Chapter 3.5: The Temple of Merikka

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Feb 23, 2026 6:46 am
Round three, completed.

Blood flecks Chase's lips as he struggles to breathe.
Chase succeeds his first death save!

Ember, every sense hyper-alert, lies still in the ground and plays dead. This seems to work; the goblins all seem focused on Aanbo.

Myrtha begins to daydream of the scar this wound will make, and while she imagines this, she slips closer to death.
Myrtha fails her first death save!

Special Investigator Eugenios blinks away the red spots in his vision.
Eugenios succeeds his second death save!

Ferranzo imagines the recriminations of everyone he's ever loved, berating him for his failure to save Lindun. Too late...too slow...too reckless...
Ferranzo fails his first death save.
22 - Chase (0/17) Dying One success
22 - Ember (1/12)
20 - Myrtha (0/30) Dying One failure
18 - Eugenios (0/8) Mage armor, Cursed, Holding the Light shield, Dying Two successes
18 - Goblin B1 (Dead), Goblin B2 (Dead), Goblin B3 (-5)
16 - Aanbo (9/27)
12 - Goblin C1,Goblin C2, Goblin C3
7 - Ferranzo (0/8) Dying One failure
7 - Goblin A1 (Dead), Goblin A2 (Dead), Goblin A3
Feb 23, 2026 6:54 am
Round Four
(this is preceded by round three, followed by round five)

https://i.imgur.com/Q0jZS5W.png

Chase succeeds at his death save.
Chase has two successes.

Ember rolls quietly to her feet and rushes Goblin C1 before does more than notice her. Using her Inspiration, she runs it through with her rapier.
Goblin C1 takes 11 damage and dies!

Myrtha succeeds at her death save.
Myrtha has one success, one fail.

Eugenios fails his death save.
Eugenios has two successes, one fail.

Beginning to be very worried, Goblin B3 drops its bow to hacks and slash with its sword at Aanbo. Try as it might, it cannot seem to hit the agile-but-very-injured monk.

Aanbo misses Goblin B3 with his staff, but with his no-look shadow boulder kick, he manages to connect with Goblin C2.
Goblin C2 takes 4 bludgeoning damage!

Goblin C2 tries to retaliate, cutting at the monk with its sword! But Aanbo is too fast, and the goblin's clumsy swipes miss again and again!

Not yet convinced that arrows are useless against the dwarf, goblin C3 looses another arrow at Aanbo. It misses by such a wide margin that Aanbo isn't even aware that he was targeted.

Ferranzo succeeds his death save.
Ferranzo has two successes, one failure.

Goblin A3 tries to slash Aanbo. Sweat-slick hands make the scimitar slide as it strikes the monk, resulting in no damage.

https://i.imgur.com/3t1VxHZ.png
22 - Chase (0/17) Dying Two successes
22 - Ember (1/12)
20 - Myrtha (0/30) Dying One success, One failure
18 - Eugenios (0/8) Mage armor, Cursed, Holding the Light shield, Dying Two successes, One failure
18 - Goblin B1 (Dead), Goblin B2 (Dead), Goblin B3 (-5)
16 - Aanbo (9/27)
12 - Goblin C1 (Dead), Goblin C2 (-4), Goblin C3
7 - Ferranzo (0/8) Dying Two successes, One failure
7 - Goblin A1 (Dead), Goblin A2 (Dead), Goblin A3

Rolls

Goblin B3 sword attack on Aanbo AC15, slashing damage - (1d20+4, 1d6+2)

1d20+4 : (10) + 4 = 14

1d6+2 : (4) + 2 = 6

Feb 23, 2026 6:58 am
OOC:
@rpgventurer,@matmaisan,@Mathfuric,@mathias0077 please roll the death saves for your round four turns.

@CancerMan - please post Aanbo's turn.
Feb 23, 2026 11:06 am
Eugenios’ intellect starts to divine the fact from fiction, as the sounds of battle drags him from the brink . . .

Rolls

Death save (3) DC10 - (1d20)

(7) = 7

Feb 23, 2026 6:01 pm
Now keenly aware that he's surrounded, Aanbo tries to recall his training against multiple opponents. From his memory, he can hear, Keep them off-balance. Leave their footing unstable while you remain grounded, then strike! Strangely, Aanbo hears not the voice of his former dwarven masters, but Tuan Vo's chiding tone.

Shaking off the discrepancy, Aanbo continues to spin, launching his staff in rapid feints to slap at the goblins' feet. When he believes there is an opening, the monk pivots and makes his true attack at GoblinB3, bringing the wooden pole around behind his back to lash at the kneecap. Almost simultaneously, Aanbo throws out a side kick at GoblinC2.
OOC:
No ki points, here's hoping for another round of survival!

