Chapter 3: Thistletop

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Sep 12, 2025 5:01 pm
OOC:
Huh. I have run a long face to face campaign and I've never noticed before (nor have my players) that a raise is only 1 more wound. I always assumed that if a success is a wound then a raise would have to be 2 wounds. But you are correct, 1 wound on the first attack and another for the second attack.
Sep 12, 2025 10:30 pm
OOC:
will remain shaken with first attack
OOC:
spending benny to Soak second attack, remove shaken if successful
OOC:
one wound and shaken, 4/5
The bastard sword slices through the unarmored part of Grim's shoulder, drawing blood. The halfing growls out, red haze intensifying.
Last edited September 12, 2025 10:41 pm

Rolls

Vigor (Soak, w. Fatigue) - (1d8-1, 1d6-1, RA)

1d8-1 : (2) - 1 = 1

1d6-1 : (4) - 1 = 3

Sep 13, 2025 12:22 pm
The goblins rushes forward, evidently intent on rushing past you. Each of them makes a wild attack at one of you as they pass. The first one slashes as Chigaru, but his natural toughness is able to withstand the blow. The second slashes out at Shalelu, but she dodges out of the way. Finally the last one slashes at Saldrina, hitting and shaking the sorcerer.
OOC:
They all did a Wild Attack, making them Vulnerable. They all passed by Chigaru and out of his reach, so he get a free attack on each of them. If he kills the last goblin, it negates the attack on Saldrina.

Then after a bunch of free attacks, Chigaru can do his usual action. Will draw new cards and see who else can act now.

Character Card Group Parry Toughness Wounds Bennies Status
Grimwulf Red Joker 8 (1) 8 (2) 0/3 6
Saldrina Heart of Diamonds 2 7 (2) 0/3 4
Orik King of Clubs 9 10 (3) 0/3 3 Vulnerable; Shaken
Shalelu 9 of Hearts 5 8 (3) 0/3 5
Wess 8 of Hearts 6 9 (3) 0/3 1
Khel 7 of Diamonds 4 5 2/3 0
Goblins 6 of Clubs 5 4 - - size -1, Vulnerable
Chigaru 2 of Clubs 6 7 1/3 2



GM Bennies: 0
[ +- ] Battlmap

Rolls

Green vs Chigaru - (1d6, 2d4+2, RA)

1d6 : (62) = 8

2d4+2 : (22) + 2 = 6

Purple vs Shalelu - (1d6, 2d4+2, RA)

1d6 : (2) = 2

2d4+2 : (412) + 2 = 9

Brown vs Saldrina - (1d6+1, 2d4+2, RA)

1d6+1 : (4) + 1 = 5

2d4+2 : (33) + 2 = 8

Deck Draws

Round 5
2 of Clubs
Queen of Hearts
5 of Diamonds
10 of Diamonds
Ace of Hearts
Ace of Spades
Queen of Clubs
King of Spades
Sep 13, 2025 12:33 pm
OOC:
Saldrina may act now as well.

Character Card Group Parry Toughness Wounds Bennies Status
Shalelu Ace of Spades 5 8 (3) 0/3 5
Saldrina Ace of Hearts 2 7 (2) 0/3 4 possibly shaken
Goblins King of Spades 5 4 - - size -1, Vulnerable
Grimwulf Queen of Hearts 8 (1) 8 (2) 0/3 6
Orik Queen of Clubs 9 10 (3) 0/3 3 Vulnerable; Shaken
Khel 10 of Diamonds 4 5 2/3 0
Chigaru 5 of Diamonds 6 7 1/3 2
Wess 2 of Clubs 6 9 (3) 0/3 1


Sep 13, 2025 12:57 pm
Seeing the little green boogers try to rush past him, Chigaru unleashes a roundhouse kick to hit all of them with one fluid motion. Turning his attention back to the warrior in front of him, Chigaru aims an uppercut at the man.
Last edited September 13, 2025 12:59 pm

Rolls

Roundhouse 1 - ATTACK - (1d8+1, 1d6, RA)

