Chapter 3.5: The Temple of Merikka

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Dec 4, 2025 11:46 pm
Eugenios follows the Warrior and Monk at a casual pace, removing his hat and smiles kindly to the novice. The diminutive Wizard then listens intently to the Novice paying attention to his words and body language.
OOC:
Insight check on Novice

Rolls

Insight - (1d20+3)

(18) + 3 = 21

Dec 5, 2025 1:31 am
Chase will hang back with his bow and keep an eye on the situation.
Dec 5, 2025 5:14 am
While Ferranzo stays quiet behind Ember, he tries to recognize anyone or any place in the tapestries he can see.

Rolls

INT (History) - (1d20+2)

(16) + 2 = 18

Dec 5, 2025 4:42 pm
Morton flits from one severed tree trunk to another, stealing his way partway around the room past the door on the right-hand wall. With the others drawing attention, he's pretty sure that the acolyte has forgotten about him by the time he reaches his hiding place.

"Good morning, what a beautiful sanctuary this is," Myrtha genially bellows as she struts into view with shield and spear, followed by Aanbo and Eugenios. Eugenios definitely has the sense that this man is here to talk, not to fight...though it is a bit suspicious that he's not more alarmed by armed strangers. In his long experience of interrogating witnesses, the gnome has usually observed that people are unnerved by openly-carried implements of violence. And that was just him, a gnome with some questions by himself, without a bruiser like Chase standing with arrow nocked or the wall that is Myrtha looming overhead. As he observes this, the warrior woman has continued talking. "We are from out of town, but have heard much of this Temple, and of Merikka’s blessing of the orchards and farmlands around these parts. We’ve come to see it with our own eyes!"

Seeming slightly larger than life, the Valorous Maiden of Three Elms has always been impossible to ignore; the novice is following her words and nodding politely as she approaches. The graceful teen "Mother" Arkon, meanwhile, makes no attempt to interact with the acolyte and strides forward, her muscles rippling under her jingling heavy armor as she approaches the jade statue. The statue is surprisingly well-crafted: it's a single piece of jade about the size of Eugenios that has been carved into a realistic representation of the harvest goddess, Merikka. Here she is a beautiful young woman - ::almost as beautiful as me:: Arya thinks to herself - holding a basket of grain under one arm and a scroll in the other. Everything about it seems genuine, though Merikka is usually depicted as a matron rather than a maiden. Ember casually saunters forward in her wake but then pauses to hide behind a pillar, with Ferranzo still hidden behind her. Unlike Myrtha or Arya and despite her winning personality and fetching half-smile, Ember has a way of deflecting attention, of becoming so uninteresting that she just disappears into the background. If Ferranzo wasn't paying such close attention to stay hidden himself, he might have lost her. It's certain that the acolyte cannot see her.

https://i.imgur.com/CkAnGky.png

"Everyone is welcome!" the acolyte responds. "Merikka is beloved by most people in these parts, for the great bounty she has provided. Orlane is famous for the quality of its produce. Do you have any questions, or a prayer you would like to offer?"

Ferranzo observes that the tapestries are old but well-maintained. As is typical for textile artwork, they do not attempt to portray specific places or particular people, but rather general ideas or anonymous individuals in historical events. These all depict farmers working the land, plowing, sowing, harvesting as an unlikely combination of unrelated crops grow improbably lush and large. This matches Ferranzo's experience of Orlane in the past: the biggest melons he's ever seen, the juiciest berries, the richest nuts, cucumbers the size of your arm! Orlane has long been considered the breadbasket of this region of the world; it's clear that the Merikkians are prepared to credit their goddess with this bounty.

Rolls

Arya religion check - (1d20+1)

(19) + 1 = 20

Ember stealth check - (1d20+7)

(20) + 7 = 27

Arya Arkon

spaceseeker19 Inactive for 19 days

Dec 9, 2025 6:26 am
Arya Arkon
"I do have some questions," Arya agrees. "Where has the priestess gone? And where do you take the people who get abducted?"
Dec 9, 2025 6:43 am
"I-I'm not sure where she's gone," the novice replies. "She's usually here to greet visitors; something must have called her away. I'm sorry." He holds his hands out apologetically.

"As to the second question, I should say that I don't know anything about that. But I do...sort of. I know that it happens. The truth is, I don't remember exactly where it happens. That's all hazy to me now, and it hasn't been my job since I met Her." The door closest to Morton (the door in the east wall) opens and three men in robes step through. "But what marvelous timing! Our brothers may be able to show you."

These three men - Chon, Look, and Mok - smile. Chon says, "Yes, we'd be only too happy to bring you all to where you can meet Her."

https://i.imgur.com/28XztSa.png
OOC:
Everyone, please roll initiative.