Rolls

Quarterstaff 2H to hit - (1d20+4, 1d8+2)

1d20+4 : (1) + 4 = 5

1d8+2 : (4) + 2 = 6

Unarmed Strike to hit - (1d20+4, 1d4+2)

1d20+4 : (17) + 4 = 21

1d4+2 : (2) + 2 = 4

Deflect Missiles if needed - (1d10+5)

(8) + 5 = 13

Feb 23, 2026 8:13 pm
Ferranzo tries to stand but the pain in his chest is too great.
OOC:
@spaceseeker19 Ferranzo has two successes and one fail now. The first success was in this post dated Feb 20 on my machine.
rpgventurer says:
"Ack … ack."
Last edited February 23, 2026 8:19 pm

Rolls

Third death save vs DC 10 - (1d20)

(13) = 13

Feb 23, 2026 8:25 pm
Myrtha wanted to look at the setting sun, a massive ball of orange light that slowly turned to red. A distant part of her self wanted to look backward, from whence she came. Despite the luring light, she could turn her head slightly: the dark torture chamber where her body lay rang with chaotic action. Why did she want to head back to a world made of pain and violence? Her head snapped back to the reddening light.
Last edited February 23, 2026 8:29 pm

Rolls

2nd Death save vs DC10 - (1d20)

(17) = 17

Feb 23, 2026 8:35 pm
Five on two, and both of us wounded. Not good odds, but I can't let Aanbo go it alone. As soon as she is certain that all the goblins' attentions are distracted with Aanbo, Ember struggles to her feet, as quietly as possible. She intends to sneak-attack the goblin nearest her, whose attention is distracted.

Rolls

Rapier to hit - (1d20+5)

(5) + 5 = 10

Rapier damage plus sneak attack - (1d8+1d6+3)

(8) + (6) + 3 = 17

Feb 23, 2026 8:37 pm
OOC:
Since this is life or death I suggest using inspiration if you have it… .
Feb 23, 2026 8:40 pm
OOC:
I forgot I had Inspiration! I'd like to apply that for advantage on my attack roll with the quarterstaff against B3, if possible.

Edit: Ah well.
Last edited February 23, 2026 8:40 pm

Rolls

Quarterstaff 2H to hit B3 - (1d20+4)

(3) + 4 = 7

Feb 23, 2026 9:34 pm
Chase can here in the distance sounds of fighting. Is this now or is he dreaming of fights with goblins in the past.
OOC:
Two makes so far.
Last edited February 23, 2026 9:35 pm

Rolls

Death save #2 (DC10) - (1d20)

(16) = 16

Feb 24, 2026 12:56 am
OOC:
Not sure if Ember has inspiration or not. I'll roll just in case, but feel free to ignore it if it doesn't apply.

Rolls

Rapier to hit - (1d20+5)

(11) + 5 = 16

Feb 24, 2026 3:21 am
Round four, continued...

Chase succeeds at his death save.
Chase has two successes.

Ember rolls quietly to her feet and rushes Goblin C1 before does more than notice her. Using her Inspiration, she runs it through with her rapier.
Goblin C1 takes 11 damage and dies!

Myrtha succeeds at her death save.
Myrtha has one success, one fail.

Eugenios fails his death save.
Eugenios has two successes, one fail.

Goblin B3 missed Aanbo.

Aanbo misses Goblin B3 with his staff, but with his no-look shadow boulder kick, he manages to connect with Goblin C2.
Goblin C2 takes 4 bludgeoning damage!

Goblin C2 tries to retaliate, cutting at the monk with its sword!

Not yet convinced that arrows are useless against the dwarf, goblin C3 looses another arrow at Aanbo.

Ferranzo succeeds his death save.
Ferranzo has two successes, one failure.

Goblin A3 tries to slash Aanbo.

https://i.imgur.com/3t1VxHZ.png
22 - Chase (0/17) Dying Two successes
22 - Ember (1/12)
20 - Myrtha (0/30) Dying One success, One failure
18 - Eugenios (0/8) Mage armor, Cursed, Holding the Light shield, Dying Two successes, One failure
18 - Goblin B1 (Dead), Goblin B2 (Dead), Goblin B3 (-5)
16 - Aanbo (9/27)
12 - Goblin C1 (Dead), Goblin C2 (-4), Goblin C3
7 - Ferranzo (0/8) Dying Two successes, One failure
7 - Goblin A1 (Dead), Goblin A2 (Dead), Goblin A3

Rolls

Goblin C2 sword attack on Aanbo AC15, slashing damage - (1d20+4, 1d6+2)

1d20+4 : (5) + 4 = 9

1d6+2 : (4) + 2 = 6

Goblin C3 bow attack on Aanbo AC15, piercing damage - (1d20+4, 1d6+2)

1d20+4 : (3) + 4 = 7

1d6+2 : (6) + 2 = 8

Goblin A3 sword attack on Aanbo AC15, slashing damage - (1d20+4, 1d6+2)

1d20+4 : (2) + 4 = 6

1d6+2 : (5) + 2 = 7

Feb 24, 2026 4:44 pm
Round Five
(this is preceded by round four, followed by round six)

The light of the shield that Eugenios dropped shines enough into the room so that Ember can see not just her four companions dying but also the four goblins attacking Aanbo.

https://i.imgur.com/3t1VxHZ.png

Chase chokes a little and inches closer to death.
Chase fails his death save.

