Bands of Power - Game thread

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Sep 20, 2025 9:44 am
It was hundreds of years ago, in the northern territories ruled by the ancient dwarf lords when Gorffrey, a skillful fire master forged the bands for their king. They are encrusted with two dozen rubies of different sizes each. The face of the bygone king is sculpted on their surfaces. The ancient dwarven magic in the bands gave the king abnormal strength, vitality, and stamina. The intricate spells cast into the bands would help him outlive all his contenders.

The bands caused unrest in the kingdom. Word traveled fast, and it did not take long for assassins to appear. The king was murdered, and the bands stolen. Civil war followed, and before they knew it, all those involved forgot why they were fighting in the first place. The bands were stored away and were soon forgotten, hoping no one would ever seek their might again.

The arcane bands were lost to the world for centuries. Lost until a mage named Hartvigg, through arcane serendipity, perceived their energy and triangulated their location. Hoping to find out more about them but not to risk his skin, he hired a group of foolhardy adventurers to help him explore the vault. Hartvigg claims the bands must be hidden somewhere inside. He provides a rough map to the lone woods; a few day’s travel and then past the village of Greenvale. He describes what path to take beneath the shrouded bows to locate the ancient dungeon’s entrance.
Sep 20, 2025 9:45 am
The party had only a little trouble finding what must be the entrance they sought, but without the signs and hints of Hartvigg’s map they would have thought it just a root choked and mouldering hill. Centuries of forest detritus, and perhaps purposeful burial, had smothered the low squat structure. The cycles of the seasons provided much camouflage.

The villagers of Greenvale had flocked to you when you passed through. They had babbled about empty farmsteads and missing villagers. They yammered like so many children talking over each other until the Old Man of the village had arrived to calm things. The fear in their eyes was real though. Perhaps this structure was the Old Barrow they mentioned in hushed tones as they begged our aid in returning their kin and ridding them of whatever evil plagued them.

After a few minutes of investigation an entrance into the mound was located. Someone had hacked away roots and brush to partially expose what must be two stone doors. The roots of the trees which had grown upon the mound had wormed their way into the cracks and crannies, pushing one door askew and’s whoever came before had widened the opening, leaving the way open. It was plain to all that there were a number of tracks leading in and out by those careless of the step. Some tracks were obscured in wide swathes leading inside which were in turn trodden over.
The forest gloom hangs overhead while the pitch black portal lay ahead. The weak and filtered light of the dying sun barely penetrates the darkness, but more than enough to see the broad steps leading downwards.
Sep 21, 2025 6:18 am
Berith is lost in her thoughts as they finally reach the entrance. She is still thinking about the villagers and the fear in their eyes as they begged for help. It's no use thinking about her own past and wishing someone like her had tried to save her mother. She has a job to do, but it seems like there was more to this job than originally expected. If there is evil in these parts, she will not rest until it is rooted out and destroyed.

Berith puts aside her thoughts about the missing villagers as she walks around the entrance of the mound. I thought this was a lost location. Obviously we are not the first ones here. No way to tell if they are friend or foe, although I'm guessing foe based on what we heard from those in Greenvale.

Lighting a torch she investigates the tracks leading in and out of the entrance. We must not dally long, but let's see if we can tell anything about who we may be up against.
OOC:
Trying to learn anything I can about the tracks. Do they look like someone wearing shoes like a villager or more boots like a fighter? Are there any monster/creature prints?
Sep 21, 2025 6:23 am
Borgo is happy under the leaves and away from the burning light of the sun. He apparently prefers the time in between day and night. The opening ahead of the party is ominous enough, he thinks.

The nimble goblin robber approached the open doorway, reflexively hugging the left-hand side of the pathway, slinking from cover to shadow. As soon as he is positioned on the left side of the door, he takes a good wiff of the tunnel’s smells, and looks within, not expecting to see much, but hoping to be contradicted by facts nonetheless. What have we here, he thinks.
[ +- ] Borgo’s appearance and background
OOC:
It’s a pleasure to be here, and to game with you all. May our delving be fruitful!

Borgo is approaching the door carefully and trying to have a look before deciding whether a torch is needed. EDIT: I cross-posted with BlackCatWhimsy, so Borgo is no longer worrying about getting a light source out, and will take the advantage afforded by the light of her torch to look deeper into the opening. He will however, remain quiet as he observes.
Last edited September 21, 2025 6:30 am
Sep 21, 2025 3:09 pm
With the light of the torch Berith can tell that there seen to be a few different people who have been through here. There is evidence of tracks of different sizes, all shod in some kind of footwear, even a human child’s or a halfling’s thought you don’t remember any halflings in the village. The tracks aren’t distinct enough to her eyes to tell much more.

As Berith studies the tracks leading in and out of the entrance, Borgo slides forwards to peer down the stairs. They good down farther than he first assumed, about 30’ or so. He can just make out part of what must be a landing or floor of a room with a few leaves laying scattered on the visible flag stones.

The stairway itself is about 20’ wide, finely made with smooth walls of close fitting dressed stone. The walls leading down are unadorned, but the even a clod can tell this place was dwarven wrought.
Sep 21, 2025 5:54 pm
An older, aged man with long white hair and a weathered medium length beard steps forward, his brown cloak shifting and leather armor making a soft creak as he makes his place beside the door. At the acolyte's hip rests a longsword, and a battered shield hangs across his back.

"Well, I hope my scholarly knowledge will be of use here. Saint Terragnis, guide and protect us, for we walk through the valley of the shadow of death."
Sep 21, 2025 8:10 pm
"That’s quite gloomy," the goblin responds in a loud whisper, still looking down the stairs.
OOC:
Borgo is ready to walk slightly ahead of the party, seeing as his goblin senses make him impervious to surprises. But He’ll wait for all actors to enter the scene.
Sep 21, 2025 10:51 pm
Thak rumbles through the brush, buttoning his breeches. "That tree will grow tall now!" He guffaws loudly. He picks up his great sword from where he placed it, leaning against a tree, and walks next to Lattremond. He slaps the scholar across the back. "What everyone looking at?" He squints at the hole ahead.
OOC:
Excited to be part of another Shadowdark adventure! Let's go!
Last edited September 21, 2025 10:57 pm
Sep 22, 2025 12:41 am
Elspaeth raises a brow at Thak's comment, but holds steady with crossbow protecting the small group's back, as they ready themselves for the initial breach of the Dwarven-made passage.
Last edited September 22, 2025 12:42 am
Sep 22, 2025 7:46 am
Without waiting for further examinations, the goblin takes a first light-footed and tentative step onto the passage. "You all hang back a couple of paces, let me go get a peek ahead..." And with that, the goblin starts a cautious descent, moving to the edge of the chamber where he'd seen leaves strewn about on the ground.
OOC:
Moving stealthily if possible.
Sep 23, 2025 3:20 am
Light Sources:
Berith - Torch (10)

Initiative Order:
Borgo
Thak
Lattremond
Bereth
Elspeath
Albrecht
OOC:
Just a reminder that initiative will only be used during combat. Post as you may.
Sep 23, 2025 6:12 am
As Borgo starts slowly and carefully down the broad steps, the large pack obscures much of his scrawny frame, making him look much like a large tortoise to those above. His soft boots make hardly any sound on the smooth stone and those who wondered at the obsessive neatness of his pack and kit now understand its purpose as he makes his way silently downwards. Berith starts down shortly after the stealthy Goblin, a torch held out in front, pushing the darkness away while the rest of the group comes down after her. No one can match Borgo's furtive movements, but Elspaeth's mail shatters the silence with its soft chinking and rubbing against her gambeson and the leather of her pack. Perhaps, if heard by others, it will hide Borgo's featherlight steps.

As Borgo reaches the bottom step, the dancing crescent of torchlight expands outwards, allowing him an almost full 30' view into the room. Gesturing slowly for the party to halt where they are, he studies the way ahead.

There are a few leaves and twigs that have made their way in, but the surface seems largely clean and clear except for two piles of bones, one close by and the other just visible at the edge of the torchlight. The air's musty humidity is cut by a slight, acrid tang that teases your nose. The stone floor extends out from the steps in all directions, but 10' in front of the stair begins a massive, angular pattern of inlaid silvery metal and stone. The light of the torch only reveals the closest portion of it, revealing about 20' past where the regular flooring stopped and showing it to be at least 20' from side to side. It appears to be some kind of geometric focal point of the room. The outer 5' is formed from blocky, interwoven Dwarven runes. The central area appears to have a symbol carved or etched into it. No walls can be seen, and the light only extends about 5' or so to the left and right of the edge of the entrance.

Silence greets you. What do you do?
OOC:
I've made the assumption that you've all come down around the center of the stairway. Borgo and Berith can see all as described, the remainder, a bit farther up the stair when Borgo reached the bottom, have their view shortened. They can see the start of the design, some of the detritus on the floor, the closest pile of bones off to the left.
Sep 23, 2025 11:24 am
Albrecht lingers at the rear of the column, both boots planted on the worn stone steps. The torchlight ahead flickers and dances, casting long shadows that stretch toward him but never quite reach. He squints into the gloom, but the runes on the chamber floor remain just out of sight—like a memory he can’t quite grasp.

Broad-shouldered and squat, topped by a shaven scarred dome, his leather armor creaks with quiet protest as he shifts his weight. A battered greataxe rests against his shoulder, its edge dulled from use but still hungry. Javelins jut from the harness on his back, their iron tips catching the faintest glint of light. His beard, a thick reddish-brown, hangs like a curtain over a face carved from stone: furrowed brow, deep-set eyes, and a nose that’s seen more than one break.

In the light of day he was conversational, but now he doesn’t speak. Not yet. His gaze flicks from the steps to the ceiling, then back to the dark. There’s tension in his stance—not fear, but something colder. Familiar. The kind of quiet that settles in when you’ve walked into places that remember pain.

Albrecht fingers gently stroke the worn token of The Lost pinned to his armour; a simple disc of tarnished metal etched with a spiral. He doesn’t pray. He listens.

And waits.
Sep 23, 2025 2:01 pm
Borgo's attention is immediately captured by the remains on the floor.
OOC:
Are these skeletal forms on the "massive, angular pattern of inlaid silvery metal and stone" described?

If they are, Borgo will step in but avoid the central pattern, beggining to circle slightly to the left but on the ordinary flagstone. He will only go as far as the light allows him: no point wandering into the dark.

If they are not, Borgo will move towards the closest remains and examine them without touching anything. Are the skeletons complete ? If so, are there clothes or armor on them, or items next to them? If they do not seem complete, are the bones snapped, crushed, gnawed? Are their any items on the ground nearby?
Sep 24, 2025 12:23 am
Thak looks at the ceiling as he descends and bumps into Lattremond. "Sorry," he whispers. He looks over Lattremond's shoulder, trying to see what is going on. He sniffs and feels something obstructing his air. He uses a gentle finger to dig around in his nostril, then flicks.
OOC:
I assume that I am behind my buddy, Lattremond.
Sep 24, 2025 12:30 am
Elspaeth descends as quietly as she can, holding readied crossbow, and carefully takes in all that she can see.
Sep 24, 2025 1:18 am
Berith wrinkles her nose at the acrid smell in the air and frowns slightly. Watching Borgo as he moves toward one of the skeletons, she moves slightly closer to the center of the room. She slowly sweeps the torch from left to right for any signs of movement. She only moves about 5' ahead, only far enough to see if she can get a better look at the symbol in the center of the pattern.
Sep 24, 2025 4:39 am
Lattremond whispers to Thak. "Apologies are not necessary, fri-" Smelling the foulness in the air, he wrinkles his nose. He draws his sword and shield, then he follows Berith to inspect the symbol.
OOC:
Does my Scholar background have any use here?
Sep 24, 2025 2:25 pm
As the party gathers near the bottom of the stair...

Lattremond studies what he can see of the pattern and while unsure of the specific purpose it serves it is obviously a focal point for the room. Is it purely decorative? Though given the arrangement of the runes, some religious significance is likely. Perhaps when more of the room is visible a definitive purpose will become clear, though given that the stairway entrance opens into this room, it's more than likely....

Bringing up the rear, Albrecht can see the runes graven in the floor and can plainly make out the larger ones, "Great Ord, Giver of Law..." There are smaller runes as well, but they aren't clear under the torchlight from this distance.

As Berith and Borgo move into the room, the torchlight brings more of the pattern and the rest of the room into view. The pattern is large, at least 30' wide, taking up most of the middle of the room and you guess it to be a hexagon or parallelogon. The design in the center resolves into a stylized anvil emblazoned with the symbol of Ord, an eye encircled by runes. Both Borgo and Berith can see the room is 60' wide at this end, with two sturdy carved columns to the left and right of the stairs. The walls are smooth, with cornices of geometric carvings in bas relief.

Borgo heads toward his main interest, the skeleton about 10’ away, just in front of where the pattern begins. The torchlight reveals that there are three to be seen besides Borgo’s current target. One is loosely scattered on the pattern about 20’ away from the stair. The third is about 30’ away to the right, near the column there. As Borgo moves up to the bones, he can tell by the length and thickness of the bones, it seems to be a full skeleton, that these are likely the remains of Dwarves. They rest amidst a low pile of dust and debris, perhaps all that remains of their flesh and clothing. There are no artifacts or weapons nearby.

Some of the dust swirls in a small gust but it isn’t until the bones start to vibrate that Borgo realizes he feels no breeze upon his cheek. Stepping back as the bones link and attach with a hollow clatter, Borgo shouts a warning as the bones rise up from the ground. Three skeletons stand before you, their sockets filled with a baleful red light. They are quickly joined by a fourth pair of burning coals that appear in the far darkness before another skeleton steps into the light.

Even Albrecht, the farthest in back, can feel the malign intent in those burning eyes.
Sep 24, 2025 2:29 pm
Light Sources:
Berith - Torch (10)

Initiative Order:

Borgo
Thak
Lattremond
Bereth
Elspeath
Albrecht

Skeletons
OOC:
Borgo finds himself face to face with a skeleton. Everyone is within Near of the three closest skeletons (Borgo's to the left, the one ahead and closest on the symbol, the one near the column to the right) . The farthest skeleton, also on the symbol, is within near of Borgo and Berith

Initiative: Post as you may and I will sort out the action.

Near: up to 30'
Close: ~5'
Sep 24, 2025 6:36 pm
Borgo steps back in terror, but reflexively draws his short bow and shoots at the threatening skeleton. He tries to knock the skeleton’s head out with a well placed shot!
OOC:
Moving near backwards to the warm embrace of his fellow, well-armored party mates. On the way loosing an arrow at the skeleton that threatened him.

Regarding the attack roll, I’m not clear whether Borgo gets to add his dex bonus to damage rolls. In case he does, that’s a +2 bonus.

Rolls

Attack, damage - (1d20+3, 1d4)

1d20+3 : (5) + 3 = 8

1d4 : (3) = 3

Sep 25, 2025 12:33 am
Thak hears the clatter of the bones, he watches as enemies rise from the ground, he smiles as his flesh begins to goosepimple. "About time!" Thak lets loose a guttural, barbaric yawp, lifts his greatsword in both hands, and slashes at the nearest foul denizen of the pit.

Rolls

Greatsword Attack - (1d20+4)

(15) + 4 = 19

Greatsword Damage - (1d12+2)

(11) + 2 = 13

Sep 25, 2025 1:56 am
Backpedaling furiously, Borgo unlimbers his bow and makes a hurried shot. As the arrow passes to the left of the undead thing a ragged howl rings out from the stairs and a hulking form crashes down on the flags next to little Goblin and charges skeleton with it’s huge sword sweeping downwards in a savage blow. The heavy blade passes through the old bones with little resistance, splitting bone and sending the whole skeletal structure to the ground in pieces.

Borgo’s shot misses, but even with the shouting, he heard his arrow crash into something hard close behind the veil of darkness; the far wall must not be more than another 20-30 feet into the black. Thak utterly destroys the skeleton on the left that Borgo started next to.

Everyone is within Near of the two closest skeletons (the one ahead and closest on the symbol, the one near the column to the right). The farthest skeleton, also on the symbol, is within near of Berith and Thak


Light Sources:
Berith - Torch (10)

Initiative Order:

Borgo
Thak
Lattremond
BerIth
Elspeath
Albrecht

3x Skeletons
Sep 25, 2025 4:15 am
Berith's eyes fill with an almost unholy light as the bones coalesce, eager to kill. Cautious against stepping on the unknown symbols until absolutely necessary, she skirts the outside of them as she heads toward the skeleton near the column to the right. Bringing her sword up, the blade flashes in the torchlight as she attacks.

Rolls

Bastard Sword (1 handed) attack, damage - (1d20+2, 1d8)

1d20+2 : (11) + 2 = 13

1d8 : (5) = 5

Sep 25, 2025 5:43 pm
With a brief sigh, sounding more like a snicker, than an exhale, Elspaeth levels her crossbow, sights in the skeleton in the middle of the design, and pulls the trigger. Sending her fell splinter streaking toward the risen undead.
Last edited September 25, 2025 5:44 pm

Rolls

Crossbow - (1d20+4)

(10) + 4 = 14

Damage - (1d8)

(5) = 5

Sep 25, 2025 11:11 pm
As combat breaks out, Lattremond leaps into the fray. "Saint Terragnis, protect me!" He slashes at the closest skeleton.

Rolls

Attack Roll - (1d20+1)

(13) + 1 = 14

damage - (1d8)

(7) = 7

Sep 26, 2025 7:18 am
As the battle begins, Lattremond bounds over the final steps to engage the closest skeleton on the runic pattern. Berith moves quickly to the right, aiming to cut off the foe near the large column. Though past his prime, the priest wields his blade with practiced skill. His steel shears straight through the skeletal rib cage—a blow that would have killed any living person—but it only staggers the creature back a step.

Berith’s skeleton attempts to block her strike with an upraised arm, but her blade crashes through its lower and upper arm bones, leaving the limb a jagged shard.

Elspaeth uses her elevated position on the stair to good advantage, aiming her heavy bolt just over Lattremond’s shoulder. Sighting on the yellowed forehead of his foe, she gently squeezes the release. The thwack of the string and the crash of the bolt against the far wall happen almost simultaneously as the skeleton’s skull is flung from its spine. The bony figure collapses to the floor, while the skull, now bearing large, ragged holes front and back, spins to a stop a few feet away.

The closest skeleton on the pattern is destroyed. I'm interpreting RedRage's "in the middle of the design" to be the closest one. Berith's foe is still standing, as is the farthest one.

Lattremond, Berith and Thak are currently witihn near of both remaining skeletons. Albrecht, Borgo and Eslpeath, on or near the stair, are within Near of the skeleton to the right, near the column.

As Berith moves towards the column, bringing the light to her, she illuminates the wall just behind and two massive closed stone doors. Behind her, Thak and the scattered bones at his fee are nearly consumed by the darkness.


Light Sources:
Berith - Torch (10)

Initiative Order:

Borgo
Thak
Lattremond
BerIth
Elspeath
Albrecht
2x Skeletons
Sep 27, 2025 2:00 am
With spasmodic ratcheting motion the skeletons attack!

The one armed skeleton swats at Berith. The thin bones harbour an unexpected strength and the blow smothers Berith’s parry to strike her heavily on the shoulder, leaving her arm tingling, but her grip on the torch still secure.

The sole remaining intact skeleton clacks forwards quickly with both arms raised overhead for a double fisted strike at Thak. Before Thak has time recover from his own strike, it is upon him. Its fists downward sweep smashing into the warrior’s head with a "thock!"

Okay! The one armed Skeleton has struck Berith heavily and the intact skeleton has give Thak a solid blow.

Everyone is withing near of the two adversaries: the one to the right near the column with Bertih and the one on the that just rang Thak's bell.


Light Sources:
Berith - Torch (10)

Initiative Order:

Borgo
Thak 3/7HP
Lattremond
BerIth 5/10HP
Elspeath
Albrecht

2x Skeletons
OOC:
Just a reminder not to wait for the names ahead of you to post before you do. I'll handle coordinate the action.

Rolls

Skeletons target, L (odd) or T (even): - (1d6)

(2) = 2

One armed skelly strikes - (1d20+1)

(9) + 1 = 10

One armed skelly’s boney fist: - (1d6)

(5) = 5

Intact skelly strikes: - (1d20+1)

(10) + 1 = 11

Intact skelly’s double handed blow - (1d6)

(4) = 4

Sep 27, 2025 10:44 am
From his position on the stairs, Albrecht squints into the torchlit chamber below, the flickering light casting erratic shadows that blur the scene. The clash of steel and the dry rattle of bone reach him a heartbeat later than the rest. He curses under his breath—not from fear, but frustration. His footing is poor, his view worse.

