She peers into the murky alley, her keen elven eyes cutting through the darkness. As a reaction to seeing the figure in the alley, her Wizard Sight activates as well. She speaks to the figure now in a teasing voice, saying,
She quickly gestures with one hand in a strange configuration while reaching down to touch the grimoire attached to her belt with the other. The book suddenly explodes in shadow, which travels up her arm and out of her other hand, forming three vile tentacles that slither through the alley, grabbing at the man before her. If they succeed in grabbing him, they squeeze him, injuring him and preventing him from fleeing.
Once the tentacles do their work, she reaches her hand up, grabs a swath of shadow from the dim light of the alley around her, and swings it in front of her body like covering herself in a blanket. The effect of wrapping herself in this dark mantle is to become entirely invisible for a short time.
OOC:
Elves have Keen Vision, which "reduces the degree of obscurement by one step, to a minimum of no obscurement." She is using Wizard Sight as well.
[ +- ] Wizard Sight
You can use an action, or a reaction when you see a creature or object, to gain the ability to see auras around any creature, object, or space under the effects of magic. You also see auras around angels, demons, faeries, fiends, spirits, and undead, as well as any creature created by magic, such as creations and summoned creatures. The aura thwarts the benefits of invisibility, if a creature has it, and prevents the creature from hiding from you. The effect lasts 1 hour but ends early if you become unconscious.
She also has the benefit of Combat Precognition.
[ +- ] Combat Precognition
While you are not injured and you lack the confused, controlled, stunned, and unconscious afflictions, you roll to attack with 1 boon and you impose 1 bane on rolls to attack you.
For her action, she casts Vile Tentacles from her Grimoire.
[ +- ] Vile Tentacles
Unfurling from thin air, three hideous tentacles covered in suckers lash your enemies. When the tentacles appear, and again at the start of each of your turns, the tentacles attack up to three creatures in the target space. For each target separately, make an Intellect roll against the target’s Agility. On a success, the target takes 3d6 damage and becomes grabbed by the tentacle. If the target is already grabbed by a tentacle, it takes an extra 3d6 damage instead and remains grabbed until the end of the tentacle’s next turn. A tentacle counts as an object with Defense 12 and Health 10. Once three tentacles have been destroyed, the spell ends early.
At the end of her turn, she invokes her Dark Mantle too!
[ +- ] Dark Mantle
You can use this talent at the end of your turn, if you are in a space lit by dim light, faint light, or no light at all. Until the end of your next turn, you are invisible and you take half damage from ordinary sources. Once you use this talent, you lose access to it for 1 minute.