Game Thread

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Sep 25, 2026 8:47 pm
Kaelynn's gaze lingered on the glittering scale, then moved to her companions. The sight brought back their last failed contract. They had made it back alive, but with ruined gear, scars, and no reward to show for it.

The memory left a knot of worry beneath her ribs. Kaelynn thought, "The scale may bring good money, but what if someone is hurt reaching for it and we fail again? We came back from the last contract with ruined gear and scars, and nothing to show for them. I don't want any of them to pay that price twice."

She watched another burst of smoke stream from the skull's nostrils, waiting until it thinned before adding a note to her book. Even from here, the scale's color and the mystery of its place in the old account tugged at her attention.

Kaelynn wondered, "Am I letting my curiosity push us toward danger just because I want to know more about the scale?"

Her gaze moved from the scale to the map's remembered path. The raven had led them to the manor, and the map had drawn them into this scarred country. Now they had found a pristine red scale in a place named for the wyrm, tied to a history the druid had shared with them.

Kaelynn thought, "Could this scale be part of the history of this place? Is it connected to the dragon the druid spoke of? Did the raven guide us here for a reason, or are we being lured toward another danger?"

She touched the silver pendant at her throat and bowed her head. In a quiet voice, she prayed, "Goddess, guide our steps. Help us know whether this is a path worth following, or a danger we should leave behind."
OOC:
Kaelynn is praying for guidance and searching her faith. I've included a Religion check just in case.

Rolls

Religion - (1d20+8)

(8) + 8 = 16

Sep 25, 2026 9:36 pm
Krynt watches as Kaelynn study the red scale or whatever this thing is.
Sep 26, 2026 4:35 am
More danger I'm sure, I just want to get back to my family with some coin.
Sep 26, 2026 8:44 am
OOC:
I will start with easy (for me) part
Opening the book Kaelynn remind herself she has gone through these book before coming here and didn't see any clue, the books she have red never mentioned Red Wyrm's Scorch or the events Ocelot retell based on information he gathered based on magical connection with Archdruid and you could guess Archdruid only told Ocelot the information he needed to know to take care of the woods

Krynt has an impression that the red scale could be a piece of dragon's scale, but it is hard to tell for sure as it is sooty of the thick, black smoke
OOC:
I see two good investigation rolls and in order to not waste them I will turn Kaelynn's into nature check and and assume you both use your intelligence (Ability to recall lore + Reasoning + Logic) to make following conclusion
Kaelynn realize that first impression were wrong the rhythm is not exact - it is not ticking like a clock, while not exactly random it is neither exact, but you could make out a patter between the sound, the smoke size and the time before next burst which could help to predict a longer period

Likewise Garran realize that it was only an impression that mouth is closing - it is not, the scale is clocking it, your only choice to get scale to physically rise the upper jaw at least few inches to allow to pull the scale out
OOC:
And some not yet answered ooc questions
- Smoke is coming only through the dragon’s nostrils, but you could guess they will come from mouth when you take scale out - that's when it becomes dangerous to be in the mouth, not before
- It takes time to get into the mouth but you can do that and guess scale would weight about 50 lb, but I will ask you to roll a Dexterity(acrobatics) check if you want to get out of the mouth quickly

To help us do this challenge quicker and because of good investigation rolls I will suggest you one way to solve this, but feel free to suggest alternatives:
One person rolls Wisdom(Nature) check to predict the best moment to perform the task (pass will give advantage on final Dex check, fail - disadvantge)
Two persons Roll Strength(Athletics) to rise the jaws (if at least one fail you will suffer some damage but be able to repeat) , if both pass the 4th person picks scale and rush outside - roll Dex(Acrobatics) check to get out of the mouth without getting damage (you get scale in any case but get some bludgeoning damage of fail and quite lot of extra fire damage if you fail by 5 or more

Hint: tell me also what these to do to jaws afterwards - do you simply release letting mouth close?
Sep 26, 2026 9:15 am
"What should we do?" Krynt asking the party.
Sep 26, 2026 10:45 am
While waiting for the party's respond, Krynt look at the Red Wyrm's Scorch and see if he can predict how the jaw's moving.
OOC:
rolling wis (nature) as dm's intended…

Rolls

Nature (wis) - (1d20+3)

(8) + 3 = 11

Sep 26, 2026 7:13 pm
"How about we try to raise the jaw a little and then wedge some sturdy branches underneath it? Once the jaw is raised and resting securely on the branches, we can move on to step two. Step two is to wait for a burst of smoke from the nostrils, then pull out the dragon scale and run like hell. "

Garran looks at the group with a crooked, questioning smile.
Sep 26, 2026 8:09 pm
Kaelynn glanced from her notes to the companions gathered around the skull. The jaw was not closing on its own. The scale was holding it open. She tapped the marks she had made in her notebook.

"That’s a good thought, Garran, though I worry even sturdy branches could splinter under that weight. A large, solid stone wedged beneath the jaw or an iron bar would seem safer, if we can find one and set it securely. Whatever we use needs to hold once the scale comes free."

Kaelynn scanned the nearby ground for a large, solid stone that might hold the jaw open.

"The bursts aren’t perfectly regular, but they aren’t random either. The sound, the size of each plume, and the time between them seem to form a pattern. It may help us spot a longer lull."

She looked toward Krynt, who was still watching the rhythm, then turned to the others.

"Krynt is already watching the rhythm. Garran, your strength may be best for lifting the jaw. Bartholomew, would you help him hold it while we secure a brace? Atticus, would you be willing to retrieve the scale? I can touch you and pray over you for the Goddess’s guidance before you go in."
OOC:
Krynt has rolled Wisdom (Nature) +3 = 11 for timing. I'm not sure if he can also make the Dexterity (Acrobatics) check to retrieve the scale (+5), or if each role needs a different person. If the roles must be separate, Garran has the strongest Athletics (+5) to lift the jaw. Bartholomew could assist (+0 Strength, no Athletics proficiency listed), and Atticus could retrieve the scale (+2 Acrobatics). Kaelynn can touch the person making the Acrobatics check and cast Guidance, adding 1d4 to one ability check.

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