But battle is familiar. Battle is simple.

He skips the final steps in a short, heavy leap, landing with a grunt that echoes off the stone. His boots scrape against the flagstones as he drops into a low, wide stance—knees bent, axe already swinging in a brutal arc. The nearest skeleton turns too late, its glowing sockets catching the glint of the descending blade.

Albrecht doesn’t hesitate. Whether the thing was dwarf once or not, it’s hollow now. A mockery of life. And he’s here to silence it.

"Back to the dust," he growls, driving the greataxe forward with the full weight of his frame.

Rolls

Attack and Damage - (1d20+4, 1d10+1)

1d20+4 : (3) + 4 = 7

1d10+1 : (6) + 1 = 7

Sep 27, 2025 2:20 pm
Lattremond charges at the intact skeleton and slashes at it with his longsword. "Begone, foul undead!" he growls.

Rolls

attack Roll - (1d20+1)

(7) + 1 = 8

damage - (1d8)

(2) = 2

Sep 28, 2025 4:00 am
Grunting at the skeleton's hit, Berith strikes back as the skeleton's blow lands on her shoulder. After attacking, Berith moves back closer to the rest of the group hoping to draw the skeleton with her.
Last edited September 28, 2025 4:02 am

Rolls

Bastard Sword (1 handed) attack, damage - (1d20+2, 1d8)

1d20+2 : (11) + 2 = 13

1d8 : (2) = 2

Sep 28, 2025 6:05 am
Borgo steps slightly away from the skeletons assaulting his companions and shoots another arrow at point blank.
OOC:
Borgo would be 10-15 feet away from the skeletons.

Rolls

Short bow attack - (1d20+3, 1d4)

1d20+3 : (9) + 3 = 12

1d4 : (4) = 4

Sep 28, 2025 2:53 pm
Round Two:

Borgo takes a few steps back up the stairs and to the right to get a clear shot around Thak. He knocks, draws and releases in one fluid motion and the arrow strikes home, piercing through the skeleton's skull.

Intact Skeleton has taken 4 damaage.

Light Sources:
Berith - Torch (10)

Initiative Order:

Borgo
Thak
Lattremond
BerIth
Elspeath
Albrecht

2x Skeletons (7/11, 6/11)
Sep 28, 2025 11:05 pm
Elspaeth reloads and fires upon the same skeleton as Borgo.

Rolls

Crossbow - (1d20+4)

(16) + 4 = 20

Damage - (1d8)

(2) = 2

Sep 29, 2025 12:02 am
Thak stands in stunned silence. The undead fiend hit me. How could it hit me. He looks at the sword in his hands, one of his truest friends. And it hurt. He turns. A lot.

Thak raises his sword to assist in eliminating the last of the skeletons. "Die!" Spittle issues from between his sharpened teeth.

Rolls

Greatsword Attack - (1d20+4)

(9) + 4 = 13

Greatsword Damage - (1d12+2)

(5) + 2 = 7

Sep 29, 2025 11:15 am
Round Two:

Thak's rage echos around the chamber as his blade sends another shower of bones to the floor.

Seeing that the warrior had felled his adversary, Lattremond, rushes to assist Berith but the skeleton manages to step inside his guard and evade the hacking blow. When the undead shifts it's malevolence onto the preist, Berith takes the opening, but only managers to send a few shards of bone from the already ruined shoulder.

Berith can feel the baleful eyes upon her as the skeleton turns it eyes upon her and Elspeath's glancing bolt does not shift it's evil intent as it shoulders Lattremord away and turns to face her. Albrecht's growled curse is the only warning before she is shoved aside by the large man, but his hasty chop only stikes air.

As Albrecht's forms fills the Skeleton's line of sight, it stikes before he can recover slamming it's fist into the Dwarf's head. It's the last move the thing makes as the adventurers then smash it to the ground in a rain of blows. The light in it's rolling skull fades to black just before Albrecht smashes it underfoot.

The rooms is left in silence now but for the heavy breathing of the party.

Combat is over. All the skeleton's are down. Albrecht took 4 damage there at the end. Albrecht, Berith and Lattremond are near the column with the only source of light. Thak is standing on the symbol at the edge of the torchlight, and Borgo and Elspeath are on the stair.

Light Sources:
Berith - Torch (10)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 5/10HP
Elspeath
Albrecht 8/12HP

Rolls

Sole Remaining Skelly Stikes - (1d20+1)

(14) + 1 = 15

Skelly's blow @ Albrecht: - (1d6)

(4) = 4

Sep 29, 2025 12:25 pm
Berith's torchlight has revealed some of the right hand wall of the room along with the two massive stone doors. Each is adorned with the same geometric patterns as the cornices with a large anvil and Eye of Ord spanning both. Each door sports a massive ring of iron and Albrecht can plainly tell that unless cleverly hinged, each door will require the effort of several to open. The torchlight still doesn't reach the far end of the room.

As your breaths slow and the dust settles from fallen bones you hear the muffled rumble of thunder from the stairwell. Those dark clouds must have moved closer since you entered the forest.

So you've illuminated 30' from the center of the room all the way to the right hand side. If the Symbol is in the center of the room and it were a square, you imagince it might about 60' square with another column on the left in the darkness. As the torch has moved, only the rightmost part of the room is light, though.

Do you investigate the doors? Peruse the symbol in the floor more closely? Explore the darkness? Or entertain what other interests you might have?
Sep 30, 2025 1:20 am
Thak stows his sword in the scabbard on his back and pushes the bones at his feet around with the toe of his boot. "Their deaths are so unsatisfying. No blood spray, no gurgle, no innards oozing out onto the floor." He looks up and scans the faces of his companions. "Just dust and splinters."
Sep 30, 2025 2:18 pm
With a quaint look at Thak, Borgo moved back to the circle of light, and approached the doorway to examine if it seemed blocked, locked or trapped.
OOC:
Guess we should more carefully examine the sigil on the floor, the far side of this large chamber, and check if the doors seem usable?
Sep 30, 2025 9:05 pm
Lattremond exhales heavily and sheaths his blade. "We did it." he places a hand on his shield, bows his head and speaks in a low voice. "Saint Terragnis, receive this soul, twisted though it was, and grant it peace beyond the darkness." His prayer finished, he turns back to inspecting the sigil.
Last edited September 30, 2025 9:06 pm
Sep 30, 2025 10:10 pm
The doors are wide and give impression of great weight. Though blocky and large, the carving is exacting. Someone to a long time doing it. Or was really skilled.

Borgo takes a few minutes to investigate the two doors; the broad surfaces, the anvil with the eye, the heavy pull rings, hinges and straps. Borgo’s honed senses and crafty fingers can find no obvious means that they might be locked and his skill at finding hidden dangers leaves him confident that there is no danger. As long as they aren’t barred in some way, they should pull open into this room. …with some considerable effort.

The door is unlocked and untrapped.
Sep 30, 2025 11:15 pm
With the last clatter of bone silenced, Albrecht lowers his greataxe and steps cautiously among the remains. Whatever these creatures had become, they’d been locked in this place too long. Albrecht murmurs a few words in dwarven, the cadence low and steady. It was an old journeying prayer; a few simple words his clan used when leaving the mountains behind, uncertain if they’d return. Not for glory. For peace.

"May the stone remember you," he finishes and rises to his feet. "Before we continue through the doors let us see what words are inscribed." Albrecht joins Lattremond in reviewing the insignia and carved runes. Eyes narrowing as he traces the lines with a thick finger. He leans in, the flickering torchlight catching the edge of his brow."It speaks of Great Ord," he says, tone turning grim. "But perhaps there is more we should know before continuing."
Oct 1, 2025 12:25 am
Elspaeth reloads her crossbow and holds her position on the steps. She glances back at the sound of thunder.
Oct 1, 2025 3:04 am
Berith turns and watches as Albrecht looks over the runes. She calls to Borgo as she walks toward Albrecht to let him know that she is moving and taking the torchlight with her. Standing next to Albrecht, she holds the torch high to try and show Albrecht and Lattremond as much of the runes as possible.

Agreed, we need as much info as possible before heading further. It is obvious these runes are important and someone took great care creating this room.
Last edited October 1, 2025 3:06 am
Oct 1, 2025 1:01 pm
As Berith moves the torch towards Albrecht and Lattremond, Borgo looks back in concern until he sees where she stops. There is still plenty of light to finish his investigation of the doors and he’s nearly done anyway.

The torchlight reveals that the design is hexagonal in shape and 30’ across and abuts the wall to your right, directly across from the stairwell, part of which is also come into view along with another column and pile of bones. These are much like the others but do not animate and attack you. The skull is missing. Perhaps that’s why.

Lattremond, though he cannot read the runes, determines this to be a religious text of some kind; almost definitely a prayer of some type. He has seen similar symbology and motifs in other buildings before. Perhaps this was part of consecrating the place to Ord. Glancing back at the double doors emblazoned with the anvil and Eye of Ord, if things follow other past examples, any room behind them should be of religious significance.

Albrecht can read much of it from where he stands. It’s definitely a prayer to Ord.

"Great Architect, Giver of Law, We, your hammer and shield, stand ready. In the cold stillness of the mountain heart, we find your truth— That form arises from chaos, and strength from discipline.
Guide our hands to strike with precision, Our shields to hold fast against the tide of madness. Let our lines be as unbreakable as the stone of our halls, And our purpose as clear as a newly forged blade.
We ask not for victory, but for order in the face of fury. We seek not power, but the strength to enforce your will. For we are the anvil upon which your perfect world will be shaped.
"
Oct 1, 2025 1:16 pm
"Pompous," the goblin whispers to no one in particular.

Having examined the great doors to his satisfaction, the goblin returns to the main body of the party. Once they've done reading, he suggests that the light be used to reveal the perimeter of the whole chamber: "We might be missing other entrances..."
Oct 1, 2025 11:59 pm
"Other entrances?" Thak steps forward and places his hand on one of the handles. "This door looks big enough, Borgo!"
Oct 2, 2025 10:06 am
Thak’s rough palm is cooled by the cold metal. The thick ring move stiffly in its mount as pressure is applied, but it doesn’t squeak. The sturdiness of the handle and its mounting informs him that some effort will be required to open this door.

Is Thak doing anything in particular here other than simply touching a handle?
Oct 2, 2025 2:01 pm
Elspaeth snickers at Borgos comment of the Dwarven writings and descends to the floor of the chamber. She moves to the side, as Thak grasps the door handle, so as not to be standing between the massive doorway and the entrance.
Oct 2, 2025 11:00 pm
"Who wants to help with this door?" Thak looks back at his companions. "Looks of sturdy make." He heaves against the door and grunts.
Oct 3, 2025 3:12 am
Shaking her head at Thak's impatience, Berith agrees with Borgo and starts to move around, casting the light around the area to see if there is anything else hiding in the shadows. Hesitating slightly, Berith takes a breath and takes a few tentative steps out onto the rune-covered floor in the center.
Oct 4, 2025 12:35 pm
Lattremond stands guard.
Oct 5, 2025 9:01 am
Thak's efforts are in vain. He has neither the strengh or weight to pull the door open on his own and soon abandons the effort as Berith's torchlight draws away, leaving this side of the room in darkness.

Berith makes a partial circuit of the pattern with torch held out before her. She remembers that Thak and Lattremond had stepped on the pattern without ill effect during the fight and takes a few tentative steps onto the pattern itself as she stop on the opposite site.

The other members of the party are carried around the room in the wake of Berith's torchlight and are now standing near the edge of the pattern in front of the stairs except for those who chose to stand with her. Lattremond, eyes wary nearly draws his sword as another pile of bone is brought into the light, but these too remain inert and unmoving. As Berith comes to a stop, the light reveals the rest of the room while leaving the right side in darkness. The left side of the room (from the vantage point of the stairs) is a mirror of the right. Twin columns suppor the stone ceiling on either side of another set of closed double doors. These are much alike the others, equally monolithic, but without the great anvil and Eye engraved upon them.

Berith stands about 5' in on the 'left' side of the hexagonal pattern about equadistant from end near the stair and the end which abuts the wall. The prayer pattern itself is about 10' in depth so she is approximately in the middle of it. The unadormed center of the design is hexagonal as well, but of plain grey stone, perhaps carved from a single slab or piece of stone. The room itself is not quite a square being ~60' from left to right (set of doors to set of doors) and ~50 from front to back (staris to wall)

Light Sources:
Berith - Torch (9)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 5/10HP
Elspeath
Albrecht 8/12HP
[/quote]
Oct 5, 2025 7:22 pm
"Could be the servant’s quarters," he muses considering the slight architectural differences. It could be that the right-hand double-doors were particularly secured given their religious consecration.

Borgo examines this second set of doors for the tell-tale signs of a trap.
Oct 6, 2025 1:12 am
"Whatever power held these bones in guarding was not of Ord," Albrecht growls, his voice low and edged with disdain. "This place has been desecrated by something else."

Though he does not walk the path of the traditional dwarven pantheon, the corruption of a sacred hall stirs something old and bitter in him. The runes, the bones, the silence, they all spoke of a place twisted from its purpose.

He snorts, a sharp exhale through his nose, and casts his gaze around the chamber. His grip tightens on the haft of his axe. Not in anger, but in need of direction. The shadows press in at the edges of the torchlight, thick and waiting.

"Do we have more torches?" he asks, voice clipped but steady. "Exploring will be difficult without. And I’d rather not stumble blind into whatever waits deeper in."
Oct 6, 2025 2:08 pm
Borgo spends the next few minutes going over the stone doors and comes away sure that there is no trap or locks to be seen. The doors seem to be as weighty as those on the other side of the room.

No traps or locks on these doors either. They just appear prodigiously heavy.
Oct 6, 2025 2:08 pm
Borgo spends the next few minutes going over the stone doors and comes away sure that there is no trap or locks to be seen. The doors seem to be as weighty as those on the other side of the room.

No traps or locks on these doors either. They just appear prodigiously heavy.
Oct 6, 2025 2:31 pm
"Looks safe to me," Borgo opines in a professional tone. "Pushing and shoving is a strong man’s game… no place for a slim goblin like m’self"
OOC:
if the strong ones want to join their forces, good on them. With his 7strength Borgo won’t be forcing any doors. He risks only dislodging his shoulders…
Oct 7, 2025 2:49 am
Weight of numbers can make up for individual strength in many cases. :)
Oct 7, 2025 2:51 am
Lattremond smiles at Albrecht. "Fear not, Albrecht. I carry some torches, but I am also capable of casting a spell that makes objects illuminate." He turns his attention to the door and gives Borgo a knowing nod. "I'll agree with that—" His gaze shifts to the younger members of the party, a faint smirk appears. "Back in my youth, a door like this wouldn't have given me pause. These days... Well, I prefer letting the sturdier arms do the honors."
Last edited October 7, 2025 2:59 am
Oct 7, 2025 2:25 pm
Elspaeth has not let her guard down and holds her crossbow at the ready. She glances down briefly and nudges one of the skeleton's bones with the toe of her boot and grins.
Oct 7, 2025 10:55 pm
Thak grunts and scowls. "Everyone! Put a hand on this door and push." He turns back to the door and strains. "If we are together, then let's work together."
Oct 8, 2025 4:52 am
Thak's veins stand out from his forhead as he heaves on the iron ring by himself. Perhaps it jiggled a bit but it's obvious he's not going to shift any of these door on his own.

Though a relatively nimble fighter and imbued with uncommon grit, the Half-orc does not overwhelm his foe with strength. The knight and Dwarf are plainly broader of back and have more heavily muscled arms. The warlock might even give him trouble in an arm wrestling match. This task is going to take a bit of cooperation as the doors are too massive for one or even two people to shift.

Also, which doors are we tryign to open? Anvil (right of the stairs) or Plain (left of the stairs)
Oct 8, 2025 4:52 am
Oops! Double post!
Oct 8, 2025 4:56 am
"You may be right Thak. I don't see anything that points us in a particular direction. I'm open to any ideas anyone has." Berith will wait for anyone to speak up, otherwise she'll go to the doors on the right and help Thak push.
Oct 8, 2025 9:20 am
Albrecht follows Berith with deliberate steps, boots grinding against ancient stone as he approaches the imposing doors. The anvil symbol carved into their surface catches the torchlight—simple, stark, and unmistakably dwarven. He pauses, eyes narrowing, and runs a thick, scarred finger along the edge of the carving. The craftsmanship is old, but true. He feels it in his bones. Pride stirs—not for the glory of kings, but for the hands that shaped this place.

"Together indeed," he mutters, voice low and rough, and sets his axe aside with care, as one might lay down a trusted companion before a trial.

He rolls his shoulders, leather creaking, and nods to the others as they gather. His gaze settles on Thak, steady and expectant.

"On your order when ready," he says, planting his feet and bracing for the push, the weight of stone and history pressing in around them.
Oct 8, 2025 11:54 pm
Thak nods. "All together now. One, two, three, heave!"
Oct 9, 2025 3:01 am
Berith, hands the torch off to Borgo before joining the others at the door's ring, while the last too stand ready with crossbow and sword.

The three warriors are easily able to grip the iron ring together. Though a bit crowded together they are able to pull without getting in one anothers way. Setting their feet, they pull mightily at the door. At first nothing seems to happen, but with a smooth gliding movement and a whisper of soft grating the 6 inch thick door swings ponderously open, revealing a short hall which opens out into another dark chamber and silence.

The warriors relase the ring, and ready themselves.

I assume the 5' wide door is pulled fully open. Lattremond stands with his back to the closed door sword at the ready. Elspeath stands about 10" from the partially open portal ready, crossbow aimed down the hall and ready to leap aside if needs be. Borgo stands near her but occluded from view of anything in the hall by the closed door.

The hall seems to be 10' wide, the width of the two doors themselves. The floor walls and ceiling are similarly made to the main room. The torch Borgo now holds out casts light down the 20' of hallway, and you can tell that it ends there opening it another room.
Oct 9, 2025 1:22 pm
The goblin handed the torch back to its owner.

"Well done!" he added in a loud whisper.

Reaching for an arrow, now that his two hands were available, the goblin began to crawl into the recently-revealed corridor, sticking to the left side of the tunnel wall. He strained his goblin ears to detect any movement from the vast space beyond.
OOC:
So the double-doors opened inward — i.e., towards the hall we fought the skeletons in? Borgo will move toward the edge of the darkness, relying more on his hearing than his sight to discern whether anything or anyone might be moving in the darkened hall ahead.
Oct 10, 2025 2:44 am
Taking back the torch, Berith moves slightly to the side, allowing Borgo room to enter the corridor. She waits with her hand on the pommel of her sword, ready to move but giving time for Borgo to ensure the way ahead is clear.
Oct 10, 2025 3:22 pm
Lattremond grabs his shield and readies himself. He whispers, "Be prepared for anything."
Oct 11, 2025 4:59 pm
Elspaeth remains vigilant with weapon at the ready, as she slowly edges forward with the progress of the group into the revealed hallway and space beyond.
Oct 11, 2025 8:41 pm
Thak follows Borgo into the passageway, sniffing the air. He walks to the edge of the light, turns, and tilts his head to the side to signal to his companions to follow.
Oct 13, 2025 9:09 am
Borgo creeps carefully down the hall with his knocked arrow held at the ready. He stops where the fading torchlight ends, and tilts his head a bit. The hall was quiet but for his soft footfalls and no sound comes from the darkened room ahead. The air does feel a bit more humid though and just a bit cooler.

Thak pads up after. The acrid tang in the air seems lessened in the hall and ahead. Hearing nothing, he encourage the other to follow with the light.

The hall is safely traversed leaving Borgo, Thak waiting at the precipice of darkness. I'm going to assume the party follows at thier brave companions urging. You can specify how you do so or any actions you take along the way in your next post.

A the rest follow behind, Berith's light illuminates the entire room. It is much smaller than the room you left behind being about 30' from side to side and 25' deep. You first notice two low semi-circular cisterns along the right and left walls; the source of the moist air. Each takes up most of each wall, you guess being about 15' wide and extending out about 7' into the room. The cistern walls are only about 2' high, or that is at least how high they extend above the ground. From here the water appears dark as the stone lining the inside that you can see is dark. The outside of the cistern walls are the same dark stone, with geometric patterning and runes carved in bas relief. The runes talk of purity and order.

