Jan 15, 2026 6:36 pm
Savage Tales is a Savage Worlds game of pulp adventure set in 1937. We need two more players to replace those we have lost. Characters must be human, but begin with one free advance (to match the others). More details can be found here.
A Note About Social Setting: The 1930s were a much simpler and, in many ways, less complicated time. The lines between hero and villain were concise and clear-cut. Heroes acted in a certain way, as did their villains, and either rarely broke type. Unfortunately, it was also a time of social upheaval, when minorities and women were often treated as second-class citizens. I thought long and hard about how to handle this in this campaign, and rather than outright ignore it, I have elected to overlook all but the worst of it. In most cases, racial prejudice will not play a large part in this campaign. While it certainly existed, we will not dwell on it. You will not be penalized for choosing to play a woman or a minority. Such characters, overall, will be treated exactly as any other character. This may not be historically accurate, but it’s how I want to handle it. That said, there may be villains (or even heroes) who are intolerant of other cultures. Should you choose to play such a character, it does not give you license to be rude! Please avoid the use of racial epithets or slurs, and do not build your entire character concept around such.
All characters start with 5 skill points to represent the advanced science of the setting. There are some other details, all of which are covered in this document.
Rather than just take anyone who applies first, I would like for potential players to present their idea for a character. Just an outline will suffice. I will choose the two that are best-suited to the existing group. Those who are chosen will receive an invitation.
A Note About Social Setting: The 1930s were a much simpler and, in many ways, less complicated time. The lines between hero and villain were concise and clear-cut. Heroes acted in a certain way, as did their villains, and either rarely broke type. Unfortunately, it was also a time of social upheaval, when minorities and women were often treated as second-class citizens. I thought long and hard about how to handle this in this campaign, and rather than outright ignore it, I have elected to overlook all but the worst of it. In most cases, racial prejudice will not play a large part in this campaign. While it certainly existed, we will not dwell on it. You will not be penalized for choosing to play a woman or a minority. Such characters, overall, will be treated exactly as any other character. This may not be historically accurate, but it’s how I want to handle it. That said, there may be villains (or even heroes) who are intolerant of other cultures. Should you choose to play such a character, it does not give you license to be rude! Please avoid the use of racial epithets or slurs, and do not build your entire character concept around such.
All characters start with 5 skill points to represent the advanced science of the setting. There are some other details, all of which are covered in this document.
Rather than just take anyone who applies first, I would like for potential players to present their idea for a character. Just an outline will suffice. I will choose the two that are best-suited to the existing group. Those who are chosen will receive an invitation.
Last edited January 15, 2026 6:37 pm



