Character Creation

Dec 12, 2025 9:44 am
Details for character creation. Character sheet is below.
[ +- ] Sentinel Comics RPG
Dec 12, 2025 1:50 pm
We will do group creation together. You can do either guided or constructed. Guided is completely random, constructed is picking off the charts but also rolling some things as indicated in said charts. I'd prefer guided as random characters can produce interesting results but if you have a good concept in mind, constructed is fine too.

We also need to decide if we want to play in an established universe like Marvel or DC, or just stick with Sentinels/generic universe we will make up as we go along. Please vote in the poll below.

Which universe to play in? Multi

Marvel
DC
Sentinels
Generic


https://i.imgur.com/3LX3pA0.png
Dec 12, 2025 1:53 pm
Let's start with Backgrounds. Once Backgrounds are rolled I will share images of those specific Backgrounds to save myself a lot of work lol. Please roll your dice in this thread. I'll keep a tally of who rolls what and check we don't get any overlaps.
https://i.imgur.com/KCvCyqn.png
https://i.imgur.com/vMygodE.png
https://i.imgur.com/TgVZE0F.png
Dec 12, 2025 4:51 pm
The dice are really small, and I am not sure what exactly I'm supposed to be rolling.

EDIT: Seems my options are Blank Slate, Performer, or Retired. Don't know what those mean mechanically so I'll hold off on a decision for now, though they all seem interesting.
Last edited December 12, 2025 8:00 pm

Rolls

Background - (2d10)

(92) = 11

Dec 12, 2025 6:50 pm
Step 1: 2d10 initially. With my results Law Enforcement, Military, or Former Villain are my options.

I think I'll choose Former Villain. (Been playing too much Dispatch maybe.)

https://i.imgur.com/f1INeLB.jpeg

Assigning- d10 Conviction, d8 Insight Qualities
Principle- Principle of Whispers
Last edited December 13, 2025 12:02 pm

Rolls

Background - (1d10, 1d10)

1d10 : (10) = 10

1d10 : (6) = 6

Dec 13, 2025 2:29 am
Morphling says:

EDIT: Seems my options are Blank Slate, Performer, or Retired. Don't know what those mean mechanically so I'll hold off on a decision for now, though they all seem interesting.
I added a new image above for powers, qualities, and principles. Here is more info on your 3 background choices.
https://i.imgur.com/rxfbkup.png
Dec 13, 2025 2:30 am
Thalanthalas says:
2d10 initially. With my results Law Enforcement, Military, or Former Villain are my options.

I think I'll choose Former Villain. (Been playing too much Dispatch maybe.)
You said you've run it a few times so I assume you have the book, but if you need me to post your options as well let me know.
Dec 13, 2025 6:47 am
I'm okay playing in any universe, whatever is easiest for the GM I guess.

Rolling background . . . . . Unremarkable, Performer, or Anachronistic. I always enjoy playing performers, but anachronistic sounds like the most fun to me. A modern character that has ancient magic, or advanced tech and has to figure it out.
Last edited December 13, 2025 6:52 am

Rolls

Background - (2d10)

(59) = 14

Dec 13, 2025 9:54 am
crazybirdman says:
I'm okay playing in any universe, whatever is easiest for the GM I guess.

Rolling background . . . . . Unremarkable, Performer, or Anachronistic. I always enjoy playing performers, but anachronistic sounds like the most fun to me. A modern character that has ancient magic, or advanced tech and has to figure it out.
https://i.imgur.com/BJUJbAK.png
Dec 13, 2025 11:53 am
nezzeraj says:

You said you've run it a few times so I assume you have the book, but if you need me to post your options as well let me know.
I dusted off my copy and will try and get most my character done today.
Last edited December 13, 2025 11:53 am
Dec 13, 2025 12:07 pm
Step 2: Roll dice listed from Background for a Power Source.

My Choices are, Nature (6) Powered Suit (8), Radiation (9), Alien (14), Genius (15), or Extradimensional (17).

Going with Alien.

https://i.imgur.com/ZslM4or.jpeg

Powers - Radiant d8, Vitality d10, and Awareness d8.

Choose 2 Yellow Abilities assigned a different power. Empower & Repair [Radiant] and Halt [Vitality]
I'll rename them once I know more about my character.