But all thought of the these fall from your mind when the light illumens the far wall. Inset in an wide alcove is a gargantuan anvil. It must be 20' wide and easily 10'; it's upper surface brushing the ceiling. It's silvery surface shines and glints in the torchlight. It's base, waist and crown are banded with symbols and runes in praise of Ord and order, and abjurations of chaos and disorder. This is definitely a relic of religous significance. The It is either entirely made from polished steele or else somehow cleverly consturcted and plated with the metal. From this distance not seam or seals are apparent. You can't tell how far back it goes as the light drifts falls into darkness along the sides of the gigantic idol.

Other than what's described above, the room is empty and quiet. The water in the fonts is still.

Light Sources:
Berith - Torch (9)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 5/10HP
Elspeath
Albrecht 8/12HP
[/quote]
Oct 14, 2025 1:42 pm
"I'll check the anvil. Can someone check these pools?"

The goblin said this while he crossed the room and heading towards the massive anvil. He intended to examine the back of this massive structure : was it built into the wall, or was there space between the far wall and the anvil?
Oct 15, 2025 12:05 am
"Thak will do it." Thak saunters over to one of the pools, cups his orcish paw, dips it into the water, and brings it up to his wide nostrils. He sniffs deeply.
Oct 15, 2025 2:51 am
With Borgo confirming no immediate danger, Berith moves to the other pool and looks into it to see if there is anything else in it.
Oct 15, 2025 9:28 am
As Borgo boldly strides across the room, he finds himself quickly in front of the massive anvil and has to crane his neck and arch his back to look up at the top towering over him. Moving over from one side to the other, he can plainly tell that it extends a ways. Turning his head to listen around the side, he can tell there is more space extending into the dark, but he cannot see without more light until Berith follows behind Thak. The torch light illuminates the space between the anvile and the wall showing it to be about 10' deep with the anvil filling the entire space. The gap provided by the waist of the anvil is easily large enough to accomdate him and he can see that he could make is way behind the thing, but he'll either have to scoot in sideways, as there is not much space between the anvil and the wall, or clamber partially on the shining thing itself.

Borgo, and virtually anyone else, can make it can make around to the back of the anvil with varying degrees of awkwardness and difficulty if they like.

Thak, and Berith find themselves in front of their respective pools. They almost appear mirror-like until they are more fully lit. Each font is filled to within and inch of the it's wall's lip. His calloused mitt shatters the smooth surface of the water and his cupped hand brings clear and fresh smelling fluid to his face. Not just fresh, it smells pure and clean like that of babbling brook of icy snow melt.

With her torch both Thak and Berith can see easily see the dark smooth sides and bottom of the fonts interiors, though as Thak is on the far side of the room much detail is lost in shadow agains the dark stone. Berith can see her's clearly, and a slightly darker circle a the base of the wall which must be the source the water. The fonts are empty except for their liquid contents, and it is unclear how the water level is maintained or how this water could be kept so pure and clear. Surely some kind of mildew or algea should have taken root.

The water looks clean and clear. It smells and looks delicious and refreshing as if it just spalshed in from some leaf strewn rill from a druid's grove.
Oct 16, 2025 12:14 am
Thak brings his cupped hand to his mouth and drinks.
Oct 16, 2025 2:00 am
The cool bright liquid fairly tinkles down your throat. If freshness and sparkles had a taste, this would be it.

Other than being refreshing and pure, you don't feel anything other than a slightly refreshed.
Oct 16, 2025 8:26 pm
Lattremond tries to make it around to the back of the anvil.
Oct 16, 2025 11:44 pm
Thak turns and smiles at his companions, water dribbling from around his fanged smile. "The water is good. Try it!"
Oct 16, 2025 11:44 pm
"Do you think they are hidden back there?" Elspaeth asks quietly. "I'd put them in the anvil rather than behind it..."
Last edited October 16, 2025 11:45 pm
Oct 17, 2025 12:23 am
Lattremond looks at the anvil and inspects every corner. He responds to Elspaeth in a whispered tone. "Well, better to check everything. You never what you might find."
Oct 17, 2025 3:42 am
Apologies, I took Borgo's "intends to" as a preparation to take later specific actions after hearing some detail about the anvil. I'll assume he's going to clamber around the other side from Lattremond.

As Lattremond moves up to the left side of the anvil and Borgo begins clambering up onto the base massive thing on the right. Lattremond clambers up as well, and both are able to make their way back towards it's rear. While not slow, the going is particularly awkward for the Priest. Borgo is able to squat entirely on the anvils curved base while Lattremond has to constantly brace his arm against the wall as he duck-walks back.

The anvil seems SOLID. When hard or metallic bits of their kit strike it's surface, the dull thunks and clanks sink into the thing as if being drawn down into it's core. Even the voices of the others seem to be drawn into the thing as if all nearby sound is drawn in and away. Lattremond can feel a mass and a permanence far deeper and stronger than and any hunk of simple block of iron or steel could house.

Both men reach the back after a few minutes of careful movement. Stopping at the back corners where the torch light fades, they can plainly see each other across the darkened space between. They can tell that the surface of the back wall and the anvil itself continue uninterupted. Though no details what so ever can be seen there are plainly no doors or openings in the wall or the back of the anvil itself.

Albrecht, watches the Human and Goblin inspect and then scamper behind the Icon of Ord. This place must have been erected by one of the more ...devout sects of Ordish worship. This is by far the largest Icon he's heard of and he has no idea how they would have gotten it here or even how they would have forged it in the first place.

Borgo and Lattremond don't see any seam, opening or even blemish on the sides of the anvil. Most of the back wall and back of the anvil are unilluminated, but looking across at where the torchlight illuminates each of them and the space they are in, they can see that the contours of the wall and the anvil itself are uninterrupted. There is no door or openings visible.

The anvil is undeniably solid steel, though defnitely special in some way. Lattremond suspects that it has been imbued with some device power related to Ord. It feels grounded as if the thing might be rooted in the bones of the World itself. He definitely believes it to be an idol representing Ord and this room likely a place of worship or for the performing of rites.
Oct 17, 2025 5:08 am
As a follower of Ord, Berith makes a small gesture of respect towards Ord and then dips her hand in the water and takes a quick sip of the refreshing water. She moves towards the anvil holding the torch aloft to see more of the anvil. She can sense the devoutness of the builders and takes a moment to appreciate the obvious care they took in creating the anvil and this room. Running her hand along the anvil, she moves closer to the right side of it where Borgo climbed up to see if the light illuminates anything else.
OOC:
As a follower of Ord, does Berith know anything about what type of worship or rites might have been performed in this room? Does she recognize anything with the runes or the icon to give any hints as to what the purpose of the anvil is or get any sense after touching it of why it behaves the way it does with deadening sound?
Oct 17, 2025 6:55 am
OOC:
Borgo did intend to climb into the back, so this is great.
"Hey there Lattremond, feeling comfy?" the goblin called out to the human from across the back of the anvil. He looked up, examining if, and how he could scuttle up the back side of the anvil up on to the top of the massive ritualistic object.
OOC:
Borgo would like to climb up, if a path can be discerned from this side. If none can, Borgo will focus on the back wall. No obvious passages or openings are apparent, but given the excellent craftsmanship of the anvil, a secret passage would be extremely well hidden.
Oct 17, 2025 9:16 am
Berith's light reflects off of the silvery metal as she moves closer. The geometric decorations are finely etched into the metal as is the Eye of Org and the plainly religious Dwarven text. You recognize the runes around the Eye as those bearing the "20 Names of Ord", but the meaning behind the Dwarven text decorating the anvil elude you.

Berith's hand slides along the smooth cool surface and comes away clean without the fainted evidence of dust. As she rests her full palm upon it, she can feel it's weight and density. It's surety. She's sure that Ord's presence is somehow part of the anvil. Not like he is here or aware this room, but like a soft breeze brushing her cheek whose source is a raging hurricane far far over the horizon.

While you do know that not all worshippers of Ord choose the same icon or idol to represent Ord's presense on the mortal plane, you've not specifically heard of anvil's being one of them. Though given this place was built by Dwarves, it doesn't seem any stranger than living underground or other Dwarvish things. This is obviously some kind of small chapel or prayer room though the lack of benches or the remnants of prayer mats makes you wonder if this place was peopled by some strange ascetic sect of Ord.

As Berith moves over to Borgo's side, there is a squawk from the left and Lattremond hurriedly backs out from his side of the anvil lest he have to sit in darkness. The light grows a bit brighter for Borgo, but it only make the line of the shadow more stark. Berith will either have to clamber back as well, pass the torch to Borgo for him to illuminate the back of the anvil.

I'm presuming Lattremond doesn't want to sit in the dark as the light would be blocked from most of his side of the anvil when Berith moves.
Oct 17, 2025 9:22 am
Borgo hears the squawk just before he sees Lattremond duck back behind the anvil. He's initally unsure what's going on until he notices the light dim on that side and grow brighter on his. The line cut by the anvil's shadow across the back wall grows sharper, but he's going to need to either light a torch or bring Berith's back here to see clearly all the way across the back of the anvil and the wall behind.
Oct 17, 2025 10:07 am
Lattremond quickly squeezes out himself out of the anvil. "No, Borgo, that was very uncomfortable."
Dhakhan says:

I'm presuming Lattremond doesn't want to sit in the dark as the light would be blocked from most of his side of the anvil when Berith moves.
OOC:
Correct.
Oct 17, 2025 7:58 pm
Quietly unpacking a torch from his neatly corded backpack, Borgo calls out to Berith. "Let me light my torch with your flame, Berith" he speaks as he stretches his hand out with a fresh torch.
OOC:
Borgo will light his own torch to have a better look around the anvil’s backside. He won’t be able to climb holding a torch, it at least he might be able to see something useful without plunging the rest of the party in darkness.
Last edited October 18, 2025 6:49 pm
Oct 18, 2025 7:03 pm
Thak sits on the ground to watch his companions. He places his blade across his lap. "Maybe we should hit it?" He calls out.
Oct 19, 2025 7:12 pm
"This chamber gives me the icks." Elspaeth says to no one in particular.
Last edited October 20, 2025 10:36 pm
Oct 20, 2025 2:41 am
Holding her torch forward so that Borgo can light his torch, Berith leans back after and walks toward the middle of the anvil again. "Do you see anything Borgo?" Nodding at Thak's suggestion, Berith says, "It's not a bad idea to hit it. We can also check out the other room."
Oct 20, 2025 6:47 am
Borgo's torches ignites with soft "woof" and holding the torch carefully, he inches his way to the back of the giant steel idol. There is plenty of room for him to move past the rounded corner move along the full length of the anvil. Borgo spends a good while checking both wall and the bright metal surface itself, but finds no indication of entry or exit. Though near the center along the back wall of the anvil is a oval impression about two (Goblin) handspans across. It is contains a few Dwarven rune sitting below a set of crossed hammer and tongs. Above the tongs are three four pointed stars. It reminds him of the kind of mark left by the seal or stamp a master blacksmith might use to mark his craft.

Looking upwards, the goblin is certain without even trying that trying to jump up from this cramped space to reach the top would be nearly impossible.

After a few minutes, the team see the eerie light coming from behind the anvil beging to brighten on the left. The Goblin makes his way out from the side Lattremond exited, stopping now and again on the way to check the surfaces.

Clambering down to joint the rest of the group, the Goblin shrugs.

Borgo and Lattremond are certain that anvil is either solid or thickly built with no visible seams or opening. As well, there are no doors, openings, seams, cracks or otherwise along the walls of recess that the anvil occupies. With regards to trying to access the top of the anvil, Borgo judges it impossible without powerful magic. Not just because of the awkwardness (from the back), but the torchlight shows there is less than a one inch gap between the ceiling and the top of the anvil.

Borgo reports the seal he saw on the back of the anvil, and most agree his impression seems plausible. Albrecht, sits in thought for a moment and comments that there was a Steel Drummer, a Grandmaster Smith, named Jannik Smaragdbeisser from Kupferhalterung in the east. This sounds like how his seal is described in stories, though he's been dead over 300 years and had been retired for 200 before that.

Regarding Borgo's torch, will you keep it alight or douse it now?


Light Sources:
Berith - Torch (8)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 5/10HP
Elspeath
Albrecht 8/12HP

Rolls

Secret Roll

Oct 20, 2025 9:10 am
"We'd best keep two torches running, but I can't be carrying this," the goblin stated, stretching the torch out for someone else to hold it.
OOC:
Having two torches would allow examining large spaces more efficiently, but Borgo needs his two hands free. If someone else can carry it, good. If not, we'll douse the torch to save it for later.
Squatting quietly in the warmth of the torchlight, the goblin spoke again.

"My old master, Dr Pavosan, used to say that there were warlocks and witches who'd learned the artifice of transforming their bodies into a fine mist; Wish we'd had that power so we could examine the top of the anvil," the goblin mused, looking longingly at the top of the massive structure. "He used to say that his own Master, the celebrated Ringalt, had used such dweomers to learn about the functioning of the lungs of large beasts, visiting their innards as a misty surgeon might," he concluded his rather rambling explanations of the extraordinary things the great scholars of the University had been capable of in times long past.

Standing up and stretching slightly, the spry goblin added. "Strike the anvil if you wish, but let us not tarry here any longer than we must."
Last edited October 20, 2025 9:11 am
Oct 21, 2025 1:21 am
Thak nods and stands. "I agree, let's hit it." Thak sheathes his blade and rushes to the side of the anvil. He beats on the metal with his clenched fists as hard as he can.
Oct 21, 2025 5:30 am
Raising an eyebrow as Thak charges the anvil, Berith says to him, "I was thinking more hitting it with something metal, but I can appreciate the enthusiasm."

While Thak beats on it with his fists, she raises her sword and firmly strikes the anvil with the pommel of her sword, attempting to replicate the strike of a blacksmith's hammer.
Oct 22, 2025 12:33 am
Elspaeth instinctively winces at the fist and pommel to the huge anvil; raising one hand to cover an ear while holding the crossbow in her other.
Oct 22, 2025 3:14 am
Lattremond just stands by and watches the party.
Oct 22, 2025 10:33 am
Not enjoying the sounds of palms and pommels slapping the massive anvil, Borgo walked to the entrance, bow in hand, to keep watch. 'Such noise might attract all sorts of undesired attention', he thought.
Oct 22, 2025 12:58 pm
Thak's fist make a meaty smack, that makes more people than Elspaeth wince. This is followed immediately by a sharp intake of breath and a cry as he hops and capers with his fist cradled to his chest. Though now silent, it's plain to see he's in great pain.

The blow of Berith's pommel is much less exciting, ending with a dull "Kang!" that jars her hand and arm, and fills the room. Changing hands to work the feeling back into her palm, she notes that there is now a bit of a flat spot on her pommel. Looking at where she struck the anvil, no blemish can be seen.

Borgo douses his torch as no one takes it from him and stands watch near the entrance back to the hall.

Thak's hand is quite sore along the bottom edge. After a bit of tentative flexing he doesn't think he's broken anything, but he's sure it will be painful to the touch for a few days. Berith's pommel now has a mark to remind her of when she tried to use it to hammer an anvil.

The giant icon to Ord in the shape of an anvil appears to be just that. There is something mystical about it but it doesn't seem to hold any secrets for you or maybe even for anyone else but those who once belonged to those skeletons.

So you've investigated the Anvil, and now find yourselves in the room in front of it and the recess it occupies. You stand in the damp air with the still pools, the ripples from your earlier investigations having settled.

We can just say Borgo never lit a torch as it was used for so litle time.
Oct 23, 2025 2:55 pm
Elspaeth makes a slow tactical withdrawal from the anvil chamber and refocuses her attention into the initial area they entered from outside.
Oct 24, 2025 11:00 pm
Thak shakes his hands as the blood pumps into them. He walks to the head of the group and waves to the others. "Let's go check out the other doorway." Thak waits until the light is in position and then will cross the room towards the door opposite. He massages his hands.
Oct 25, 2025 3:28 am
Nodding as she runs her fingers over the new flat spot of her pommel, Berith turns around. "Well, it was worth a try." Giving one last look around the room, she strides out and crosses the large entry room to the doorway on the opposite side.
Oct 25, 2025 2:39 pm
Lattremond joins Berith and Thak. "Hopefully. This doorway proves to be more fruitful."
Oct 26, 2025 2:01 am
The party make their way down the hall and back to the first room and instinctively walking near the stairs and light filtering down from the entrance. Reaching the massive doors on the other side, they set to work and together are able to pull on open.

With the door come air comes the heavy with the scent of old paper other subtle smells that Elspaeth and Lattremond recognise from apothecaries.

The room’s far wall is within the torchlight but slants away from you and extends out into darkness and the room itself is not so barren as the others were. To the left of the door you see a large set of book cases. It is full of bound volumes, scrolls and bundles of paper. To the right of the door is a large stone chest, long and low with a flat wooden top. The far wall is lined by a long work bench strewn with various accoutrements of alchemy: bottles and vials, small jars and tins, papers and’s books, etc. it extends off into the darkness as well. You can see a couple of chairs at the workbench.

The room is 30’ wide near the entrance and the slanted far wall, about 30’ away, gets farther away as you look to the right. Darkness fills the area to the right past the chest.

As you prepare to enter, you notice that Albrecht is not there. You aren’t sure whether he stayed behind for some reason or slipped up the stairs as you passed. Whatever he did or whatever befell him, it happened silently.

You’ve found yourselves at the entrance to some kind of library and laboratory. The scent of old books nearly is strong but the acrid tang still lingers.

Albrecht is no longer with you. What do the remaining party members do?


Light Sources:
Berith - Torch (8)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 5/10HP
Elspeath
Oct 27, 2025 3:39 am
"Borgo, would you like to check out the room first?" Berith stands to the side and motions for Borgo to go ahead.
OOC:
If Borgo goes ahead, she will give him a small lead and then follow slowly behind him, holding the torch to lighten as much of the room as possible. If he doesn't, she'll take her chances and walk in.
Oct 27, 2025 10:12 am
"Like? No… but I’ll do it anyway," and in the same cautious manner he has displayed in the past, the goblin skulker moved forward, bow in hand, sniffing as he moved forward. This place reminded him of his master’s study, but older, dustier, deadlier.
OOC:
Borgo will move forward cautiously with. The limits of the light, straining his hearing for any hint of movement. Is the place entirely dust covered, filled with cobwebs? Or does it look like this library-laboratory is still somehow in use?
Oct 27, 2025 2:12 pm
Waving the others to be quiet, Borgo enters with eyes wide, stopping periodically with head cocked to listen for any dangers not yet seen. Following about 10 feet behind, Berith moves in behing to illuminate the way ahead for the Goblin.

The room is unusually shaped; kind of bent to the right as if around a kind of corner. The workbench extends about 50 feet with space for many to work and there is evidence of space for several scriveners, as well as two places for alchemists or apothecarys where lay several bunches of brown dry herb among vials and beakers, some of which appear to still contain liquid or powders. There is no dust or cobwebs. This room seems as if it had been sealed shut and nothing had entered since it was shut. Given the apparent state of visible papers, heavily yellowed, that was long ago.

The opposite side of the room from the slanted wall has a kind of jagged angled wall. Farther in from the long chest there are a few crates, and at the far end of the room are two sturdy wooden chests, neither of which appears to a hasp or lock. These are flanked by chest high stone statues featuring Anvils with the Eye of Ord surmounted on intricately carved columns.

The room is silent but for your own soft breaths. Dead. No new knowledge has been discovered or set down in writing here for a long time.

You have carefully walked the length of the room. There is no apparent danger.

https://i.imgur.com/TQValNk.jpeg
Oct 28, 2025 2:07 am
Thak grumbles in disgust as he enters. "Blech, books."

He walks towards the alchemist's table and points to the chests and smiles. "Those look promising! Trapped perhaps?"
Oct 28, 2025 2:49 am
"Thank you Borgo, your talents are appreciated in times such as these." Berith says as she follows Borgo through the room. After they complete their circuit, Berith looks around the room, unsure if anything here will be of value.

Berith walks to the papers and starts shuffling through them to see if there is anything to explain the anvil, or the runes and symbol on the floor in the main entry room.

