Character Creation

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Jul 15, 2025 10:22 am
How did you earn your name?

A great bear attacked at the edge of the village, but you wrestled it to the ground. (+3 Str, Animal Lore)

Where did you gain your skill at arms?

Chopping wood built your strength. (+2 Str, Your Weapon Specialization class ability is with the Axe.)

Every hero has a secret, so what’s yours? The player to your right shares your secret.

(Rerolled the same number here! XD)

Despite the awe in which your fellow villagers hold you, you lost your nerve and ran one time. (+2 Dex, Knack: Fleet)
The friend to your right (@Aline) fled danger with you and tells no one, and gains +1 Dex.

What rewards have you received from your village for your heroic acts?

Using veto to choose: The smith gave you a very well-crafted weapon. (+2 Str, a very fine weapon)
Stats now look like: Str 17, Dex 12, Con 13, Int 11, Wis 11, Cha 8
[ +- ] Character Image
Last edited July 15, 2025 11:22 am

Rolls

Fame Table 1 - (d6)

(1) = 1

Fame Table 2 - (d6)

(4) = 4

Fame Table 3 - (d6)

(2) = 2

Fame Table 4 - (d6)

(5) = 5

Reroll - (d6)

(2) = 2

Jul 15, 2025 12:36 pm
Dmbrainiac says:
(Rerolled the same number here! XD)
It seems I forgot to mention this before, but if you reroll and get the same result, you can reroll again. So that you actually get two options to choose between. So go ahead and reroll your secret, if you wish.
Jul 15, 2025 12:41 pm
You were bested by the next village’s hero last summer. (+2 Con, Knack: Weapon Specialization)

The friend to your right was there with you and took a beating from his buddies, and gains +1 Con.

Alright, I'll take weapon spec with a longbow so I have a ranged option, too. Aline gets +1 Con instead of +1 Dex.

Stats now look like: Str 17, Dex 10, Con 15, Int 11, Wis 11, Cha 8
Last edited July 15, 2025 12:44 pm

Rolls

A New Reroll - (d6)

(3) = 3

Jul 15, 2025 1:37 pm
Looks like Beric helped Lirann escape the ghouls. Awesome.

Now for Beric's remaining rolls... Going to re-roll the "bit of magic". Going to veto "something strange" into #2. So the results are:

The witch seems to enjoy making you do your least favorite chore. What is it?
Aiding her when she sees the sick.

Despite your lack of natural talent, you learned a bit of magic. What did you learn?
How to tend the garden even in the worst of times.

One day, while wandering the woods with Gaelan, you saw something very strange.
A horned rider galloped through the trees on a dark errand. You and Gaelan hid in fear. Galen gains +1 Dex.

One of the witch's beasts is now your constant companion. Who is your new best friend?
An inquisitive Raven.
Last edited July 15, 2025 1:52 pm

Rolls

Least favorite chore - (1d6)

(4) = 4

Bit of magic - (1d6)

(2) = 2

Saw something strange - (1d6)

(3) = 3

Beast friend - (1d6)

(1) = 1

Bit of magic re-roll - (1d6)

(3) = 3

Jul 15, 2025 3:25 pm
Alright, rolling time...let's go.

Table 4: Whose stories held your attention the most?
Your favorite nights were spent swapping tall-tales at the inn. [+2 Cha, +1 Con, Skill: Deceit]

Table 5: What gets the best applause from your audience?
A startling performance about a great hero of old. [+2 Str, Skill: Intimidation]

Table 6: What happened to you that one night in the inn? Ophira was there when it happened [DrGwen]. I am going to use my veto for this one and choose #3
Two spies from northern conquerors paid for room and board. You were able to overhear their plans and alert your neighbors. [+2 Dex, Skill: Stealth] Ophira ran from house to house to spread the word, and gains +1 Dex

Table 7: What was the best tip you ever got?
A book of tales from faraway places [+2 Int, a heavy tome]
Last edited July 15, 2025 3:34 pm

Rolls

Table 4: Whose stories held your attention the most? - (1d6)

(2) = 2

Table 5: What gets the best applause from your audience? - (1d6)

(3) = 3

Table 6: What happened to you that one night in the inn? - (1d6)

(2) = 2

able 7: What was the best tip you ever got? - (1d6)

(3) = 3

Jul 15, 2025 3:30 pm
Rollz

What first caused the witch to choose you?
No other six-year old had his own still. I gain +3 Cha and Brewing

With what did the witch have power?
With health and body. She taught you the following magics: Healing Touch, the ritual Goodberry, and the cantrip Blessing. I gain + 2 WIS.

