Chapter 3.5: The Temple of Merikka

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Jan 28, 2026 8:10 am
roll a Perception check

Morton is rather distracted and receives a 4 for Perception check. Not happening.
Last edited January 28, 2026 8:11 am

Rolls

Perception check - (1d20+2)

(2) + 2 = 4

Jan 28, 2026 10:53 am
Pulling himself together Eugenios snaps the end off the arrow, knowing that knocking it around could cause more damage. He refocused, settled towards the back of the group, listening for any indication that the rattlers were heading their way . . .
OOC:
Having an arrow in you seems to be a distraction, who would have thought 😆
Last edited January 28, 2026 10:54 am

Rolls

Perception - (1d20+1)

(8) + 1 = 9

Jan 28, 2026 3:56 pm
Aanbo takes a moment to meditate on what can and should happen next.

Rolls

Perception - (1d20+3)

(4) + 3 = 7

Jan 28, 2026 4:43 pm
Round Two
(this is preceded by round one, followed by round three)
[ +- ] Guardroom details
The party is huddled in the dark behind the mostly-closed door. What the undead on the other side are doing is unclear.

"Maybe we should rush them." Stepping over Morton, Chase squeezes between Aanbo and Myrtha, opening the door again to peek into the guardroom. Light shines through the open door, silhouetting the ranger for all the people behind him. "It will make their bows useless." The room is quiet. Skeletons 1, 2, 3, and 4 stand against the wall, apparently decorative displays again with the weapons at their sides. Skeletons 5, 6, 7, and 8 remain in the center of the room, still standing where they were when they attacked.

https://i.imgur.com/XBP2isS.png

Morton replies: "We pushed and Arya is dead now. Least we can do is recover her body. And not let the undead have her."

Chase swings the guardroom door back to the slightly ajar state that Myrtha had set previously. The party discusses what to do in the faint glimmer of light leaking around the mostly-closed door, undisturbed by another interruptions from undead. "We have to do something. It seems like melee is our best bet." Chase looks over at Morton's greatclub.

"I will be useless in melee combat." Morton says, getting back to his feet. "Anyone who needs a blunt weapon can use my great club." He offers the burly weapon to Chase, who agrees: "I will use that for I have no blunt weapon." Morton takes position behind Ember. Setting the huge club down for a moment, Chase shrugs off his pack and rummages through it, quickly yanking out his iron cookpot. "I can kick the door open our casters can do their thing I can throw this iron pot then Aanbo, Myrtha and I can charge."

"Not the best at close quarters," Eugenios offers, "but I can fling support fire and then join the fray."

"If we don’t go inside, maybe they won’t attack us?" Ferranzo suggests.

"Ferranzo's thought might have merit," Aanbo replies. "They don't seem interested in Arya, and look like they're just waiting for us to enter, so maybe we can damage them safely from afar?" He considers this. "Or I can step inside and try to draw their fire away from the door, allowing others to continue their attacks or do as Chase suggested and rush the skeletons in the middle."

Ferranzo adds: "Someone mentioned seeing benches. Since arrows aren’t very effective, can those be used to crush the skeletons?" as Ember assesses whether there's a way to manipulate the door hardware to their advantage.

Unseen and unheard, the skeletons inside the room move or do not move.

https://i.imgur.com/LL2jA0Y.png
20 - Chase (12/17)
19 - Morton (1/15)
19 - Skeleton 7, Skeleton 8
14 - Eugenios (4/8) Mage armor, Cursed
14 - Skeleton 5, Skeleton 6
12 - Myrtha (23/30)
11 - Aanbo (19/27)
11 - Skeleton 1, Skeleton 2, Skeleton 3, Skeleton 4
8 - Ferranzo (8/8)
4 - Ember (7/12)
Jan 28, 2026 4:43 pm
OOC:
Everyone, please post your round two turns.
Jan 29, 2026 12:09 am
Chase will shoulder his bow and pull his short sword. He will try and get a look to see if he can tell what the skeletons are up to. "Maybe we should rush them. It will make their bows useless."
Last edited January 29, 2026 12:10 am