"I agree Thak, we must proceed carefully with the chests. It seems too easy."
Oct 28, 2025 6:20 am
Borgo observed this strange study quietly. How could a place left in such a state for centuries be in such a relatively pristine state? He was attracted to the bookshelf at the entrance but decided to examine the last two chests first, to avoid Thak or someone else activating any traps. He hoped to then examine the second, longer chest next to the entrance, and only then the bookshelf. He imagined these chests to be utilitarian, storing spaces rather than treasure holding containers, but one could never be sure.
OOC:
Wow, I love myself an isometric map! Description and map both tell me there are no apparent exits from this place, correct?

Regarding Borgo’s examination of the chests, let me describe his procedure: approach, look at the object and around it, and only then, if nothing is tingling his risk alarms touch anything. Borgo won’t be opening any of the containers unless he is pretty sure that there is no mechanism or other threat on or around it.
Last edited October 28, 2025 6:21 am
Oct 28, 2025 7:27 am
Thak approaches the workbench and sees it is laden with myriad implements of chemistry and bookwork: Pots, tins and small boxes; vials, beakers and bowls; bundled twigs, leaves and bark; brittle quills, papers and dried ink pots. Sniffing dismissively at the work of bookworms and pot stirrers, he turns his attention to be chests that Borgo is scrutinizing as Berith brings the torch close and starts looking through the documents there.

Borgo
spends a few minutes looking over the two chests at the far end of the room and eventually, confident of his own assessment, touches one lightly before setting his palm down upon it. Not having died, he slowly lifts the lid of the first chest. The unassuming exterior belies the chests more interesting purpose. The intererior is padded and lined with some kind of felt. The thickly padded bottom features 8 recesses for storing delicate items,and two are occupied by small stoppered glass bottles.

As Borgo chortles softly to himself, Berith begins looking over the papers. They are written in Dwarven script, or at least the top sheets are. As she grabs the first sheaf the pages crumble to bits. Touching another pile with her finger, the paper cracks, splits and comes away in small chunks. Perhaps the bound books on the shelves will have fared better.

Okay, Thak is standing near the workbench dismissively. Borgo has searched the two chests and found no indication traps or anything else of interest with the two wooden chest. The one he has opened contains two ...potions? Berith's initial investigation of the documents on the workbench provide little insights into the place, but perhaps someone will have better luck at the bookcase?

Light Sources:
Berith - Torch (4)
NOTE: Was counting down from 10 instead of 6 (i.e. 60 minutes). Derp.

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 5/10HP
Elspeath
Oct 28, 2025 7:04 pm
Feeling a little useless, Lattremond decides to poke around the bookshelf. "Anything of interest in the chests, Borgo?"
OOC:
Lattremond is looking for anything of interest, maybe a book on potion making, a bestiary, or even a diary.
Last edited October 28, 2025 11:51 pm
Oct 29, 2025 2:35 am
"If only Albrecht was still here. I can't read Dwarven." Sighing, Berith moves away from the brittle papers and stands by Borgo. She looks on in interest at the two stoppered bottles. "Would anyone be interested in a couple of mysterious bottles?"
Oct 29, 2025 3:29 am
Elspaeth chuckles at Thak's reaction to the discovery of the library and given the all clear from Borgo, after the walk through, she cautiously approaches the bookshelf and gives the spines a quick glance to see if any of them have titles.
Oct 29, 2025 1:08 pm
"Yes, yesss, Master Lattremond, two bottles' worth of mystery."

Borgo carefully lifts one of the vials from the chest, stopping at any sign of mechanical resistance. If he manages to pull a flask out, he'll examine it for any clues as to its contents. If there is no indication of the purpose of the vial, he will at least stir the container softly, to see if there is still liquid in the vial, or if the centuries have dried out it's contents.

Once he's examined the vial, he'll move on to the second chest and open it.
OOC:
Are the vials significantly distinct? If so, the one Borgo picks up might depend on its description. If not, let's sayt he picks the leftmost vial.
Oct 30, 2025 1:26 am
"Bottles!" Thak slumps. "Waste of a good treasure chest." He wistfully looks back towards the first room wishing for more skeletons. He then plods over to Borgo and looks over his shoulder as he opens the second chest.
Oct 30, 2025 8:00 am
Lattremond steps up to the bookshelf, turning to keep his shadow from blocking the light as he scans the shelves for items of interest. Most of the bundles of paper and scrolls look to be in terrible condition, crumbling at his touch, but the bound books look in better shape. Most of the spines that are labelled are clearly written in Dwarven. Ingoring those, Lattremond finds a few which in Common. Handing one to Elspeath as she appears at his side, the two begin scanning through their small horde. The subject matter is plain. Alchemy. They are all in bad shape, but enough of the pages survive that doesn't take too confim it. A Treatis on the Uses of Barks, Leaves, Saps of Trees and Shrubs. This was next to one on Fruits, nuts and galls. One about powders of crushed gems, stone and clays. And Two particularly damaged books are related to embuing items with magical properties. It is too damaged to make much out of it and what can been read is too esoteric and fragmented be useful.

On the far side of the room, Borgo retreives both bottles from their nooks easily. Turning to hold one up and then other against the light. The fluid contained in the first is clear and thin, moving freely agains the sides of the bottle as you give it a little shake. The myriad tiny flecks of gold and silver swirl around inside, with a tiny glint of blue, red or green appearing here and there as well. The second bottle is about the same size but substantially heavier. The glass itself is thicker but it must be impregnated with lead or some other metal to be this hefty. There are four distinct marks on the side which may indicate dosages. The contents also give the apearance of being more substantial. It is a thicker dark red liquid which only passes some of the torchlight through. Gently shaking this bottle generates slow opalescent eddies of oranges and yellows.

As Berith carries the torch to the back of the room, she carries Lattremond and Elspeath along in her wake of light. Noting the colored glints coming from the upheld bottles, they set their ragged tomes down on the edge of the workbench come for a closer look. Handing the potions off to Lattremond and Elspeath, he turns to the second chest and lifts it's lid. Looking back briefly as Thak looms over his shoulder, he pushes it back fully to expose a small purse of coins amist a set of more intact books. The books are plainly religious; the cracked covers are emblazoned with Ord's symbol and a quick glance at the yellowed pages show dull and peeling illuminated Dwarven runes. The purse though, that clicks merrily in his grasp. A quick look inside and a discerning toss tells Borgo it holds about 30 gold.

Alright, I forgot to confirm ealier, that yes, as with the Anvil room, there there are no other apparent exits than the one entered from. The bookcase, long workbench and the two chests have been investigated, leaving the crates and the long container.

You've found two potions of some description one sparkly and one red. Further investigate can be taken as the old sniff and taste test can be done without harm. Lattremond or Elspeath can give me an Intelligence roll if they do so, and we'll see how much they can determine about their properties. In addition the group has recovered 30GP in coin. I am presuming that Elspeath and Lattremond are each holding a potion, being those most likely to know somtheing about them.

The bookshelf doesn't seem to turn up much as most of the content is in Dwarven, too brittle/damage to withstand scrutiny or both. The texts you read cover topics related to alchemy and the crafting of magical items. Tantalizing topics for those inclined to read, but unfortunately the books are in an unusable state.


Light Sources:
Berith - Torch (3)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 5/10HP
Elspeath
Oct 30, 2025 8:17 am
Borgo turns to display his find to the others and stops short, squinting into the darkness. A soft shuffle of footfalls comes from the other end of the room, as if a booted foot stumbled. Your all stop tensely and turn as Berith's and Thak's hands instinctively find the hilts of their weapson. Albrecht steps awkwardly into the light. It is him, but he wears a black hood or sack over his head and appears to have spilled something over his shoulders and chest. He takes one more unsteady step forwards and stops before opening one small eye tentatively, and then another, and another, and the hood undulates as many scattered eyes blink open. These are quickly followed by several small mouths which begin to mutter and yap, the sound of which generates a faint buzzing and pain between the eyes. The head turns quickly this way and that as if giving different eyes a clear view of you, and he... it comes.

Albrecht returns, but not as you last saw him. The warrior's axe and javalins somewhere, but he still wears his pack and his dagger is sheathed at his side. The noise the thing is making is grating and unpleasant. You are all positive you would develop a headache if you had to listen to it for too long, but it is not harmful. That cannot be said for the things apparent intent.

Combat is initiatied. Everyone is down in the south part of the room near the chests with Elspeath, Berith and Lattremond nearst the creature's approach. The creature is Near to everyone and coming in hot.

Berith hodls the torch, and Lattremond and Elspeath each hold a potion. Whoever posts first can decide which one they are holding if they care.

What do you do?
Oct 30, 2025 2:33 pm
Elspaeth stuffs the vial of red liquid into her pouch, backing away from their former companion, as she brings up and readies her crossbow.

Rolls

Intelligence check on the potion (if there time before) - (1d20+3)

(3) + 3 = 6

Oct 30, 2025 9:45 pm
Whatever the thing striding their way was, it was not their erstwhile companion, Albrecht. The goblin takes no time loosing an arrow at the horrid creature.

Rolls

Short bow attack, damage - (1d20+3, 1d4)

1d20+3 : (5) + 3 = 8

1d4 : (4) = 4

Oct 31, 2025 3:50 am
Deftly tucking the small pouch under his belt, Borgo quickly grabs his bow, grabs an arrow and then knocks, aims and fires in quck succession. The complication of having to aim between his companions causes shot to go wide, but he still hits the not-Albrecht in the shoulder, but it's halting steps are not slowed.

Not-Albrecht take an arrow to the shoulder for 4 damage.

Eslpaeth surmises in the moments before company arrives that this concoction has something to do with fire or heat... unless it's a sweet and cinnamony syrup for confections. She will need to spend some time later investigating it more closely.

This doesn't count as her combat action.


Light Sources:
Berith - Torch (3)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 5/10HP
Elspeath/

not-Albrecht

Rolls

Casqued Albrecht - Initiative - (1d20-2)

(4) - 2 = 2

Nov 1, 2025 3:35 am
Thak smiles and pulls his sword from its sheath. He runs at Albrecht screaming. He flips his blade in his hand; a flourish before he brings the full weight of the blade to bear against his enemy.
OOC:
Oh crap. Trying to be too fancy. Probably cut off his own toes.
Last edited November 1, 2025 3:36 am

Rolls

Greatsword Attack - (1d20+4)

(1) + 4 = 5

Greatsword Damage - (1d12+2)

(10) + 2 = 12

Nov 2, 2025 4:46 am
Haha! Nice! It's obviously a miss, but give me a Dex Save for that one, please. Let's see if you keep hold of your Greatsword. :D

I'll adjudicate the result when we work out what the remaining members are doing.
Nov 2, 2025 2:16 pm
OOC:
The system says that I can't leave a message blank.

Rolls

DEX - Save to keep Thak's tootsies - (1d20+2)

(16) + 2 = 18

Nov 2, 2025 2:19 pm
Having backed away from the un-Albrecht, Elpaeth fires her crossbow at it.

Rolls

Crossbow - (1d20+4)

(12) + 4 = 16

Damage - (1d8)

(6) = 6

Nov 4, 2025 2:18 am
As the Thak charges, the blade of his great sword cutting a great circle in the air all the eyes of the creature turn to fix thier weird stare upon him. Whether unnerved or just unlucky, his fingers slip. The blow never lands as Thak scrambles to maintain his grip.

The black cephalon is slick and wet in the torchlight and you can see that the neck and shoulders are wet with greyish translucent fluid running down onto it's chest. The grey contrasts sharply with bright red as the wound from Borgo's begins to bleed. The acrid semll has grown more intense as this creature appoached.

Thak's fluffed his attack, but maintians his grip on his sword. Looking for Lattremond and Berith's actions.


Light Sources:
Berith - Torch (3)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 5/10HP
Elspeath/

not-Albrecht
Nov 4, 2025 6:25 am
Lattremond prays for Saint Terragnis to bless his blade in holy light.
OOC:
Casting Holy Weapon.

Rolls

Holy Weapon Wis DC11 - (1d20+3)

(12) + 3 = 15

Nov 5, 2025 5:36 am
Berith stares in regret at what their traveling companion has become. The many eyes and mouths disgust her. The unholy creature is no longer their companion and must be stopped. Drawing her sword, she mutters in diabolic and Berith's eyes turn black as she swings her sword at the creature.

After her strike, Berith moves back quickly as she wants to give Elspaeth a clear shot with her crossbow.
OOC:
I'm going to use her Demonic Possession which adds +1 damage for 3 rounds

Rolls

Bastard Sword (1 handed) attack, damage/Demonic - (1d20+2, 1d8+1)

1d20+2 : (3) + 2 = 5

1d8+1 : (8) + 1 = 9

Nov 5, 2025 8:42 am
The Cleric stands tall holding his longsword before him with palm held against the upright blade near the hilt. Uttering a short benediction for aid from Saint Terragnis, Lattremond pulls the blade across the flat of his hand and a soft eldritch glow suffuses the metal.

Berith steps up to strike with her sword, but several eyes catch hers in the moment and it is as if time slows. She can tell they are plainly misaligned; scattered across the head. The one where an ear should be is upside down. They seem to slowly drift across the slick surface. The moment passes and she finds herself recovering from a missed blow and she pulls back to gain some distance moving to the left corner behind the others from the creature.

Elspeath backs into the corner on the right as the soft glow erupts from Lattremond's blade. With Elspaeth out of the way and Thak bypasssed she has a clear view of the thing and her loosed bolt sinks to the quills in Albrecht's leather armor. The bolts heavy blow sends the creature stumbling a few steps to the side, but it does not fall.

Rolls

eeni meenie minie mo - (1d3)

(1) = 1

Nov 5, 2025 8:50 am
The creatures soft warbling mulitudinous muttering grows louder, making your eardrums tickle and itch as the thing swings back towards Thak with a powerful arm aimed at Half-orc's head. It attacked Thak without turning. The creature can see behind as well as in front.

While still off his guard from nearly dropping his sword, Thak is far from flat footed and brings up an arm to deflect most of the force of the strike.

Okay! Borgo and Elspaeth have feathered the un-Albrecht for 10 damage, but it has not fallen. Thak was struck for another 1 damage.

Berith and Elspaeth are between the statues and the chests in the room, with Lattremond and Borgo in the area before the chests. Thak and un-Albrecht and a bit farther away. Everyone is within Close of everyone else.

Elspaeth, Lattremond please give me a Save against DC10 with Advantage. Lattremond use Wisdom and Elspaeth Charisma. If you fail, you find the creature mutters too distracting and must make any spell casting checks at disadvantage on your next turn.

Okay, we're back at the top of the order. Post as you may!



Light Sources:
Berith - Torch (3)

Initiative Order:
Borgo
Thak 2/7HP
Lattremond
BerIth 5/10HP
Elspeath

un-Albrecht

Rolls

Battering blow @ Thak - (1d20+2)

(12) + 2 = 14

Batter blow damage - (1d4)

(1) = 1

Nov 5, 2025 12:37 pm
"GO AWAY!" the goblin screeches at the horrid monstrosity, his sensitive ears pinpricking at the approach of the gibbering, multitudinous mass. He shoots an arrow at the abomination, trying to move away and keep an open angle to shoot at the thing.
Last edited November 5, 2025 12:38 pm

Rolls

Short bow attack, damage - (1d20+3, 1d4)

1d20+3 : (7) + 3 = 10

1d4 : (2) = 2

Nov 5, 2025 5:18 pm
Elspaeth shakes her head. "Grrr! BEGNATH SHADIT!" The black speak rolls out of her mouth, as she winces in pain and barely manages to load and fire her crossbow at the creature once more.
Last edited November 5, 2025 5:20 pm

Rolls

Charisma save - (1d20)

(1) = 1

Crossbow - (1d20+4)

(9) + 4 = 13

Damage - (1d8)

(2) = 2

Nov 6, 2025 3:37 am
Under Construction
Nov 6, 2025 3:39 am
Thak fumbles with his sword, but quickly regains his grip. His cheeks flush. His smile changes to gritted teeth. Rage boiling in his blood.
OOC:
This is not my encounter, I guess.
Last edited November 6, 2025 3:40 am

Rolls

Greatsword Attack - (1d20+4)

(3) + 4 = 7

Greatsword Damage - (1d12+2)

(5) + 2 = 7

Nov 6, 2025 3:51 am
Borgo's rebuke seems to lend his arrow power. It stikes the center of the un-Albrecht's chest and it sag; it's movements now slow and laboured. The babblings quiet to a soft susurration as the un-Albrecht takes a drunken step toward Thak and begins to slow sink down to the ground. As the body slow, the head seems to roil in agitation, though quieted, the small mouths work manically and the eyes flutter, but for those fixed on Thak. A large flattened bulge swells on the side of the head facing the Orcish warrior as the eyes and mouths stream in that direction. Realizing what is about to happen just before it springs, Thak smacks it out of air with swift flick cut.

Unsure if the danger is past Elspaeth, maintains her aim on the still form while Lattremond maintains his penumbral guard.

You survey what lay before you. Albrecht's dead form crumpled on the flagstones, his head swollen, red and eyeless. The quiescent, lumpy, black splat a few feet away. The dull ache remains, but you can feel it easing quickly.

The thing is slain and Albrecht... released? What does the party do now? You can see that Albrecht wears a seemingly empty backpack, and has a dagger and belt pouch at his waist.

Light Sources:
Berith - Torch (3)

Initiative Order:
Borgo
Thak 2/7HP
Lattremond
BerIth 5/10HP
Elspeath
Nov 6, 2025 4:04 am
The black slowly bleeds away from Berith's eyes as the fight comes to an end. She stares down at the dead body of Albrecht and says a quiet prayer hoping that his soul has been released and is at peace.

She slowly walks towards Albrecht and using the tip of her sword, she cautiously opens up his backpack to see if there is anything left in it.
Nov 6, 2025 8:42 am
"Rest in peace, Albrecht."

Rolls

Charisma save dc10 - (1d20+2)

(14) + 2 = 16

Nov 8, 2025 1:34 pm
The pack appears empty or at least lightly packed, and when you open it you can see it is empty. Either the pack was emptied sometime before or he didn’t bring any gear other than his weapons.

Yeah, nah. He actually did bring an empty pack! Maybe he was planning on max loot?
Nov 9, 2025 6:56 pm
Thak brushes himself off, swallows his pride, and moves again toward the group. "There must be another exit that we aren't seeing." He scans the walls. "We should search high and low."

He begins moving about the room, looking for a secret door of some kind.
OOC:
Let me know if you want me to make a roll.

Sorry, I have been absent. It was a busy weekend.
Last edited November 9, 2025 6:56 pm
Nov 10, 2025 8:22 am
@dante_dark: Yes, please. Give me an Int Roll against a DC12, as you look around the room for likely signs of a hidden portal of some sort.

Anyone else doing anything? Two of your have potentially interesting potions on your persons. You've a corpse and a splat? I think Borgo was going to do some more snooping?
Nov 10, 2025 10:03 am
"Did you inspect the other potion Elspaeth?"

Lattremond decides to search for a secret exit with Thak.
OOC:
in case you need a roll
Last edited November 10, 2025 1:15 pm

Rolls

Dc12 - (1d20-1)

(5) - 1 = 4

Nov 10, 2025 1:13 pm
OOC:
This is going to go poorly, I feel. Thak is not that intelligent.

So close.
Last edited November 10, 2025 1:13 pm

Rolls

Searching for portal INT - (1d20-1)

(12) - 1 = 11

Nov 10, 2025 8:36 pm
"Thak is right, there’s some hidden passage around here somewhere," the goblin sneak observed as he counted his arrows and sighed deeply.

He considered the other containers in the room, rather than the walls. It could be the larger chest could hide a passage, or some other clue.
OOC:
Can arrows be recovered when you miss with them? I believe Borgo has shot three shafts so far, and hit two of them.