The witch was hard on you. How did you finally prove yourself to her? The player to your right was there with you.
One night a stranger came to rob the witch while she was in a deep trance. You caught him unawares and frightened him away, protecting your mistress. The friend to your right helped you rout the robber, and gains +1 Cha. I gain +2 Cha and Spell: Terrifying Presence

Where is the witch now?
EDIT 1: Nah, I would like to re-roll that. The first roll had the witch die.
EDIT 2: GAH! Damn dice.
There, better. She still works in the village as she always has. I gain +2 INT, 4d6 silver, and a healing potion. 11 silver.
Last edited July 15, 2025 3:38 pm

Rolls

What first caused the witch to choose you? - (1d6)

(2) = 2

With what did the witch have power? - (1d6)

(4) = 4

How did you finally prove yourself to her? The player to your right was there with you. - (1d6)

(6) = 6

Where is the witch now? - (1d6)

(3) = 3

Where is the witch now reroll - (1d6)

(3) = 3

No really - (1d6)

(1) = 1

Silver - (4d6)

(4124) = 11

Jul 15, 2025 3:42 pm
So her stats are:

Ophira
Witch's Prentice, Mage level 1
STR 8 DEX 10 CON 12 INT 16 WIS 12 CHA 15
Skills: Haggling, Brewing
Abilities: Sense magic, Spellcasting
Spells:
Cantrips: Hexing, Blessing
Spells: Healing Touch, Terrifying Presence
Rituals: Goodberry
Last edited July 15, 2025 3:42 pm
Jul 15, 2025 5:03 pm
We roll HP even for 1st level, yes?

Rolls

HP - (1d6)

(6) = 6

Jul 15, 2025 5:23 pm
OK! Ophira is all finished, I think, and submitted!

Her sheet
[ +- ] An image of Ophira
Artist is @victorria.art on Insta
Last edited July 15, 2025 5:24 pm
Jul 15, 2025 5:36 pm
Drgwen says:
We roll HP even for 1st level, yes?
Your playbook should tell you how many hit points you start with -- after all the tables, there are instructions for completing your character. I think everyone gets max HP, but I'm not certain.
Jul 15, 2025 7:26 pm
Yes, at level 1 everyone gets their full hp + Con modifier.

Really loving all the art people are using! Feel free to continue drawing connections and elaborate on the experiences your characters have shared. Anyone who wants to add on an additional NPC or location is free to do so. Other than that, all that's left is finishing up the character sheets, picking alignment and a trait if you haven't, and then we should soon be ready to start!
Jul 15, 2025 7:28 pm
Here's a list of all the traits in the game. All of them are fair game, but I've taken the liberty of crossing out a few that are extremely unlikely to be relevant in a one-shot such as this.
[ +- ] General Traits
[ +- ] Combat Traits
[ +- ] Spellcasting Traits
[ +- ] Supernatural Traits
[ +- ] Alignment Traits
Jul 15, 2025 7:36 pm
NPC: Queen Theune.
This powerful sorceress-queen ruled over this area centuries ago. More legend than than history at this point. The stories, at least the ones regarding her magical prowess, are true however. Her spirit also seems to have never left this world and is still haunting these lands today.

She has repeatedly contacted Lirann since her early childhood and taught her magic and all sorts of other secrets. She is however rather secretive about her motives and because of that, Lirann neither likes nor trusts her.
For a while now Lirann has suspected that Anathema might know what Theune is up to. But the witch is being awfully cagey about the whole situation.

Recently Theune sent Lirann on a quest to fetch her crown. This ended with Lirann and Beric, who got dragged in to this mess somehow, nearly ending as some ghouls dinner. Lirann has given her ghostly companion the cold shoulder ever since.
Jul 15, 2025 8:48 pm
Two questions...

1. Can we spend our money? I wanted to buy a bow and a set of leathers.

2. Are we supposed to pick a trait?
Jul 15, 2025 9:00 pm
dante_dark says:
Two questions...

1. Can we spend our money? I wanted to buy a bow and a set of leathers.

2. Are we supposed to pick a trait?
1. Sure thing, you can spend any coin you start with.

2. Yes, everyone gets a single trait at level 1. It's one of the (many) optional rules in BtW, and the one I use in almost all my games.
Jul 15, 2025 9:05 pm
Gaelan begins his quest…

