Chapter 3.5: The Temple of Merikka

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Feb 25, 2026 2:06 am
The echoes of combat sound far away, yet Ferranzo feels the urge to move his hand toward his rapier.
Last edited February 25, 2026 2:08 am

Rolls

Fourth Death save vs DC 10 - (1d20)

(17) = 17

Feb 25, 2026 4:59 am
Round five, continued...

Chase chokes a little and inches closer to death.
Chase fails his death save.

Ember staggers up behind a goblin that is occupied with fighting the dwarf and runs it through.
Goblin C2 takes 15 piercing damage and dies.

The Valorous Maiden's breath evens out a bit more.
Myrtha succeeds her death save.

Eugenios dreams of days gone by.
Eugenios succeeds his death save and is no longer dying.

Slashing furiously, shrieking in outrage, Goblin B3 attacks Aanbo. More blood soaks the monk's robes as the scimitar cuts a diagonal slash across his back.
Aanbo takes 6 slashing damage!

Thrown off by the pain, Aanbo whistles his staff over the head of goblin A3, but kicks powerfully behind him, catching goblin B3.
Goblin B3 takes 6 bludgeoning damage.

Despite seeing the rogue slay his companion, goblin C3 remains focused on the enemy he's already attacked, and who has killed so many of its friends. Yanking out his sword, the monster slashes at Aanbo. Once again, the monk is too elusive, and the blade swipes through empty air, always just a hair too slow.

Ferranzo's groan turns into a sigh.
Ferranzo succeeds his death save and is no longer dying.

Goblin A3 aims carefully and hacks down at Aanbo when the monk's whirling staff leaves an opening.
Aanbo takes 6 slashing damage and falls, dying!
Goblin A3 moves over to Ember's side.

https://i.imgur.com/DiBDWqL.png
OOC:
This ends round five.

22 - Chase (0/17) Dying Two successes, One failure
22 - Ember (1/12)
20 - Myrtha (0/30) Dying Two successes, One failure
18 - Eugenios (0/8) Mage armor, Cursed, Holding the Light shield, Stable Three successes, One failure
18 - Goblin B1 (Dead), Goblin B2 (Dead), Goblin B3 (-11)
16 - Aanbo (0/27) Dying
12 - Goblin C1 (Dead), Goblin C2 (Dead), Goblin C3
7 - Ferranzo (0/8) Stable Three successes, One failure
7 - Goblin A1 (Dead), Goblin A2 (Dead), Goblin A3

Rolls

Goblin B3 sword attack on Aanbo AC15, slashing damage - (1d20+4, 1d6+2)

1d20+4 : (13) + 4 = 17

1d6+2 : (4) + 2 = 6

Goblin C3 target choice (1 - Aanbo, 2 - Ember) - (1d2)

(1) = 1

Goblin C3 sword attack on Aanbo AC15, slashing damage - (1d20+4, 1d6+2)

1d20+4 : (8) + 4 = 12

1d6+2 : (2) + 2 = 4

Goblin A3 scimitar attack on Aanbo AC15, slashing damage - (1d20+4, 1d6+2)

1d20+4 : (13) + 4 = 17

1d6+2 : (4) + 2 = 6

Feb 25, 2026 5:26 am
OOC:
@WhtKnt - please post Ember's round six turn.

@CancerMan @mathias0077 @matmaisan - please roll your round 6 death saves.

@rpgventurer @Mathfuric - sorry to say, but you have nothing to do for round six other than describe your PCs' dreams (or something similar), as both Eugenios and Ferranzo are stable at 0 HP and do not need to roll further death saves.
Feb 25, 2026 6:01 am
Myrtha’s thoughts kept fluttering wildly between life and death. As the silence grew greater in the waking world, her heart rate steadied and her body strained to keep her alive. She slept beyond pain, or understanding.
Last edited February 25, 2026 6:02 am

Rolls

Death save vs DC10 - (1d20)

(16) = 16

Feb 25, 2026 10:53 am
Everything faded a bit, would this different shades of grey limbo ever end?