1d8+1 : (5) + 1 = 6

1d6 : (3) = 3

Roundhouse 2 - ATTACK - (1d8+1, 1d6, RA)

1d8+1 : (5) + 1 = 6

1d6 : (2) = 2

Roundhouse 3 - ATTACK - (1d8+1, 1d6, RA)

1d8+1 : (4) + 1 = 5

1d6 : (3) = 3

Roundhouse 1 - DAMAGE - (1d8+d6, RA)

(1) + (3) = 4

Roundhouse 2 - DAMAGE - (1d8+d6, RA)

(86) + (65) = 25

Roundhouse 3 - DAMAGE - (1d8+d6, RA)

(1) + (1) = 2

Uppercut - ATTACK - (1d8+1, 1d6, RA)

1d8+1 : (2) + 1 = 3

1d6 : (4) = 4

Uppercut - DAMAGE - (1d8+d6, RA)

(4) + (2) = 6

Sep 14, 2025 10:47 am
Chigaru strikes the first of the goblins, shaking him, negating the attack. Then the second goblin rushes past, and he uses its momentum to kick it far into the hallway. The last goblin is the last one to come away from the experience without any bruise to show for it.

Then the armored warrior puts up his shield just in time for Chigaru to slam into it.
OOC:
Saldrina is up. Need to unshake, as the only goblin that wasnt effected by Chigaru's free attacks was the one that attacked you.
Sep 14, 2025 9:27 pm
Saldrina nods a thank you to Chigaru, realizing how close she had come to being hit, then concentrates to summon up a blast of compressed air to hit the nearest goblin to her.

Rolls

Bolt - ATTACK - (1d10, 1d6, RA)

1d10 : (8) = 8

1d6 : (1) = 1

Bolt - DAMAGE - (2d6, RA)

(54) = 9

Not sure if 8 is a Raise, but if so... - (1d6, RA)

(5) = 5

Sep 16, 2025 5:32 am
OOC:
You were in fact attacked, so still need to unshake. If you succeed you will kill a goblin with those rolls. (you could also just spend a bennie if you fail to make sure you succeed).
Sep 18, 2025 1:27 am
OOC:
Okies.

Rolls

Spirit roll to unshake - (1d10, 1d6, RA)

1d10 : (1) = 1

1d6 : (663) = 15

Sep 19, 2025 6:47 am
The remaining goblin rushes ahead, away from danger at top speed.
OOC:
The remaining goblin is around 9' away from the doorway, but you need to get pretty far into the hallway outside to actually see it.

Grimwulf is up.
[ +- ] Battlemap

Rolls

Goblin unshake - (1d6, RA)

(1) = 1

Sep 19, 2025 4:17 pm
OOC:
tldr: I screwed up the rounds and fatigue penalty. Didn't realize we were still in the same combat and accidentally gave myself a fatigue penalty after only three rounds of rage instead of the default five. This round will be my fifth round of raging. Technically that last soak roll would be a success, so zero wounds, but I'll keep it and going forward not apply the fatigue penalty until after this round. With all that out of the way...
Smiling at the blood stain forming, Grim gives a smile and lashes out at the newcomer, "Now we're talking!"
OOC:
Bennies, 4/5
OOC:
Rage, round 5/5
OOC:
wait, -1 wound too, still makes Parry
OOC:
spending benny to reroll damage, 3/5
OOC:
wait, no, raging negates the wound modifier.
OOC:
fast, fun, and furious, ha
Last edited September 19, 2025 6:35 pm

Rolls

Fighting (+2 wa, +2gu, +1tmw, -2 map, net +3) - (1d10+3, 1d6+3, RA)

1d10+3 : (9) + 3 = 12

1d6+3 : (4) + 3 = 7

Fighting (+2 wa, +2gu, +1tmw, -2 map, net +3) - (1d10+3, 1d6+3, RA)

1d10+3 : (1) + 3 = 4

1d6+3 : (3) + 3 = 6

Damage (Maul) - (2d10+2, RA)

(33) + 2 = 8

Damage (Maul) - Benny - (2d10+2, RA)

(35) + 2 = 10

Sep 20, 2025 9:20 am
The maul makes a loud clang as it connects with the fighter’s armor, and while he stumbles back he seems to take the attack with calm.

