Jan 16, 2026 11:40 am
Many thanks for the invite! Looking forward to Uni life at MU š
Sharing here this character sheet template that I am using in other CoC 7e games here on GP - it is quite handy:
-It has buttons to automatically roll a skill as a Standard, Bonus or Penalty roll.
-It also fills in the dice roller with the full/half/fifth values so they print in the post, for easy reference during the game.
-Finally, it has tickboxes next to the skills, for Experience rolls purposes!

Here it is, click 'Create Character' top right. Anything with an underscore _ is a fillable field:
(or of course, just ignore it and point us to your favourite charsheet!)
Sharing here this character sheet template that I am using in other CoC 7e games here on GP - it is quite handy:
-It has buttons to automatically roll a skill as a Standard, Bonus or Penalty roll.
-It also fills in the dice roller with the full/half/fifth values so they print in the post, for easy reference during the game.
-Finally, it has tickboxes next to the skills, for Experience rolls purposes!
[ +- ] example:


Here it is, click 'Create Character' top right. Anything with an underscore _ is a fillable field:
[ +- ] CoC7e (with dice rollers)
Create character
| Name | Occupation |
Stats
| Hit Points | |||
| Current | |||
| Max | |||
| Major wound | |||
| _______________________ | |||
| Sanity | |||
| Current SAN // | 1d100 | ||
| Max | |||
| Temp Insane | Indef Insane | ||
| _______________________ | |||
| Magic Points | |||
| Current | |||
| Max | |||
| _______________________ | |||
| Luck | |||
| Current Luck // | 1d100 | 2d100L1 | 2d100H1 |
Characteristics
| Stat or Skill | Standard | Bonus | Penalty |
| STR // | 1d100 | 2d100L1 | 2d100H1 |
| DEX // | 1d100 | 2d100L1 | 2d100H1 |
| INT // | 1d100 | 2d100L1 | 2d100H1 |
| CON // | 1d100 | 2d100L1 | 2d100H1 |
| MOV |
Characteristics
| Stat or Skill | Standard | Bonus | Penalty |
| APP // | 1d100 | 2d100L1 | 2d100H1 |
| POW // | 1d100 | 2d100L1 | 2d100H1 |
| SIZ // | 1d100 | 2d100L1 | 2d100H1 |
| EDU // | 1d100 | 2d100L1 | 2d100H1 |
Skills
| Stat or Skill | Standard | Bonus | Penalty | |
| Accounting // | 1d100 | 2d100L1 | 2d100H1 | |
| Anthropology // | 1d100 | 2d100L1 | 2d100H1 | |
| Appraise // | 1d100 | 2d100L1 | 2d100H1 | |
| Archaeology /// | 1d100 | 2d100L1 | 2d100H1 | |
| Art/Craft () /// | 1d100 | 2d100L1 | 2d100H1 | |
| . | . | . | . | |
| Charm // | 1d100 | 2d100L1 | 2d100H1 | |
| Climb // | 1d100 | 2d100L1 | 2d100H1 | |
| Credit Rating // | 1d100 | 2d100L1 | 2d100H1 | |
| Cthulhu Mythos // | 1d100 | 2d100L1 | 2d100H1 | |
| Disguise // | 1d100 | 2d100L1 | 2d100H1 | |
| Dodge // | 1d100 | 2d100L1 | 2d100H1 | |
| Drive Auto // | 1d100 | 2d100L1 | 2d100H1 | |
| Elec Repair // | 1d100 | 2d100L1 | 2d100H1 | |
| Fast Talk // | 1d100 | 2d100L1 | 2d100H1 | |
| Fighting (Brawl) // | 1d100 | 2d100L1 | 2d100H1 | |
| . | . | . | . | |
| . | . | . | . | |
| Firearms (Handgun) // | 1d100 | 2d100L1 | 2d100H1 | |
| Firearms (Rifle/Shotgun) // | 1d100 | 2d100L1 | 2d100H1 | |
| . | . | . | . | |
| First Aid // | 1d100 | 2d100L1 | 2d100H1 | |
| History // | 1d100 | 2d100L1 | 2d100H1 | |
| Intimidate // | 1d100 | 2d100L1 | 2d100H1 | |
| Jump // | 1d100 | 2d100L1 | 2d100H1 | |
| Language (Other) // | 1d100 | 2d100L1 | 2d100H1 | |
| . | . | . | . | |
| . | . | . | . | |
| . | . | . | . | |
| Law // | 1d100 | 2d100L1 | 2d100H1 |
| Stat or Skill | Standard | Bonus | Penalty | |
| Library Use // | 1d100 | 2d100L1 | 2d100H1 | |
| Listen // | 1d100 | 2d100L1 | 2d100H1 | |
| Locksmith // | 1d100 | 2d100L1 | 2d100H1 | |
| Mech Repair // | 1d100 | 2d100L1 | 2d100H1 | |
| Medicine // | 1d100 | 2d100L1 | 2d100H1 | |
| Natural World // | 1d100 | 2d100L1 | 2d100H1 | |
| Navigate // | 1d100 | 2d100L1 | 2d100H1 | |
| Occult // | 1d100 | 2d100L1 | 2d100H1 | |
| Operate Heavy Machine // | 1d100 | 2d100L1 | 2d100H1 | |
| Persuade // | 1d100 | 2d100L1 | 2d100H1 | |
| Pilot // | 1d100 | 2d100L1 | 2d100H1 | |
| Psychoanalysis // | 1d100 | 2d100L1 | 2d100H1 | |
| Psychology // | 1d100 | 2d100L1 | 2d100H1 | |
| Ride // | 1d100 | 2d100L1 | 2d100H1 | |
| Science () // | 1d100 | 2d100L1 | 2d100H1 | |
| . | . | . | . | |
| . | . | . | . | |
| Sleight of Hand // | 1d100 | 2d100L1 | 2d100H1 | |
| Spot Hidden // | 1d100 | 2d100L1 | 2d100H1 | |
| Stealth // | 1d100 | 2d100L1 | 2d100H1 | |
| Survival // | 1d100 | 2d100L1 | 2d100H1 | |
| Swim // | 1d100 | 2d100L1 | 2d100H1 | |
| Throw // | 1d100 | 2d100L1 | 2d100H1 | |
| Track // | 1d100 | 2d100L1 | 2d100H1 | |
| . | . | . | . | |
| . | . | . | . | |
| . | . | . | . | |
| . | . | . | . |
Weapons
| Weapon | Dmg | Range | Atks. | Ammo | Malf |
| Weapon | Note |
| Fill in some notes for this weapon here | |
Combat
| Damage Bonus | |
| Build | |
| Dodge |
Background & Notes
Personal Description
Traits
Ideology & Beliefs
Injuries & Scars
Significant People
Phobias & Manias
Meaningful Locations
Arcane Tomes & Spells
Treasured Possessions
Encounters with Strange Entities
Gear & Possessions
Wealth
Last edited January 18, 2026 9:03 pm




