Mica_pun_worthy says:
(a) What was the best case scenario to unfold in this sacred dolmen of standing stones that Kaelith led us to?[/b] (And what was the worst possible outcome?)
(b) What "weapon" was that "starfall" foretelling and who would most likely wield it-----OR was the nature of what we were meant to discover something more complex and versatile than a weapon to polish and wield in battle?
(c) How would our discovery have helped strike a decisive blow against the almost total dominion over Aryth by the forces of Shadow?
A. The Dolmen was a puzzle. I had grand ambitions for the puzzle, but those were getting whittled down to some skill checks...
You were meant to solve the puzzle, and depending on well you solved it, would face a guardian or series of guardians.
Best case scenario. The guardian acknowledges you, you complete a short ritual and you recieve the first shard.
Worst case scenario. You don't solve the puzzle, super guardian comes out and either kills you or scares you away.
There's middle ground there between single combat and group combat.
If you overcame the guardian you'd receive the first shard.
B & C. The McGuffins, or "Shards", were essentially upgrades to your characters. Each was attuned to your heroic path. They functioned similarly to covenant weapons, with powers and passive boosts that kicked in at level increments. There would've been six total. Upon obtaining all six, they combined to form a " Mirror." The mirror would essentially be a means of communication beyond the veil. The entity you would speak to beyond the veil would instruct you in how to "pierce" it. The reason even Izrador himself could not yet was because it couldn't be done from one side. It'd have to be ‘pinched.’ The mirror, formed overtime by Aryth itself, would allow communications and instructions on a spell to cast on your side, with the same spell being cast on the other side, to pierce a hole in the veil. In order to cast this spell, the mirror would have to be destroyed. While the physical shards of the mirror would combine to form the mirror itself, its powers would be bonded to each party member's soul. Casting the spell would essentially be the party erasing themselves for the greater good. No resurrection, no afterlife, complete and total erasure.
Once the spell was cast, the veil would be pierced, your characters would never get to feel the influence of the true gods but their presence would immediately be felt by everyone on Aryth, including Izrador. It would be a bittersweet moment of triumph and hope. The beginning of a 'New Dawn' after a long dark Midnight. The war wouldn’t be over. But Aryth would have a real fighting chance. And more importantly, the back up would have arrived.
One fact that you would not learn until the very end, is that Izrador would only be feigning resistance to your efforts. In secret, he would be manipulating things behind everyone’s backs, including his own minions, to ensure your success. Because something that is often overlooked in the lore is that Izrador himself wants to escape. He’s separated from his physical body, he’s also trapped, and he hates it. Him syphoning the magic of Aryth is an attempt to secure enough power to pierce the veil himself. So he wants you to win, but he can’t be upfront about it.