Before Not-Albrecht appeared, we were still going to examine the crates and the longer chest, right? Borgo will have a quick look at those before trying to examine the walls proper. I’ll roll my INT check if the containers reveal nothing useful.
Nov 10, 2025 11:28 pm
Elspaeth reaches into her pouch and moves to hand the vial of red liquid to Lattremond. "I detect this one has something to do with fire or heat. Have a look and see what you can of it." She then returns to the bookcase and begins searching for a possible hidden latch or means of egress from the library.
Last edited November 10, 2025 11:31 pm

Rolls

Seeking hidden passage: INT - (1d20+3)

(7) + 3 = 10

Nov 10, 2025 11:48 pm
Lattremond takes the red vial and inspects it. He whishs it around and lightly shakes it.
OOC:
Now I'm hoping it doesn't blow up LOL
Nov 11, 2025 8:23 am
Borgo stands watching as Thak and Lattremond "bumble" squinting and tapping at the walls. Berith accomodatingly repositions herself to allow her torchlight to cover the room, avoiding the lumply black mess. After a few moments, Borgo shakes his head and moves about the room giving the rooms remaining furnishings a quick once over. The crates, move relatively easily being seemingly empty or partly filled with books and scrolls; whether they were being packed away or unpacked, you do not know. He walks by the workbench to the bookcase which is made of thick wood and wouldn't be easy to move, laden as it is. After a quick scan, he disregards it and moves to the large stone chest opposite. Thak has his foot upon it's wooden lid as he leans over listening at the cold stone of the wall behind. Waving the Warrior away, Borgo removes the lid and sets it aside. The bottom of the chest is covered in old yellowed scrolls and bundled paper, but he notices that the floor of this stone walled chest is appearently wooden. Clearing some of the papers aside, he can find a small cut-out in the wood, which allows him to lift the flooring up slightly. Piling the crumbling papers on the side of the chest and removing the floor reveals a downward passage with a metal rung buried in the stone. A ladder leading down into darkness.

Lattremond abandons his futile efforts at searching after he see Borgo looking about. Remebering the two potions, with one tucked hastily under his belt, he return to their investigation. Taking the red potion from Elsbaeth, he holds it up and swishes it around. He can also see the strange eddies in the thick red fluid. He can see where Eslpaeth was going, but can determine no more than she with just his eyes.

As Borgo moves away from the bookshelf, Elspeath appoaches it and vainly tries shifting it. Quickly, giving this up she begins pulling at bound volumes and shifting papers, but no hidden mechanism is found before Borgo announces his find.

The party naturally congregates near the downward passage to have a look. Even with Berith's torch right above it, you can't see the bottom. The passage itself is well made, being lined with stone for 10-20 feet, before giving way to what seems to be natural stone that have been carved out for at least another 10'. The rungs that you can see all appear well made and sound. No rust or corrosion is apparent. Cool dry air drifts up from below, carrying the acrid smell you with it. No sounds can be heard.

Okay! Secret passage located! What will you find down in the darkness should you dare plumb it's depth?!

The Potions? You'll need to do more than look at them to try to get a good idea of what they might do.


Light Sources:
Berith - Torch (2)

Initiative Order:
Borgo
Thak 2/7HP
Lattremond
BerIth 5/10HP
Elspeath
Nov 11, 2025 1:05 pm
"Aah! A proper secret entrance. Like in the Faery tales…" Borgo exclaimed excitedly at the finding of a passage. "Better check if there’re no nasties waiting for us down below," he volunteered. "One of ye bulky ones be right behind me, so I’m not alone with trouble, eh?". And with this, he stows away his bow, pulls out the torch he had used earlier, and prepares to descend with the light.
OOC:
We’ll be needing light up top and down there, so we’d better light a second torch now… Borgo will head down until he can see what the landing looks like, without setting foot on the ground below unless he’s sure no immediate threats are present. The scattered papers covering the entrance bode well, they suggest no one’s used this passage in a while.
Last edited November 11, 2025 1:06 pm
Nov 12, 2025 11:42 pm
Thak nods at Borgo. "I'll follow you into the depths." He prepares his sword.
Nov 13, 2025 2:10 am
Borgo and Thak, prepare for their descent. The little investigator pulls the torch from the two loops securing it to his pack and double checks the fastenings aren't left too loose. Quickly checking the rest of his gear as proof against droppage, he lights his torch and clambers into the chests opening preparing to descend. The rungs are indeed secure, and he makes his way down into the tunnel a very short way. He has room to shift and look below without blocking the torchlight.

Looking back up, he can hear Thak stowing his weapon just before a meaty hand grabs the edge and a big Orky face peers down at him.

Okay, Borgo and Thak are prepared to head down. Has anyone been doing anything in the last few of minutes? Anything before they head down?
Nov 13, 2025 5:33 am
Berith watches as Borgo and Thak descend down the ladder. "Into the darkness we go. Lattremond and Elspaeth, I'll go either between the two of you or I'll bring up the rear. That way we'll be sure to have enough light from the torches."
OOC:
I'll let the other 2 decide in what order. I want to make sure everyone in the party is within at least some of either torch's light.
Nov 13, 2025 6:11 am
Elspaeth will follow Thak down the secret passage, giving him room to descend between them.
Nov 13, 2025 10:28 am
Lattremond follows Elspaeth down the secret passage.
Nov 13, 2025 8:33 pm
Borgo takes cautious steps down the ladder, eyes darting about seeking any suggestion of threats.
Nov 14, 2025 3:17 am
Borgo begins the awkward climb down the ladder, with the others following after one by one. Every 5 rungs or so, he casts a glance downwards and it isn't long before he sees the floor below come into view. He's only descended about 20 or so feet, before an opening and the flags below are revealed by the torchlight.

Thak halts his own progress as he sees the Goblin slow and the floor come into dim view turns to wave up at Eslpeath who has only just started to come down.

You surmise the tunnel to be about 50' long from top to bottom. The exit is opposite the ladder so those coming down are currently facing away from it (and above it). There are 20'-25' to the opening and about 30' to the floor itself. In the moment of silence while everyone has stopped questioningly, you don't hear much but the soft crackle and whoosh of your torch in the closeness of the tunnel.

Borgo, Thak and Berith have mounted the stairs, with Elsaeth at the top half poking out of the chest. Berith and Lattremond remain upstairs with the corpses. ...Mwah ha ha haaaa!
Nov 14, 2025 10:27 am
Borgo's goblinoid brows furrowed as he examined the space below as best he could.
OOC:
I'm not sure I'm getting the full picture. As I understand the situation and the geography of the place:
- Borgo descended roughly 20ft down this vertical shaft before the shaft opens into what I am assuming is a vaster space below;
- He is now hanging to the ladder rungs some thirty feet above the ground level, which he can see, but to which he would not be able to descend without a rope;
- the space below is circular, rectangular, or a simple passageway... (not sure which) that has a 30ft high ceiling, in which an opening connects to the shaft Borgo is currently in ;
- a doorway leaving this chamber / passage is visible below, but it is facuing opposite the ladder rungs (meaning Borgo has to twist around in order to see it).
Is this more or less correct? If so, Borgo would need to tie a rope to the last rungs of the ladder in order to slide down to the floor level? He has enough rope, and could tie a knot if Borgo passes the torch up to Thak while he uses his newly freed hand to uncoil his rope and tie one end to the rung.
Nov 14, 2025 11:07 am
Apologies if I wasn’t clear. You are currently 20’ down a 50’ vertical tunnel. You have 30’ of ladder climbing down the tunnel to go before you set your feet upon the floor.

You can see the floor down below you (30’). You can tell that there is an exit to the tunnel. The exit appears about 5’ high, so you have 25 more feet to go before you might be exposed before you see wherever it leads, presuming you just climb down "normally".

I didn’t want to make decisions for you guys about how you might choose to proceed so stopped to tell you what you are seeing partway down.
Nov 14, 2025 2:36 pm
Satsified with his understanding of the path downward, the goblin resumed his descent calmly and methodically.
OOC:
Got it now! Borgo will descend another 20ft before deciding if he sets his feet on the ground. If he notices nothing strange around the landing area, he will step aside to letThak and the others follow him down.
Nov 14, 2025 3:29 pm
Climbing farther down, Borgo stops just above where the entrance to the tunnel. The torches light extends out into the space through to the floor beyond but he can’t see more than about a stretch of floor about 10’ square outside of the tunnel with no walls evident.

You are stopped just above the entrance with torches crackling softly. You are all in the tunnel now with Virgo just above the exit.
If you try something, give me a roll. If you can tie it to a skill your class or background would provide you, do so with advantage.

Off you guys instead want to spend some time instead (10 mins, say listening quietly or carefully manoeuvring one of you down partially unseen, or ???) just tell me what you do and describe hope you do it.
Nov 14, 2025 4:35 pm
Borgo did not see what else to do, than drop down as quietly as possible. He would have liked to drop the torch to the floor, but knew that it might extinguish the flame. That would be catastrophic. Tapping on Thak's booted foot just above him, the goblin whispered up "Going to let meself down. You follow, eh?"

With when good inhale, the goblin let himself hang one handed from the last rung, extending his body as low as it coud go, and then attempted to land quietly with his soft boots.
OOC:
I'm assuming it's not a dangerous fall. If it were, Borgo would lower a rope, tying the upper edge to the rungs of the ladder. Otherwise, I'm thinking just trying to land softly and quietly, with a stealth check.

Rolls

A quiet landing - (2d20h1+2)

(1518) + 2 = 20

Nov 15, 2025 1:29 am
Borgo climbs quietly down the last few rungs all the while cursing the need for a torch. He’s sure he made hardly a sound but there was nothing to be done about the beacon light in the darkness.
Pressing himself against the tunnel wall he peeked around the lip of the exit.

It’s another large room you think. You can see the walls to your left and right, but the way ahead is shrouded in inky darkness. To the left at the edge of the light you can dimly see the legs of a statue. To the right can see the wall is broken by a stairway leading up. It is about about 25’ away from you, but you can only see the edge and part of the first couple of steps.

The room itself is a shambles. There are tossed and overturned desks and chairs and stools scattered about. Papers and scrivener’s supplies also litter the floor.

About 20’ away poking from behind a jumble of desks, you see a corpse. Or parts at least. Two lower legs and feet and a hand. Unlike the remains you found above these are not skeletal; they are fleshed but appear pallid and blotchy.

Okay! Borgo steps down quietly and does his best to remain unseen. There is room for one more to squeeze down next to him at the bottom, but that’s it.

It’s 30" to the wall on the left and the statue is barely visible at the edge of the light along that wall. The wall on the right is 20’ away with the edge of the stairwell being 20’ along that wall. The jumble of desks with the bits is about 20’ ahead and a bit to the left.

The room is a mess. You can walk through it with ease but anything else might prove difficult. There are a few things to take cover behind if needed but the torches obviously advertise your presence.

What do you do?
Nov 15, 2025 3:39 pm
Lattremond waits for Borgo and co to give a signal that the coast is clear.
Nov 15, 2025 5:09 pm
Elspaeth glances down from her position on the rungs of the ladder to check what can be seen below her.
Nov 15, 2025 5:52 pm
[i]'This don't smell no good'[/I], the goblin thought as his light revealed grizzly remains. Better not approach that on his own. He craned his greenish-grey neck towards the tunnel above, and whispered up. "Get down here Thak, step to the right to let the others come down. Don't move too fast, though... this place is a mess, not sure it's safe."

Having said this, the goblin began tiptoeing to the left, his back to the wall, his free hand going instinctively to his dagger hilt. Though he was hoping to approach the stairs a bit, his attention was mostly focused on the cadaver not far away. Any movement from it, or any noise not caused by Thak would really scare the small goblin.
OOC:
Although Borgo will move left, he will make sure that there is enough light for Thak and the others to see where they're going once they've landed here.
Nov 16, 2025 3:29 am
Thak shakes himself, returning to reality as Borgo calls for him. He completes the descent and steps aside so the others can join us.
OOC:
Sorry about the absence again.
Nov 16, 2025 6:41 am
Borgo is relieved to see his companion and quietly points out the partially visible corpse in the jumbled mess of the room.
Nov 17, 2025 2:49 am
Thak slinks over towards the corpse, sniffs the air, and prods it with the tip of his sword.
Nov 17, 2025 3:00 am
Borgo creeps carefully to the left, making way for the others. In the flickering light, he’s not sure if it’s his movement or a trick of the shadows but it seems like the limbs shift slightly, very slowly. He finds that they are obscured from view in his new position, but he has no trouble pointing them out to Thak as the Warrior makes his way down and exits the tunnel, quickly scanning the illuminated area as he does so.

Thak can see that the room is indeed a shambles as if the room were taken up by a child and shaken as a rattle. The statue's legs appear to be robed, with part of one leg expose as if stepping forwards and he sees where the stairs are as well. Stopping briefly to sight the limbs pointed out by the little Footpad, they are slowly pulled back behind the furniture and out of sight. As the others begin coming down the ladder, Thak walks crouched over to jumble of desk the limbs dissappeared behind. At his approach there are two clunks in quick succession, followed by a soft squeak as if something wooden were shifted across the floor. Pulling his blade, Thak looks around the side and jumps back as something crashes into the pile knocking part of it over and sending a broken chair across the floor and the air is filled with a mind-bending multithroated yowling. This is followed shortly by more from farther away in the darkness.

Borgo has snuck around the lip of the tunnel exit and moved to the left about 5' (on the statue side) to make way. Thak has climbed down and moved to the right (to the stair side) about the same distance, but less quietly. Thak surmises that something has been disturbed by their disturbance of the quietude and darkness. Borgo, doesn't see the limbs pull back, but he does see Thak duck back behind the desk.

Those up the tunnel think they might have heard something from below, but then hear the crashed and preternatural caophony. Looking down they can see that the way is clear. Berith's torch gutters fitfully. It's fuel is close to being expended. She knows that Borgo's torch is fresh.


Light Sources:
Berith - Torch (1)
Borgo - Torch (10)

Initiative Order:
Borgo
Thak 2/7HP
Lattremond
BerIth 5/10HP
Elspeath
Nov 18, 2025 2:07 am
Thak grunts. "Something is not right." He adjusts his grip on his sword, the leather creaking. "Be cautious."
Nov 18, 2025 6:22 am
The remaining three can make it down and get set before combat starts. The first two just outside the tunnel and the last person is stuck in the tunnel behind the other two. So Elspaeth and Lattremond, with Berith behind.

Everyone is within Near of the pile of desks and what lay obsucred behind. You can't see it, but you get a sense of movement from behind. Something is coming and has company in the darkness.

Here is a representation of the room you have entered. The white square to the top right of the image is the bottom of the tunnel you entered by. The squiggles represent the approximate locations of large piles of jumbled furniture, though there are chairs and detritus scattered about. The far end is obscured by darkness. Borgo is on the right (to the left of the entrance as he entered the room). Elspaeth and Lattremond are just in front of the entrance. Berith inside. Thak right up against the jumble directly in front of the tunnel entrance.

By the bountiful hand of Ord, assuming he will still holds sway here, the creatures seem to be slow to act. What do you do?!


https://i.imgur.com/4lEN7mY.jpeg

Light Sources:
Berith - Torch (1)
Borgo - Torch (10)

Initiative Order:
Borgo
Thak 2/7HP
Lattremond
BerIth 5/10HP
Elspeath

Lurker in the Dark

Rolls

Lurker in the Dark (Initiative) - (1d20-2)

(9) - 2 = 7

Nov 18, 2025 8:42 am
Borgo looked agitated as he sought a place to set the torch that would be safe enough in the coming skirmish. He needed both his hands, and was uncomfortable thinking of using only his dagger to defend himself.

Seeing a sconce nearby he rushed to it, placing the flaming object deftly, and then retrieving his short bow and nocking an arrow with practiced grace.
OOC:
Can Borgo see torch sconces or braziers, or any other structure in which it would be safe to lay his torch in or on? If there isn't something built for that purpose, does it look like he can stick the torch into one of the jumbles of trash in a relatively stable way? As his action, Borgo will try to set down the torch in a safe manner that still provides light, and — if time allows it — pull out his bow. Hopefully, the placement of the torch might help illuminate more of the room and perhaps reveal our enemies.

EDIT: I'm afraid that by moving to the corner, Borgo will be depriving the rest of th e group of light, when Elspeth's torch is consumed, so maybe we sohould all join Borgo in the corner?
Last edited November 19, 2025 10:39 am
Nov 19, 2025 12:27 am
"Strange one," Thak lowers his sword to his side. "We mean you no harm. We have wandered in and are looking to increase our fortune and renown." He places a hand upon the air to ease the creature's mind. "Perhaps we could help you?"
Nov 19, 2025 4:01 am
matmaisan says:
OOC:
Can Borgo see torch sconces or braziers, or any other structure in which it would be safe to lay his torch in or on? If there isn't something built for that purpose, does it look like he can stick the torch into one of the jumbles of trash in a relatively stable way? As his action, Borgo will try to set down the torch in a safe manner that still provides light, and — if time allows it — pull out his bow. Hopefully, the placement of the torch might help illuminate more of the room and perhaps reveal our enemies.
Yes there are. He can see one in the corner of the room to his right and he can reach it easily. Yes he can scurry over and set it torch in the sconce and ready his bow. Do you want to stay in the corner or move elsewhere; you still have a bit of movement left. Just edit you post aobve to descibe his posititioning.
Nov 19, 2025 4:04 am
dante_dark says:
"Strange one," Thak lowers his sword to his side. "We mean you no harm. We have wandered in and are looking to increase our fortune and renown." He places a hand upon the air to ease the creature's mind. "Perhaps we could help you?"
How is Thak entreating the Thing in Shadow? Is he calling out loudly from behind the upturned desk waving his hand above his head? Moving around the jumble to stand before it? Moving elsewhwere or holding his place? Just edit you post above to describe it.
Nov 19, 2025 4:32 pm
Elspaeth readies her crossbow and peers about the room's disarray, trying to get her bearings and identify the dangers that they are now facing.
Nov 19, 2025 8:16 pm
Lattremond draws his sword and shield, waiting for the perfect moment to strike.
Nov 20, 2025 2:18 am
matmaisan says:
EDIT: I'm afraid that by moving to the corner, Borgo will be depriving the rest of th e group of light, when Elspeth's torch is consumed, so maybe we sohould all join Borgo in the corner?
Remember the torch has a 30' radius, and Berith has her torch as well, she's currently positioned in the tunnel exit, but her light would extend outwards 30' from there.
Nov 21, 2025 5:43 am
Hearing the yowling Berith draws her sword but keeps it down by her side for the moment. Stepping into the room she looks around quickly to get the lay of the land.

She's going to get closer to Borgo so she can quickly light another torch if the need arises.

Holding her breath, she waits to see what happens after Thak speaks to whatever it is he's talking to.
Nov 21, 2025 6:16 pm
"Whatever it is, it's just beyond the light. Whatever they are... there's at least a couple of'em," the goblin hissed as it scanned the room, his trusty short bow bringing renewed confidence to his small frame.
Nov 22, 2025 3:39 pm
Alright, I'll go with my interpretation of Thaks attempt at connecting with whatever is thrashing around.

Thak, with back to the upturned table, raises his hand above his head, palm open, as he tried to communicate with someone or something beyond view. His last words have barely left his lilps before the caucaphony increases to a piercing multitude of wails and rolling mass of flailing limbs crawls and rolls into view and pummels Thak with twitching hands and feet.

https://i.imgur.com/Liyfnxf.jpeg

With his sword by his side and arm in the air, Thak is caught with his guard down. The keening beast's assault beats Thak down to the floor. The warriors body crumples awkwardly as the creature twitches and jerks above him.

Almost as quickly another of the horrific things careens into view knocking furniture out of the way as it approaches.

You see two creatures in near distance from you all. Each is composed of many mismatched arms and legs protruding from a lump mass of a black tarry substance. Between the limbs you see the black wetness is dotted serveral eyes and mouths. The keening noise is driving a wedge between your ears.

Both of the creatures are within view of all of you having come around the piled furniture. The one that attacked Thak stands over his still form.

Spell casters must make a spell casting checks with disadvantage while suffering the auditory assault. A spell casting check (not at disadvantage) must be made each round to mainain conentration.


Light Sources:
Berith - Torch (1)
Borgo - Torch (10)

Initiative Order:
Borgo
Thak 0/7HP
Lattremond
BerIth 5/10HP
Elspeath

2x Limb Howlers

Rolls

Limb Howler - (1d20+2)

(20) + 2 = 22

Thrashing Limbs @ Thak - (1d4+2)

(2) + 2 = 4

Crit - (1d4)

(3) = 3

Thak's Death Timer - (1d4+2)

(3) + 2 = 5

Nov 22, 2025 5:41 pm
OOC:
Yes, your interpretation is perfect. Serves Thak right. Sorry, I have been absent everyone. The week before Thanksgiving Break was a doozy. But I am on break now and will be better about posting.
Nov 22, 2025 8:00 pm
Borgo was horrified by the appearance of these beings, and even more so as he saw the massive warrior Thak crumple under one of the creature’s assault. If he hoped to survive, he must push back against the tide of monstrosities. Trying to settle his trembling hands, the goblin took aim and loosed his arrow.