Where did he practice his skill at arms?
Rolled: A real knight came to town and he rode with him for a while. +3 CHA, skill: Etiquette
Selected Instead: You spent long days riding and practicing alone. +3 CON, skill: Riding
What is his preferred fighting style?
Rolled: Relentless attacks — Battleaxe. +2 STR, Battleaxe Weapon Specialization "
When did he first draw blood? Thalen was there with him.
Rolled: A brigand was waylaying villagers on the road, but you decided to put an end to his robbery. +2 CON, Knack: Resilience.
Thalen traveled with me for two weeks, hunting the thief down (he gains +1 CON).
Now that he is ready, how will he seek his fortune?
Original Roll: He will visit distant lands and tirelessly seek adventure along the way. +2 CON, gains a lodestone.
Reroll (and Selected): You will be knighted by the King after winning the affection of the common folk. +2 CHA, has a shining helm.
Last edited July 15, 2025 10:35 pm

Rolls

Where did he practice? - (1d6)

(4) = 4

Preferred fighting style? - (1d6)

(4) = 4

First drew blood? - (1d6)

(6) = 6

How to seek fortune? - (1d6)

(6) = 6

Seek Fortune Reroll - (1d6)

(2) = 2

Jul 15, 2025 9:21 pm
Thalen's best story, and the one that brings the best crowds, is the tale of Erdric and the Mistfang.

You know of the chasm beyond our borders, a scar upon the land. When you happened to pass it in your travels, did you also take the moment to peer down into it's depths or did you shy away from the edge? Go and look and see if I'm lying. At the bottom of this deep crack is a black hole where tale says that Erdric, that great warrior of old, fell in his battle with the Mistfang. What is a mistfang, you ask? A creature long lost to time and legend. A cat with huge, long, sharp teeth; blackened claws on each paw, a mountain of strength, and it prowls through the foul dusk looking for innocents to snatch and take away to its lair. Some even say that the Mistfang creates fog and smoke so it can pounce upon its victims while they are lost and unaware. This had happened time and again, but it wasn't until the mayor's own daughter was taken that Erdric was called upon to relieve the village from this beast. Erdric strapped his armor on and took his great club. He guarded the town while they slept and under a blood red moon, he saw the Mistfang emerge from the shrouded trees. The great feline struck first, toothy maw biting and tearing and gnawing to gain purchase on Erdric's flesh. But it failed. The armor was too strong. Erdric swung his great club, but each time the Mistfang would jump out of the way. They battled all night and in the morning found themselves moving down the hill towards the canyon. Erdric knew that he could not easily win this fight. He and the Mistfang were too evenly matched. The beast would forever try to bite him, and he would forever try to club the cat to death. So he ran at the Mistfang, grabbing it around the middle, and ran for the edge. It was a moment of sublime surprise, the Mistfang cried out as Erdric held it in the air, and then they both plummeted to the bottom of the chasm. The impact left a hole, blackened from the force of their fall. Some say that Erdric saved our village that day by sacrificing his life; that he died killing the Mistfang. But others whisper that Erdric and the Mistfang continue their age-old battle beneath the earth and that sometimes you can feel the two of them grappling and wrestling. Erdric trying to hit the Mistfang with his great club, the Mistfang trying to bite Erdric.

Location: Erdric's Chasm

When Thalen was thirteen, he spent a summer traveling with The Gilded Stag Players as an actor. The troupe spent the warm months traveling from village to village, acting out plays, monologues, and songs to the gathered crowds. Talen truly was happy. The troupe, which is still in operation to this day, is led by Pharillo Quince, a flamboyant and quick-witted impresario and master of the stage. Pharillo asked Thalen to stay at the close of that summer, and the wagons of The Gilded Stag rolled once again into Thalen's home village, but Thalen felt like he could not yet leave his family for good. Pharillo gifted Thalen the heavy, gilt tome that he always carries with him. A princely gift indeed. It contains the stories that Thalen loves to perform the most, and even some blank pages at the back where he can write his own tales.

NPC: Pharillo Quince, owner and proprietor of The Gilded Stag Players
Jul 15, 2025 9:26 pm
I will take Leader of Men
Jul 15, 2025 9:32 pm
Spirit Friend for me. XD
Jul 15, 2025 9:47 pm
Oh, right. A location and NPC.

Location: The Stone Hall.
This is one of the oldest buildings in town. Its walls were made with stones from the river. It is used as both a civic hall and a place for public celebrations.

Beneath the hall is a secret cellar. It is used as a hiding place for children and other vulnerable townsfolk during dangerous events like bandit raids. A few town valuables are also stored here.

NPC: Evelyn Oakroot, the halfling baker. Evelyn arrived in town years ago, saying that she had been "seeing the world", but was now ready to settle down. She freely talks about her old home in the Eastern Shires, but she is always vague about why she left. Her sweet-breads are so delicious that some believe they are made with magical ingredients. That doesn't stop most people from eating them though. Evelyn lives alone, but likes visitors. She is cheery and friendly, with never a bad word about anyone.
Last edited July 15, 2025 9:48 pm
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