With Tink's challenge, it looks like the die is cast.
"Let's take down this creature." Tante Lude exudes her Twilight Sanctuary and casts a Dispel Magic as a 5th level spell at the lich, hoping to take down some of his defensive spells.
[ +- ] Twilight Sanctuary
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
You grant it temporary hit points equal to 1d6 plus your cleric level (10).
You end one effect on it causing it to be charmed or frightened.
[ +- ] Dispel Magic (at 5th level)
Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you automatically end the effects of a spell on the target if the spell's level is equal to or less than the level of the spell slot you used.
Meanwhile, the Celestial, driven to righteous fury at the sight of the unholy being, flies at him with his weapon.
[ +- ] Celestial
AC 18, HP 40+13-2, Move 30/Fly 40
STR 16 (+3), DEX 14 (+2), CON 16 (+3), INT 10 (+0), WIS 14 (+2), CHA 16 (+3)
Resistances Radiant, Immunities Charmed, Frightened
Senses Darkvision 60 ft., Passive Perception 12
Languages Celestial, understands the languages you know
Proficiency Bonus equals your bonus
ACTIONS
Radiant Mace (2 attacks). Melee Attack Roll: Bonus equals your Spell Attack Modifier, reach 5 ft., one target. Hit: 1d10+3 + the spell’s level of Radiant damage and the spirit can choose itself or another creature it can see within 10 feet of the target. The chosen creature gains 1d10 Temporary Hit Points.
Healing Touch (1/Day). The spirit touches another creature. The target regains Hit Points equal to 2d8 + the spell's level.
Last edited August 13, 2025 8:05 pm