Upgrade 1 d6 power or quality, I don't have any so the second option of gaining an additional power at d6 level Speed.
Last edited December 13, 2025 12:53 pm

Rolls

Power Source - (1d10, 1d8, 1d8)

1d10 : (9) = 9

1d8 : (6) = 6

1d8 : (8) = 8

Dec 13, 2025 1:04 pm
Step 3: Roll dice from Power Source to determine Archetype.

My options - Speedster(1), Blaster (5), Close Quarters Combat (6), Armored (7), Flyer (8), and Psychic (12).

I'll go Armored I think.
https://i.imgur.com/VF2FDja.jpeg

Powers - Strength d8 and Armor of Andromeda (Signature Weapon) d8
Qualities - Close Combat d8

Green Abilities - Armored, Dual Offense [Strength], Living Bulwark [Armor of Andromeda], and Repair [Radiant].

Principle of the Indestructable.
Last edited December 13, 2025 3:28 pm

Rolls

Archetype - (1d8, 1d8, 1d8)

1d8 : (5) = 5

1d8 : (1) = 1

1d8 : (7) = 7

Dec 13, 2025 2:32 pm
Interesting mix already! An alien who is a former villain with radiant and speed powers!
Dec 13, 2025 3:35 pm
Step 4: Roll for Personality.

My Choices are Natural Leader (2), Inquisitive (9), or Stoic (11).

I'll go with Stoic. Gives me the following.
Status Dice. Green d6, Yellow d8, and Red d10.
Quality based on Backstory - Angel of Andromeda d8

Out Ability - Defend [Angel of Andromeda]

Step 5:
Red Abilities - Endurance Fighting (Qualify through Close Combat d8) and Paragon Feat [Strength].

Step 6: Ret-Con - 3rd Red Ability
Final Wrath [Conviction]

Step 7: HP
8 + 10 (Max of Red Status Die) + 10 (Max of Vitality Die) + d8 rolled = 32.
Green - 32-25 HP, Yellow 24-12 HP, and Red 11-1 HP.
Last edited December 13, 2025 4:25 pm

Rolls

Personality - (1d10, 1d10)

1d10 : (2) = 2

1d10 : (9) = 9

HP Rolled - (1d8+28)

(4) + 28 = 32

Dec 13, 2025 5:37 pm
So I think I'll choose Blank Slate, that's what speaks to me most. Can someone explain the next step?
Dec 13, 2025 7:28 pm
Alright dice ... it's Showtime! Starting with the Background roll

Edit: Okay, rolled doubles, so my choices are Unremarkable or Military, both of which I rather like. On this occasion though, I think I'm going to go with Unremarkable though, someone for the more fantastic backgrounds to bounce off of a bit.
Last edited December 13, 2025 7:33 pm

Rolls

Background - (2d10)

(55) = 10

Dec 13, 2025 7:38 pm
Moving on to the Power Source, what absurdity has changed this simple mortal's life forever?

Okay, so, we've got Experimentation, Nature, a Relic, Tech Upgrades, a Supernatural element, and being Cursed as options. On one hand, Experimentation or Tech-Upgrades could be really fun, especially with a former-villain alien in the group. On the other, I love me a good Curse, and the idea that the Anachronism might be familiar with a previous curse holder sings to me.

I'm going to stick with being Cursed, I think.
Last edited December 13, 2025 7:45 pm

Rolls

Power Source - (1d10, 1d8, 1d6)

1d10 : (6) = 6

1d8 : (7) = 7

1d6 : (4) = 4

Dec 13, 2025 8:21 pm
Okay, Archetype Time!

Rolls

Archetype - (1d12, 1d6)

1d12 : (3) = 3

1d6 : (2) = 2

Dec 13, 2025 8:54 pm
Mmn ... those Archetypes aren't really speaking to me. I get one re-roll per step, I think I'm using my Archetype re-roll:

Okay, Speedster, Flyer, or Elementalist. Not really my first pick, but I'm going to take the Elementalist.
Last edited December 13, 2025 9:03 pm

Rolls

Archetype Reroll - (1d12, 1d6)

1d12 : (8) = 8

1d6 : (1) = 1

Dec 13, 2025 9:08 pm
And, finally, 2d10 for Personality:

Impulsive, Stalwart, or Analytical. Mmn ... Stalwart is a little too much like Stoic, and I've got no interest in Analytical, so I think I'm going to go with Impulsive. It's kind of a weird one, but I think I can make it go.

. . . Now to just assemble all of these parts into a character.
Last edited December 13, 2025 9:15 pm

Rolls

Personality - (2d10)

(73) = 10

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