The goblins glance around the battlefield, realizing the tide has turned. Once a large group, they are now
outnumbered two to one by a party of hardened adventurers. Fear flashes in their beady eyes. One lets out a sharp, guttural cry. In an instant, they turn around and flee, retreating into the shadowed depths of the forest. Their spears clatter against their sides as they vanish into the undergrowth, leaving only the groans of the dying behind.
End of combat
Tutorial notes[ +- ] Pursuing the Goblins
If anyone wants to pursue the fleeing goblins, just describe and roleplay what your character does. No rolls are needed for this — they’re retreating in disarray, and you’ll easily be able to chase or finish off any stragglers if you choose.
[ +- ] Victory
Huzzah! You won your first Draw Steel battle. That means each of you earns 1 Victory.
Keep track of your Victories on your hero’s sheet. Each time you start a new combat encounter, you gain heroic resources equal to the number of Victories you have.
[ +- ] Recoveries
Outside of combat, you can spend as many Recoveries as you like. Just let me know and then update your character sheet accordingly.
I'm not tracking the PCs' Stamina, Recoveries, etc. That's up to the players. I'll help/alert you if I notice something clearly missing or wrong, but I trust you to take care of it.