Rolls

Death save #4(dc10) - (1d20)

(2) = 2

Feb 25, 2026 3:50 pm
Aanbo finds himself in familiar hand-carved tunnels, but this one leads in only one direction. His ears strain to pick out the echoes in the distance, his eyes are clouded by the dark. He hesitates for a moment, then begins to walk, feeling his way with foot and palm against the rough surfaces.

Rolls

Death Save - (1d20)

(7) = 7

Feb 25, 2026 9:50 pm
Ember, realizing she is the last person standing and acutely aware that any hope she has of defeating three armed, mostly healthy goblins is slim, sighs with steely determination. Let them come! I will fight to my last breath! She steels herself for the attack even as she stabs at goblin A3.

Rolls

Rapier to hit - (1d20+5)

(13) + 5 = 18

Rapier damage - (1d8+3)

(4) + 3 = 7

Feb 26, 2026 2:42 am
Round Six
(this is preceded by round five, followed by round seven)

Everything faded a bit, and Chase wondered if the different shades of grey limbo ever end...
Chase failed his death save.

Shocked to see Aanbo cut down by goblin A3, Ember stuck it with her rapier.
Goblin A3 takes 7 piercing damage.

Myrtha’s thoughts kept fluttering wildly between life and death. As the silence grew greater in the waking world, her heart rate steadied and her body strained to keep her alive. She slept beyond pain, or understanding.
Myrtha succeeds her death save and is no longer dying!

Eugenios sleeps deeply, stable at 0 HP.

"Will dis one joins, or will de pets eats her?" Goblin B3 wonders as it Dashes around the torture room, taking pleasure in its attempt to scare the human woman in broken Keolish. Then it attacks Ember from the other side! The woman is too quick for it, though, and the attacks miss!

https://i.imgur.com/N4EPCtj.png

Aanbo finds himself in familiar hand-carved tunnels, but they all lead in only one direction. His ears strain to pick out sound and his eyes are clouded by the dark. After hesitating, the monk begins to walk down the rough, dark passage.
Aanbo fails his death save!

Goblin C3 isn't in the mood for taunts. Too many of its friends have died at this hands of this human; it slashes at Ember again and again. She dodges and twists, miraculously evading each strike!

Unconscious, Ferranzo senses a distant wind, stable at 0 HP.

Goblin A3, coughing blood, grins with delight at not quite being dead. It thought for sure it was done for, but it gets to follow Her orders a bit longer. Grabbing Ember's rapier, it pulls itself forward and hacks at the rogue.
Ember takes 4 slashing damage and falls, dying!
22 - Chase (0/17) Dying Two successes, Two failures
22 - Ember (1/12)
20 - Myrtha (0/30) Stable Three successes, One failure
18 - Eugenios (0/8) Mage armor, Cursed, Holding the Light shield, Stable Three successes, One failure
18 - Goblin B1 (Dead), Goblin B2 (Dead), Goblin B3 (-11)
16 - Aanbo (0/27) Dying
12 - Goblin C1 (Dead), Goblin C2 (Dead), Goblin C3
7 - Ferranzo (0/8) Stable Three successes, One failure
7 - Goblin A1 (Dead), Goblin A2 (Dead), Goblin A3 (-7)

Rolls

Goblin B3 sword attack on Ember AC14, slashing damage - (1d20+4, 1d6+2)

1d20+4 : (1) + 4 = 5

1d6+2 : (1) + 2 = 3

Goblin C3 sword attack on Ember AC14, slashing damage - (1d20+4, 1d6+2)

1d20+4 : (8) + 4 = 12

1d6+2 : (3) + 2 = 5

Goblin A3 sword attack on Ember AC14, slashing damage - (1d20+4, 1d6+2)

1d20+4 : (18) + 4 = 22

1d6+2 : (2) + 2 = 4

Feb 26, 2026 4:55 am
OOC:
So now what we really need is for Chase, Aanbo, and/or Ember to crit their death saves!
Feb 26, 2026 10:34 am
😴 blissfully unaware that a blade is going to be jammed into him, Eugenios slumbers.
Feb 26, 2026 10:48 am
Lost and wandering which is strange because Chase always had a very good sense of direction. Wait is that light ahead?
Last edited February 26, 2026 10:49 am

Rolls

Death save #5 (dc10) - (1d20)

(16) = 16

Feb 26, 2026 1:20 pm
Aanbo cannot tell if this tunnel is sloping upwards or down. He considers turning back, but feels compelled to keep moving forward.

