IC Story Thread: Ch.1, Ad.3 - Black Hand

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Jan 6, 2026 10:48 pm
Cirion lowers his gaze in respect for the dead, letting the ancient words recited by Duinhir honour the fallen hero.

He lets the ranger finish, to then reach for the blasphemous books.
"I'll start burning the books. We need to move fast."

He takes the books back into the stairwell that led them here. Once there he will look for a suitable spot where to start a small fire, so not to allow the fire to propagate, and hopefully a place where the produced smoke can find an outlet.
He scans the terrain like he has done many times before in the wild, looking for the best spot.

Rolls

Survival - (1d20+4)

(8) + 4 = 12

Jan 8, 2026 5:23 am
Respecting the outdoor skills of Cirion, Éothain helps him gather wood and direct the smoke in the right direction.
OOC:
Help action for Advantage, so I’m adding a second die roll.

Rolls

Help - (1d20+4)

(15) + 4 = 19

Jan 8, 2026 7:25 pm
The catacomb and the stairwell that lead you up to it are all deep within the heart of the mountain peak. There is nowhere for the smoke to go but in these spaces. So you figure the best place to burn them is probably at the bottom of the spiraling stairwell, so as to give the smoke the most volume and best chance to dissipate in, so as to not alert anyone who might be beyond the chambers of the catacomb.

On the bright side, there are only four tomes, and although they are sizeable, they shouldn't produce tremendous volumes of smoke.

The catacomb has a ceiling a foot or so higher than the top of the doorway, and so that should help contain the smoke as well, or at least delay it's procession into the rest of the keep that lies beyond the catacomb, and give you time to proceed quicker than it does.

Or you figure you could seal the secret door behind you to keep basically all of the smoke within the stairwell. Which would guarantee that no one above you would detect it.

But that would also make escape from the inner stronghold impossible by that route, should it be needed.
Jan 8, 2026 11:44 pm
"Best to start the fire at the bottom of the steps. We want a way out if things go badly. Come on, let's be quick."

He carries the four tomes down the stairs, and starts setting up a fire in a spot that seems dry. He hopes the old paper will be enough to combust.
Jan 9, 2026 7:19 am
Éothain offers some lantern oil in case it will help.
Jan 9, 2026 4:07 pm
OOC:
Ok, so I'm hearing that you'll leave the secret door into the catacomb, from the stairwell open, so that you can leave by that route if you wish.

At the risk of the smoke being detected if you move too slowly.

Correct?
With bones interred and the tomes aflame, you look to move forward, the smoke filling the headspace of the catacomb and threatening to soon chase after you.

There is only one way out of the catacomb, and that is by a short hallway that dog-legs into a narrow stair heading up perhaps 7 meters of elevation. At the top of the stair you can see there are the remnants of a decayed and rotted door hanging from hinges, and beyond it a larger room or perhaps a very wide and tall hallway.

You don't hear anything immediately.
OOC:
How do you proceed? Stealthily (and slowly) or not? Please discuss amongst yourselves if necessary, and give me a narrative and any checks you might want to make.
Jan 9, 2026 7:00 pm
"Is it done?" Duinhir asks as his two companions return from the book burning. "Let us continue but be as decreet and quiet as possible."
OOC:
Leaving a Perception and stealth roll for going forward. Ignore if the rest of you refer to charge ahead

Rolls

Perception - (1d20+3)

(17) + 3 = 20

Stealth - (1d20+4)

(14) + 4 = 18

Jan 10, 2026 8:12 pm
Cirion uses his cloak to try and disperse the smoke as best as he can.

When the remains of the four tomes are just charred ruins beyond recovery, he catches up with the others.
He nods in agreement at Duinhir.
OOC:
stealthy and slowly is best, agreed.

Rolls

Stealth (Doubled) - (1d20+4)

(16) + 4 = 20

Jan 11, 2026 7:00 am
Éothain offers to stay in the back, as he is the least stealthy of the group.

