Chapter 3.5: The Temple of Merikka

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Feb 27, 2026 4:26 pm
OOC:
Only because this is the make-or-break roll, I'll post Aanbo's final death save now.
Aanbo realizes he can no longer feel the rough stone with his hand, nor do his bare feet grip the pebbled ground. He takes a deep breath to quell the instinctive panic, his lips habitually moving in sync to the meditative chants locked in his mind. The monk wills himself to move forward, concentrating on the energies flowing through his body. He believes he is floating now, though there is no external phenomena to mark his passage through the black.

Rolls

Death Save - (1d20)

(11) = 11

Feb 27, 2026 4:52 pm
Ember feels the pull of the warmth, the inviting light. With a sweet sigh, she enters the realm of the dead, where old friends and family wait to greet her.
OOC:
Poor, brave Ember. A shame. I was growing attached to her.
Last edited February 27, 2026 4:54 pm

Rolls

EMBER - Death Save (DC 10) - (1d20)

(3) = 3

Feb 27, 2026 6:49 pm
Round Nine
(this is preceded by round eight, followed by round ten)

Chase, Myrtha, Eugenios, and Ferranzo remain stable on death's door.

Ember's feels the pull of the warmth, the inviting light. With a sweet sigh, she enters the realm of the dead, where old friends and family wait to greet her.
Ember fails her final death save and dies.

Goblin B3 berates the other goblins for being too rough with her. Chastened, the others are more careful binding the others.

Aanbo continues his march down the familiar tunnels, feeling his way along the left-hand wall.
Aanbo succeeds his death save.
22 - Chase (0/17) Stable Three successes, Two failures
22 - Ember (0/12) Dead Three failures
20 - Myrtha (0/30) Stable Three successes, One failure
18 - Eugenios (0/8) Mage armor, Cursed, Stable Three successes, One failure
18 - Goblin B1 (Dead), Goblin B2 (Dead), Goblin B3 (-11)
16 - Aanbo (0/27) Dying Two failures, Two successes
12 - Goblin C1 (Dead), Goblin C2 (Dead), Goblin C3
7 - Ferranzo (0/8) Stable Three successes, One failure
7 - Goblin A1 (Dead), Goblin A2 (Dead), Goblin A3 (-7)
Feb 27, 2026 6:53 pm
Round Ten
(this is preceded by round nine)

Chase, Myrtha, Eugenios, and Ferranzo remain stable on death's door. Ember is dead.

Having fully-bound each of the PCs, the goblins squabble over who will leave to get help to move them.

Aanbo realizes he can no longer feel the rough stone with his hand, nor do his bare feet grip the pebbled ground. He takes a deep breath to quell the instinctive panic, his lips habitually moving in sync to the meditative chants locked in his mind. The monk wills himself to move forward, concentrating on the energies flowing through his body. He believes he is floating now, though there is no external phenomena to mark his passage through the black.
Aanbo succeeds his final death save and is no longer dying.
OOC:
This ends this encounter, but not the story.

22 - Chase (0/17) Stable Three successes, Two failures
22 - Ember (0/12) Dead Three failures
20 - Myrtha (0/30) Stable Three successes, One failure
18 - Eugenios (0/8) Mage armor, Cursed, Stable Three successes, One failure
18 - Goblin B1 (Dead), Goblin B2 (Dead), Goblin B3 (-11)
16 - Aanbo (0/27) Stable Two failures, Three successes
12 - Goblin C1 (Dead), Goblin C2 (Dead), Goblin C3
7 - Ferranzo (0/8) Stable Three successes, One failure
7 - Goblin A1 (Dead), Goblin A2 (Dead), Goblin A3 (-7)

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