"Your corpse will make a fitting gift to Lady Nualia," he says as he slashes down with his bastard sword, hitting Grimwulf across the chest.
OOC:
Forgot to add bonuses from Grimwulf’s wild attack and his Trademark weapon, so it became a raise. And then he got 3 raises on his attack for 3 wounds. You would probably have to soak.

Khel, Chigaru and Wess is up.

Character Card Group Parry Toughness Wounds Bennies Status
Shalelu Ace of Spades 5 8 (3) 0/3 5
Saldrina Ace of Hearts 2 7 (2) 0/3 4 possibly shaken
Goblins King of Spades 5 4 - - size -1, distracted
Grimwulf Queen of Hearts 8 (1) 8 (2) 0/3 6 can soak 3 wounds
Orik Queen of Clubs 9 10 (3) 0/3 1
Khel 10 of Diamonds 4 5 2/3 0
Chigaru 5 of Diamonds 6 7 1/3 2
Wess 2 of Clubs 6 9 (3) 0/3 1



GM Bennies: 0

Rolls

Orik Soak - (1d10, 1d6, RA)

1d10 : (4) = 4

1d6 : (664) = 16

Orik vs Grimwulf - (1d8, 1d6, RA)

1d8 : (2) = 2

1d6 : (2) = 2

Orik Bennie vs Grimwulf - (1d8, 1d6, RA)

1d8 : (4) = 4

1d6 : (65) = 11

Damage vs Grimwulf - (2d8+1d6, RA)

(72) + (65) = 20

Sep 20, 2025 10:18 am
"No!" Chigaru shouts as the halfling takes a massive hit from heavily armored fighter. Chigaru unleashes a powerful blow aimed at the soldier's abdomen.
OOC:
Forgot the -1 from my wound, so total to hit is a 6.
Last edited September 20, 2025 10:19 am

Rolls

Unarmed Attack - ATTACK - (1d8+1, 1d6, RA)

1d8+1 : (4) + 1 = 5

1d6 : (61) = 7

Unarmed Attack - DAMAGE - (1d8+d6, RA)

(5) + (1) = 6

Sep 20, 2025 12:51 pm
Khel noticed the dangerous warrior that joined the battle later and started hacking at Grimwulf and other. His confidence and prowess was going turn the tide of the battle against them and he couldn't let that happen. Pointing out his staff at the warrior he conjured a ice spike and sent it hurling towards the warrior.
OOC:
Spending 2 bennies to add extra damage modifier. Rerolling for specialization. Spending a benny to reroll damage. Also, I think Khel currently doesn't have any wounds.
Last edited September 20, 2025 12:55 pm

Rolls

Spellcasting (bolt) - (1d10-1, 1d6-1, RA)

1d10-1 : (6) - 1 = 5

1d6-1 : (3) - 1 = 2

Spellcasting (bolt) - (1d10-1, 1d6-1, RA)

1d10-1 : (6) - 1 = 5

1d6-1 : (1) - 1 = 0

Damage roll - (3d6, RA)

(143) = 8

Damage roll - (3d6, RA)

(6532) = 16

Sep 20, 2025 3:30 pm
Wess gets a determined look on his face and says "Alright, you arent going to fall as easy as the last guy, but you will fall!" and then attempts to push the brute onto his backside.
OOC:
edit: Bennie to reroll
Last edited September 20, 2025 3:31 pm

Rolls

Strength - Push - (1d10, 1d6, RA)

1d10 : (5) = 5

1d6 : (1) = 1

Strength - (1d10, 1d6, RA)

1d10 : (9) = 9

1d6 : (4) = 4

Sep 20, 2025 9:45 pm
The pain slices through the rage, making Grim cry out. He looks down, seeing the armor penetrated and blood starting to flow out.
OOC:
soak roll. Still raging so no wound/fatigue mods added
OOC:
spending benny, 2/5
OOC:
reduced to two wounds. With previous one at three wounds total.
Last edited September 20, 2025 9:53 pm

Rolls

Vigor - (1d8, 1d6, RA)

1d8 : (7) = 7

1d6 : (1) = 1

Vigor - (1d8, 1d6, RA)

1d8 : (6) = 6

1d6 : (4) = 4

Sep 23, 2025 1:46 pm
Orik blocks Chigaru’s attack. Then Wess runs into the room and pushes their foe. He stumbles back from the force, but is able to keep on his feet.

