The
Dungeon Busters hustle off into the trees, leaving
Berthold's retainers with the ox and wagon in the
Road.
Sora hurries to catch up to
Berthold, who is already striding down the game trail. Soon enough, they can hear the murmur of speech in addition to the excited yipping of
kobolds. They see a mossy outcropping of rock and make their way toward it as likely cover, only recognizing that
Dell is already there when he gestures at them to keep their heads down. The rogue silently points out the different
bandits and
kobolds; the closest ones are about a dozen paces from them, just off of
Cecily's Road.
Morton,
Antonius,
Kazzak, and
Amnestria strike out north into the trees. Soon enough, the wizard can sense her familiar's presence as
Grallaria has perched in a nearby tree. Using the bird's senses,
Amnestria corrects the group's path so that they take a wider route rather than stumbling right into one of the
kobold archers, which is small enough that they might not have seen it. As they begin to make out one of the
bandits' derisive chuckle over the noise of the
kobolds, the four of them duck down: they're close enough now that they can see the medium-sized bandits nearby. Luckily, their attention is focused on their prey: the wagon they have waylaid. Crouched double to reduce the chances of being spotted, the group pauses to consider how to get closer.
Antonius spies a jutting outcrop of stone and gestures that they could circle around and come closer, unseen in the shadow of that rock.
Morton nods but gestures to a tree: he will climb it to overlook the road, and
Kazzak nods; he has observed first-hand how far the warlock can shoot his dark death bolts. The librarian, the miner, and the watchman continue through the trees, flitting from bush to bush, until the mineral outcrop blocks their view of the
Road. At that point, they hustle closer and peer over. They are only several paces from the
Road; 6 paces from the nearest
kobold archer.