Rolls

Short bow attack, damage - (1d20+3, 1d4)

1d20+3 : (9) + 3 = 12

1d4 : (4) = 4

Nov 22, 2025 11:43 pm
OOC:
Turn 1 on Thak's death timer.

Rolls

Stabilize roll - (1d20)

(6) = 6

Nov 23, 2025 5:08 am
Raising a brow and the appearance of the creatures a mere second before their keening troubles her mind, Elspaeth fires her readied crossbow bolt at the monstrosity standing over Thak's body.

Rolls

Crossbow - (1d20+4)

(15) + 4 = 19

Damage - (1d8)

(8) = 8

Nov 23, 2025 12:43 pm
dante_dark says:
OOC:
Yes, your interpretation is perfect. Serves Thak right. Sorry, I have been absent everyone. The week before Thanksgiving Break was a doozy. But I am on break now and will be better about posting.
We’ve done Thanksgiving early at mine. Spent most of yesterday and today cooking and whatnot. Happy holiday to those that celebrate it, or at least have it off. :)
Nov 23, 2025 12:53 pm
Borgo arrow finds its mark amongst the mass of arms and legs and the whole mass shivers at the blow. The thing leans towards Borgo, seeming to turn its attention to the Goblin.

Borgo’s arrow lands to some effect! Limb Howler takes 4 damage
Nov 23, 2025 10:40 pm
OOC:
how about Elspaeth's attack?
Nov 24, 2025 1:43 am
RageRed says:
OOC:
how about Elspaeth's attack?
Lattremond and Berith come before you in the nitiativeor. Just waiting on what they do before I adjudicate it.

The two monstrocities are close enough that their acrid stink assaults you noses. You can all see that the twitching mismatched limbs seem to be embedded in tarry black masses. The full length of some limbs are visible with a bit of hip or shoulder apparent. Some are partly embeded and a few are almost completely subsumed. The black and glistening central blobs are perhaps two or three times the volume of human torso. You see the vacant mismatched eyes and dribbling yammering mouths and shiver.
Nov 24, 2025 5:58 am
Lattremond decides to strike the abomination that Borgo shot.

Rolls

Attack roll - (1d20+1)

(17) + 1 = 18

Damage - (1d8)

(4) = 4

Nov 25, 2025 1:31 am
Berith's ears are assaulted by the keening sound, making it hard to concentrate. Berith moves towards the 2nd creature. She briefly ponders sticking her torch into the creature to see if the tarry mass would burn, but doesn't want to get that close to the creature if she can help it.

Swinging her blade, she attacks the 2nd creature.

Rolls

Bastard Sword (1 handed) attack, damage - (1d20+2, 1d8)

1d20+2 : (4) + 2 = 6

1d8 : (7) = 7

Nov 25, 2025 7:13 am
If the stalwart priest is rattled by horrors, he doesn't show it. He immediately steps forward with sword at the ready, and smites beast standing over Thak's still form. Berith meets the second foe as it arrives with torch held high and blade bared.

The first creature recoils from Lattremond's appoach, limbs flailing, but his blade stikes true carving the thigh of an upraised leg and slashing the black center. It keens loudly as thin black ichor pours from the broad wound in one of the legs.

Berith hews at the second abomonination with a savage stroke, but one of it drops from a scuttling walk to a strange rolling. As the thing quickly rolls aside a flailing arm bats aside her blade. Several fingers fly to the ground nearby, but the thing seems unfazed.

From Lattremond's left there is a sharp 'thwap' and a bolt from Elspaeth's crossbow passes straight through his opponent to bury itself in the table behind. The creature's limbs convulse and go limp as all it's mouth's loose their voices. It seems to deflate as the black mass pours a rank fluid onto the flagstones. Elspaeth wasn't sure she was aiming at anything in particular, but whatever her bolt passed through must have been vital.

Without apparent reaction to the fate of it's companion the remaining abomination sets upon Berith with a hail of feet and fists, but dealing her only a glancing blow.

The first creature has been laid low by the combined strkes of Borgo, Lattremond and Elspaeth. The second is unharmed and assailing Berith.

NOTE: I accidentally include a strength bonus when calculating the damage against Thak. Should have been 2hp damage. He still would have gone down as he only had 2hp left.

The party is up

Oh! I used the adjective "tarry" to describe black coloration it thick blobby appearance. Despite the acrid smell, nothing makes you think these things would be particularly flammable.


Light Sources:
Berith - Torch (1)
Borgo - Torch (10)

Initiative Order:
Borgo
Thak 0/7HP
Lattremond
BerIth 5/10HP
Elspeath

Flaccid Limb Howler
1x Limb Howlers

Rolls

Limb Howler @ Berith - (1d20+2)

(14) + 2 = 16

Thrashing Limbs @ Berith - (1d4)

(1) = 1

Nov 25, 2025 9:52 am
"Take them down, take them down!!" the goblin exclaims, both an invitation to others, and an encouragement to himself. He shoots an arrow, trying to emulate Elspaeth's deadly shooting.

Rolls

Shortbow attack, damage - (1d20+3, 1d4)

1d20+3 : (13) + 3 = 16

1d4 : (3) = 3

Nov 25, 2025 3:10 pm
OOC:
Turn 2 on Thak's death timer.

Rolls

Stabilize Roll - (1d20)

(13) = 13

Nov 26, 2025 1:59 pm
After seeing his arrow fly true, Borgo observed Thak’s unconscious body with apprehension.
OOC:
If no one is taking an action this round to heal Thak, Borgo will scurry over next round and try to stabilize him. Having a chirurgeon backgroind, he should be extra competent with tourniquets and stopping bleeding. What check should I roll next round, and would he have advantage on it?
Last edited November 27, 2025 6:10 am
Nov 26, 2025 3:02 pm
Seeing the creature standing over Thak has been dealt with, Borgo quickly stores his bow and sprints over to begin his ministrations on the prostrate Half-orc. After a few moments of attention, Borgo is able to rouse the Warrior.

Thak, tries to rise as the sounds of fighting and the remaining creatures warble assault his ears, but only manages to roll over to vomit on the floor near Borgo.

Thak finds himself groggily awakened, laying on the floor near a pile of vomit and with his legs wet from some rank liquid. He's half laying on his sword. He’s got 1hp. He’s up.

Borgo’s skills as a doctor cover any requirements for reviving someone.
Nov 26, 2025 7:24 pm
Thak's eyes flutter open. His head hurts. "Ugh." He pushes himself up on his elbows. He sniffs. Acrid retch and tar fill his nostrils. He scowls. He looks down at his legs and sees the black ichor. He tries to push it off with his hands, but quickly becomes tired. He sits breathing deeply.
Nov 27, 2025 3:28 am
Thak still lay near the end of the pile of furniture. Borgo having finished his treatments squats down near the recovering warrior with Lattremond standing over them protectively. Berith contends with the Limb Horror a few feet to their right. Elspaeth, farther away from the fray stands with spent crossbow cradled in her arms.

Okay team, Thak can take an action, unless he is opting to let the other deal with the beast while he recovers himself more.

What do you do?


Light Sources:
Berith - Torch (1)
Borgo - Torch (10)

Initiative Order:
Borgo
Thak 1/7HP
Lattremond
BerIth 4/10HP
Elspeath

Flaccid Limb Howler
1x Limb Howlers
Nov 27, 2025 7:03 pm
Thak struggles to his feet and swings at the multi-limbed monstrosity.

Rolls

Greatsword Attack - (1d20+4)

(11) + 4 = 15

Greatsword Damage - (1d12+2)

(2) + 2 = 4

Nov 28, 2025 2:25 am
Grabing the upturned edge of a table, Thak hauls himself up on unsteady feet with the greatsword's weigh almost dragging him back down. Planting his feet firmly with determination in his eye, the warrior grips the great blade in both hands and launches himself at the abomination.

It's eyes watch his approach but it failsto deflect the blow and skirls in pain as Thak's blade cleaves a small arm and sinks into the black mass.

The creature takes 4 damage from Thak' attack.

Light Sources:
Berith - Torch (1)
Borgo - Torch (10)

Initiative Order:
Borgo
Thak 1/7HP
Lattremond
BerIth 4/10HP
Elspeath

Flaccid Limb Howler
1x Limb Howlers 4/?HP[/quote]
Nov 29, 2025 6:42 am
Lattremond swings at the monstrosity again.
OOC:
Sorry I've been absent recently. Work has been incredibly busy as of late.

Rolls

Attack roll - (1d20+1)

(19) + 1 = 20

Damage - (1d8)

(2) = 2

Nov 30, 2025 10:00 am
As Thak almost stumbles back in recovering from his clumsy strike, Lattremond see an opportunity and lunges forwards to carve a shallow trench in it black hide.

The creature battered for another 2 damage from Lattremonds's blow. Though Berith is up next, Elspaeth doesn't need to wait for that post. Post away and I'll sort it out.

Light Sources:
Berith - Torch (1)
Borgo - Torch (10)

Initiative Order:
Borgo
Thak 1/7HP
Lattremond
BerIth 4/10HP
Elspeath

Flaccid Limb Howler
1x Limb Howlers -6HP
Dec 1, 2025 4:45 am
Berith moves slightly to the side to allow Lattremond enough room to swing and when his blow lands, she attacks while the creature is distracted.

Rolls

Bastard Sword (1 handed) attack, damage - (1d20+2, 1d8)

1d20+2 : (4) + 2 = 6

1d8 : (2) = 2

Dec 1, 2025 3:26 pm
Elspaeth reloads and takes a shot at the remaining thing.

Rolls

Crossbow - (1d20+4)

(8) + 4 = 12

Damage - (1d8)

(8) = 8

Dec 2, 2025 2:50 pm
Berith swings just as Latrremond’s blade licks the creatures flesh. The creature wild gyration throws off her blow and it is batted away by flailing limbs.

Elspaeth quickly reloads her weapon and waits for an opportunity to fire as her companions swat and bash at their foe. Just as Berith recovers from here missed strike and opening appears and Elspaeth’s quarrel is loosed.

The bolt passes through the thing like it isn’t there and spikes the stairs, rebounding into the darkness. The creature jerks to a stop, collapsing in a silent heap. Some of the limbs twitch a jerk for a moment, before the black core sags as black fluid leaks out onto the floor.

Okay. The second creature is finished. The room grows silent except for your heavy breathing.

The carcasses, if that is what they can be called lay before you in the torchlight. Assemblages of mismatched limbs protruding from slowly liquifying black blobs. The many eyes are now sightless and the slack mouths now hang open.

Berith’s torch burns fitfully, obviously on its last legs.


Light Sources:
Berith - Torch (1)
Borgo - Torch (10)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 4/10HP
Elspeath
Dec 2, 2025 8:10 pm
"Good shooting!" Borgo said, complimenting Elspaeth’s marksmanship. "Those things are troublesome to load, but hit like a plowhorse’s kick," he added, in admiration.

He moved to check on Thak’s wounds, making sure his sudden return to the hostilities had not reopened his wounds. "Slow there big one, lemme see your wounds," he stated as he prepared to sew the open wounds.
OOC:
Not sure what Borgo can do in the way of further hp recovery, but it seems normal that he would finish tending the wounds that he had hastily patched during combat. Some of us are quite beaten up. Any chance someone has healing available?
Dec 3, 2025 1:50 am
Presuming safety for the moment, Borgo gets Thak to sit again the wall near the tunnel and way from the mess on the floor. Handing his torch off to Lattremond, he opens up the warrior's bag and pulls out his old Healer's kit. It was too much for him to pack along confortably and Thak had agreed to carry it for him, and good for him he did.

After a few minutes giving Thak a once over and forcing him to chew some herbs and swallow a tincture, he give the warrior a firm pat on the back, "Try dodging next time."

A little Retcon from me. With no tools onhand, Borgo wouldnt' be able to do much to help Thak more than he already has. With a healer's kit his skills allow him to do much more than the uninitiated. I should have thought about this at the start and suggested you purchase one given you have no healing spells available. So I am assuming you spent 5gp to buy one and had Thak carry it as it would put you over your inventory max.

So in the hands of a trained Chirurgeon a healing kit can be used to heal for 1d6+1HP, or to cure some natural posions once a day per person. It has supplies enough for 10 uses.

Well, I guess 3 hitpoints is better than 1.

Rolls

Borgo kisses Thak's owie. - (1d6+1)

(1) + 1 = 2

Dec 3, 2025 2:00 am
"Thanks, Borgo." Elspaeth replies, as she loads up the crossbow once more and goes on guard while the chirurgeon goes to work.
Dec 4, 2025 2:28 am
Thak winces and grumbles as Borgo tends to his wounds. "I'm fine, Borgo. Really." But Thak is compelled to sit and take his medicine. As he stands, his back cracks and he stretches his neck from side to side.

"Those were nasty creatures." He shakes his head as he pokes on with his sword. "Hope we don't find more of them."
Dec 4, 2025 8:08 am
Post if anyone else wants to do anything in the few minutes before Borgo finished with Thak.

At the end of Borgo's ministrations, Berith's torch will sputter out, leaving you with Borgo's torch (now held by Lattremond) for a light source.

The group are clustered up near the tunnel exit of the room. You can see the beginnings of the stairs to your right and a large statue along the left wall.


https://i.imgur.com/4lEN7mY.jpeg
Dec 5, 2025 10:29 pm
OOC:
As Elspaeth is on watch while healing is happening, what does the with statue look like?
Dec 6, 2025 3:56 pm
The head and shoulders of the statue are in shape now that Borgo has moved away from that side of the room, but it a depiction of a Dwarven religious figure’s. A robed monk or priest of some kind.
Dec 6, 2025 3:56 pm
The head and shoulders of the statue are in shape now that Borgo has moved away from that side of the room, but it a depiction of a Dwarven religious figure’s. A robed monk or priest of some kind.
Dec 7, 2025 10:40 am
OOC:
Does Lattremond know anything about this Dwarven priest?
Dec 7, 2025 3:03 pm
"Thank you, Borgo."

Thak rises and searches the room, turning over bodies, pushing through debris, looking around furniture.
Dec 7, 2025 8:27 pm
"My pleasure, Thak. You got my back, I got yours."

The goblin stood up and rearranged all his chirurgical paraphernalia into the compact kit, and handed it back to the warrior. Let’s look around this place, being quiet about it.

He raised his torch as high as his low frame allowed and began to examine the room more carefully.
Dec 8, 2025 3:32 pm
elysium7771 says:
OOC:
Does Lattremond know anything about this Dwarven priest?
As the others begin to move about, you carry the light closer to the statue. You don’t recognise anything specific about it. It’s impressive in size and finely crafted. Moving a toppled chair uncovers a plaque near the base. You cannot parse the runes, but it appears to be a name; perhaps the name of the person represented.
Dec 8, 2025 3:42 pm
Borgo and Thak take the lead in searching with the others standing guard. You all move about the room in your circle of light uncovering the full shape of the room and picking through the detritus. Berith’s torch fails leaving you with Borgo’s torch still burning.

Thak initially grabs one of the legs of the grotesqueries to pull it aside, but the carcass doesn’t move, the leg comes away as if nothing remains to hold it in place. He drags the limb out of the muck revealing a ragged end coated in black goo. Dropping it, he spares the remains from further attempts at moving.

You pick through some of the mess with Borgo at least attempting to make as little noise as possible. After a while you determine that some of the mess here must have come from other rooms as there appears to be the remains of at least one bed in addition to desks and chairs and a few cupboards.

You do find a few things of interest. You reveal the full view of the stairs, which leads upwards perhaps 20’ and into an open space you can’t see much of other than a bit of stonework ceiling. You also find another massive statue of a darden religious or scholarly figure. It also bears a runic plaque. Lastly is a set of double doors on the opposite end of the room from the tunnel mouth where you entered. One side appears to be ajar.

The room itself is approximately 40-50 feet long and about 30 feet wide.
Dec 8, 2025 4:01 pm
Okay. You’ve had a poke around the items in the room and the bodies and statues.

The bodies are just a mess. You’ll need to rummage around in the liquifying black masses if you wanted to really search them and you are sure that the lumps you can see are not going to be treasure.

The furniture holds nothing of interest to you. Much of it is broken, damaged and stained. The paper scattered on the floor are yellowed and crumbling. There is also bits of scattered rags of desiccated cloth lay about. Near the wall between the stairs you find a pile of ragged and torn clothing of different types; none of it whole.

The statues seem to need just some monuments.

If anyone wants to do anything in particular here, describe what it is.

There seems to be three exits. The stairs up. The far stairs down out the way you came, up the tunnel.
Dec 9, 2025 1:28 am
"Ugh." Thak pulls a leg out of the mass of black ichor. "What are these?" He sticks his tongue out as he tosses the leg to the side. "Gross!"
Dec 9, 2025 9:48 am
This is the room as you see it. The squiggles indicate particularly large piles or groups of junk.

https://i.imgur.com/QBlJ5UL.jpeg

The stairs leading up are actually 30-40' up. You can tell there are no doors at the top, but cannot see anything in the space above. Through the double doors, you can see stairs leading down into the darkness.

The acrid stench in the air remains strong. You wonder how long you will have this smell in your noses when you leave.
Dec 9, 2025 3:54 pm
"Up or down, say ye?" the goblin asks, considering the different exits.

"Something’s come or gone from or to the stairs, I’d say we see what’s up there before we go any further down…"
OOC:
Just a hunch. Whatever is up there has free access to this room, best we have an idea before we commit to descending further.
Dec 10, 2025 9:07 am
The party congregates at the base of stairs. The even stone steps lead up and away a good 40'. The soft crackle of Borgo's torch is all that you hear.
Dec 10, 2025 9:25 pm
Elspaeath keeps one eye on the partially opened doors of the passage leading down, as they ready themselves for the climb up the stairs.
Dec 11, 2025 5:18 am
Berith waits impatiently at the stairs as the acrid smell surrounds her. 'Well Borgo, shall we go up?'
OOC:
Berith will follow close enough to behind Borgo to assist but will give him some space to creep ahead up the stairs first.
Last edited December 11, 2025 5:19 am
Dec 12, 2025 12:05 pm
Lattremond will wait for Borgo's signal
Dec 12, 2025 7:56 pm
The goblin nods resolutely, handing the torch to one of the taller folk, while he starts stepping up the stairs as quietly as a mouse.
OOC:
Sorry, rough week IRL. Borgo will move as silently as possible up to the limit of his light, and as usual try to rely more on sound than sight to identify any threats.
Dec 14, 2025 3:09 pm
Thak follows Borgo up the stairs, holding the torch with one hand and his sword with the other.
Dec 15, 2025 5:04 am
Borgo pads up the stairs, near silently. Thak emulates Borgo's but without the practiced grace or complete silence. The little scout appoarches the top of stair stopping a good 10' from the top know his head would be silouhetted by the storchlight illuminating the stairwell. Waving Thak to stillness behind him, they both listen carefully for a few minutes.

After a few minutes, as their hearts slow they can hear something, but it's only the shifting of their companions below. Silence greets them from above. No weird knocking or shifting. No weird otherworldly keening. Only silence.

Braving a few more steps, Borgo peeks above the level of the entry into the space above. Where the torchlight spills out, he can see more bare flagstones but something immediately draws his attention. More dry bones. A pile lay about 5' from the lip of the stairs and perhap another small heap in the dimness to the right. Waving Thak to come up slowly, the Warrior creeps up beside he thief to a level so that their heads are even. Holding the torch high, a good 20' or so is illuminated.

You see at least 20' into the what must be another room. Your blood quickens as you spot at least three... no, four piles of bones similar to those you encountered below near the entrace to this place. There are no weapons visible, just the remnants of long dead dwaves. To the left about 15' from you on the stairs, you see a huge set of ornate double doors adorned with the now familiar geometric patterns and symbols of Ord. Carved into the wall of the along side each is a dwarven figure seeming to hold the doors upwright. Ahead of you in the dimness, you think you see what could be to exits, deeper areas of darkness; the one head larger than the one to it's right. To your right, the light ends in darkness after 20' or so. As you are on the stairs, you cannot see immediately to your right or left.

You stand before the entrance to what must be another room. The floor is littered with piles of bones, the skeletons of those who were the denizens of this place. There are also more paths ahead to investigate.

