[Chapter 9] The Parched Dunes

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Apr 11, 2026 11:50 pm
Though Andromeda takes his weight and makes that aspect of travel easier, the continual onslaught of the sun starts to push the limits of his fortitude.
OOC:
Tabat takes 3 NL damage
Last edited April 11, 2026 11:50 pm

Rolls

Tabat Menes: Fortitude - (1d20+10, 1d4)

1d20+10 : (1) + 10 = 11

1d4 : (3) = 3

Andromeda: Fortitude - (1d20+13, 1d4)

1d20+13 : (16) + 13 = 29

1d4 : (1) = 1

Apr 11, 2026 11:59 pm
Iseret is sweating heavily beneath her armor. The ring protects her from thirst, but not from the extreme heat.
Last edited April 12, 2026 12:02 am

Rolls

Fortitude save - (1d20+7-4)

(1) + 3 = 4

Non-lethal damage - (1d4)

(2) = 2

Apr 12, 2026 2:31 pm
ctme2000 says:
OOC:
To apply Survival, do we just add the modifier (+1) to the Fort roll, or roll Survival first to see if it applies in any way if successful?
If you make a DC 15 survival check first, you gain +2 on the Fortitude saving throw (+4 if you remain stationary). You may grant this bonus to 1 other person for each 1 your Survival check beats the 15.
Apr 15, 2026 10:57 am
Callum is once again thankful for the mithral in his breastplate, making it much more manageable in this brutal heat. Seeing his companions struggle, he tries to find something useful in the landscape, but it is too barren to be of much help.
Last edited April 15, 2026 11:04 am

Rolls

Survival - (1d20+1)

(12) + 1 = 13

Fortitude - (1d20+10)

(11) + 10 = 21

Apr 18, 2026 9:00 am
OOC:
rolls

Rolls

Survival - (1d20+4)

(15) + 4 = 19

Fortitude - (1d20+7)

(2) + 7 = 9

Apr 18, 2026 3:30 pm
The heat of the day will last another three hours, so three more chances for fatigue. Do you want to just push through that? If so, I'll roll for everyone and bring the day to the close.
Apr 18, 2026 5:11 pm
OOC:
I'm good with that.
Apr 18, 2026 5:11 pm
OOC:
I'm good with that.
Apr 18, 2026 5:21 pm
OOC:
Yup, that works great! With his morning prayers, Tabat will prepare Endure Elements in two of his spell slots. With his 2x pearls of power, he'll cast it on each PC before the sun gets too hot.
Apr 21, 2026 4:22 am
OOC:
Saves, safely assuming the survival checks worked each other
As you push through the hottest part of the day, your heavy equipment wears on you a little.

Tabat and Callum take 3 more non lethal damage, and Selquet takes 2.


You camp that night, set watches and awake to a new day freshly rested.
OOC:
You have three actions. You can explore the current hex for two. Then where would you move?
You're in the hex NW of the end of the creek.
https://i.imgur.com/F3oGRK2.jpeg

Rolls

Tabat saves - (1d20+12, 1d20+12, 1d20+12, 1d4, 1d4, 1d4)

1d20+12 : (9) + 12 = 21

1d20+12 : (2) + 12 = 14

1d20+12 : (14) + 12 = 26

1d4 : (1) = 1

1d4 : (3) = 3

1d4 : (1) = 1

Andromeda saves - (1d20+15, 1d20+15, 1d20+15, 1d4, 1d4, 1d4)

1d20+15 : (13) + 15 = 28

1d20+15 : (8) + 15 = 23

1d20+15 : (5) + 15 = 20

1d4 : (1) = 1

1d4 : (3) = 3

1d4 : (1) = 1

Iseret saves - (1d20+5, 1d4, 1d20+5, 1d4, 1d20+5, 1d4)

1d20+5 : (14) + 5 = 19

1d4 : (4) = 4

1d20+5 : (17) + 5 = 22

1d4 : (2) = 2

1d20+5 : (15) + 5 = 20

1d4 : (2) = 2

Callum saves - (1d20+3, 1d4, 1d20+3, 1d4, 1d20+3, 1d4)

1d20+3 : (7) + 3 = 10

1d4 : (1) = 1

1d20+3 : (6) + 3 = 9

1d4 : (2) = 2

1d20+3 : (20) + 3 = 23

1d4 : (4) = 4

Selquet saves - (1d20+9, 1d4, 1d20+9, 1d4, 1d20+9, 1d4)

1d20+9 : (1) + 9 = 10

1d4 : (2) = 2

1d20+9 : (9) + 9 = 18

1d4 : (2) = 2

1d20+9 : (20) + 9 = 29

1d4 : (4) = 4

Apr 21, 2026 8:42 am
Upon praying the next morning, Tabat prepares and assists his comrades with magic to aid them through the day. "May the blessings of Horus keep you from exhaustion this day, my friends." He refills his water at the river before they set out.

"Let's keep exploring here while we follow the river?"
OOC:
Casting Endure Elements on all 4 PCs. Lasts 24 hours. We will assume I do this every morning while we're exploring the desert until I change it.

Shall we explore and travel NW again?
Apr 22, 2026 2:33 am
OOC:

Keep following the river generally towards the NW
Apr 22, 2026 2:35 am
Callum nods in agreement with Tabat. "Let us follow the river until we cannot."

As he feels the heat wane, "And most appreciative to you and your God."
Apr 22, 2026 2:38 am
You explore the area after you awake, Tabat's magic keeping the daytime heat at bay. After a disappointing search you move further to the north west.

You camp for the night which passes uneventfully.

https://i.imgur.com/U7JP0bg.jpeg

You've not explored the current dark brown hex. Where to?

Rolls

Secret Roll

Apr 22, 2026 4:52 am
OOC:
Do we know what dark brown means, compared to the previous yellow ones?
Apr 22, 2026 7:43 am
OOC:
Explore, then...north?
Apr 22, 2026 11:35 am
ctme2000 says:
OOC:
Do we know what dark brown means, compared to the previous yellow ones?
OOC:
I meant to describe that. These are badlands, rocky valleys and mesas.
As you search the next day, you find a high finger of rock thrusts out of the desert, its sides scoured smooth from wind and sand. A vast nest perches atop the massive tor, an incongruous aerie constructed around what appears to be a seagoing galley.

These rocky badlands are riddled with twisting valleys, jagged rubble, and drifts of loose sand. The hills here are higher, the climbs more strenuous. All encounters in this hex take place in difficult terrain.

The rocky spire is 340 feet high, composed of smooth, weathered sandstone.

Do you wish to try to explore the aerie? If so, how do you get up?
Apr 23, 2026 6:50 am
Tabat looks over the rocky spire, shaking his head. "I am not much of a climber, and that looks like quite a climb. Strange place for a ship though, and I have to admit it piques my curiosity."
Apr 23, 2026 3:38 pm
"Mine as well. However, why climb when you can fly. Callum responds with a grin, as he begins to levitate off the ground. "Anyone care to join?" pointing a finger at the group.
OOC:
I can use the Fly Hex on myself and cast the Fly spell on others. 9 minutes total for each. Not sure how much time is needed to get up there/explore?
OOC:
I can cast four 3rd level spells per day. Let's say I prepared 3 of those with Fly for the rest of the group, or I can adjust accordingly. Assuming that's how it works for arcane casters?
Last edited April 23, 2026 3:44 pm
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