It appears there is some pomp and circumstance for us at arrival but the general public seems to have opinions less than favorable to the Republic
IC Story Thread: Chapter 1, Gamorr - the Diplomats
It appears there is some pomp and circumstance for us at arrival but the general public seems to have opinions less than favorable to the Republic
The ship shudders violently as it goes in to land, and the Jedi Master raises her voice to be heard above the racket, speaking quickly.
"Do Not Engage Hostiles! I repeat: Do. Not. Engage!
Defend yourselves, if it comes to it - but NO killing!!
Defend our Gamorrean State reps, if it comes to it!!"
She braces herself just before the ship lands, giving everything and everyone a final violent jolt. Then there's a loud *HISSSS* as the transport cargo bay door opens.
Your ears are filled with a cacophony of guttural roars and grunts and gasping squeals, it's impossible to tell if it's joyous or angry. There is also a swell of thunderous drumming that kicks up once the bay door has opened.
General Barouk sweeps her ceremonial half-cape away from the side of her hip that carries her lightsaber and she strides down the ramp, putting up the hand signal for *Wedge formation on me.*
Are they nervous? Have they been in a situation like this before - surrounded by potential hostiles, but unable to see them, and unable really to fight back?
If not, roll yourself and Average (PP) to Hard (PPP) Discipline check.
And regardless if experience, please give us some narrative as to your characters thoughts and behavior.
He breathes in slowly and falls into formation behind General Barouk, each step a quiet act of will. His green lightsaber hangs at his side like a question. His cream robes, half-hidden beneath the dark brown cloak, feel like a costume more than a calling. He scans the crowd ahead, watching the shapes and motion in the chaos, nerves buzzing at the edge of his awareness. This is not battle, not yet, but it feels like a storm is always nearby. Miica keeps moving, jaw tight, trying to remember what it is supposed to feel like to be ready. Trying not to let anyone see how hard he is trying.
Rolls
Discipline
1 Success, 3 Advantage, 1 Failure
Total: 3 Advantage
Rolls
Discipline
3 Success, 1 Advantage, 1 Threat
Total: 3 Success
@Seandiggersby,@BuyCrom if you are away on short (or extended) absences please let us know on the ooc chat.
Otherwise I am looking and asking for more engagement with the narrative then it's currently happening.
As players, I need you all to help bring the story and setting and situation to life.
If I don't have your participation, we don't have a game.
Rolls
Discipline
2 Success, 2 Advantage, 2 Failure, 1 Threat
Total: 1 Advantage
Thanks for getting a post in.
I'll push us forward tomorrow.
@valdattaMadun,@Seandiggersby you both have a Boost (+Blu) to your next check, and valdatta, you may give another PC of your choice a Boost to their next check as well.
Initially the projectiles can only reach Clone Troopers who make up the wings of the wedge formation. You hear the buzz of exasperated sighs and muffled grunts over the open comms channel from some of the Troopers, as they just take the non-lethal projectiles in stride without breaking formation.
But soon, as Master Barouk at the point of the wedge nears the Gamorrean State contingent, even the Jedi are within range - as well as the Gamorrean State personnel...
A few meters from the foremost Gamorrean, a soft looking cabbage-like vegetable comes down on the Master, but just before it hits her and again without breaking stride - her lightsaber flashes off of it's hangar, splitting the plant matter and causing it to fall to the ground on either side of her harmlessly. Her lightsaber quenched and back on its hangar before the stuff even hits the ground.
Soon, everyone is under the hail of the volley of food stuffs!
The Gamorrean officials are caught off guard, and instinctively start ducking and raising their arms above their heads to avoid the impacts, as they look over their shoulders.
Some Gamorrean soldiers manning the barriers start slamming the hafts of their vibro-axes into the chests of the front line of the crowd... despite none of the projectiles really coming from them.
Skill checks should be made at Average difficulty (PP), plus a Setback (Blk) if you remain in formation to do it, plus another Setback if you do it without breaking stride (i.e. the "stronger" you want to look for the Gamorreans, the harder it is to do).
Or if you don't try to avoid being hit, you will just take some automatic strain (and still look "strong" as you appear unconcerned with their insults).
If it helps, here's a crude drawing of the situation:
Rolls
Move
1 Black Force Point
Discipline
2 Success, 3 Advantage
Total: 2 Success, 3 Advantage
Need to determine who gets a boost as well
edit: I think I actually forgot the setback for keeping formation
Rolls
Lightsaber
2 Success, 3 Advantage, 1 Failure, 3 Threat
Total: 1 Success
extra setback
1 Failure
Total: 1 Failure
Rolls
Lightsaber
3 Success, 4 Advantage, 2 Failure, 3 Threat
Total: 1 Success, 1 Advantage
But as a group you're largely successful, and impressively so!