Khel releases a bolt of ice that hit the enemy fighter in the shoulder. Causing a wound, though it don’t seem to slow the warrior down.
OOC:
Orik has a wound, and is shaken. He has the Nerves of Steel edge, so he reduces his wound penalties.

Drawing for round 6 and will update order in next post.

Rolls

Orik Strength - (1d8, 1d6, RA)

1d8 : (7) = 7

1d6 : (62) = 8

Orik Athletics - (1d8, 1d6, RA)

1d8 : (4) = 4

1d6 : (2) = 2

Deck Draws

Round 6
Jack of Clubs
Jack of Spades
2 of Hearts
5 of Spades
7 of Clubs
Hidden Card
2 of Diamonds
3 of Diamonds
Sep 23, 2025 1:59 pm
OOC:
Everyone except Chigaru may act now.


Character Card Group Parry Toughness Wounds Bennies Status
Grimwulf Jack of Spades 8 (1) 8 (2) 0/3 6 can soak 3 wounds
Wess Jack of Clubs 6 9 (3) 0/3 1
Shalelu 7 of Spades 5 8 (3) 0/3 5
Saldrina 7 of Clubs 2 7 (2) 0/3 4
Khel 5 of Spades 4 5 2/3 0
Goblins 3 of Diamonds 5 4 - - size -1, distracted
Chigaru 2 of Hearts 6 7 1/3 2
Orik 2 of Diamonds 9 10 (3) 1/3 1



GM Bennies: 0
[ +- ] Battlmap
Sep 23, 2025 8:45 pm
Wess decided it was time to try and tip this ordeal in their favor, and use their numbers to their advantage. His raises his axe and tries his luck again.

Wounds: 0 Parry: 6 Toughness: 9(3) Pace: 5 Fatigue: 0 Bennies: 4 Combat Edge: Formation Fighter
OOC:
Haven't taken a combat edge yet this encounters, so I'm taking Formation Fighter. If I understand correctly that give me a gang up bonus of 3
Edit: adding roll for bonus damage
Last edited September 24, 2025 11:03 am

Rolls

Dawn's Light (greataxe) - ATTACK - (1d10+1+3, 1d6+1+3, RA)

1d10+1+3 : (106) + 4 = 20

1d6+1+3 : (3) + 4 = 7

Dawn's Light (greataxe) - DAMAGE - (d10+d10, RA)

(8) + (8) = 16

Bonus damage - (1d6, RA)

(3) = 3

Sep 24, 2025 1:51 am
OOC:
@Wess, you beat his parry by a few raises, don't forget your d6 bonus damage, every bit helps.
OOC:
Rage, round 6/10
OOC:
spending benny to reroll damage, 1/5
OOC:
ugh
Bloodied, but not beaten, seeing Wess charge at the man reignites Grim's rage. He rushes forward to assist with the assault.
Last edited September 24, 2025 2:00 am

Rolls

Vigor (Unshake) - (1d8, 1d6, RA)

1d8 : (4) = 4

1d6 : (663) = 15

Fighting (-1 wound, +2 gang up, +2 wa, +1 tmw, net +4) - (1d10+4, 1d6+4, RA)

1d10+4 : (8) + 4 = 12

1d6+4 : (65) + 4 = 15

Damage (Maul) - (2d10+1d6+2, RA)

(14) + (3) + 2 = 10

Damage (Maul) - Benny - (2d10+1d6+2, RA)

(21) + (3) + 2 = 8

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