Back in Röc's former tribe, interjections like Gurtha's were usually rewarded with a claw to the face. But Röc decides against such a reward. Gurtha's got a point, anyways: a wide-open plaza isn't the best place to hide from passing patrols.
"All right then," Röc says, "We could lurk in the alleys east of the plaza, where most of the buildings in the district are. It'll take us farther away from the Big Bridge, so if we get into trouble, it'll be harder to fall back. But if the escape across the Big Bridge gets blocked, we'll be closer to the Docks; we could try fleeing there and getting back into Little Grendus from the eastern bridge. All depends on how the patrols react, if an alarm is raised at all."
Röc bellows a breath of slight exhaustion. This plotting stuff is a bit too cloak-and-dagger for him. The entire mission seems ill-conceived; why wait for the patrols to start pulling people out of houses, when they could be attacking the patrols pre-emptively? Sure, this resistance is undermanned, but if the gate houses leading into the Market District could be taken over, even briefly, then any portcullises could be lowered. Cut the pullies, they stay locked shut until repaired, delaying any patrols from even entering the district. It's like how Röc's tribe would divide caravans and block escape routes before an ambush, so none of the meat got away. You don't need to block it permanently; just long enough to delay your enemy's plans. And if the Grey Society's zombies only drag people from their homes at night, then maybe, if the gates were broken until morning...
But Röc is being paid to follow orders. The plan is, avoid patrols until they pull people from their houses. And if Röc doesn't follow orders, he expects to kiss his accomodations goodbye.
Röc lets out another breath, low and grumbling. And he goes with his employer's plan.