clean him up a little. Maybe a haircut. Not anything I can do for his teeth though...
She took a step back to study him, and get away from the stench.
What choice did she have?
"I’ll be happy to" she finally said, "but first, let's get you out of those clothes"
Slippery Jim's eyes light up for a moment at the mention of getting him out of those clothes, but then he glances up at your flat... and your husband inside, and decides your intentions are pure.
"What's wrong with me threads?" He says indignantly, tugging at the lapels of his coat. "These are me best duds." He shows little interest in a change of wardrobe, though whether he will/can 'dress up' when you make your introduction is anyone's guess.
You will first need to befriend this new party so you can fulfil your part of the bargain, failing to make a proper introduction might be considered some form of breach of contract, and you are constantly hearing about that being taken rather seriously among supernatural and supernatural-adjacent societies.
"Young Sarah ran away to join the circus." He says... "Well... no, not really, but she got herself a job with an itinerant performing troupe that just came to town." Something about his invoking your aid to 'make an introduction' —I mean, he hardly seems like a great patron of the arts— let's you know that they are altogether 'normal', and knowing about a new player in town could have value, he sure sees it that way.
He gives you a name. No one has heard of them before their arrival a week or so ago.
• What is this new theatre troupe calling themselves? Have you heard anything?
What do you do?
"You know; just to make sure you put your best foot forward when I make the introduction, is all"
She reached for her phone when he mentioned Les Marionettes. She made a point of staying up to date of any new avant-garde act and underground venue worth a mention, but somehow hadn't heard of them until Jim mentioned their names. she didn't care much for the imagery on their website; female ‘puppets’ in black lace, white masks, and ropes and strings held together by a snickering man in a top hat.
"Wonderful" she hesitated as she glanced up, at her apartment. David was still sick, and her parents in law were staying with them. She couldn't justify a night out for a show. But she could go visit them now, maybe using the pretext for writing about them for her column.
"I suppose I could stop by, see what they’re about." she smiled appreciatively at him "I'll try to make a good impression, before I introduce you. But...how will I get in touch with you again?"
"Alright ya bleedin' hearts," she says with a smile. "Maybe this can work. You're gonna have to have your car ready to go doll, so whatever business you've got lined up, get it done fast. Me and Benji'll track down Nefydd to Chaudry and do the old smash 'n grab. I might be able to get us a safehouse to put him in on short notice, if not, one of you is going to have to come up with something, or we're gonna have to wax him after all."
She exchanges numbers with Persephone and instructs her to track her location and watch for her texts carefully. Then she gestures for Benji to follow so she can track down Nefydd and explain more of her plans to capture him on the way.
She also pulls out her phone and begins messaging several of her contacts.
need a safehouse quick
i know they never answer their phone
have you seen them
get them a message if you can
need a place isolated or soundproof stocked with zipties on short notice
within a couple hours
tell them to call me asap
Rolls
Lend a Hand - Night - (2d6+2+1)
(21) + 3 = 6
OOC: Trying to trigger a moment of emotional intimacy with Benji, assuming he opens up. If he does...
When you share a moment of intimacy—physical or emotional—with another person, you create a primal bond with them until time passes; you both always know where to find each other and when the other is in trouble.
She walks out of the park and over to the rendezvous spot with Viv, awaiting her arrival.
"Over time, I learned though. I got better at managing it. I learned to feed without hurting people. There was this terrible guilt, of course, and I was horrified at what I had become, but there was nothing I could do to change it, so I just had to accept it. I decided not to dwell on what I had done or what I might do and instead to merely do the best I could in any given moment.
"And I found joy, too, in my new existence. I picked up my violin and started playing again. I made new friends. There are many good things in my life that I would have missed out on if I hadn’t become a vampire so I’m grateful for that. If you’re looking for advice, I think you should try to seek out happiness wherever you can find it and some sort of a purpose—something important, something that makes you feel like you."
"Oh, I'm around." Slippery Jim says by reflex, then remembers that this is less true than it used to be, and corrects to: "I'll find you." Without elaborating on how he will know when it is time.
According to their website, Les Marionettes are having their first show tomorrow... though it is rather difficult to find this information, their navigation is an absolute mess. This means they are probably rehearsing today, and also means they could surely benefit from a little extra publicity and help getting the word out.
What do you do?
Viv's taxi pulls up outside and she crosses the road to get to you. She looks shy and awkward again, meeting you in public like this, she really wants to greet you with a hug and kiss (or two) but is working to restrain herself. Maybe it's just the dash to stay dry, but it could also be excitement that brings that flush to her cheeks?
"Where are your friends?" She asks eagerly.
What do you do?
She checked the map on her phone again. The venue was supposed to be right here, but all she could see through the drizzle was a little coffee shop. She frowned, stepping closer under her umbrella, until she noticed a narrow door squeezed between two shopfronts. It was plain, with only the door handle and a keyhole. No buzzer. No intercom. No number above the door.
She hesitated, then gave it a quick knock, but didn't wait long enough for anyone to answer. The handle turned in her hand, and she pushed the door in, finding herself standing in front of a narrow stairwell leading down. It was warm, and smelled faintly of cigarette smoke. She could hear the faint sound of music coming from downstairs. Probably from the rehearsal?
"...I probably shouldn’t" she muttered, but even as she said it, she already folded her umbrella and stepped inside, the door clicking shut behind her.
She pulls back and replies, saying, "They are tracking down our demon summoner, the one who tried to kill me -- and has killed who knows how many other young women."
She pulls Viv aside and speaks in an excited but confidential tone. She says, "OK, so I have some exciting news tho! A position has opened up at my organization and they want YOU! The pay and benefits is vastly superior and... we'd get to be co-workers! And the best part? Totally inclusive organization! We could be together, out and proud!"
Edited typos
Honestly? At this point, I am ready to call it a day on this character, this game. it is just too frustrating.
Rolls
Persuade an NPC (+Heart) - (2d6+2)
(22) + 2 = 6