Aanbo (25/27)
Arya (15/19)
Chase (17/17)
Ember (9/12)
Eugenios (8/8)
Ferranzo (8/8)
Lyrel (11/13)
Morton (9/9)
Myrtha (29/30)

Rolls

Chon perception - (1d20+3)

Look perception - (1d20+3)

Mok perception - (1d20+3)

Chon init, Look init, Mok init - (1d20+3, 1d20+3, 1d20+3)

Arya Arkon

spaceseeker19 Inactive for 19 days

Dec 9, 2025 6:46 am
Arya Arkon
Arya takes a quick glance over her shoulder and sees the three newcomers.

Rolls

Arya initiative - (1d20+1)

(5) + 1 = 6

Dec 9, 2025 7:12 am
Lyrel draws her sword and steps forwards towards the threatening newcomers

runekyndig sent a note to spaceseeker19
Last edited December 9, 2025 1:39 pm

Rolls

Initiative - (1d20+4)

(6) + 4 = 10

Dec 9, 2025 10:58 am
Eugenios looks behind him at the voices and shrugs, "I suppose the direct method works just as well, though no one has actually said who ‘she’ is."

Rolls

Initiative - (1d20+1)

(4) + 1 = 5

Dec 9, 2025 12:46 pm
"That's what we're here to find out," says Aanbo, his cheerful demeanor gone with the impending conflict.

Rolls

Initiative - (1d20+2)

(16) + 2 = 18

Dec 9, 2025 1:01 pm
https://pics.craiyon.com/2023-10-26/39dd634df3c04b909381a20fe18b9e4a.webp
Initiative is 20.

Hidng Morton keep out of sight with these new people as he suspect that the party is going to resist.
Last edited December 9, 2025 1:02 pm

Rolls

Initiative - (1d20+2)

(18) + 2 = 20

Dec 9, 2025 3:06 pm
Ember's muscles tense as her hand slides to her sword.

Rolls

Initiative - (1d20+3)

(9) + 3 = 12

Dec 9, 2025 4:03 pm
The warrior was about to respond when Arya spoke. The priests probably knew best how to speak to each other.

When the three men stepped in, she knew the Tim for talking was over.

Rolls

Initiative - (1d20+2)

(7) + 2 = 9

Dec 9, 2025 4:19 pm
Ferranzo stays hidden. He knows a veiled threat when he hears it.

Rolls

Initiative - (1d20+2)

(4) + 2 = 6

Dec 9, 2025 8:41 pm
Chase will pull his bow up a prepare a shot a Look.

Rolls

initiative - (1d20+3)

(10) + 3 = 13

Dec 10, 2025 5:26 am
Round one
(this is followed by round two)

Look rushes toward the obvious wizard in the party that he can see: Lyrel. He moves surprisingly fast, and aims both a punch and a kick at the elf, but she manages to dodge each strike, her flaming hair leaving a glowing trail as she weaves. Aanbo's eyes widen in recognition.

https://i.imgur.com/XZQ5kDT.png
OOC:
Remember, each square on the map is 10' across.
Morton draws upon the power of the Fiend and looses another blast from the pits of hell!
Mok takes 2 force damage!
Morton ducks out of sight behind the tree trunk.

"It figures they'd be associated with Her," spits Aanbo, distaste in his words as he moves to attack Look with staff and kick. "Their heads are always in the clouds and never grounded in reality!" The staff takes Look in the hip and Aanbo's kick hits Look in the ankle, almost sending him toppling!
Look takes 12 bludgeoning damage!

Chase pivots, draws, and looses, sending his arrow toward Look's thigh. Despite sparring with Aanbo, Look has the presence of mind (not to mention training) to snatch the arrow out of the air! He breaks the arrow and tosses it aside.
With practiced ease, the ranger shoulders his bow and draws his short sword!

Chon rushes Arya, punching and kicking in a whirlwind of motion! Arya's leg snaps as the punch connects with her knee, and the kick connects with her head.
Arya takes 14 bludgeoning damage and barely remains standing on one leg!

Unseen, Ember rushes forward to stab Look in the back.
Look takes 14 piercing damage!

The acolyte takes a step forward and he watches what is happening, Readying himself with a slight smile still on his face.

Mok rushes forward to engage Chase and Ember!
This prompts the acolyte, who chants "Let us feel Her power!" as he throws a spray a glittering particles into the air. These swirl around and settle on Chon, Look, and Mok!
Buoyed by this benediction, Mok kicks at Chase and punches at Ember!
Despite his best efforts, however, the enemy monk misses both marks!

Lyrel stabs Look; the enemy monk grunts as the blade sinks in.
Look takes 5 piercing damage!

