Wisco nodded, just getting tired of lava and fire and heat everywhere, wanting someplace fit for a Halfling again.
Cedrick shrugged and figured Rurik made enough sense to follow.
Stee luck - (1d20)
(5) = 5
Stee refex - (1d20)
(14) = 14
Nathan luck - (1d24)
(2) = 2
Nathan reflex - (1d16-1)
(10) - 1 = 9
Jeptha luck - (1d24)
(13) = 13
Jeptha reflex - (1d16-1)
(12) - 1 = 11
Slane Luck 9 - (1d20)
(4) = 4
Slane Reflex - (1d20)
(12) = 12
Fortune Luck 9 - (1d24)
(6) = 6
Fortune Reflex - (1d16-1)
(13) - 1 = 12
Army Luck 11 - (1d20)
(8) = 8
Army Reflex - (1d20)
(18) = 18
Cedrick Luck - (1d24)
(16) = 16
Cedrick Reflex - (1d16-2)
(10) - 2 = 8
Rurik Luck - (1d24)
(24) = 24
Rurik Reflex - (1d16+1)
(2) + 1 = 3
Wisco Luck - (1d24)
(15) = 15
Wisco Reflex - (1d16+1)
(6) + 1 = 7
Ton's Luck (7) and Ref (+1) rolls - (1d20, 1d20+1)
1d20 : (15) = 15
1d20+1 : (1) + 1 = 2
Fi Dre's Luck (11) and Ref (+0) rolls - (1d24, 1d16)
1d24 : (20) = 20
1d16 : (15) = 15
Da Ak's Luck (10) and Ref (-2) rolls - (1d24, 1d16-2)
1d24 : (11) = 11
1d16-2 : (13) - 2 = 11
Jo's Luck (12) and Ref (+0) rolls - (1d24, 1d16)
1d24 : (16) = 16
1d16 : (8) = 8
Magnar (Luck) - (1d24)
(2) = 2
Magnar (Reflex) - (1d16+1)
(2) + 1 = 3
Jermyn (Luck) - (1d24)
(3) = 3
Jermyn (Reflex) - (1d16)
(15) = 15
Two fists, two targets - (1d20+3, 1d30+3)
1d20+3 : (19) + 3 = 22
1d30+3 : (30) + 3 = 33
Dmg Rurik, Ton - (1d4+1, 1d4+1)
1d4+1 : (2) + 1 = 3
1d4+1 : (3) + 1 = 4
Magnar (Agility) - (1d16+1)
(7) + 1 = 8
Slane Agility Check - (1d20)
(14) = 14
Fortune Agility Check - (1d16-1)
(11) - 1 = 10
Army Agility Check - (1d20)
(1) = 1
Agility - (1d16-1)
(16) - 1 = 15
Intelligence - (1d20)
(14) = 14
Agility - (1d20+1)
(16) + 1 = 17
Jermyn (Intelligence) - (1d16+1)
(7) + 1 = 8