Chapter 3.5: The Temple of Merikka

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Nov 10, 2025 9:54 pm
Chase will target watch 5 nock, draw, inhale, aim, release. "We warned you to stand down!!"
Last edited November 10, 2025 9:54 pm

Rolls

to hit, damage - (1d20+7, 1d8+3piercing)

1d20+7 : (10) + 7 = 17

1d8+3piercing : (5) + 3 = 8

Nov 11, 2025 2:21 am
Round three
(this is preceded by round two)

Ember moans softly.
Ember has one successful death save!

"They’re scared!" As Ember lays dying, Ferranzo rushes toward the group of four watchmen. "They’re scared! Don’t give up!" Arriving next to Myrtha, Ferranzo plays a little trill on his flute, which trails into a diminuendo. The music works its magic; the watchmen's eyes flutter as their heads nod. Then they drop their spears and sink to the ground.
Watch 1, Watch 3, Watch 4, and Watch 5 all fall asleep!

"Someone get to Arya!" Myrtha calls over her shoulder, then turns to her doughty fighting companion. "I've got this, Chase!" Chase, seeing that the watchmen facing him have all fallen asleep, relaxes and slides his arrow back into its quiver.

Morton trusts that the others will take care of the sleeping guards, and he moves to check on Arya and help her if she somehow miraculously survived the spear through the neck and the fall off the wall. Out of desperation, Morton climbs down the wall again. He arrives at the bottom of the wall without taking his eyes off of Mother Arkon, who is lying terribly still far away from him.

Aanbo lashes out with his staff, smashing the top of the torch. Fragments of burning wood and pitch fall to the flagstones, the flames guttering and dying. Aanbo waits in the dim light for Watch 2 to come to him.

Myrtha nods to Chase and walks toward the sleeping guards. As she walks, Myrtha pulls the coil of rope from the side of her pack and begins measuring out lengths to cut to tie up the watchmen before they can wake.

Arya's heart struggles to keep beating. She has one success and one failure.
Arya succeeds on her second death save!

Watching the lone guard, Watch 2, warily, Lyrel sprints toward Aanbo, arriving by the dwarf's side. She is relieved to see that Ember is still breathing...barely.

Watch 2 approaches Aanbo warily, spear ready and slowly enough that he has only made it as far as the base of the steps up to the front entrance by the end of his turn.

Eugenios sprints after Lyrel toward the dying Ember, but his shorter strides do not cover the full distance to his companions.

https://i.imgur.com/gjiIKFk.png
Remember that every square is 10'.
23 - Ember (0/12) Dying one success
18 - Wolf1 Dead, Wolf 2 Dead
16 - Ferranzo (8/8)
16 - Chase (17/17)
15 - Morton (9/9)
15 - Aanbo (19/27) Bardic Inspiration
14 - Myrtha (29/30)
14 - Arya (0/19) Dying one success, one failure
13- Lyrel (7/13)
5 - Watch 1 (-2, asleep), Watch 2, Watch 3 (asleep), Watch 4 (asleep), Watch 5 (asleep)
4 - Eugenios (8/8)

Rolls

Arya death save DC10 - (1d20)

(17) = 17

Nov 11, 2025 6:39 am
Ember moans softly.

Rolls

Death save (DC 10) - (1d20)

(19) = 19

Nov 11, 2025 6:59 am
Lyrel runs to Ember and Aanbo. She is ready to launch a frost ray if watcher 2 comes to close

Rolls

Ready action: Ray of Frost - (1d20+5, 1d8)

1d20+5 : (7) + 5 = 12

1d8 : (7) = 7

Nov 11, 2025 11:06 am
@spaceseeker19 If Chase sees the watchman go down before he loosed he would not have fired. We are not murders. He would not have known what Ferranzo was doing playing his flute.
Nov 11, 2025 11:21 am
Watches intently as the guards fall to the ground asleep, making a mental note of the Bards efficiency with the spell. The Gnome casually makes his way off the wall and follows Lyrel, but his focus more on helping the downed Ember than engaging the watch.
OOC:
Will use all movement to reach Ember.
Added a medicine check just in case, but pretty sure Eugenios can’t make it to Ember.
Last edited November 11, 2025 11:25 am

Rolls

Acrobatics (advantage) climb down - (2d20H1+1)

(1815) + 1 = 19

Medicine (if required to stabilise Ember) - (1d20+1)

