Spritelings. The Dramalogs playtest. [ EDIT ]

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In a valley between a forest, a swamp, and the highlands, on an island where two rivers become one, in the shadow of a dead tree so big that its branches overhang the nearby water, in a circle of eerie mushrooms, a group of mysterious forest creatures awakens for the first time - the spritelings. The mushroom circle might be older and wiser than these spritelings, but it is sessile and mostly dormant, and unlikely to offer much advice, except as an uncommon event.

There seems to be something ominous about the surrounding forests, the meadows, and the rocky hills that surround the valley. And yet surely there are other creatures living there, surely there are settlements to find and hopefully friendships to forge.

https://i.postimg.cc/t4P36Lc1/Spritelings-Splash.png
Spritelings is a mini-campaign meant for playtesting Dramalogs, a system I'm trying to write for future use. I expect the campaign to be very unpolished, ad hoc, with a mixture of whimsical and serious, of crunch and fiat. And possibly too short (but who knows whether the unexpected will happen). I am looking for 1-2 more players (preferring those I was in campaigns together with), as I already have 4 candidates from before.

Stylistic influences: Ori and the Blind Forest; Ori and the Will of the Wisps; Golden Sky Stories; Caravan of Courage.

Themes and content: much like the influences, this is meant as a SFW story that mixes whimsy and seriousness, exploration and communication, and some base- and community-building. Dark themes are right behind the corner and may come on-screen at times, though the overall tone is meant to be hopeful. There will be conflict and violence, though it's likely to be portrayed in a somewhat cartoonish manner. Additional concerns regarding content and handling thereof (e.g. things to avoid) should be handled in OOC discussion before and during the game, though I tend to shy away from formal approaches to the matter.

Post frequency: approximately once a day. This doesn't mean everyone needs to post every 24 hours like clockwork, but it does mean that a new turn of events should be expected to get a response from the relevant party within a day or maybe two of real-life time. A quick OOC message denoting unavailability is a reasonable alternative when needed.

Software and communication: for quick and/or in-depth OOC communication, Discord seems like a better option than a bunch of short messages in a thread. Threads are still the place where main 'canonical' information will be posted (such as world descriptions, character write-ups, and the like).

Player experience expectation: any prior TTRPG experience should suffice.

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Character creation: once the player roster is approved, character creation details can be discussed OOC between everyone; rules, guidelines, and suggestions will be provided. In brief, the expectation is that the PCs are all mysterious wilderness creatures - Spritelings. They possess non-humanoid (and possibly unique) bodies, inexperienced yet adaptive minds, some degree of flexible supernatural capabilities along one or more themes, fluency in 1-3 shared languages, and some degree of intuitive understanding of certain proficiencies (such as crafting, writing, hunting, hiking, but not metalwork).

A word on the system: I'm trying to make Dramalogs into a generic, flexible system that de-emphasises dice (or even runs diceless when desired), influenced by such systems as GSS (spending resources and comparing sums against difficulty), EABA/GURPS (benchmarks for what a given rating means, and a non-linear scaling of trait ratings such that each rating is approximately 25% better than the one before it), FATE Core (flexibility in naming/defining some traits and their scopes; spending and earning points based on dramatic effect of traits), with some purely theoretical inspiration from systems as Theatrix. Links to system files will be provided in the forum.

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