Adventure Thread

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Oct 2, 2025 1:11 am
"So clinking chains or would you like me to pick the lock on the south door?"
Oct 2, 2025 5:47 am
Lillit shrugs and says, "We will do both, so let's start with clinking chains, yeah?"

She moves to the door and looks to her companions, ready to open it.
Oct 2, 2025 11:54 am
"They’re not like to hear us with all that chanting!" Hobb mentions, on the issue of lock picking. The silent southern door was a different problem.

"Let’s see what’s clanking and then hope they’re still making noise when we get back!" he says, gathering up his mace and shield to press forward!
Oct 2, 2025 12:16 pm
"All agreed, then. These cultists didn't have any keys with them for the locks, surprising..."

While I don't have my sword out, I keep my hand on the hilt beneath the robe in case things descend into violence again, hoping our disguises will be of use.
Oct 2, 2025 10:47 pm
A wall of rusted, brittle-looking bars crosses the room. A locked cell door and a floor of straw. Behind the bars sit three male humans and a woman who seems to have elvish ancestry.

The robed and hooded Wayfinders enter the room, and the woman grunts and turns away from the bars.

From the door to the East, you hear the sound of a lashing whip, a stifled grunt of pain, and faint hissing.
[ +- ] Dungeon
OOC:
Light Source = Orm's Lantern

Everyone may post at will.

Rolls

Round 4 Light Roll - (1d8)

(4) = 4

Oct 3, 2025 1:21 pm
OOC:
do the prisoners in the cell look like villagers, or from elsewhere?
OOC:
was I able to make anything out about the chanting?
Oct 3, 2025 4:20 pm
Ivar will move to the cell door and pick the lock to free the elves. "We are not with the cult. We are here to rescue our friends."

Rolls

Lock Picking w/adv - (1d20+1, 1d20+1)

1d20+1 : (15) + 1 = 16

1d20+1 : (18) + 1 = 19

Oct 3, 2025 4:48 pm
Lillit too moves to the bars and looks in at the prisoners. Villagers? Other innocents? She says, "We've already freed many captured villagers. Here..." She gives clear and simple directions back to the exit through safe spaces. If that's not possible, she quickly accompanies them to the exit.
Oct 3, 2025 7:34 pm
OOC:
Do we know when to stop looking? As in how many villagers they took? If we're natives to Hillshire should we be able to recognise a captive immediately? I don't know how big Hillshire is.
I move toward the east door, listening to hear what signs of activity there are on the other side. Work, or...torture? The hissing was hopefully defiance and not some kind of beast the cultists had on hand, but in case, I had my hand on my sword and I leaned cautiously, ready to jump back, if someone...or something on the other side was about to come through.
Oct 3, 2025 9:01 pm
Nikk looks over the prisoners quickly and, assuming they have no severe injuries, he then moves to cover Llewellyn as he moves to the eastern door. He readies himself for a grim sight, unsure whether he's willing to find out what's behind this next door.
Last edited October 3, 2025 9:08 pm
Oct 3, 2025 9:41 pm
Hobb crosses to nearer the sound of the whipping also, handling his mace for the others to see.

"Best we put an end to that whipping, I reckon. If we three get at him at once, he’ll be down before he knows what hit him." he says to the others.

"Ready? Three, two…"
Oct 4, 2025 2:30 am
OOC:
Sorry, Orm. I totally missed that. Too much going on. Yes, when you listened to the chanting, you heard a deep hypnotic-sounding voice. You know that they were chanting about Ramlaat, blood, and sacrifice.
Ivar makes quick work of the lock on the bars and opens the door. The villagers (from Hillshire) brighten as they are released. The Elvish woman steps forward, speaking to both Ivar and Lillit, "You've been rescuing villagers? Have you seen my Tyrus? They took him earlier, and I don't know where." This elf introduces herself as Kara. She explains that Tyrus is a blacksmith apprentice, and when they came to take him, the cultist in the black robe pointed and said that they needed to convert the strongest one. "Please, you must save him."
OOC:
I will assume that y'all are going to release all of them. Although you can continue to talk to Kara if you want. Everyone earns 4 XP. I haven't been counting. How much XP are we up to now? Should be getting close.
Llewellyn, Nikkghak, and Hobb open the door heading to the East. A Drow woman stands over an older man who's strapped to the table. Two red-robed figures spectate gleefully. Seems like there is equipment storage on the North wall. Nikkghak looks around Llewellyn and immediately recognizes the man on the table. It is Father Marcus! Bloody welts cover his skin. His eyes are glazed over as he fights through the pain. He does not look well.