Rolls

Perception - (1d20+2)

(18) + 2 = 20

Jan 29, 2026 1:05 am
https://pics.craiyon.com/2023-10-26/39dd634df3c04b909381a20fe18b9e4a.webp
Hard hit Morton says "We pushed and Arya is dead now. Least we can do is recover her body. And not let the undead have her."
Jan 29, 2026 2:27 am
Having assessed his wound Eugenios pulls his magics to him and a familiar icy hand wraps his own . . .
OOC:
Staying back from the door, Eugenios readies Chill Touch, will launch at first available target.
Jan 29, 2026 5:34 am
Ferranzo prepares a Vicious Mockery cantrip. Lady Carraba* said it would work against some undead, such as skeletons. I hope she was right.
OOC:
*His trainer Carraba Sandcrest
Last edited January 29, 2026 5:34 am

Rolls

Perception - (1d20)

(15) = 15

Jan 29, 2026 4:38 pm
Round two, continued...

"Maybe we should rush them." Stepping over Morton, Chase squeezes between Aanbo and Myrtha, opening the door again to peek into the guardroom. Light shines through the open door, silhouetting the ranger for all the people behind him. "It will make their bows useless." The room is quiet. Skeletons 1, 2, 3, and 4 stand against the wall, apparently decorative displays again with the weapons at their sides. Skeletons 5, 6, 7, and 8 remain in the center of the room, still standing where they were when they attacked.

https://i.imgur.com/XBP2isS.png

Morton replies: "We pushed and Arya is dead now. Least we can do is recover her body. And not let the undead have her."
OOC:
@mathias0077 - go ahead and finish Chase's turn (he can move two more squares and/or take an Action still). Leaving the door open has risk, but it also allows the PCs after Chase to launch spells/missiles.

20 - Chase (12/17)
19 - Morton (1/15)
19 - Skeleton 7, Skeleton 8
14 - Eugenios (4/8) Mage armor, Cursed
14 - Skeleton 5, Skeleton 6
12 - Myrtha (23/30)
11 - Aanbo (19/27)
11 - Skeleton 1, Skeleton 2, Skeleton 3, Skeleton 4
8 - Ferranzo (8/8)
4 - Ember (7/12)
Jan 29, 2026 4:48 pm
"If we don’t go inside, maybe they won’t attack us?"
Jan 29, 2026 4:53 pm
Ferranzo says to Eugenios, "I know Mage Hand also. If we get the chance, let’s each grab one of Arya’s ankles and drag her back through the door."
Jan 29, 2026 6:07 pm
"Ferranzo's thought might have merit," says Aanbo, still prepared to dodge any attacks coming through the door. "They don't seem interested in Arya, and look like they're just waiting for us to enter, so maybe we can damage them safely from afar?"

Looking at those gathered near him, Aanbo realizes that most have thin projectiles that can easily pass through a skeleton's ribcage, as demonstrated by Chase's previous attempt. "Or," he says in further thought, "I can step inside and try to draw their fire away from the door, allowing others to continue their attacks or do as Chase suggested and rush the skeletons in the middle."
OOC:
If an action on my part is required, I'll continue to Dodge.
Jan 29, 2026 10:01 pm
Ferranzo, his mind racing due to his nervousness, says "Someone mentioned seeing benches. Since arrows aren’t very effective, can those be used to crush the skeletons?"
Jan 29, 2026 10:10 pm
https://pics.craiyon.com/2023-10-26/39dd634df3c04b909381a20fe18b9e4a.webp "I will be useless in melee combat. Any needs a blunt weapon can use my great club."
Jan 29, 2026 10:13 pm
Ember considers the door between them and the skeletons. Are the hinges on this side or the other?
Jan 29, 2026 11:06 pm
Chase will pull back but leave the door open just a crack in case they decide to rush in. That way we could kick the door open magic could be cast and we could follow in."We have to do something. It seems like melee is our best bet."Chase will look over at Morton"I will use that for I have no blunt weapon."Chase will look through his pack and pull out his iron pot."I can kick the door open our casters can do their thing I can throw this iron pot then Aanbo, Myrtha and I can charge."
Jan 30, 2026 1:45 am
https://pics.craiyon.com/2023-10-26/39dd634df3c04b909381a20fe18b9e4a.webp Morton loans his twohanded great club to chase and steps to the back of the party and prepares himself to cast upon the first skeleton he sees.
Jan 30, 2026 5:26 am
Round two, completed.

