Werewolf: The Edges of the Darkest Sky [ EDIT ]
This game has been retired! That means it's no longer being run.
Werewolf: The Apocalypse 20 Anniversary Edition (+ Werewolf Dark Ages and Werewolf Wild West) game set in three timelines-- 1197, 1861, and 1989.
A mysterious threat from the heavens appears-- and recurs across time and lives, threatening werewolves in Nottingham, England in 1197, in Virginia in 1861 as the Civil War rages, and again at the end of the 1980s.
Can the Garou piece together the mystery and end the threat?
A mysterious threat from the heavens appears-- and recurs across time and lives, threatening werewolves in Nottingham, England in 1197, in Virginia in 1861 as the Civil War rages, and again at the end of the 1980s.
Can the Garou piece together the mystery and end the threat?
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You will play as three characters-- they are each the "same" character in that the 1197 and 1861 are past lives/ancestors of your 1989 character (and the 1197 of your 1861 character).
1989 Character
Sourcebook: Werewolf the Apocalypse 20th Anniversary Edition
The 1989 pack will be composed of Garou who all have a reason to be in the Virginia area in February of 1989.
Required Background: Ancestors (3 minimum)
Required Flaw: Foe From the Past (3)- you don't know the specifics of this, only that your bloodline has an ancient foe (the enemy for the campaign)
Auspice: One of each auspice
Tribe: Unrestricted
Breed: Homid or Lupus
1861 Character
Sourcebook: Werewolf The Wild West
The 1861 pack will form from characters in Virginia. All the Garou of this pack have a reason to be hunting for a strange cannibal monster that they have tracked into Virginia.
Required Background: Ancestors 3
Required Flaw: Foe From the Past 3 (As above)
Auspice: One of each Auspice and NOT the same auspice as your 1989 character
Tribe: Unrestricted (Glass Walkers= Iron Riders)
Breed: Homid or Lupus
1197 Character
Sourcebook: Werewolf Dark Ages (Revised)
The 1197 pack will form from characters who all have reason to be in Sherwood Forest in Nottingham, England in 1197.
Auspice: One of each, and preferably not the same auspice as either of your other two characters.
Tribe: Any of the ten tribes (Glass Walkers= Warders of Men, No Stargazers, Ultena, Wendigo)
Breed: Any
Werewolf: The Apocalypse 20 Anniversary Edition (+ Werewolf Dark Ages and Werewolf Wild West) game set in three timelines-- 1197, 1861, and 1989.
1989 Character
Sourcebook: Werewolf the Apocalypse 20th Anniversary Edition
The 1989 pack will be composed of Garou who all have a reason to be in the Virginia area in February of 1989.
Required Background: Ancestors (3 minimum)
Required Flaw: Foe From the Past (3)- you don't know the specifics of this, only that your bloodline has an ancient foe (the enemy for the campaign)
Auspice: One of each auspice
Tribe: Unrestricted
Breed: Homid or Lupus
1861 Character
Sourcebook: Werewolf The Wild West
The 1861 pack will form from characters in Virginia. All the Garou of this pack have a reason to be hunting for a strange cannibal monster that they have tracked into Virginia.
Required Background: Ancestors 3
Required Flaw: Foe From the Past 3 (As above)
Auspice: One of each Auspice and NOT the same auspice as your 1989 character
Tribe: Unrestricted (Glass Walkers= Iron Riders)
Breed: Homid or Lupus
1197 Character
Sourcebook: Werewolf Dark Ages (Revised)
The 1197 pack will form from characters who all have reason to be in Sherwood Forest in Nottingham, England in 1197.
Auspice: One of each, and preferably not the same auspice as either of your other two characters.
Tribe: Any of the ten tribes (Glass Walkers= Warders of Men, No Stargazers, Ultena, Wendigo)
Breed: Any
Werewolf: The Apocalypse 20 Anniversary Edition (+ Werewolf Dark Ages and Werewolf Wild West) game set in three timelines-- 1197, 1861, and 1989.
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