When writing it down you can probably just add that to the existing modifier. So 1d20+7 or 1d20+5+2 if you want to lay it out clearly. Either way the result would be 20,it seems.
Jayne, Trenton and Rhaemy, you have not yet seen a threat however you are ready to act. So you may choose to either Delay or Ready your action
[ +- ] DELAY
DELAY (free-action) Trigger Your turn begins.
You wait for the right moment to act. The rest of your turn doesn’t happen yet. Instead, you’re removed from the initiative order. You can return to the initiative order as a free action triggered by the end of any other creature’s turn. This permanently changes your initiative to the new position. You can’t use reactions until you return to the initiative order. If you Delay an entire round without returning to the initiative order, the actions from the Delayed turn are lost, your initiative doesn’t change, and your next turn occurs at your original position in the initiative order.
When you Delay, any persistent damage or other negative effects that normally occur at the start or end of your turn occur immediately when you use the Delay action. Any beneficial effects that would end at any point during your turn also end. The GM might determine that other effects end when you Delay as well. Essentially, you can’t Delay to avoid negative consequences that would happen on your turn or to extend beneficial effects that would end on your turn.
[ +- ] READY
READY CONCENTRATE
You prepare to use an action that will occur outside your turn. Choose a single action or free action you can use, and designate a trigger. Your turn then ends. If the trigger you designated occurs before the start of your next turn, you can use the chosen action as a reaction (provided you still meet the requirements to use it). You can’t Ready a free action that already has a trigger.
If you have a multiple attack penalty and your readied action is an attack action, your readied attack takes the multiple attack penalty you had at the time you used Ready. This is one of the few times the multiple attack penalty applies when it’s not your turn.
RAISE A SHIELD [one-action] Requirements You are wielding a shield.
You position your shield to protect yourself. When you have Raised a Shield, you gain its listed circumstance bonus to AC. Your shield remains raised until the start of your next turn.
If possible Trent would cast Bless(2 actions), and try to take cover.(1 action) if he is surprised then he will Delay until later in the round, when the danger is apparent.
15ft emanation, 1 minute
You and allies gain +1 Status bonus to attack rolls while within the emanation. can Sustain the spell once per round to increase radius by 10ft. Counteracts Bane
Jayne will move between the snake and the group, raising her shield in defense, but waiting to strike until the snake does. She, foolishly, tries to reason with the snake "Nothing to eat here big guy, at least not without a fight"
OOC:
will move, and raise a shield for 2 actions, amd ready a rapier attack for the 3rd. I habe to double check the rules, but i thought it was -2 to do non-lethal damage
Jayne, Trenton and Rhaemy, you have not yet seen a threat however you are ready to act. So you may choose to either Delay or Ready your action
[ +- ] DELAY
DELAY (free-action) Trigger Your turn begins.
You wait for the right moment to act. The rest of your turn doesn’t happen yet. Instead, you’re removed from the initiative order. You can return to the initiative order as a free action triggered by the end of any other creature’s turn. This permanently changes your initiative to the new position. You can’t use reactions until you return to the initiative order. If you Delay an entire round without returning to the initiative order, the actions from the Delayed turn are lost, your initiative doesn’t change, and your next turn occurs at your original position in the initiative order.
When you Delay, any persistent damage or other negative effects that normally occur at the start or end of your turn occur immediately when you use the Delay action. Any beneficial effects that would end at any point during your turn also end. The GM might determine that other effects end when you Delay as well. Essentially, you can’t Delay to avoid negative consequences that would happen on your turn or to extend beneficial effects that would end on your turn.
[ +- ] READY
READY CONCENTRATE
You prepare to use an action that will occur outside your turn. Choose a single action or free action you can use, and designate a trigger. Your turn then ends. If the trigger you designated occurs before the start of your next turn, you can use the chosen action as a reaction (provided you still meet the requirements to use it). You can’t Ready a free action that already has a trigger.
If you have a multiple attack penalty and your readied action is an attack action, your readied attack takes the multiple attack penalty you had at the time you used Ready. This is one of the few times the multiple attack penalty applies when it’s not your turn.
@crazybirdman Did you read this post? You have not seen the snake yet!
I think Sheon should have been near the front simply because he was one of the first ones to start walking in that direction, say H9?[ (I'm assuming the river would be at the top of the map and we were walking toward the right).