Menzoberanzan

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Nov 13, 2025 8:58 pm
OOC:
Ok, then, one of you Drow females give the orders then. Apparently I misread the posts leading up to the vote.
Nov 14, 2025 4:26 pm
The group sneaks towards the Illithid and their slaves or does as best they can though the mindflayers are more focused on their captives than the group.
OOC:
100' away stealth DC 12 with advantage. If you want to get to 50' it's DC 14 still with advantage. You can cast pass without a trace first and, of course, protection from evil from the wand.
Nov 14, 2025 4:46 pm
Burny stays back keeping to the rear and trying to keep rocks or other terrain between here and the illithids. Yao Pu keeps within sight of them, invisible and in his hawk form, though he is clearly sulking about the rescue. If it doesn't overextend her range, Burny sends her arcane eye to the other side of the little group of prisoners and guards to make sure no reinforcements are coming.
[ +- ] Visions of Realms/Arcane Eye
[ +- ] Gaze of Two Minds
[ +- ] Fiendish Vigor
[ +- ] Pact of Chain Imp (Yao Pu)

Rolls

Stealth - (1d20+2)

(13) + 2 = 15

Advantage - (1s20+2)

() + 23 = 23

Advantage redone - (1d20+2)

(17) + 2 = 19

Nov 16, 2025 4:18 pm
Kal readies the wand for anyone who wants it for the rescue they are about to attempt. Afterwards, he gets close enough for all his spells to be available and effective.

Rolls

Stealth (advantage) DC 14 - (2d20H1+2)

(194) + 2 = 21

Nov 16, 2025 8:09 pm
Keeping pace with his associates our dwarven fellow stealths simply in-time, and as fast as stubby legs will quietly waddle!

Rolls

Stealth (advantage) - (2d20H1+4)

(1615) + 4 = 20

Nov 17, 2025 12:38 am
Ryo'fein put his piwafi cowl up and moved into position at a distance. He preferred fights up close, but the mindflayers would spot him if he moved any closer.
OOC:
Move to 50' away.

How many mindflayers can we see?

Rolls

Stealth (advantage) DC14 - (2d20H1+12)

(131) + 12 = 25

Nov 18, 2025 1:43 pm
You sneak closer to the Illithid. There are only the three of them and you think you might be able to ambush them now. With the protection from evil you will keep them from taking over your mind's as well. There's no better time than the present...
OOC:
You have a surprise round. E.G. One round of actions before they go and you have advantage on attack rolls in that round. Well done!
Nov 18, 2025 5:23 pm
OOC:
Close enough for melee, or only ranged attacks right now?
Last edited November 18, 2025 5:23 pm
Nov 18, 2025 6:35 pm
OOC:
You can get into melee combat if you wish. You've got the jump on them.
Nov 18, 2025 6:52 pm
Burny runs through her summonings in her head and hits upon an Aberration. Intelligent, Immune to psychic damage, probably best to avoid giving psychic damage as well. Using her Gaze of Two Minds from the location the invisible flying Yao Pu, she summons a Grey Slaad just on the far side of the Illithid group and yells for it to attack the nearest Mind Flayer.
[ +- ] Summon Aberration
[ +- ] Fiendish Vigor
[ +- ] Gaze of Two Minds
[ +- ] Pact of Chain Imp (Yao Pu)
OOC:
Question: Can I have my voice come from Yao Pu's location for giving orders to the aberration as well as summoning it using Gaze of Two Minds?
Last edited November 18, 2025 9:41 pm

Rolls

Slad claw attack - (1d20+8)

(3) + 8 = 11

Advantage - (1d20+8)

(14) + 8 = 22

Damage - (1d10+8)

(8) + 8 = 16

2nd Claw Attack - (1d20+8)

(11) + 8 = 19

Advantage - (1d20+8)

(7) + 8 = 15

Damage - (1d10+8)

(6) + 8 = 14

Nov 18, 2025 9:18 pm
Borwald moves up into close combat quarters. Raising his trusty hammer, our dwarven fellow bellows a battle cry, before unleashing stout-minded fury!
RAAAAHHHH!

Rolls

+1 Warhammer - Attack - (1d20+11)

(3) + 11 = 14

+1 Warhammer - Damage - (1d8+5)

(5) + 5 = 10

+1 Warhammer - Attack - (1d20+11)

(14) + 11 = 25

+1 Warhammer - Damage - (1d8+5)

(3) + 5 = 8

Nov 18, 2025 11:08 pm
Looked like they were going to ambush the mindflayers after all. Drathir Baenre better be thankful.