Myrtha charges up to stand protectively by the battered young cleric, Arya. "Stand back, Mother Arkon!" Myrtha stabs at Chon, but the monk dodges the blow.

Inspired by her warrior companion, Arya attacks Chon with her warhammer. The war god strengthens her limbs and speeds her movements, so she attacks again as a bonus action! But she is losing blood, barely able to stand, and the monk is too fast for the heavily-armored woman.

Ferranzo mocks Chon: "Monk? You’re more like a monkey, based on the smell. Better close that ugly robe or you’ll step on your own tail. Was that your banana by the door, Screechy?" and then he calls encouragement (Bardic Inspiration) to the young priestess Arya: "Send him back to his tree mates!"
Chon takes 1 psychic damage and his next attack will be with DISADV!

Eugenios feels an instant dislike of the acolyte; the gnome draws his magic together and extends his hand toward the man, snapping his fingers. A mid-sized glowing green flower appears upon Eugenios’ fingers, but as it extends toward the acolyte, the man's magic redirects the investigator's ire toward a nearby monk. The flower spits forth a sickly sweet smelling gas directly at Chon...
Chon chokes on the gas, taking 4 poison damage!
21 - Look (-31) Blessed
20 - Morton (15/15)
18 - Aanbo (25/27)
13 - Chase (17/17)
13 - Chon (-5) Blessed, Mocked
12 - Ember (9/12)
12- Acolyte concentrating, Sanctuary
11 - Mok (-2) Blessed
10 - Lyrel (11/13) Mage armor
9 - Myrtha (29/30)
6 - Arya (1/19)
6 - Ferranzo (8/8)
5 - Eugenios (8/8)

Rolls

Acolyte init - (1d20)

(12) = 12

Look attack 1 on Lyrel AC17, bludgeoning damage - (1d20+5, 1d4+3)

1d20+5 : (2) + 5 = 7

1d4+3 : (2) + 3 = 5

Look attack 2 on Lyrel AC17, bludgeoning damage - (1d20+5, 1d4+3)

1d20+5 : (6) + 5 = 11

1d4+3 : (1) + 3 = 4

Dec 10, 2025 5:37 am
OOC:
@WanderOne @CancerMan @mathias0077 It is time for Morton, Aanbo, and Chase to post their turns.

The rest of the players can also post now or choose to wait until we see what happens before posting: the turns will execute in initiative order, so you may want to wait and see.
Dec 10, 2025 12:38 pm
https://pics.craiyon.com/2023-10-26/39dd634df3c04b909381a20fe18b9e4a.webp Hidden Morton pops out from around the tree some and call upon his demonic powers and throws an eldritch blast at Mok. There is a slight sufer smell about now. MoK is only probably annoyed by the attack.

Then he drops back and goes around to the other side of the tree awaiting to pop back round next chance. Sly Morton is trying to play sniper. He is thinking that this bunch is experiened types and rather dangerous.
OOC:
Quick Morton moves some and does a Eldritch Blast that hits with a 23 and does 2 HP Force Damage.
[ +- ] Eldritch Blast
Last edited December 10, 2025 12:45 pm

Rolls

Eldritch Blast on Mok, Damage - (1d20+6, 1d10)

1d20+6 : (17) + 6 = 23

1d10 : (2) = 2

Dec 10, 2025 1:49 pm
Chase already having an arrow nocked will turn and loose at Look. Seeing the speed with which this monk moved Chase will shoulder his bow and draw his short sword.
OOC:
I didn't roll close range disadvantage because I figured Look was probably 7 or 8 ft from me seeing as I am by the wall.
Last edited December 10, 2025 1:53 pm

Rolls

to hit, damage - (1d20+7, 1d8+3piercing)

1d20+7 : (11) + 7 = 18

1d8+3piercing : (3) + 3 = 6

Dec 10, 2025 3:53 pm
"It figures they'd be associated with Her," spits Aanbo, distaste in his words as he moves to intercept Look and support Lyrel. "Their heads are always in the clouds and never grounded in reality!"

The Earthshaker disciple readies his quarterstaff and thrusts it for Look's hip, and follows it up with a sweeping kick at the ankles.
OOC:
Movement: 10 feet south to engage Look.
Action: Quarterstaff two-handed attack vs Look
Bonus Action: Unarmed strike!

Both attacks are intended to be non-lethal.
Last edited December 10, 2025 3:53 pm

Rolls

Quarterstaff 2H to hit, bludgeoning damage - (1d20+4, 1d8+2)

1d20+4 : (13) + 4 = 17

1d8+2 : (4) + 2 = 6

Unarmed Strike to hit, bludgeoning damage - (1d20+4, 1d4+2)

1d20+4 : (14) + 4 = 18

1d4+2 : (4) + 2 = 6

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