(15) + 1 = 16

Nov 11, 2025 12:56 pm
Seeing the guardsmen fall to the ground, Myrtha stays her axe throw.
OOC:
Seeing as Ferranzo’s action happens before Myrtha’s in the initiative order, Myrtha would not hurl the axe, if it could be avoided. She would rush to the fallen guardsmen, kick away their spears and if no other immediate threat is present, use rope to tie them up while they sleep. She would think to store the men in the small building, if it is cleared.
Nov 11, 2025 3:00 pm
https://pics.craiyon.com/2023-10-26/39dd634df3c04b909381a20fe18b9e4a.webp With little choice in his mind, he quickly will decend off the wall and run to Arya's aid.
Nov 11, 2025 7:54 pm
mathias0077 says:
If Chase sees the watchman go down before he loosed he would not have fired. We are not murders. He would not have known what Ferranzo was doing playing his flute.
OOC:
@mathias0077 - Good. I thought it was a little strange that you had Chase attack after the Sleep spell was cast. but then you didn't know that these guys are not particularly tough.

Tell me what Chase did instead, then.
Mathfuric says:
The Gnome casually makes his way off the wall...
OOC:
@Mathfuric - Eugenios was already on the ground, but even Dashing he will not make it to Ember's side this round (remember that these are 10' squares, not 5'). We can keep the medicine check roll for next round if you like, or you can choose to do something other than Dash if you'd rather.
WanderOne says:
With little choice in his mind, he quickly will descend off the wall and run to Arya's aid.
OOC:
@WanderOne - Anyone climbing up or down the wall without someone on top anchoring a rope needs to roll a STR (Athletics) check. Please roll that skill check if you want him to climb down.
matmaisan says:
She would...use rope to tie them up while they sleep.
OOC:
@matmaisan - let's say she's incredibly good with knots, so she can tie up one person each round: both cutting off a section of rope (bonus action) and tying up the person (action) in 6 seconds. Do you want to tie just their hands (3 feet of rope) or hog-tie their hands and feet (6 feet of rope)?
runekyndig says:
Lyrel runs to Ember and Aanbo. She is ready to launch a frost ray if watcher 2 comes too close
OOC:
@runekyndig - Lyrel's full move will take her around the corner, but it won't reach Ember and Aanbo without a Dash. Do you want her to run most of the way and Ready the spell, or do you want to use your Dash to get all the way by your companions?
Nov 11, 2025 7:59 pm
spaceseeker19 says:
OOC:
@runekyndig - Lyrel's full move will take her around the corner, but it won't reach Ember and Aanbo without a Dash. Do you want her to run most of the way and Ready the spell, or do you want to use your Dash to get all the way by your companions?
OOC:
I thought I had my math right - move + dash to get my companions
Nov 11, 2025 8:51 pm
Quote:
OOC:
@WanderOne - Anyone climbing up or down the wall without someone on top anchoring a rope needs to roll a STR (Athletics) check. Please roll that skill check if you want him to climb down.
Simple Morton has a good 15 for needed athletic check.
Last edited November 11, 2025 8:53 pm

Rolls

Athletics check - (1d29+1)

(25) + 1 = 26

Redo Athletics check - (1d20+1)

(14) + 1 = 15

Nov 11, 2025 10:08 pm
spaceseeker19 says:
Mathfuric says:
The Gnome casually makes his way off the wall...
OOC:
@Mathfuric - Eugenios was already on the ground, but even Dashing he will not make it to Ember's side this round. We can keep the medicine check roll for next round if you like.
OOC:
Sounds an excellent plan 👍🏻
Nov 11, 2025 10:16 pm
Chase seeing the watchmen hit the ground will with Myrtha and help her tie up the sleepers.
Nov 12, 2025 4:48 am
Round three has been updated; you can all post your round four turns now.