The Drow straightens as she looks from Llewellyn, Nikkghak, and Hobb. "Who are you!" She looks to her red-robed companions. "Looks like we have intruders. Gut them!" She raises a finger and points. In her other hand, she readies a three-pronged whip with what seems to be snake heads on the end of each popper.
[ +- ] Halls of Pain
OOC:
Light Source = Orm's Lantern
It is shining into the Hall of Pain, but that room is mostly in darkness. I have kinda been forgetting to deal with the light other than rolling. Sorry.

For ease of play, here are the ACs for the baddies.
Mistress of Pain (Drow) = 13
Cult Acolyte (red-robes) = 11

Initiative Order (if your name is bold, go ahead and post)
Llewellyn (20)
Ivar (20)
Orm (18)

Cult Acolytes (9)
Nikkghak (6)
Mistress of Pain (5)
Father Marcus (5)
Hobb (3)
Lillit (2)

Rolls

Round 5 Light Roll - (1d8)

(6) = 6

Oct 4, 2025 2:41 am
After picking the cell lock Ivar noticed the others going through the east door. He has his bow out and arrow nocked and right on their heels.
OOC:
Can I actually get a shot off? Also we are at 7 xp I believe.
Last edited October 4, 2025 2:45 am
Oct 4, 2025 2:47 am
mathias0077 says:
After picking the cell lock Ivar noticed the others going through the east door. He has his bow out and arrow nocked and right on their heels.
OOC:
Can I actually get a shot off? Also we are at 7 xp I believe.
OOC:
I will say that you can fire if you want, but at disadvantage, and you might hit one of your friends.
Oct 4, 2025 3:01 am
Ivar will move up with the others and wait for a clear shot.
Oct 4, 2025 9:09 pm
So much for this disguise, I grimace, but I ferociously transition that to a shout as I draw my sword, shield ready, and charge toward the red robe on the Mistress' right, hoping to strike the cultist down and free the good Father from his predicament.
Last edited October 4, 2025 9:09 pm

Rolls

Attack - (1d20+6)

(11) + 6 = 17

Damage - (1d8+1)

(5) + 1 = 6

Oct 4, 2025 10:25 pm
Orm gives a quick sigh of relief seeing Father Marcus, bloodied but still alive.

Looking at the Mistress, "Seems we need to cut off the head of this snake.". An arcane word later, a magical bolt spirals toward her.

Rolls

INT (Spellcasting) - (1d20+3)

(15) + 3 = 18

INT (Spellcasting) - Advantage - (1d20+3)

(9) + 3 = 12

Damage (magic missile) - (1d4)

(1) = 1

Oct 5, 2025 1:21 pm
"She won’t know what hit her." Hobb corrects himself, just about ready to barrel towards the Drow and give her a thrashing!
Oct 6, 2025 12:59 am
Llewellyn charges the cultist and cuts him down. The mistress of pain turns and raises her whip, but is struck in the belly with a blast of magical energy. The smell of burnt leather rises into the air.

The remaining cult acolyte draws a sword from his robe and quickly crosses to engage Llewellyn. He swings his sword, but Llewellyn, ever the master of battle, sees the attack before it comes and deftly dodges out of the way.
[ +- ] Updated Map
OOC:
For ease of play, here are the ACs for the baddies.
Mistress of Pain (Drow) = 13
Cult Acolyte (red-robes) = 11

Initiative Order (if your name is bold, go ahead and post)
Llewellyn (20)
Ivar (20)
Orm (18)
Cult Acolytes (9)
Nikkghak (6)
Mistress of Pain (5)
Father Marcus (5)
Hobb (3)
Lillit (2)

Now that Llewellyn is in the room, Ivar, I think you can take a shot. Go ahead and take your action.

Rolls

Cult Acolyte Attack Llewellyn (AC 10) - (1d20+1)

(8) + 1 = 9

Cult Acolyte Damage Llewellyn - (1d6)

(1) = 1

Oct 6, 2025 2:01 am
Ivar sees his opening and will take a shot at the mistress draws, inhale, aim, exhale, release
OOC:
That stinks
Last edited October 6, 2025 2:01 am

Rolls

to hit, damage - (1d20+1, 1d4+1)

1d20+1 : (1) + 1 = 2

1d4+1 : (2) + 1 = 3

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