Rolls

DEX (Stealth) - (1d20+3)

(4) + 3 = 7

Jan 12, 2026 9:08 pm
OOC:
Ok, waiting for the books to have completed burning will color the timeline a little differently.

And yea, we can handle stealth as a group check here, which just requires that at least half the party succeed. And two of you rolled well!
Moving slowly and quietly, you reach the top of the stair and find that you're all looking in on a large hallway with what-appear-to-be cells, like for imprisonment, lining one side of it.

Though the bars and doors are mostly long ago corroded and fallen to the ground.

At the far end of the wide hallway, you see a person peering into one of the cells, they're holding up a torch and literally-sniffing about - likely searching for the source of the faint smell of smoke.

There is another stairwell at the far end of the hall going up, beyond the person peering in the cell, and if they came from there; then there is one cell they've already searched behind them and three more ahead. And then your stair. They're likely moving your way...

They have a torch in one hand, and what looks like a hand-axe in the other. If they're wearing armor, it is just padded or perhaps leather. They haven't noticed you yet.
Jan 13, 2026 1:13 pm
Cirion gestures to the others to hide quickly. He turns off any lights source he might have and presses himself in a dark corner of the stairs, readying his sword.
He places himself so not to be immediately visible to someone stepping into the staircase, hoping to use the surprise element to their advantage.

He also quietly prepares a single arrow to drop down the staircase to decoy the guard with noises from downstairs, if needed.

He looks tensely at the others.
OOC:
the idea is to wait for the others to get in position, then to drop the arrow down the stairs to make some noise to lure the guard there, then ambush the guard.
Jan 13, 2026 7:00 pm
OOC:
The results of your group Stealth check are greater than the Passive Perception of this guy, so you have Surprise on him in the first round. He cannot move or take action, until after you.

Go ahead and take your first turns/actions of combat.
The man looks over and grunts when the arrow clatters upon the stairs, he comes over toward your position, the light of his torch only revealing your location too late...

A look of recognition passes over his face, and indeed you recognize him, as one of the young men from the courtyard who stayed and ultimately joined Astalor, after he struck himself and his cult-priest with lightening.

His look of recognition quickly turns into confusion, as you make your moves...
Jan 13, 2026 9:45 pm
Duinhir jumps the man and tries to grapple him, covering his mouth with a firm hand.
OOC:
using Inspiration to reroll that terrible roll
Last edited January 13, 2026 9:46 pm

Rolls

Strength check - (1d20+1)

(1) + 1 = 2

Strength check - reroll - (1d20+1)

(18) + 1 = 19

Jan 13, 2026 10:45 pm
Cirion springs to action and aims a blow at the man's hand to disarm him, with the flat of the blade.

Rolls

broadsword (P) to hit - (1d20+3)

(9) + 3 = 12

Jan 14, 2026 3:18 am
Éothain hits the man in the solar plexus with his sword pommel, trying to knock the wind of him so he is quiet.

Rolls

Hit/damage - (1d20+5, 1d8+5)

1d20+5 : (13) + 5 = 18

1d8+5 : (2) + 5 = 7

Jan 14, 2026 7:02 pm
Between your coordinated actions, the young man goes down with no resistance and little sound, his hand axe and torch clattering to the ground.
OOC:
Do you do anything with him? Or press on?
Jan 14, 2026 7:57 pm
OOC:
I think we'd disarm, bind and gag him
Jan 14, 2026 8:35 pm
Éothain picks up the hand axe and torch. They use some of Éothain’s rope to bind the prisoner and tear off one of the prisoner’s shirt sleeves to gag him and cover his eyes. Without speaking, he offers the hand axe to whoever wants it.
Jan 14, 2026 9:51 pm
Duinhir checks if the knots are good and tight, and the gag working. Then he is ready to press on and moves a bit forward to scout ahead for more guards.
Jan 15, 2026 4:26 pm
with one last look at the bound villager, Cirion follows the others. He focuses his attention on being alert and avoid to make noises.

Rolls

Perception - (1d20+4)

(19) + 4 = 23

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