Strahd 2024 [ EDIT ]
This game has been retired! That means it's no longer being run.
Game is run based on WotC module Curse of Strahd. Please read/watch any spoiler free reviews of the module to get better insight if you have not done that yet.
We have covered about 20-30% of module and approaching moment when character will eventually need to learn about the Strahd, not just avoid him. This is probably the last moment when joining the campaign you will not miss much of the Strahd content, just the intro to environment.
Curse of Strahd is an over-hyped module. I love that module and have played it as a player cover to cover (at the table).
Not only it brought the traditional horror tropes like vampires, werewolves, and witches to the table. Options to win a social encounter with a witch before you end their abominable "life", the need to understand why human turned into vampire before you can challenge him and other scenes proved me "a social encounter" in 5e could be so much more than a dice roll by your bard PC.
Nevertheless setting are very very dark and depressing. Your PCs will not be driven by quest givers and will need to make a lot of decisions about your course of actions and believe me - you will make a lot of mistakes and that will not be fun to realized the damage your decisions made can't be undone.
We have covered about 20-30% of module and approaching moment when character will eventually need to learn about the Strahd, not just avoid him. This is probably the last moment when joining the campaign you will not miss much of the Strahd content, just the intro to environment.
Curse of Strahd is an over-hyped module. I love that module and have played it as a player cover to cover (at the table).
Not only it brought the traditional horror tropes like vampires, werewolves, and witches to the table. Options to win a social encounter with a witch before you end their abominable "life", the need to understand why human turned into vampire before you can challenge him and other scenes proved me "a social encounter" in 5e could be so much more than a dice roll by your bard PC.
Nevertheless setting are very very dark and depressing. Your PCs will not be driven by quest givers and will need to make a lot of decisions about your course of actions and believe me - you will make a lot of mistakes and that will not be fun to realized the damage your decisions made can't be undone.
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DnD 5.5. I mean PHB 2024.
Point by or 4d6 drop lowest.
You start as lvl 6 PC. Multiclass and other optional features all allowed.
Starting gear: character starts with the standard equipment for a level 1 character, nothing more. Sorry, I know it is rough for lvl 6, but it is what it is, you will need to work from there
Background: Your PC adventurer located in Waterdeep, Sword Coast (or around). You have no idea of vampire's, barovia and what not - we will get to it when you join the game. DM will also narrate the reason your PC only have the cheap equipment of LVL 1 PC.
Point by or 4d6 drop lowest.
You start as lvl 6 PC. Multiclass and other optional features all allowed.
Starting gear: character starts with the standard equipment for a level 1 character, nothing more. Sorry, I know it is rough for lvl 6, but it is what it is, you will need to work from there
Background: Your PC adventurer located in Waterdeep, Sword Coast (or around). You have no idea of vampire's, barovia and what not - we will get to it when you join the game. DM will also narrate the reason your PC only have the cheap equipment of LVL 1 PC.
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