https://i.imgur.com/gjiIKFk.png
Remember that every square is 10'.
23 - Ember (0/12) Dying one success
18 - Wolf1 Dead, Wolf 2 Dead
16 - Ferranzo (8/8)
16 - Chase (17/17)
15 - Morton (9/9)
15 - Aanbo (19/27) Bardic Inspiration
14 - Myrtha (29/30)
14 - Arya (0/19) Dying one success, one failure
13- Lyrel (7/13)
5 - Watch 1 (-2, asleep), Watch 2, Watch 3 (asleep), Watch 4 (asleep), Watch 5 (asleep)
4 - Eugenios (8/8)
Nov 12, 2025 6:24 am
https://pics.craiyon.com/2023-10-26/39dd634df3c04b909381a20fe18b9e4a.webp
On the ground Morton briskly rushes to completely cover the needed distance to dying Ayra while retriving his life giving healer's kit.
Nov 12, 2025 10:41 am
"Let's tie these people up and put them back in that little building along with these wolf bodies." Getting to work cutting lengths of rope and handing them to Myrtha.
Nov 12, 2025 11:06 am
Eugenios moves in to check on the fallen rouge, leaving the Monk and Flaming Haired Elf to deal with the approaching guard. Bring the girl to her side he checks her breathing and pulse, prior to searching for and dealing with any wounds. Finally the Wizard places her into a comfortable recovery position once he is satisfied she should recover.
OOC:
Use prior roll for medicine 😁
Nov 12, 2025 4:31 pm
As support draws behind him, Aanbo hustles forward to engage the watchman. He levels the business end of his staff towards the watchman's chest and says, "Surrender."
OOC:
Move 30-35 feet to get within melee range of Watch2.
Action: Ready quarterstaff attack if Watch2 does anything else besides surrender. I'll add the reaction attack roll should that occur and will apply non-lethal damage.
If, however, Watch2 decides to throw their spear at me as I approach, I'll spend my reaction to try and deflect it, then call for his surrender.
Last edited November 12, 2025 4:31 pm

Rolls

Quarterstaff 2H to hit, bludgeoning damage - (1d20+4, 1d8+2)

1d20+4 : (14) + 4 = 18

1d8+2 : (8) + 2 = 10

Deflect Missiles if Watch2 throws spear - (1d10+5)

(8) + 5 = 13

Nov 12, 2025 5:50 pm
"The others might need help." Leaving the sleeping guards to his capable companions, Ferranzo runs around the corner to check the situation.
OOC:
Move plus Dash — a whopping 50 feet.
Last edited November 12, 2025 5:51 pm
Nov 13, 2025 7:01 am
Round four
(this is preceded by round three)

Ember groans and writhes as her blood leaks out onto the flagstones. She blinks, inhales a shuddering breath, and realizes that she's not going to die.
Ember wakes up with 1 HP!

Seeing that the others are set to take care of the sleeping watchmen, Ferranzo remembers Morton's yell about Ember. He turns and sprints back toward the corner where Eugenios has just gone, Dashing to actually make it around the corner to see the drama unfold.

Taking a length of rope from Myrtha, Chase moves to the sprawled form of Watch 4 and ties the man up.

Morton rushes to Arya's side, Dashing to cover the full distance.

Aanbo stares hard at the lone remaining guard, Watch 2, and extends his staff as he walks forward, demanding "Surrender." Watch 2 makes his Readied attack with his spear as soon as Aanbo gets within reach. Fast as a cobra, the monk sidesteps the stab and jabs his staff, hitting Watch 2 between the eyes before he can even blink.
Watch 2 takes 10 non-lethal bludgeoning damage and collapses, unconscious.

Arya, her limbs splayed at awkward angles, struggles to hold onto life.
Arya fails her third death save; she has one success and two failures.

Eugenios slides to a stop next to Ember, ready to treat her wounds, but is astonished to see that she is awake. The rogue smiles weakly as he helps her to her feet.

https://i.imgur.com/cnwE8gD.png
OOC:
We are out of initiative now. I still need a WIS (Medicine) check from @WanderOne and a decision from @matmaisan as to how much rope Myrtha is using, then I'll tally XP.

23 - Ember (1/12)
18 - Wolf1 Dead, Wolf 2 Dead
16 - Ferranzo (8/8)
16 - Chase (17/17)
15 - Morton (9/9)
15 - Aanbo (19/27) Bardic Inspiration
14 - Myrtha (29/30)
14 - Arya (0/19) Dying one success two failures
13- Lyrel (7/13)
5 - Watch 1 (asleep), Watch 2 (unconscious), Watch 3 (asleep), Watch 4 (asleep, bound), Watch 5 (asleep)
4 - Eugenios (8/8)

Rolls

Ember death save DC10 - (1d20)

(20) = 20

Watch 2 attack on Aanbo AC15, piercing damage - (1d20+2, 1d6)

1d20+2 : (11) + 2 = 13

1d6 : (3) = 3

Arya death save DC10 - (1d20)

(5) = 5

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