[Chapter 9] The Parched Dunes

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Jul 1, 2026 12:02 am
OOC:

Do we need a roll to get to the top of the wall?
Jul 1, 2026 12:06 am
OOC:
There isn't an obvious way up to the top of the wall from the west side where you'll enter. If you're not invisible then you'll be spotted as soon as you enter they valley.
Jul 1, 2026 2:58 am
OOC:
lol, great. Do we have Hero points?
Last edited July 1, 2026 3:00 am

Rolls

CMB to push - (1d20+14)

(4) + 14 = 18

Jul 1, 2026 3:10 am
OOC:
Sure, everyone can take a Hero Point. I'm stingy at awarding those.
Jul 1, 2026 3:26 am
OOC:
all good, thanks. I'll spend it to add +4 to the result to make the push a success. Pushing him on the side where Tabat and company are.
The surprise on the cultist's face turns into fear as he plummets over the side of the wall. If the fall doesn't kill him, his companions certainly will.

Rolls

Falling damage - (4d6)

(5624) = 17

Jul 3, 2026 2:57 am
The sudden appearance of a falling man screaming will alert everyone to the danger.

Assuming you have timed this what are the others doing just before and as this happens with your free action?
Jul 3, 2026 9:59 am
Tabat will be ready to charge in with Andromeda, his khopesh drawn.
Jul 3, 2026 2:38 pm
Iseret has her crossbow out and trained on the other standing atop the wall. As soon as the first begins his fall, she fires on the other.
OOC:
Not sure of the range, so apply penalties as needed.

Rolls

Crossbow vs. soldier - (1d20+15, 1d6)

1d20+15 : (16) + 15 = 31

1d6 : (2) = 2

Jul 4, 2026 11:40 am
Selqet draws his khopesh and prepares to charge as well.
Jul 5, 2026 3:34 pm
https://i.imgur.com/tKoC64R.jpeg

Each square is 10 feet

You'll enter the ravine from a narrow gap on the right, 5' wide (large creatures will need to squeeze to get through). Scouting out of, there are:
  • two cultists on top of the wall (N7) and beyond that,
  • Two cultists and the giant in the gap N1
  • two cultists on top of the wall (N9)
  • a narrow clifftop path between the two walls (N8)
  • A small pyramid perches on the cliffs above the valley, almost as if it had fallen from the sky. At the base of the pyramid, a tent squats on a stone platform built where the natural bridge ends (N10)

Of the two cultists on top of the wall, one has fallen toward the gap you're entering from (map right) and taken a fair bit of damage. Iseret hits the other on top of the wall and Callum might be jonsing for another deadly bull rush attack.

Combatant Initiative Damage Notes
Cultist 1na17prone, east of bottom of wall
Cultist 2na2top of wall


Tabat and Selquet, do you want to finish your opening move, perhaps by charging and attacking Cultist 1?
Jul 5, 2026 4:13 pm
OOC:
Here's a battle map to help visualize.
Jul 7, 2026 10:44 pm
OOC:
absolutely, will charge the cultist now that stealth is abandoned
Selqet rushes forward trying to finish this fight quickly before they can call for help

Rolls

Khopesh - (1d20+19+2, 1d8+11)

1d20+19+2 : (1) + 21 = 22

1d8+11 : (1) + 11 = 12

Jul 12, 2026 7:00 pm
Tabat, along with Selquet, charges atop his own mount, falling upon the foe and swinging at the fallen enemy with his khopesh from the opposite side of his companion's approach.
OOC:
Assuming rules for charging (+2 attack, -2 AC), plus the typical bonus of attacking a prone enemy (he gets -4 AC), hoping this hits.

Rolls

Tabat Menes: MW Khopesh - Atk/Dam - Risky Strike - (1d20+14, 1d8+10)

1d20+14 : (6) + 14 = 20

1d8+10 : (2) + 10 = 12

Jul 16, 2026 1:59 am
Combatant Initiative Damage Notes
Cultist 1na29prone, east of bottom of wall
Cultist 2na2top of wall
OOC:
Looks like you're all before them!

Rolls

Initiative: Callum +11, Iseret +4, Selquet +6, Tabat +1, Foes +? - (1d20+11, 1d20+4, 1d20+6, 1d20+1, 1d20)

1d20+11 : (18) + 11 = 29

1d20+4 : (20) + 4 = 24

1d20+6 : (9) + 6 = 15

1d20+1 : (16) + 1 = 17

1d20 : (2) = 2

Jul 16, 2026 10:08 pm
Iseret fires on the cultist atop the wall.

Rolls

Attack and damage - (1d20+15, 1d6)

1d20+15 : (5) + 15 = 20

1d6 : (4) = 4

Confirm crit - (1d20+15, 1d6)

1d20+15 : (7) + 15 = 22

1d6 : (5) = 5

Jul 17, 2026 4:08 pm
Andromeda rounds back on the fallen enemy with both her and her rider striking down on them - Tabat with his khopesh and Andromeda with her teeth.
Last edited July 17, 2026 4:08 pm

Rolls

Andromeda: Bite 1 - Atk/Dam - (1d20+12, 1d6+10)

1d20+12 : (8) + 12 = 20

1d6+10 : (5) + 10 = 15

Andromeda: Bite 2 - Atk/Dam - (1d20+7, 1d6+10)

1d20+7 : (19) + 7 = 26

1d6+10 : (4) + 10 = 14

Tabat Menes: MW Khopesh 1 - Atk/Dam - (1d20+16, 1d8+6)

1d20+16 : (5) + 16 = 21

1d8+6 : (3) + 6 = 9

Tabat Menes: MW Khopesh 2 - Atk/Dam - (1d20+11, 1d8+6)

1d20+11 : (4) + 11 = 15

1d8+6 : (6) + 6 = 12

Jul 18, 2026 1:22 am
Selqet swings again at the cultist with his khopesh.
OOC:
if someone else got the one I was fighting last roung will move to and attack the remaining one

Rolls

Khopesh Attack - (1d20+19, 1d8+11)

1d20+19 : (15) + 19 = 34

1d8+11 : (6) + 11 = 17

Jul 18, 2026 1:40 am
Iseret targets the one on the wall. (Crit for 9 damage.)

Tabat kills the cultist who fell off the wall before he can stand.
OOC:
@Alordis there is no one else within striking distance. If you can get up the wall, or use a ranged attack, then you can see the one higher up. Or wait for Callum to knock the other own down. Otherwise, you could run for the gap. Or have a Fresca, it's hot out.
Combatant Initiative Damage Notes
Cultist 1last50+dead east of bottom of wall
Cultist 2last11top of wall
Jul 18, 2026 5:32 am
Selqet runs for the gap to go around the wall.
Jul 20, 2026 2:45 am
The advantage of surprise gone, Callum quickly flies toward the other cultist, slamming him directly in the chest and over the wall.

Not waiting to see the outcome, he nimbly lands atop the wall, surveying the rest of the enemy group. It's time like this he wish he had picked up bowmanship.
OOC:
not sure if the crit changes anything damage wise. Pushing him over the side where the other one fell, toward the group, though I imagine the fall will do the job.
Last edited July 20, 2026 2:54 am

Rolls

CMB - (1d20+10)

(20) + 10 = 30

Falling damage - (4d6)

(1636) = 16

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