Sep 2, 2026 4:56 pm
Link: Puzzled Portals of Realms Weird and Wayward
Pitch
You and the others awaken in an unfamiliar place. You do not know each other. You do not know how you got here.
Now you must work together to pioneer peculiar portal-linked planes, overcome outlandish oppositional obstacles, fight frumious far-fetched foes, accord altruistic absurd allies, puzzle the pattern of the portals, and hopefully find a way back home.
Character/Rules Info
Character Generation Info Use the fancy new character builder here: https://tools.cypher-rpg.com/builder
We are going with the Dungeon Fantasy genre.
We'll still earn and award "XP" for things like re-rolls and player intrusions, but not for advancing. Instead I'll let you know when to go up a step, usually with progress or completion of objectives.
Game Duration and Post Frequency
I am anticipating/hoping for slow/steady progression, probably about 1 post per player per day, but I know sometimes things go slower or faster just based on how busy people are.
I have an endpoint in mind for the campaign, but it's a long ways off and I know PBP games can take a while to get to things. So mostly, I plan to run as long as I and my players maintain enough interest and focus and activity to keep it going.
Player Experience Requirements
I'm good with any level of experience with Cypher in any of it's forms or editions (including no experience.) I'd like it if people could let me know what experience they've had with the system so far so that I know how best to fit things to the group at hand.
How to Apply
Right now, I'm going first come first serve. If I feel like there is some disconnect between players/group dynamics, I may re-visit this idea. But that's where I'm starting from.
Welcome to Marginalized Groups
This game is explicitly friendly to players of all genders, races, sexualities, faiths, types of neurodivergence, disability/health, etc; Mistreatment of any players because of these things will result in immediate removal.
Pitch
You and the others awaken in an unfamiliar place. You do not know each other. You do not know how you got here.
Now you must work together to pioneer peculiar portal-linked planes, overcome outlandish oppositional obstacles, fight frumious far-fetched foes, accord altruistic absurd allies, puzzle the pattern of the portals, and hopefully find a way back home.
Character/Rules Info
Character Generation Info Use the fancy new character builder here: https://tools.cypher-rpg.com/builder
We are going with the Dungeon Fantasy genre.
We'll still earn and award "XP" for things like re-rolls and player intrusions, but not for advancing. Instead I'll let you know when to go up a step, usually with progress or completion of objectives.
Game Duration and Post Frequency
I am anticipating/hoping for slow/steady progression, probably about 1 post per player per day, but I know sometimes things go slower or faster just based on how busy people are.
I have an endpoint in mind for the campaign, but it's a long ways off and I know PBP games can take a while to get to things. So mostly, I plan to run as long as I and my players maintain enough interest and focus and activity to keep it going.
Player Experience Requirements
I'm good with any level of experience with Cypher in any of it's forms or editions (including no experience.) I'd like it if people could let me know what experience they've had with the system so far so that I know how best to fit things to the group at hand.
How to Apply
Right now, I'm going first come first serve. If I feel like there is some disconnect between players/group dynamics, I may re-visit this idea. But that's where I'm starting from.
Welcome to Marginalized Groups
This game is explicitly friendly to players of all genders, races, sexualities, faiths, types of neurodivergence, disability/health, etc; Mistreatment of any players because of these things will result in immediate removal.
Last edited September 2, 2026 9:39 pm


