Flashpoint! Brak Sector: A Star Wars Story [ EDIT ]
This game has been retired! That means it's no longer being run.
Flashpoint: Any situation or area with the potential for a sudden outbreak of conflict.
Brak Sector: A sector of space that serves as a staging area for Imperial Navy missions into the Outer Rim territories. Rebel forces have made substantial gains in this former mining sector.
Imperial Objective: Eliminate Rebel forces by any means necessary.
Brak sector is an area loaded with competing interests, each providing opportunities for adventures. Whether the characters are smugglers working for a local crimeboss, scouts looking for a big score, or Rebel heroes bravely fighting the Empire, there is room for them in Brak Sector - presenting an area of space where characters can make a real difference, making them the heroes of the sector.
Brak Sector: A sector of space that serves as a staging area for Imperial Navy missions into the Outer Rim territories. Rebel forces have made substantial gains in this former mining sector.
Imperial Objective: Eliminate Rebel forces by any means necessary.
Brak sector is an area loaded with competing interests, each providing opportunities for adventures. Whether the characters are smugglers working for a local crimeboss, scouts looking for a big score, or Rebel heroes bravely fighting the Empire, there is room for them in Brak Sector - presenting an area of space where characters can make a real difference, making them the heroes of the sector.
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I intend on using all (3) FFG game lines, with characters adhering to the line in which they were created (i.e. Fringe players using Obligation, Rebel characters will use Duty mechanics, Jedi/Force Users will make use of the Morality rules, etc.). The first few 'adventures' will be episodic or one-shot in nature to introduce the setting of the Brak Sector, moving from the Dark Times and early insurgency to a full blown Rebellion Era campaign. My hope is to establish a core group of players that will allow for a consistent narrative throughout this, admittedly, ambitious campaign.
Ideally, I would hope that the majority of players will choose to play Fringe (Edge of the Empire) or Rebel characters, though there certainly will be opportunities for characters to explore the Force and will be handled on a case by case basis.
Ideally, I would hope that the majority of players will choose to play Fringe (Edge of the Empire) or Rebel characters, though there certainly will be opportunities for characters to explore the Force and will be handled on a case by case basis.
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