Now this is the game element for me:
I have established major plot points and their corresponding derivatives.
I have two stories/games (this and my 1-1 with Emberskyes) where each plot point takes centre stage, but there is an influence from the other plot point.
What I made each plot, I had no idea how it was going to be solved, that is all your doing. Your questions, your actions, lead to the boarding of the flagship.
Now I know how both adventures will conclude! :D
Unfortunately, this means that I will need a battle map to keep track of sailors and soldiers, syndicate retenue and players on different levels of the ship. This also means that my previous descriptions of the ship and the battle map will not match 100%
Primarily, this blue circle around the ship
is not there, but everything else is on the battle map.

This is an elemental circle, as is common in Eberron. I had for a long time been unsure if I was going with the Eberron ship design for my airships or the blimp design previously used. I'm sticking with the blimp design, so the blue circle is not there