What does your brave and crafty company do? Borgo and Thak lead the investigation, waiting about 5' from the top of the stair. The remaining three stand clustered near the base of the base of the stair having been dragged up a few steps by the shrinking cresent of light from the torch Thak now carries. The encrouching darkness now hides the ruin of the limbed horrors from view.
Dec 15, 2025 5:13 am
Representation of what you see... The gray blobs, indicate where you think there might be something in the distance... areas of a deeper darkness. Your torchlight doesn't carry that far.

https://i.imgur.com/cujwen6.jpeg

Dec 15, 2025 2:06 pm
Borgo observed the closest pile intently. It had no weapons nearby, but was it wearing armor or just plain clothes. Daring himself to move forward, he stowed away his bow, drew his short blade, and whispered at Thak: "Beckon the others over, I’m walking in….".

The brave little goblin then stepped up the last steps, blade held one handed in front of him, seeking to poke the closest pile of bones softly.
Dec 15, 2025 7:27 pm
Elspaeth moves upward at the beckoning of Borgo and Thak, keeping alert to potential troubles ahead and behind them.
Dec 16, 2025 3:48 am
Borgo moves forwards to get a closer view of the bones. He can see that though there is no evidence of armor of any kind, he can see what could be scraps of long rotted cloth.

Hunched and wary, the Goblin moves with sword outstretched when a sharp thwack shouts out from the darkness to the right!

Borgo, give me a dex save as a bolt hurtles towards you from the dark. If you fail, you are struck a glancing blow by the bolt which clatters against the wall to the left.

Rolls

Bolt from the darkness! - (1d6)

(2) = 2

Dec 16, 2025 3:59 am
Thak and Elspaeth flinch at the sound of a crossbow firing to the right, but their attention is quickly drawn to the once inert piles of bones as they quickly skitter and slide to form four wretched skeletons with menacing glowing eyes.

Thak instinctively reaches for the hilt of his greatsword, but stops when the torch he holds passes his face.

Lattremond and Berith hear sound but not so well. They do see the immediate change in the demeanor of those above as they perceive the threats to their lives.

The group is in mortal peril. Skeletons ahead! Unseen danger lurking in darkness?! What do you do?!

Light Sources:
Thak - Torch (9)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 4/10HP
Elspeath

4x Skelies
Dec 16, 2025 8:51 pm
"Oh shit!" the diminutive goblin exclaimed as he tried to duck and roll out of the way of the threatening projectile!

He fails, however, and rolls in the air in pain, as his body is flung aside by the powerful impact.
OOC:
i’m assuming this is just a straight dex check?

Does Borgo figure he has just activated a trap? Or does it look like there was some kind of sentient targeting involved?

The "glancing blow" was nearly enough to finish off poor old Borgo: he has 1/3hp left.

We don’t happen to have any lick tokens, right?
Last edited December 16, 2025 8:55 pm

Rolls

DEX - check / save - (1d20+2)

(2) + 2 = 4

Dec 17, 2025 1:51 am
Thak bends his knees and carefully drops the torch on the ground. He draws his sword and charges at the nearest skeleton. "Murderous pile-o-bones!"

Rolls

Greatsword Attack Roll - (1d20+4)

(19) + 4 = 23

Greatsword Damage - (1d12+2)

(3) + 2 = 5

Dec 17, 2025 6:32 am
Borgo isn't entirely sure about the origin of the bolt. It was either a trap or someone waiting silently in ambush. The source is completely obscurred in darkness at the moment. I'll indicate on the map the direction the bolt came from.

Borgo still has an action in case you weren't waiting on the above response. I'll narrate Thak's attack after your action.
Dec 17, 2025 6:32 am
Borgo isn't entirely sure about the origin of the bolt. It was either a trap or someone waiting silently in ambush. The source is completely obscurred in darkness at the moment. I'll indicate on the map the direction the bolt came from.

https://i.imgur.com/kH9wMfA.jpeg

Borgo still has an action in case you weren't waiting on the above response. I'll narrate Thak's attack after your action.
Dec 17, 2025 12:15 pm
After being projected leftwards by the impact, landing and rolling painfully on the ground, Borgo steps back, sheathing his sword, and preparing his bow.
OOC:
Borgo wants to be out of line of sight of any sniper to the right, and wants to avoid melee contact. If he can shoot this round, he’ll do it from the safety of the second or third step down the stairs (I’ll add rolls to the post just in case….).

Rolls

Short bow attack, damage - (1d20+3, 1d4)

1d20+3 : (18) + 3 = 21

1d4 : (1) = 1

Dec 19, 2025 2:58 pm
Borgo spins as a bolt flies out of the darkness grazing his scalp. With on hand clamped to the wounds, Borgo retreated backwards does the stairs a space as the skeletons begin to rise.

Sheathing his short sword, the Goblin readied his bow and quickly fires a shaft which glanced off the skeleton’s vertebra.

Almost before the shaft is loosed, Thak had dropped his torch and charged headlong at the first necromantic construct. The heavy blow shears off an arm at the shoulder.

The skeleton takes 6hp damage from the two attacks.

Lattremond

Dhakhan Inactive for 19 days

Dec 22, 2025 8:56 am
Lattremond
Lattremond, having rushed up the stair follows behind Thak and past Borgo. He halts at the top of the stair, but he old cleric isn't daunted by the sight of the skeletal foes. Grounding the tip of his longsword, he holds out his holy symbol and call out in a strong voice, "I abjure thee! Leave the remants of the living and return whence you came. I abjure thee!"

Perhaps it is the darkness wearing on his physche, or the burning hatred in the piercing eyes of the undead or something of the magics that brought them to life, but Lattremond's abjuration seems to be damped and swallowed by this place. He drops his holysymbol and with a curse brings up his sword in defense.

That sucked. Lattremond totally borked his Turn Undead. No skeleton was affected.

Berith is up, with Elspaeth after.

FYI, I'm presuming Thak set the torch down near the top of the stairs. Not sure what might happen if it's left there. Mwah! Ha! Ha!


Light Sources:
Thak - Torch - on the ground and guttering a bit (8)

Initiative Order:
Borgo
Thak 3/7HP
Lattremond
BerIth 4/10HP
Elspeath

4x Skelies

Rolls

Lattremond's Turn Undead (dc 11) - (1d20+2)

(1) + 2 = 3

Skelly 1 attempts to resist (closest, engaged with Thak) - (1d20-1)

(6) - 1 = 5

Skelly 2 attempts to resist (farthest ahead) - (1d20-1)

(3) - 1 = 2

Skelly 3 attempts to resist (to the right) - (1d20-1)

(17) - 1 = 16

Skelly 4 attempts to resist (farthest to right) - (1d20-1)

(8) - 1 = 7

Dec 23, 2025 4:22 am
Hearing Borgo swearing and then the sounds of battle, Berith rushes up the stairs and straight into attack. Attacking the closest skeleton, she swings her sword two handed. After the attack, she moves back and grabs the torch. Crouching to get into cover of the stairs as much as she can she leaves room for Elspaeth to maneuver and attack.

Rolls

Bastard Sword (2 handed) attack, damage - (1d20+2, 1d10)

1d20+2 : (15) + 2 = 17

1d10 : (6) = 6

Dec 23, 2025 4:27 am
Elspaeth moves up the stairs far enough to see the skeletons rushing toward them, then unleashed her readied bolt upon a likely bony target.
Last edited December 23, 2025 4:29 am

Rolls

Crossbow - (1d20+4)

(16) + 4 = 20

Damage - (1d8)

(7) = 7

Dec 23, 2025 1:41 pm
Berith charges up just behind Lattremond but comes up on Thak’s left with a heavy slash of her great sword scattering shattered bone across the floor. Starting back to Pick up the torch, she finds herself at the lip of the stairs to Lattremond’s left.

From the upper stairwell where near Borgo, Elspaeth takes a couple of steps up to lose a bolt at the skeleton across the room. The quarrel flies true and knock the thing to the side but it lumbers on with a hobbling gait from a cracked pelvis.

The parties combined stacks have destroyed the closest foe, and Elspaeth’s quarrel has badly damaged the one across the room. Note the creatures close and attack the party.

Thak stands near the remains of the near skeleton, with Lattremond and Berith just behind. The two archers are just a bit below on the stairs.


Light Sources:
Berith - Torch (8)

Initiative Order:
Borgo 1/3HP
Thak 3/7HP
Lattremond
BerIth 4/10HP
Elspeath

Limping Skelie 7 damage
Second Skellie
Third Skellie

Skellies

Dhakhan Inactive for 19 days

Dec 23, 2025 2:02 pm
Skellies

The remaining three skeletons close in on the party swinging wildly at those closest to them with a sickly red glow burning from third sockets.

The skeleton across the room hobbles directly toward Thak, but the warrior easily parries its clumsy attack.


Perhaps sensing the source of the divine energies that were directed at them, the two skeletons on the right side of the room assail Lattremond. Unsigned by his earlier failure, the Priest deftly deflects and blocks the skeletons’ assaults.

Okay! Lucky rolls for you guys!! It’s now the top of the order! Thank odd engaged by a damaged limping skeleton while Lman is beating back the blows of two of the creatures.

Borg and Thak don’t notice any further middle attacks aimed at the party, and no other creatures than the four piles of bones you saw at first have entered the light.

Everyone is within near of everyone and some are obviously at close.


What do you do!?

Rolls

Limping Skelly @ Thak - (1d20+1)

(6) + 1 = 7

Raking blow at Thak - (1d4)

(3) = 3

Second Skelly at Lman - (1d20+1)

(2) + 1 = 3

Two handed bash at Lman - (1d4)

(4) = 4

Third Skelly at Lman - (1d20+1)

(5) + 1 = 6

Windmilling boney claws at Lman - (1d4)

(4) = 4

Dec 23, 2025 6:21 pm
Borgo clenches his pointy goblin teeth as he takes aim and attempts to dispatch the skeleton attacking Thak, so the warrior can then move to support Lattremond.
OOC:
Dang, can Borgo ever do more than 1hp damage?
Last edited December 23, 2025 6:22 pm

Rolls

Short bow attack, damage - (1d20+3, 1d4)

1d20+3 : (13) + 3 = 16

1d4 : (1) = 1

Dec 24, 2025 1:18 am
"Lattremond!" Thak bellows as he strikes at the skeleton before him.

Seeing his friend attempt and fail to turn the undead minions upset Thak so much so that he fails his attack.
OOC:
We may be in trouble.
Last edited December 24, 2025 1:19 am

Rolls

Greatsword Attack - (1d20+4)

(3) + 4 = 7

Greatsword Damage - (1d12+2)

(6) + 2 = 8

Dec 24, 2025 5:28 am
Elspaeth growls, as she reloads and fires upon one of the skeletons attacking Lattremond. "Bastards!..."

Rolls

Crossbow - (1d20+4)

(12) + 4 = 16

Damage - (1d8)

(5) = 5

Dec 24, 2025 8:06 am
Borgo’s arrow strikes the skeleton attacking Thak a glancing blow and is deflected off into the darkness by the things skull.

Thak cries out in anger and exertion with the force of his heavy two handed blow but the skeleton easily sidesteps before moving back in for the attack.

Lattremond’s defence has so far been impenetrable, and seeing an opportunity he strikes at one of his foes. The licking blade would have evicted a man but only sends a rib bone flying.

He flinches as a bolt smacks into the skull of the skeleton sending out lurching to the side. It recovers quickly, returning with arms raised menacingly and Elspaeth’s bolt lodged tight.

Light Sources:
Berith - Torch (8)

Initiative Order:
Borgo 1/3HP
Thak 3/7HP
Lattremond
BerIth 4/10HP
Elspeath

Limping Skelie 8 damage
Second Skellie 5 damage
Third Skellie

Rolls

Lattremond @ Second skellie - (1d20)

(11) = 11

Longsword - (1d6)

(2) = 2

Dec 24, 2025 9:16 am
The skeletons press this attack.

Thak catches the blow on his chest, trusting in its strength.

Lattremond’s defence seems strong but he overcommits and leaves himself briefly open, but manages to recover. Catching most of the force of the second skeleton’s attack.

Lman takes a point of damage. Port lucky so far!

Round three! The party are toe to toe with tier three formen. Who will fall first!?


Light Sources:
Berith - Torch (8)

Initiative Order:
Borgo 1/3HP
Thak 3/7HP
Lattremond 4/5HP
BerIth 4/10HP
Elspeath

Limping Skelie 8 damage
Second Skellie 5 damage
Third Skellie

Rolls

Limping Skellie at Thak - (1d20+1)

(9) + 1 = 10

Wild boney punch - (1d4)

(4) = 4

Second Skellie at Lman - (1d20+1)

(7) + 1 = 8

Savage skeletal claw - (1d4)

(4) = 4

Third Skellie at Lattremond - (1d20+1)

(19) + 1 = 20

Boney overhand right - (1d4)

(1) = 1

Dec 25, 2025 6:56 am
Sighing as Berith knows that the light will be a beacon if there is someone hiding in the shadows, she steps forward again. Heading towards the closest skeleton, she strikes.
OOC:
If possible I'd like to move slightly away from the others so that we're not all bunched together, but more like in a half circle so I'm not completely separated from the group

Rolls

Bastard Sword (1 handed) attack, damage - (1d20+2, 1d8)

1d20+2 : (14) + 2 = 16

1d8 : (5) = 5

Dec 25, 2025 8:44 pm
Borgo was exasperated with the resilience of the undead. He shot once more at the skeleton attacking Thak, in hopes of dispatching the accursed bones!
Last edited December 26, 2025 8:54 am

Rolls

Short bow attack, damage - (1d20+3, 1d4)

1d20+3 : (8) + 3 = 11

1d4 : (3) = 3

Dec 25, 2025 11:22 pm
Elspaeth attacks with her crossbow once again.

Rolls

Crossbow - (1d20+4)

(3) + 4 = 7

Dec 26, 2025 2:11 am
Borgo’s arrow puts out one of the skeleton’s red eyes. The other flickers fitfully as it freezes and falls to the floor in with a clatter.

one more skellie down! Two to go.
Dec 30, 2025 2:59 am
Thak cries in triumph as his enemy falls. He turns and rushes towards the skeleton that is closest to him. He slams into the evil undead and slices with his greatsword.

Rolls

Greatsword Attack - (1d20+4)

(10) + 4 = 14

Greatsword Damage - (1d12+2)

(8) + 2 = 10

Dec 30, 2025 6:58 am
Thak's shout of elation turns to a feral snarl as he brings his sword around in a savage arc which batters one of the skeletons nearly to the ground.

Thak's nearly smashes the skeleton to splinters in one mighty blow!

Lattremond

Dhakhan Inactive for 19 days

Dec 30, 2025 7:01 am
Lattremond
Lattremond could see the wide blade of Thak's blade swinging towards the skeleton from the side, and timed his own blow to land just after but he hadn't counted on Thak's ferocity as the mighty blow carries the skeleton out of the path of his own blade.

Rolls

Deft Longsword attack at damage skeleton - (1d20)

(9) = 9

Longswords scything blade - (1d6)

(5) = 5

Dec 30, 2025 8:01 am
Berith moves around and past Thak and strikes at the injured skeleton attacking Lattremond and now Thak. With her back now facing the inky blackness of the room she skillfully lops the skull from it's neck, dropping the skelelton in place.

Unfortunately, Elspaeth's bolt sails off into the darkness as is passes through where the skeleton had been.

[color="coral"]Okay, down to one opponent. Thak and Berith have taken down the third skeleton but the final undead does not seem to notice that it is now alone.

Skelly

Dhakhan Inactive for 19 days

Dec 30, 2025 8:03 am
Skelly
The sole remaining creature continues it's assualt on Lattremond as it's burning red eyes shine with antipathy for the living.

Thankfully the creatures lack any real skill in combat or sense of self preservation and Lattremond deftly blocks the attack with little effort.

Encircled and focused solely on the blotting out the light within you, the last skeleton is no match for the combined blows of the party. You quickly render the last skeleton into a pile of broken bones. As the last hollow clatter fades, you find yourself standing in your circle of light with the only remaining sound being your heavy breathing as you catch your breath.

Okay, I figure no need to go through another round. The skeletons were rolling terribly and you wouldn't have killed it for sure next round.

You have stopped for a moment to recover at the top of the stairs. Everyone is just in the room except Elspaeth who remains about 5 feed down the steps.

Berith's torch casts flickering amber light across the walls of the room and now that your focus isn't on staying alive you can see that it is approximately 40' across the long end from the double doors to the far wall, and about 30' from the stairs to the the hallway entrace across from it. Dotting the wall opposite the doors, you see four alcoves and each appears to have some kind of bolt thrower or crossbow visible sticking out. The two farthest, and the closest appear to be loaded and ready to fire. The one that obviously fired at Borgo earlier is also loaded, but the bow arm doesn't appear to be cranked back, but as you see these things, you think you can hear a slow, soft and repetative clicking noise coming from the direction of that crossbow trap. You all presume that stepping in front of the loaded and ready crossbows would be dangerous.

The crossbows themselves seem to be mounted about 6" above waist height for a human.

You also notice something different about the ceiling of this room, there is a square hole in the ceiling, perhaps 10' on a side. Your torch light doesn't carry up the full height of the opening, but you can see the hole goes up at least 20' past the ceiling. Borgo immediately, thinks that if someone had fallen down from somewhere above, they would have found themselves in a very bad situation, assuming the fall didn't kill them outright.

https://i.imgur.com/xKnwCk9.jpeg

Okay! You survived the skeletons! You are in a room that is plainly trapped with crossbows. You see two immediate exits to this room. What do you do!? You can reach and interact with both of the doors without passing in front of a crossbow. You cannot just walk to the hallway without passing in front of one.


Light Sources:
Berith - Torch (8)

Initiative Order:
Borgo 1/3HP
Thak 3/7HP
Lattremond 4/5HP
BerIth 4/10HP
Elspeath 6/6HP

Rolls

Last Skellie at Lattremond - (1d20+1)

(8) + 1 = 9

Boney Claws - (1d4)

(2) = 2

Jan 2, 2026 3:59 am
"Should we keep it straightforward and try the doors?" Berith asks her fellow adventurers. She walks to the doors and gives them a cursory inspection looking for anything that is obviously a trap.
OOC:
She'll look at the doors and the surrounding dwarven figures but she's not great in any skills that might help look for traps.
Jan 2, 2026 8:12 am
Taking car to stay past the northern edge of the doors, Berith uses the torch to perform a cursory inspection of the doors, returning the far side of the room to darkness. The walls on either side of the door hold mounted brass lamps with glass reservoirs. They could be removed but you can see they are empty, have long ago expended themselves.

The doors are very large, about 5' wide and 10' tall and made of stone like the ones in the main room though the small "normal" sized ring pulls make you think these will not be so ponderous to open. Each is adorned with the same geometric patterning you have grown used to seeing in this place. The Dwarven figures are are robed, with the figure on the left holding a book in one arm. The other figure holds a blacksmith's hammer cradled in it's arm.

The faint clicking continues ominously.

Berith doesn't see anything immediately alarming. Is there something in particular she's looking for?
Jan 2, 2026 12:47 pm
"Berith, wa…" the wounded goblin exclaims, as his companion heads to the doors. The goblin is surprised and relieved to see that no bolt is cast from the far side of the chamber. Borgo’s is persuaded that the mounted crossbow that struck him is currently reloading, so he is quite concerned. Since he can no longer see the crossbows and their niches, he assesses the situation basing himself only on his memory and pain.
OOC:
Does it look like these bolt throwers can pivot downwards enough to shoot at someone who is crawling? If he is certain that is not the case, he might try to deactivate the resetting trap before anything else…
Jan 2, 2026 3:55 pm
Thak hears the clicking and hurriedly moves towards the closest bolt thrower and attempts to smash it.
OOC:
I assume an attack? If you need something else, let me know.

I hit enter before I added the +2 to my damage, but it looks like it probably won't matter.
Last edited January 2, 2026 3:55 pm

Rolls

Greatsword Attack - (1d20+4)

(2) + 4 = 6

Greatsword Damage - (1d12)

(1) = 1

Jan 3, 2026 2:39 am
matmaisan says:
OOC:
….point downwards enough to shoot at someone who is crawling? If he is certain that is not the case, he might try to deactivate the resetting trap before anything else…
Your personal knowledge of such things is small but, you don’t think so. While you didn’t conduct an intimate study, danger does focus one’s attention. The one that had fired at you didn’t seem to move as the party milled about after putting down the skeletons.