Chase swings the guardroom door back to the slightly ajar state that Myrtha had set previously. The party discusses what to do in the faint glimmer of light leaking around the mostly-closed door, undisturbed by another interruptions from undead. "We have to do something. It seems like melee is our best bet." Chase looks over at Morton's greatclub.

"I will be useless in melee combat." Morton says, getting back to his feet. "Anyone who needs a blunt weapon can use my great club." He offers the burly weapon to Chase, who agrees: "I will use that for I have no blunt weapon." Morton takes position behind Ember. Setting the huge club down for a moment, Chase shrugs off his pack and rummages through it, quickly yanking out his iron cookpot. "I can kick the door open our casters can do their thing I can throw this iron pot then Aanbo, Myrtha and I can charge."

"Not the best at close quarters," Eugenios offers, "but I can fling support fire and then join the fray."

"If we don’t go inside, maybe they won’t attack us?" Ferranzo suggests.

"Ferranzo's thought might have merit," Aanbo replies. "They don't seem interested in Arya, and look like they're just waiting for us to enter, so maybe we can damage them safely from afar?" He considers this. "Or I can step inside and try to draw their fire away from the door, allowing others to continue their attacks or do as Chase suggested and rush the skeletons in the middle."

Ferranzo adds: "Someone mentioned seeing benches. Since arrows aren’t very effective, can those be used to crush the skeletons?" as Ember assesses whether there's a way to manipulate the door hardware to their advantage.

Unseen and unheard, the skeletons inside the room move or do not move.

https://i.imgur.com/LL2jA0Y.png
This ends round two.
OOC:
Some notes:
The door swings into the room, away from the party, which means that the pins for the hinges are on the other side of the door from the heroes.

Even with a pair of them, Mage Hand can't drag a medium creature, because the medium creature weighs too much (each Mage Hand can only move 10 pounds of weight). This one - Arya Arkon's corpse - is fully clad in bulky chain mail, so it's especially heavy. The spellcasters in the party figure it would take around 30 Mage Hands working in concert to even move this body at all.

Benches could certainly be flipped and used as half-cover for up to two people who lay prone behind them. They might also work as battering rams to smash the skeletons. One of the benches is just to the right inside the room, just 10' away from the door. The other benches are spaced throughout the room and would require rushing past one or more skeletons to reach.

Once again, I will point out that Chase missed with the bow; it's not that arrows or other missiles are ineffective - you just have to HIT with them.

20 - Chase (12/17)
19 - Morton (1/15)
19 - Skeleton 7, Skeleton 8
14 - Eugenios (4/8) Mage armor, Cursed
14 - Skeleton 5, Skeleton 6
12 - Myrtha (23/30)
11 - Aanbo (19/27)
11 - Skeleton 1, Skeleton 2, Skeleton 3, Skeleton 4
8 - Ferranzo (8/8)
4 - Ember (7/12)
Jan 30, 2026 12:16 pm
Eugenios hefts his dagger in his free hand while he holds the iced glove with the other, "Not the best at close quarters, but I can fling support fire and then join the fray." The Gnome Wizard then waits for the assault.
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