Rolls

Death Save - (1d20)

(5) = 5

Feb 26, 2026 2:41 pm
Ember falls, her mind flashing with thoughts of being devoured by goblins. It terrifies her, but the warm light is so compelling.
Last edited February 26, 2026 2:42 pm

Rolls

Death save (DC 10) - (1d20)

(3) = 3

Feb 26, 2026 4:04 pm
Round Seven
(this is preceded by round six, followed by round eight)

Chase waits at the threshold of a bright light.
Chase succeeds his death save and is no longer dying.

Ember's mind flashes with thoughts of being devoured by goblins. It terrifies her, but the warm light is so compelling.
Ember fails her death save.

Myrtha, Eugenios, and Ferranzo remain stable on death's door.

Goblin B3 stands over the heroes, scimitar ready to chop any of the Dungeon Busters who might wake up before they can be pacified.

Aanbo continues moving down the rough-hewn tunnel.
Aanbo fails his death save.

Goblin C3 starts dragging the unconscious heroes into the torture room.

Goblin A3 takes rope and starts binding up the heroes for transportation.
22 - Chase (0/17) Stable Three successes, Two failures
22 - Ember (0/12) Dying One failure
20 - Myrtha (0/30) Stable Three successes, One failure
18 - Eugenios (0/8) Mage armor, Cursed, Holding the Light shield, Stable Three successes, One failure
18 - Goblin B1 (Dead), Goblin B2 (Dead), Goblin B3 (-11)
16 - Aanbo (0/27) Dying Two failures
12 - Goblin C1 (Dead), Goblin C2 (Dead), Goblin C3
7 - Ferranzo (0/8) Stable Three successes, One failure
7 - Goblin A1 (Dead), Goblin A2 (Dead), Goblin A3 (-7)
Feb 26, 2026 4:08 pm
OOC:
@WhtKnt @CancerMan - please roll your death saves for round eight.
Feb 26, 2026 5:11 pm
Aanbo wants to think, Where does this tunnel lead? Where does it end? but for some reason, such thoughts seem to hold little importance. His body begins to move on its own, taking each step as if drawn forward by instinct as if it was something he is supposed to do.

Rolls

Death Save - (1d20)

(10) = 10

Feb 26, 2026 10:43 pm
Ember continues towards the soft, warm light.
Last edited February 26, 2026 10:43 pm

Rolls

EMBER - Death Save (DC 10) - (1d20)

(3) = 3

Feb 27, 2026 2:18 am
Round Eight
(this is preceded by round seven, followed by round nine)

Chase, Myrtha, Eugenios, and Ferranzo remain stable on death's door.

Ember's continues toward the soft, warm light.
Ember fails another death save.

Goblin B3 is checking for breath, to make sure that the tributes are still (barely) alive.

Aanbo examines the tunnel as he continues to drift along.
Aanbo succeeds his death save.

Goblins C3 and A3 engage in spirited banter as they tie up the heroes. One of them flips over the glowing shield and kicks it to one side.
22 - Chase (0/17) Stable Three successes, Two failures
22 - Ember (0/12) Dying Two failures
20 - Myrtha (0/30) Stable Three successes, One failure
18 - Eugenios (0/8) Mage armor, Cursed, Stable Three successes, One failure
18 - Goblin B1 (Dead), Goblin B2 (Dead), Goblin B3 (-11)
16 - Aanbo (0/27) Dying Two failures, One success
12 - Goblin C1 (Dead), Goblin C2 (Dead), Goblin C3
7 - Ferranzo (0/8) Stable Three successes, One failure
7 - Goblin A1 (Dead), Goblin A2 (Dead), Goblin A3 (-7)
Feb 27, 2026 2:37 am
The tunnel feels like it is widening into a cavern, but Aanbo is unable to pierce the veil of darkness. Instinctively, he puts his left hand against the wall to orient himself while pressing forward.

Rolls

Death Save - (1d20)

(16) = 16

Feb 27, 2026 3:03 am
OOC:
@WhtKnt - let's see a round nine death save for Ember, please.
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