Ember staggers up behind a goblin that is occupied with fighting the dwarf and runs it through.
Goblin C2 takes 15 piercing damage and dies.

The Valorous Maiden's breath evens out a bit more.
Myrtha succeeds her death save.

Eugenios dreams of days gone by.
Eugenios succeeds his death save and is no longer dying.

Slashing furiously, shrieking in outrage, Goblin B3 attacks Aanbo. More blood soaks the monk's robes as the scimitar cuts a diagonal slash across his back.
Aanbo takes 6 slashing damage!

Thrown off by the pain, Aanbo whistles his staff over the head of goblin A3, but kicks powerfully behind him, catching goblin B3.
Goblin B3 takes 6 bludgeoning damage.

Despite seeing the rogue slay his companion, goblin C3 remains focused on the enemy he's already attacked, and who has killed so many of its friends. Yanking out his sword, the monster slashes at Aanbo. Once again, the monk is too elusive, and the blade swipes through empty air, always just a hair too slow.

Ferranzo's groan turns into a sigh.
Ferranzo succeeds his death save and is no longer dying.

Goblin A3 aims carefully and hacks down at Aanbo when the monk's whirling staff leaves an opening.
Aanbo takes 6 slashing damage and falls, dying!
Goblin A3 moves over to Ember's side.

https://i.imgur.com/DiBDWqL.png
22 - Chase (0/17) Dying Two successes, One failure
22 - Ember (1/12)
20 - Myrtha (0/30) Dying Two successes, One failure
18 - Eugenios (0/8) Mage armor, Cursed, Holding the Light shield, Stable Three successes, One failure
18 - Goblin B1 (Dead), Goblin B2 (Dead), Goblin B3 (-11)
16 - Aanbo (0/27) Dying
12 - Goblin C1 (Dead), Goblin C2 (Dead), Goblin C3
7 - Ferranzo (0/8) Stable Three successes, One failure
7 - Goblin A1 (Dead), Goblin A2 (Dead), Goblin A3
Feb 24, 2026 4:46 pm
OOC:
@CancerMan @WhtKnt please post the turns for Ember and Aanbo now.
@rpgventurer @matmaisan @Mathfuric @mathias0077 please post your round five death saves.
Feb 24, 2026 5:42 pm
She was but a young woman turn between looking back into her past, or turning forward to the freedom of final release. If she looked back far enough she might see things her soul had refused to glimpse at for years. Maybe that was what pushed her forward, to the place of no return?

Rolls

Death save vs DC10 - (1d20)

(16) = 16

Feb 24, 2026 6:33 pm
Aanbo continues moving, believing that even if he is not able to connect with his actual strikes, perhaps his actions are achieving their desired intent on keeping the goblins distracted. Once again, he sweeps his staff, trying to use the shadow from the light on the floor to trick goblin eyes and disguise his attack.

Keep moving, change targets, make them uncertain who's next, he tells himself, allowing his muscles to remember the movements of constant practice against multiple opponents. He drops one end of his staff low in a defensive posture, then kicks the end up for Goblin A3's chin. Aanbo takes no time to check whether his technique is sound; instead he sweeps his heel against Goblin B3's knee.
Last edited February 24, 2026 6:35 pm

Rolls

Quarterstaff 2H to hit vs Goblin A3 - (1d20+4, 1d8+2)

1d20+4 : (5) + 4 = 9

1d8+2 : (1) + 2 = 3

Unarmed Strike to hit vs Goblin B3 - (1d20+4, 1d4+2)

1d20+4 : (12) + 4 = 16

1d4+2 : (4) + 2 = 6

Deflect Missiles if needed - (1d10+5)

(2) + 5 = 7

Feb 24, 2026 7:35 pm
Ember is torn. She wants desperately to help her fallen companions, but she realizes that Aanbo cannot hold the line alone. And if he falls, they would all go down. She sneaks behind goblin C2 and stabs at the grotesque little figure.

Rolls

Stealth (+7) - (1d20+7)

(19) + 7 = 26

Rapier to hit - (1d20+5)

(14) + 5 = 19

Rapier damage + sneak attack - (1d8+2d6+3)

(6) + (65) + 3 = 20

Feb 24, 2026 10:56 pm
Chase thinks things are getting lighter around him> The sound of fighting is a little louder.
OOC:
Dang, new it was going to well
Last edited February 24, 2026 10:57 pm

Rolls

Death save #3(dc10) - (1d20)

(2) = 2

Feb 24, 2026 11:40 pm
The feeling of drowning just got heavier as though the liquid memories become more viscous. He can see his days at Star Spire Academy, how happy he was there, their pull upon his gaze strengthened . . .

Rolls

Death roll 4 DC10 - (1d20)

(13) = 13

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