Given that the others haven’t pinioned you to the wall, it suggests they are fixed and are probably triggered by something passing in front of them.
Jan 3, 2026 2:58 am
dante_dark says:
Thak hears the clicking and hurriedly moves towards the closest bolt thrower and attempts to smash it.
Thak, still breathing heavily from the melee and working his grip on the hilt of his sword casts his gaze about the room and down the far hall looking for more foes. The faint clicking seems to agitate him, and he suddenly charges with sword held high to smash the bolt thrower in the recess to the right of the stairs. But his charge slows as Berith brings the torch away and casts the area into darkness.

Thak can continue his charge into the dark to have a swing at the obscured bolt thrower or halt his charge and wait for more light or to do something else?

He’s about 10’ away from the bolt thrower just to the right of the stairs. I’m presuming he’s approximately in the path of the bolt thrower across from the doors that stuck Borgo earlier. The maddening clicks continue, but Thak knows it can’t be much longer before the string is knocked.

Lattremond

Dhakhan Inactive for 19 days

Jan 3, 2026 4:09 am
Lattremond
Lattremond moves closer to the doors to stand guard near Berith. He’s careful to stay inside the width of the doors where neither of the far bolt throwers seemed to be aligned.

Pointing to the shattered bolt laying splintered on the ground to the left of the door. "Careful, all of you."
Jan 3, 2026 8:25 pm
The darkness grows before Thak and gooseflesh rises upon is skin. Want to stop the clicking. He swings his head left and right, squinting into the dark. But maybe shouldn't run into the darkness.

Thak turns back and walks to Lattremond. "Stand behind me, friend. I'll open the door." Thak presses against the great doors and heaves.
Jan 5, 2026 1:56 am
Thak steps between Berith and Lattremond and pushes again the right hand door. The stone door opens easily enough, it's weight deftly balanced by some Dwarven craft. Berith, standing behind the left door, holds her torch out and above his head to more fully illuminate the room beyond.

Thak, and Lattremond behind him can see a much smaller room, about 20' wide and 25' long. Small crates, and barrels line the side walls, and rotted tapestries have fallen from thier moutings to cover some with rotting cloth scraps. There are a few more empty oil lamps along the walls here as well. At the far end of the room against the back wall are two large iron bound chests.

After a brief moment, the party hear a soft "clack" and the faint clicking does not resume.

https://i.imgur.com/MFY4flg.jpeg
Jan 5, 2026 2:29 pm
Borgo joined the others at the large double doors, constantly looking back at the darkness and imagining those awful crossbows silently taking aim. He shuddered at the memory of the bolt that pierced his flesh, but tried to focus on what lay ahead.

From where he stood at the doorway, Borgo looked at these tapestry-scraps with a measure of suspicion. Could he notice if these were mold-covered lumps of old textile matter, or did they look like dry, easily combustible material. The goblin had a preference for burning it, if possible, though he was obviously concerned with the risk that the smoke might intoxicate him and his comrades.
OOC:
Borgo, who is hanging by a thread (at 1hp), doesn't want to take any risks in this new room. If he could safely set fire to these tapestries, he would like to do that. If these are moldy masses on the floor, Borgo will avoid them most deliberately.
Jan 5, 2026 11:35 pm
Thak pokes the tapestries with his sword.
Jan 6, 2026 3:48 am
The warror walks into the room and moves to his right. The colors of the jumbled and deteriated material are muted and faded with time. As he pokes at some of the mouldering fabric with the point of his sword, the blade meets little resistance, passing through the fabric to jostle the small barrel beneath. The structure of the dry scraps collapses with the slightest touch. The pieces crumble on top of the small barrel and nearby boxes and onto the floor as well. The colors of the jumbled and deteriated material are muted and faded with time.

The small collapse does release some dust and fabric particles into the air, but Thak can hardly smell anything over the acrid stench that already fills everyone's nostrils. Perhaps an added faint slight mustiness.


As Thak opened that right hand door (facing into the room), some of the things are now behind the door as it's about 5' wide. The items and look similar all along the length of the wall.

As far as Thak can tell, the tepestry material is just very old, fragile and desicated.
Jan 7, 2026 2:57 am
As always, Elspaeth keep watch of their blind side with crossbow at the ready.
Jan 7, 2026 3:27 am
Berith sees Borgo moving slowly after taking the arrow and lightly puts her hand on his shoulder. "Do you need to take a few minutes and tend to your wound Borgo? You can stand off to the stand inside the door while we look around."

Berith moves forward toward the chests and stops in front of both of them. She looks at them carefully but doesn't touch them yet.
OOC:
Do the chests look exactly the same? Do they have a lock on them?
Jan 7, 2026 8:53 am
"Not sure I can tend to my own wound, nasty bolt hit me good," he groaned with the last words.

Now that Thak has poked the fallen tapestries without adverse effects, Borgo feels a bit safer, and follows Berith towards the chests, the drive for accumulation of wealth slightly overriding the instinct for self-preservation. He too, examines the chests silently from a distance. He takes the time to examine the ground walls and ceiling around the chests as well, considering there might be other traps focused on preserving the contents of these chests.
OOC:
I actually do not know if Borgo can heal himself. If he can, he'll tale the time to do shortly. But first, examine these chests, lookingg at first for signs of traps or complications.
Jan 7, 2026 9:41 am
Berith carries the torch further into the room, as you walk towards the two chests....
OOC:
BlackCatWhimsy, can you roll TWO Dex check for Berith? The first will be against DC12, the second DC15. Matmaisan, can you please give me one for Borgo as well? DC12
Jan 7, 2026 11:41 am
Borgo thought he moved cautiously, he was actually quite confident about his stride.
Last edited January 7, 2026 11:42 am

Rolls

DEX check - (1d20+2)

(16) + 2 = 18

Jan 7, 2026 11:07 pm
i forgot to address the question of Borgo being able to use his medical kit on himself. Yes, he can when you have time to stop and sit for a bit.
Jan 8, 2026 2:50 am
OOC:
I'm not feeling confident about these rolls, hopefully Ord's favor smiles upon Berith
OOC:
Ord's favor definitely did not smile upon Berith
Last edited January 8, 2026 2:50 am

Rolls

1st DEX check - (1d20-1)

(11) - 1 = 10

2nd DEX check - (1d20-1)

(3) - 1 = 2

Jan 8, 2026 4:37 am
Berith carries the torch further into the room and as she walks towards the two chests, she suddenly find that the floor beneath her foot provides no support and she suddenly drops forwards flailing wildly and grabbing at the flagstones that seem to avoid her grasp...

Borgo, as you follow behind Berith she suddenly falls through the floor as if it's not there. You instinctively lunge forwards and grab her cloak with one hand, and then two as you are pulled roughly to the ground with your head and arms dragged... THROUGH the insubtantial floor!! A quick thought flashes through your head, "Illusion!!", before Berith's grunts and exertions focus your attention back to your current plight.

Berith lands heavily against the side of the pit... No! A steeply slanted ramp! ...as something jerks at her neck. Grabbing instinctively at it she finds her cloak now firmly clenched in both hands and above her, Borgo looking down while holding the other end. The slope is polished and slick and her boots find little purchase. He briefly halted your initial fall, but not your descent. You continue to slide downwards, pulling the little Goblin with you. It is now, as the light fades behind you, that you think about the torch.

Borgo, you strain with gritted teeth, trying to hold onto Berith's cloak and watch the torch roll and slide down, down and down and then drops from view. You can still see a soft glow some distance down the ramp where an exit must be.

The rest of the group sees Berith head towards the chests with Borgo in tow. As she drew close to them, she suddenly dropped out of sight as Borgo leaped out and grabbed at something, possibly her cloak. The Goblin was slammed to the ground and pulled into the floor itself!! He's quickly dissappearing from sight and you don't know if you'll be able to reach him before he dissappears and not before you are left in darkness as the light quickly fades, leaving you all entombed in a black embrace.

Rolls

Torch (Even=Stays Lit) - (1d6)

(2) = 2

Jan 8, 2026 5:05 am
Okay Berith and Borgo, you have the briefest time to try something before you both slide to your possible doom. The torch is gone as is the light.

Berith, you can try to halt your slide somehow. Perhaps your surely damp hands will find some kind of purchase against the polished stones?! Or perhaps letting go of your only lifeline will hasten your slide?! Or can you think of some other way to slow your slide as your boots find little purchase. You can roll Str or Dex against DC15 to slow your descent and perhaps give others a change to help. If you can think something else, choose a stat to roll against.

Borgo, you are too small and weak to stop and pull Berith up yourself. You could simply let her go and save yourself? Or your can you somehow manage some other means of saving Berith. Choose a stat to roll based on what you try if you intent to slow or perhaps even halt her fall. DC15.

Thak, Elspaeth, you are both left in darkness near the entrance to the room. You could both make your way to where Borgo is. It happened only a moment ago and his position remains fresh in your mind... straight ahead from where each of you are about 10 and 15 feet respectively. Though you'll have to take the last 5' carefully lest you possibly fall through the false floor in the darkness yourselves. You know the careful way will see your mates dissappear.

Lattremond stands transfixed in surprise, but will follow the lead on any others who direct him.

Feel free to fire ideas at me or discuss in the OOC thread before you post.
Jan 8, 2026 5:50 am
Oops, I forgot to say that Borgo and Berith can see that this steep chute is about 10' wide and 10' across abutting the far wall of the room. Even the chests must be illusory as you noticed nothing above you but the ceiling before the light faded.
Jan 9, 2026 9:23 am
Borgo panics, squealing piteously as he both attempts to hold onto Berith’s cloak and find some way to stop his slide.
OOC:
So, I assume that Borgo doesn’t have time to retrieve objects, or carry out full actions as he slides down to his doom. Had he the time, he could try to use his grappling hook to halt his fall/slide, using it as impromptu tiger-claws. That being said, your description of the slide is that it is "polished and slick" so I guess that might at most give a bonus or reduce the DC, but not obviate the check altogether?

Assuming that retrieving and using his grappling hook one-handed is not possible in these circumstances, Borgo will have to figure something else out, probably failing the check.

Before I roll, could our benevolent DM just let me know if the grappling hook plan is doable?
Jan 9, 2026 3:31 pm
[color="coral"]I suppose that would depend upon if he kept it tied to his pack somewhere. Perhaps the tires are loosely stitched so items can be forcibly wrenched free in just such an eventuality?
Indeed the surface of the chute is plainly too even, but the flag stones of the rooms floor present an opportunity for some small hope.

Narrate your actions and give me a Str roll s as you attempt to slow your slide.


To the rest, please don’t wait for a result. Please post what you intend to try and roll. Success will likely depend on combined actions at the critical moment.[/coral]
Jan 9, 2026 3:31 pm
I suppose that would depend upon if he kept it tied to his pack somewhere. Perhaps the tires are loosely stitched so items can be forcibly wrenched free in just such an eventuality?
Indeed the surface of the chute is plainly too even, but the flag stones of the rooms floor present an opportunity for some small hope.

Narrate your actions and give me a Str roll s as you attempt to slow your slide.


To the rest, please don’t wait for a result. Please post what you intend to try and roll. Success will likely depend on combined actions at the critical moment.
Jan 9, 2026 5:08 pm
"Lattremond! Take my rope...hurry...!" Elspaeth says, as she reaches one-handed to the coil of rope on her pack, tugs it free for its quick release and presses it into the priest's form. She, then crouches, places her crossbow on the floor at her side and begins digging through the couple items in her pack to retrieve her lantern and tinder.
Jan 10, 2026 4:50 am
Berith's shock at stepping through the floor quickly turns to fright as she tries to fight for any purchase possible. Hoping against hope that the slight Borgo can hold onto her, Berith tries her best to dig her boots into the smooth surface as she lets out a small shriek at the drop.

The sudden fright causes her to break out in sweat as she desperately tries to think of any way to stop her slide. Scrabbling with her now damp hands, Berith draws her sword and, with all her might, attempts to slam the blade into the slope to try and halt her progress.
OOC:
I'm assuming I'm more in the middle of the 10' across as opposed to being by the edge. I don't know if the slope is made of stone or metal, but I figure my best bet is to try and find any purchase I can with my sword either slamming it into the slope right near me or if I can try and reach the edge with my sword, there might be some type of seam where the sides/bottoms meet that the sword might catch into.

Rolls

Strength check - Trying to force her sword into the slope - (1d20+2)

(14) + 2 = 16

Jan 10, 2026 7:29 am
Borgo has had a lifetime to learn that he is not physically strong, and that relying on his strength, as he foolishly did when trying to stop Berith’s fall could only leave to disappointment and ruin.

As his mind rushed through and discarded various stratagems, the small humanoid let go of Berith’s cloak: whatever he did, he would be unable to hold on to or stop the fall of the much larger woman.

In his training to become a thief he had passed many an uncomfortable hour climbing up sheer surfaces and, more often than not, falling or sliding down walls. He realized his best chance now was to treat this infernal slide as nothing different and scramble, parcour and contort himself to the safety of an improbable hand- or foothold.

So, after a moment of disorganised panic, the chirurgeon’s apprentice set his mind to doing what he knew and employed all his mountaineering training to survive… as so often before, he failed.
OOC:
Borgo has a steep penalty on strength checks, so I believe he would avoid a test of brawn at all costs. In 5e parlance I’d say he’s trying acrobatics to slow down or stop his fall by using his downward motion to spot and grab any irregularity in the tunnel that might serve as a handhold. If this is an incorrect interpretation of what is currently possible, just apply the roll to any other appropriate ability, Dhakhan: I’m all out of ideas…
Last edited January 10, 2026 7:30 am

Rolls

DEX procuring to safety? - (1d20+2)

(10) + 2 = 12

Jan 10, 2026 3:41 pm
As Borgo and Berith begin to disappear from view, Thak runs to their last known location, gets down on the ground, and tries to grab Borgo to help pull them back up. "No!"

Rolls

STR - - (1d20+1)

(12) + 1 = 13

Jan 10, 2026 4:29 pm
Berith, frantic with the knowledge that her life literally hangs in the balance, releases her cloak with one hand and grabs the thing which most means safety in her mind; her sword. The effort is awkward but the adrenaline and fear in her veins gives her arm incredible strength. She strikes sparks from the stone once, and again, before she slips further down and clutches her sword to her side lest she loose that like the torch.

Borgo's grip on Berith's cloak slips as soon as he lets go with one hand and he barely maintains his grip on that tail end. He can feel the fabric cutting in and his hand as Berith twists and flails in futility. He knows those fine and dextrous fingers will soon fail him. He was not made for feats of strength but he could try... Borgo curses as his waist is pulled over the edge. They are both going down. He begins to prepare himself the the landing which must come when pain blossoms in his knee. Sweet, sweet pain as something grabs his leg...

Thak, body acting almost before he can register what has happened, lungs out and across the distance to grab Borgo's ankle just before it dissapears over the edge. He can hear the little Goblin cry out in pain, but it's a small price to pay for your life.

Borgo's relief is as large as it is brief. Berith's cloak slips from his grasp and she's gone. He can't even see her, just a dark lump retreating towards the faint light below.

Her passage does disturb the air in the chute. Borgo and Thak almost gag as air from below washes across thier faces, roiling up thick and heavy with an overpowering acrid stench redolent with earthy fecal notes. Was there perhaps a dull thud that follows? A faint sound like a groan? You feel a second hand grip your leg, and you now definitely hear a murmuring from far below and the soft sound immediately brings on the beginnings of a headache.
Jan 10, 2026 4:41 pm
Okay. Hmmmm. Berith has been lost down the chute.

Borgo hangs by his ankle at the top of the chute with Thak holding on tight (not injured, just flavor). The little Goblin should prove little trouble for him to pull back up.

Elspeath is rummaging in her pack for her lantern, and she'll be able to retreive and light it. It's dark and she needs to be quick so give me a DC12 Wisdom check to get it done ASAP.

Lattremond is prepping the rope to throw when he can see.

What is it you will do with one of your party separated?

Berith, dear Berith. Your fate will be determined in another thread. ...and currently by your lonesome self.
Jan 13, 2026 3:31 am
Elspaeth feels about in her few belonging there in the sudden dark. Lantern... spark...light.
Last edited January 13, 2026 3:32 am

Rolls

Wisdom (DC 12) - (1d20+1)

(13) + 1 = 14

Jan 13, 2026 4:01 am
The room is bathed in glorious light as Elspaeth lights and lifts her lantern. You see Thak gripping Borgo's leg which dissappears into the floor at the knee.

Lattremond rushes forwards and drops the coiled rope to the ground as he kneels near Thak and carefully reaches out and down into the floor to help Thak pull the hapless Goblin up. Once the Borgo is over the edge and safe, he reluctantly lowers his head down for a look. He can see the dull glow of what must be Berith's torch. Sitting up, he tells you that the top of the chute appears to be about 10' square and points out the extent of it.

https://i.imgur.com/c7fHleb.jpeg
Jan 13, 2026 4:04 am
Thak breathes a sigh of relief. "Thought we lost you, little buddy." He looks down the dark hole. "Berith!" He calls.
Jan 14, 2026 3:19 am
"Thak! Thank Ord." Berith shouts back up to the group, glad she is not completely alone. "I don't know what's down here, but I'm going to have company soon. Do any of you have any ideas?"
Jan 14, 2026 9:15 am
You can all smell that acrid tang biting your nostrils. It is thick in the air around the opening to the chute.

In this brief moment you can hear it in Berith's voice. She sounds glib but it's there. Fear.

You have all heard this before, whether beneath the battle cries of those cut off and surrounded, shouting in bravely in the face of certain doom, behind the jokes of a fellow conspirator pricked by a hidden needle and far from aid. Where every you have heard it, you know time is very very short.

It has been a handful of second since Berith slipped away and you gained you light and retrieved him. You haven't know Berith your whole lives, but you've know her long enough to tell she is or is about to be in dire extremis.
Jan 14, 2026 2:41 pm
"Berith, grab the rope, we'll pull you up! the little, terrified goblin screamed down the chute, his vocal pitch a few octaves higher than usual, strained by the stress of the fall and sliding.
OOC:
Can Berith see Lattremond's rope? If not, Borgo could grab onto the rope, and tie his own rope to the end of Lattremond's, to extend it.
Jan 15, 2026 1:27 am
Thak gets up, finds the end of the rope, ties a quick bowline knot around his waist, and then falls upon his haunches. "This should do to anchor Berith." He fixes his gaze upon the hole, his mouth a thin line. "We're ready for you to climb, Berith!" He shouts.
Jan 16, 2026 12:05 am
Elspaeth picks up her crossbow and approaches the ledge cautiously, bringing the light of the lantern better to bear on the situation.
Jan 16, 2026 2:31 am
As Borgo ducks down, his head dissapearing beneath the illusory floor, to yell instructions to Berith, Lattremond quickly grabs one end of the rope and kicks the rest out so that it also dissappears down the hole. Then handing off the rope to Thak, Lattremond also kneels down to push his face below the illusion.

To Thak and Elspeath, the view is slightly disconcerting. The Goblin and Priest appear sliced off at the necks like some macabre artwork. Their apparent aliveness with their head "gone" is unnerving as is the giggling of the rope and heavy weight now tugging on what appear to be a short length somehow adhered, but moving, against the illusory flagstone. You know it is not real, you can see through them hazily. You can see the darker extent of the opening, but not what is occuring further below.

Borgo and Lattremond see the rope go taught almost as soon as the last length tumbles out of view against the light from below. You can sense the urgency of Berith's ascent and a dark shape blocks the light and begins madly scrambling up over the lip of the chute below. It's at this point that the crazed keening babbles and yowls suddenly explode in volume from below and headaches blossom in your skulls. The dark shape below, jerks and writhes as if in physical pain.

Please have Berith make those roles before she takes her action. Wis save vs DC12 and a separate roll of 1d8.

Borgo and Lattremond can see that the backlit Berith is climbing up, but not what might be coming for her or might be below her. You estimate she should make good speed up the smooth chute with the rope.


Light Sources:
Elspaeth - Lantern (10)
Torch burning below (6)

Initiative Order:
Borgo 1/3HP
Thak 3/7HP
Lattremond 4/5HP
BerIth 4/10HP
Elspeath 6/6HP

Unknown Horror from Below
Jan 16, 2026 4:06 am
Berith scrambles up the rope as quickly as she can, abject fear pushing her on. "It's another of those eye and limb creatures but much much bigger!" she yells up as she sees Borgo and Lattremond's heads appear.
OOC:
Finally I get a good roll! I have a feeling I really needed that
Last edited January 16, 2026 4:09 am

Rolls

Wisdom save - (1d20-1)

(18) - 1 = 17

1d8

(6) = 6

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