Hyperborean Dreaming [ EDIT ]

This game has been retired! That means it's no longer being run.
https://i.imgur.com/eP0DHiB.pnghttps://www.hyperborea.tv/uploads/4/4/6/6/44662451/hyperborean-scene_orig.jpgπŸ—ΊοΈ Follow an adventure path that takes you from northern fjords to strange deserts, from mysterious jungles to forbidden islands.
πŸ‰ Test your strength and cunning in a world that does not care about you, where death can come in a million different faces.
πŸ”« Journey through a setting that puts the WEIRD in Weird Fantasy. Strange alien gods and ray guns might just be on the docket.

On the flat hexagonal-shaped world that is Hyperborea, orbiting Saturn, the weird and fantastical have become a part of life. Sloth-frog gods and gilled Atlanteans are but some of the more mundane experiences.

Your party has accepted work as marines aboard a cog called Otherworldly Obelisk. The ship has berthed in Ragnarrheim, a Viking town of New Vinland, with plans to continue to Port Zangerios, but some of the expected cargo has not arrived. The local trapper was due hours ago with a bundle of valuable ermine pelts. His tardiness is uncharacteristic. The captain orders you to locate the late trapper and, more importantly, return with the pelts, but something is amiss out in the hoary wilds of Hyperborea.

Using the Hyperborea 3e system, we will begin a journey that covers as much of the strange land as we can manage. I have an adventure path planned out, but will also allow time and agency to explore the world.

In this game you will experience:

πŸ›Έ A game system inspired by Weird Fantasy pulp fiction.
βš–οΈ A balance between role-play, combat, and exploration.
πŸ‘¨β€βš–οΈ Neutral referee who prefers intuitive rulings to strict rules.
🌎 Living world with random encounters and vivid environments.
πŸ‰ Evocative combats with life-or-death stakes!

Come and join me on this once-in-a-lifetime story! Here's what other players have said about me:

πŸŽ™οΈ "What really stood out about him as a gamemaster was his ability and willingness to allow player character actions and decisions to matter."
πŸŽ™οΈ "Charles runs flavor rich games that are always full of surprises. He pivots fantastically between different tones, and he understands the rules of each system without handcuffing the game to them."
πŸŽ™οΈ "Charles is a FUN, patient, and supportive GM who invests time and effort into new players without letting the table become a classroom."

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Characters will be randomly determined using Method V (2d6+6 in order, swap two).

Be prepared for tons of random tables.

Equipment will be from class-specific lists.

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