Sep 11, 2026 11:45 am
I may be adding important notes on my DMing (especially in this game) when I realize I missed to share that. Here is one - related to repeated skill checks. When a dice decided against you and DM have to narrate failure - it is not uncommon for players to want to repeat that roll. Why do we roll if we know we can re-roll bad rolls - some players may ask
I have an opinion on this one and quite detailed - you could read my opinion below , but could just ask me each time in game - can I roll this again
My detailed opinion - it depends!
There are different skill checks and different situations. If you try to climb a tree fail skill check, fall, take falling damage and then want to try again - I will welcome that and even reduce DC by 1 each time as you learn from your past mistakes.
If you do an investigation check or survival check and dice decides you fail - I will not narrate failure happen due to inability of a particular character. I will narrate that the situation/environment is unfavorable. I can't narrate environment suddenly changes when you or another PC rolls better number.
For example: when PC with +8 in survival rolls 1 on D20 scoring 9 to discover footprints of an animal I will not narrate this particular PC simply don't know how to do survival I will narrate it was either the heavy rain for footprints in dirt or a strong wind for footprints in the sands to disappear. And that is the reason I will ignore repeated skill checks you make for the same reason.
Positive example: PC makes a history check trying to remember something. Now I could narrate failure is because he was ill when topic were discussed at school, he didn't have the book to read or something. I will not allow the same PC to roll again, but will allow another PC to roll for the same goal.
I have an opinion on this one and quite detailed - you could read my opinion below , but could just ask me each time in game - can I roll this again
My detailed opinion - it depends!
There are different skill checks and different situations. If you try to climb a tree fail skill check, fall, take falling damage and then want to try again - I will welcome that and even reduce DC by 1 each time as you learn from your past mistakes.
If you do an investigation check or survival check and dice decides you fail - I will not narrate failure happen due to inability of a particular character. I will narrate that the situation/environment is unfavorable. I can't narrate environment suddenly changes when you or another PC rolls better number.
For example: when PC with +8 in survival rolls 1 on D20 scoring 9 to discover footprints of an animal I will not narrate this particular PC simply don't know how to do survival I will narrate it was either the heavy rain for footprints in dirt or a strong wind for footprints in the sands to disappear. And that is the reason I will ignore repeated skill checks you make for the same reason.
Positive example: PC makes a history check trying to remember something. Now I could narrate failure is because he was ill when topic were discussed at school, he didn't have the book to read or something. I will not allow the same PC to roll again, but will allow another PC to roll for the same goal.


