The Story
She scoots back to the group, ready to return to the gruesome game room.
"I-is this your true form or are you r-really a butler?"
"But since I am merciful. I will accept your surrender and complete submission. Just put down your weapons. Last chance."
Jotna
The voice continues talking to you, though the others can't hear and you don't see its mouth moving this time.
"You seem to have more intelligence than the rest of your crew. Perhaps I can put you to good use. Let's say I'll give you a 'management' position if you convince these other meat bags to surrender."
And with those words, Jotna drops her items and transforms into a lizard once again! She charges forward at the wolf creature and attempts to bite it.
Rolls
Strength - (1d20+2)
(11) + 2 = 13
Damage - (1d6)
(2) = 2
Elma is surprised at Jotna's sudden hostility, but quickly takes out her sling and throws a shot at the wolf, retreating back to the door they came through, trying to daze it so they can potentially escape. Unless this is what they were sent to fight...?
Rolls
Elma Mork Borg: Old Sigurd's Sling - Attack - (1d20+0)
(18) = 18
Elma Mork Borg: Old Sigurd's Sling - Damage - (2d4)
(24) = 6
Rolls
Presence DR10 stealthy - (d20-1)
(6) - 1 = 5
Damage - (d4)
(3) = 3
Attacks against this foe are DR16 because of this essence. Perhaps there's a way to stop it?
Your sling bullet doesn't hit its mark and instead crashes against the wall beyond the creature.
Elma
Your attack however hits true. Although it seems like the bullet is somehow slowed before it hits. It felt like you were going to really hurt the thing, but instead if only nicked the creature just enough to draw blood. A trickle of dark red blood goes down from where you've wounded the wolf. It growls in anger.
"Fine. Then you've made your choice." It says and leaps for a target.
Rolls
Target (Mer=1,Jot=2,Eml=3,Bor=4) - (1d4, 1d4)
1d4 : (3) = 3
1d4 : (2) = 2
At the same time, the snake-like tail whips around and darts in the direction of Jotna as the wolf runs by her to get to Elma.
Anyone who is hit by the tail attack for at least 1 damage gets paralyzed. Meaning you are not able to move for 1 round unless you pass a DR14 strength test.
Then the PC's are up again.
By the way, this is the final boss of the scenario. If you were saving any interesting items or scrolls, this may be a good moment to use them :)
Rolls
Attacking Elma (bite) - (1d8)
(2) = 2
Attacking Jotna (tail) + poison - (1d4)
(4) = 4

EDIT: Both fail. 4 damage. Armor and her abilities will attempt to soak...
EDIT 2: She takes 1 damage! She is paralyzed, but heals the damage
Rolls
DR 12 Presence to notice shadow - (1d20)
(7) = 7
DR 12 Agility to code attack - (1d20)
(9) = 9
Armor - (1d2+1)
(1) + 1 = 2
Lizard ability - (1d2)
(1) = 1
heals - (1d4)
(2) = 2
Rolls
Presence DR 14 Stealthy - (d20-1)
(20) - 1 = 19
Damage - (d4)
(2) = 2
Its dagger-like teeth crunch into Elma's leather armor and trusty shield.
She can feel her defenses being ripped away so she takes out the dagger she scavenged from poor old Keftar and stabs as hard as she can at the wolf.
Rolls
Elma Mork Borg: Agility - (1d20+0)
(1) = 1
Elma Mork Borg: Light Leather Armor (-d2 damage, Tier 1) - Damage - (1d2)
(2) = 2
Elma Mork Borg: Black Kergüs Dagger - Attack - (1d20+2)
(10) + 2 = 12
Elma Mork Borg: Black Kergüs Dagger - Damage - (2d4)
(44) = 8
Rolls
Flail - Attack - (1d20-1)
(14) - 1 = 13
Flail - Attack - (1d20-1)
(13) - 1 = 12
Damage - (d8, d8)
d8 : (8) = 8
d8 : (5) = 5
Merkari, You go into a flail frenzy, but lack the precision to do any real damage. Even though you appear to hit the wolf, it seems to be unfazed.
The tail coils back into a striking position, like a cobra getting ready to attack.
What does everyone do?
Rolls
attacking Elma again - (1d8)
(7) = 7
Rolls
Presence DR 14 Stealthy - (d20-1)
(20) - 1 = 19
Damage - (d4)
(2) = 2
Still in lizard form, she runs to the stairs and sees if she can descend and stop whatever is feeding energy to the wolf!
Rolls
DR 14 STR to break free - (1d20+2)
(4) + 2 = 6
Presence DR 12 to notice - (1d20)
(12) = 12
DR 14 STR to break free - (1d20+2)
(6) + 2 = 8
DR 14 STR to break free - (1d20+2)
(20) + 2 = 22
Rolls
Presence DR 12 - (d20+2)
(3) + 2 = 5
Flail - Attack - (1d20-1)
(17) - 1 = 16
Damage - (d8)
(5) = 5
Presence Again? - (d20+2)
(9) + 2 = 11
Rolls
Elma Mork Borg: Presence - (1d20+0)
(12) = 12
Elma Mork Borg: Light Leather Armor (-d2 damage, Tier 1) - Damage - (1d2)
(1) = 1
Elma Mork Borg: Black Kergüs Dagger - Attack - (1d20+2)
(18) + 2 = 20
Elma Mork Borg: Black Kergüs Dagger - Damage - (2d4)
(23) = 5