Even their diplomatic delegation can't help but stare with some level of wonderment.
Between that and the threats of the Gamorrean soldiers guarding the barriers, the hail of insults subsides, and the drums pick up again in their ceremonial bluster.
The most garishly-dressed Gamorrean, who is also standing at the center of their delegation has an arm full of... some sort of wreaths or necklaces... which she moves to place about the neck of each Jedi, beginning with General Barouk. You find the wreaths are constructed of long strands of some sort of coarse animal-hair, and it is interwoven with waxy leaves of some plant. The lead Gamorrean then returns to the Master and hands her a ceremonial dagger, symbolizing the offering of safety, and the Master lifts it high, acknowledging the offering to all, but then returns it - symbolizing her trust.
Your briefing has described this process as a traditional welcome from one tribe to another, to enter their territory.
The drums cease abruptly, and there is a further ceremonial exchange of greetings and names and verbal accordance. An old model protocol droid steps close to the exchange, so that it may be caught on vocorder and broadcast for all gathered to hear.
So please do so (eventually I'll stop prompting you to post, but at this stage just trying to introduce you to my style and flow as GM - when I post, I expect you to post with some sort of response).
If there's any specific action(/check?) you'd like to take, you can of course do that as well.
But I also acknowledge that we're still on a bit of autopilot here, as we work through this introductory scene.
Rolls
Knowledge (Outer Rim)
5 Success, 2 Advantage
Total: 5 Success, 2 Advantage
Will edit this post with a narrative of your additional understanding(s) once I have the roll result.
4 bits of knowledge for your 4 success. I'll spend 1 Threat to Strain you, and 1 on a narrative effect...
1. Their culture does operate on a sort of system of honor, so these rituals are not just ceremonial or symbolic, but ones honor is only as "good" or valuable as their prowess in combat or strength i.e. if you're strong you can violate your honor to the detriment of weaker people or parties, but not stronger.
2. "Honor Duels" are a common thing, where a dishonored or weaker party can try to claim higher status/honor, through impromptu battle. The victorious party can do basically whatever they want to the loser. Scarring and maiming is common, as is summary execution IF a known stronger party defeats a weaker (but if a weaker defeats a stronger, it is frowned upon to execute the formerly-stronger - UNTIL/unless there is another duel).
3. Most of their law revolves around corporal punishment, but is scalable based upon your strength/prowess/honor. i.e. legal punishments are more severe the stronger you are.
4. There are ways to earn honor short of combat, some of the "highlights" of which are ritualistic scarring/branding, hunting/providing, and bearing parasites.
Rolls
Miica Knowledge Difficulty
1 Failure, 4 Threat
Total: 1 Failure, 4 Threat
The Gamorrean delegation turns around to lead a processional march out of the landing pad area, but you can all see that there is a disturbance in the crowd to the left side of the path...
Master Barouk has mounted an open-top palanquin with the lead delegate, which is born to the front of the procession. And she's largely caught up in pleasantries and being a spectacle for the crowd. And she doesn't seem to see it, but you all do:
Whatever the disturbance is, it has caused a surge forward in the crowd, and this surge pushes a couple of Gamorrean observers at the front of it all through the barrier. They stagger and fall face first in the process.
They were not trying to breach the boundary, but were just forced through a joint in the low metal fencing, by the weight pressing behind them!
Regardless, two Gamorrean guards apparently only really see that they have come through the barrier, and they grunt and squeal aggressively, and raise their vibro-axes above their heads, as they close on the victims!
It would be a clear injustice, if the victim Gamorreans were punished... at least by Republic standards... you have less than a moment to think, but could still intervene...
To each of the Jedi, you will take 1 Conflict if you don't intervene - for "Knowing inaction".
But if you do intervene, and depending upon HOW, it could ofc have repercussions.
So again, looking for opportunities for you all to show us WHO your character is.
And also explore what do you see your roles here as? You're diplomats certainly - but also Jedi.
And what is your understanding of your role(s) here, and what are you comfortable risking, etc.
Still unarmed he holds up his arms. "Are we killing people for tripping now!" he says in his most authoritative voice.
Rolls
Coercion
2 Success, 1 Advantage
Total: 2 Success, 1 Advantage
Difficulty
1 Failure, 3 Threat
Total: 1 Failure, 3 Threat