Ryo'fein scoffed. No chance of that. But he rushed in anyway, blade and shield in hand, slashing at the nearest mindflayer.
OOC:
Bonus Action: War Priest (attack as a bonus action)
Action: Ready Action to attack when Kalafein goes (rolling the atk/dmg now so I don't hold up anything)
[ +- ] Asn 3: Assassinate
[ +- ] War 3: War Priest
[ +- ] Feat: Elven Accuracy (XGtE)
Last edited November 18, 2025 11:21 pm

Rolls

Shortsword Assassinate (advantage) - Attack - (3d20H1+12)

(3813) + 12 = 25

Shortsword Assassinate (advantage) - Attack - (3d20H1+12)

(81512) + 12 = 27

Shortsword Assassinate Sneak Attack - Damage - (1d6+4+1+7+4d6)

(1) + (4421) + 12 = 24

Shortsword Assassinate Sneak Attack - Damage - (1d6+4+1+7+4d6)

(6) + (4545) + 12 = 36

Nov 19, 2025 3:07 am
Finding a stalagmite to peek around, Kalafein creates a large hand of shimmering, translucent force before one of the illithid. The drow wizard mentally commands it to grasp and squeeze the mind flayer before ensuring the stagmite blocks him from their direct sight as he hoped rock would protect him from their mental assault.
OOC:
Spellcasting: Bigby's Hand (5th level) - grasping hand
Movement: behind stalagmite, 5 ft to create LoS, 5 ft to have cover. Just in case rock blocks an illithid's mental blast attack.
[ +- ] Bigby's Grasping Hand

Rolls

Grapple- Athletics (advantage) - (2d20H1+8)

(512) + 8 = 20

Bludgeoning damage - (2d6+8)

(22) + 8 = 12

Nov 19, 2025 1:28 pm
The Slaad comes in and begins clawing at one of the Mind Flayers. One of those claw attacks makes the creature favor its left leg and, moments later, Bor slams his hammer right into the bleeding wound and the tentacled monster drops to the ground. Bor then sends one last hammer attack directly into the head of the Mind Flayer and it cracks open like a ripe pumpkin.

Ryo'fein drops behind a second of the creatures and one of his blades finds its kidneys making the creature keel over just in time for his second blade to slice through its neck. It drops to the ground bleeding out the last of its life blood.

Kalafein grabs the third Mind Flayer with his magic and the creature is squeezed tight. Its ribs begin to crack under the immense pressure of the magical hand holding it. Not all of your party has gone and already you have downed most of a group of one of the Drow's most dangerous foes.

Rolls

Athletics - (1d20)

(1) = 1

Nov 19, 2025 9:07 pm
Not wanting to get into melee range Silver casts Guiding Bolt at 4th level at the nearest flayer.
Last edited November 23, 2025 12:28 am

Rolls

Guiding Bolt at 4th level - (7d6)

(5255141) = 23

Nov 25, 2025 4:57 pm
The bolt crashes into the last Mindflayer and guides itself into his heart. He glows lightly for a few moments but, he's dead too. The prisoners all sit there staring blankly at your group. None of them have run likely still affected by the mental geas of the dead mind flayers.
Nov 25, 2025 5:05 pm
Kalafein scans the illithid corpses for anything magically useful while he speaks to T'rissae, "One would think the recently freed prisoners to shake off their malaise sooner rather than later. Might anytime be done about that?"
Nov 25, 2025 6:37 pm
Burny quickly sends Yao Pu out to scout around while others search the bodies.

She will sit and take a short rest out of sight of the rescued prisoners while everyone deals with the aftermath if that's possible.
Last edited November 25, 2025 6:38 pm
Nov 25, 2025 7:11 pm
Bor waddles around searching the bodies!

Rolls

Perception - (1d20+4)

(1) + 4 = 5

Nov 25, 2025 8:57 pm
Before the last mindflayer hit the ground, Ryo'fein was already rushing towards the prisoners.

"Are there any other threats?" He asked, looking them over and checking to see if they were bound and there were manacles he needed to cut through. "Everyone okay?"
OOC:
Checking to see if anyone responds, or if they continue to stare blankly. Does Ryo know if Lesser Restoration would snap them out of it?

Edit: If it would, he’ll cast it on Drathir.
Last edited November 25, 2025 9:34 pm
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