OOC

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Sep 18, 2026 6:55 pm
@Delirium a couple questions about character creation. I'm working off an online copy of the core book that seems to be missing page reference numbers,so excuse me if I don't have any details quite right?

If I play the wrestler,could I take the Telekinesis power with a unique drawback of Requires Touch? Matter Control technically makes more sense in context,but it explicitly only affects non-living objects,which would make it hard to "throw" enemies she's in hand to hand combat with. Also,do shooting attacks with the Telekinesis power use Agility as their attribute?

If I play the power suit user,could I get away with using Gear Dependent as the drawback for her powers or do I have to take the specific Power Suit drawback? Mainly because I was going to incline her stat distribution towards Reason/Presence and I think it makes a little less sense to cap those when she's not in the suit. (plus the caps are like,very tight)
Sep 18, 2026 8:04 pm
@Nellancholy; you can take Telekinesis with a 'required touch' Limit if you want. And yes, shooting attacks would use Agility as an attribute.

'Super Suit' halves Strength, Fighting, and Agility when you're not wearing your suit, not any other attribute. Your Presence/Reason would stay the same in or out of the suit. ''Gear Dependent' doesn't even halve any of the attributes; instead, if you lose your gear, you lose access to your Powers.

Gearspark; please post your action so we can conclude Round 2.
SleepSavant; let us know what kind of extra hurt you're putting on the Man-tis due to your extra success.
Sep 18, 2026 8:07 pm
https://i.imgur.com/QpzflC0.png

I guess this isn't in the version you're using then?

I'll take that into account.
Sep 18, 2026 8:10 pm
Yes, it was changed. Super Suit now halves your physical attributes only. There is another drawback called 'Alternate Form', which does reduce your three highest attributes.

https://i.imgur.com/i4e75Eu.jpeg
Sep 18, 2026 9:09 pm
@Delirium alright,I've submitted Brawndo Man for your consideration,do check to see that everything lines up mechanically. I'll furnish any finishing touches and details needed.

(To be clear, Margaret is publicly recognized as the "liaison" of Brawndo Man, who hides and "summons" him when he is needed.)
Sep 18, 2026 9:15 pm
Good to see using my quick action for those extra dice actually paid off haha

@Delirium I'm going to go with the Double Damage stunt!

@Nellancholy Welcome in! To give a brief rundown of my character: Showstopper is a Wild West-themed gunslinger with a supernatural connection to the Shadowverse, which allows her to teleport and empowers her weapons (aka lets me use Blast lol). Her attributes are 3 fighting, 4 agility, 2 strength, 3 reason, 5 intuition, and 1 presence.

@Lowate Given it's only being used for teleportation (so far), I imagine the time spent actually in the Shadowverse feels very brief. When Showstopper warps, she probably gets a couple of seconds in this other dimension and has the time to run (or drift) a little bit in the direction she wanted to go before she loses her grasp of this other domain and gets sent back to Earth. When she really focuses on staying in the Shadowverse, she can buy herself an extra second there to cover more ground (aka when I take a stress to warp more zones). As for the Shadowverse itself, I've been imagining it pretty much just like the book describes it: a vast, impossibly dark void where distance traveled seems to work differently than it does back on the heroes' normal plane of existence. It is said to not be completely empty, with mysterious (and likely dangerous) entities lurking in this realm, but given the short time she spends there with each teleport, I doubt either of us is likely to see more than maybe a glimpse of one. Overall, it's a pretty unsettling place to be, even for someone who's been there multiple times, but it has its uses. I'll leave it up to you if you want Annette to interface with it the same way or not, but that's what I've been imagining so far :)
Sep 18, 2026 9:34 pm
Questions first: Does strike just modify slugfest or does it require an action to use on its own? Also, is this a huge creature?
Sep 18, 2026 10:05 pm
Gearspark says:
Questions first: Does strike just modify slugfest or does it require an action to use on its own? Also, is this a huge creature?
Strike doesn't cost an action to use. It increase the Slugfest damage. The creature isn't considered huge
Sep 18, 2026 10:09 pm
Delirium says:
Gearspark says:
Questions first: Does strike just modify slugfest or does it require an action to use on its own? Also, is this a huge creature?
Strike doesn't cost an action to use. It increase the Slugfest damage. The creature isn't considered huge
Sweet! Got my post out. This is usually the time I'll be able to post if that helps for future reference.
Sep 19, 2026 5:54 am
@Nellancholy: Brawndo Man is approved! Add a portrait, and join the fight if you'd like. Choose any zone from which you arrived, and we can assume you could have also moved during 'round 2' to get you as close as you can to the action.
Sep 19, 2026 6:24 am
@Lowate, please add a Presence roll for the Nullification attempt. It's going to be an opposed roll.
Sep 19, 2026 6:30 am
Oops, yeah I added it now
Sep 19, 2026 12:36 pm
What a great Give Orders roll!
Sep 19, 2026 10:02 pm
@Delirium Can I push that Nullification roll?
Sep 20, 2026 12:43 am
Lowate says:
@Delirium Can I push that Nullification roll?
sure! Go ahead and roll
Sep 20, 2026 12:46 am
That reminds me: do you take 1 stress just for pushing,or only stress for each 1 you roll after a push?
Sep 20, 2026 4:15 am
@Delirium Now that I think of it, which zone would you say the wounded police officer is in? Same as the school bus or somewhere else?
Sep 20, 2026 4:17 am
Also wow yeah, that give orders roll was insane. Way to make an entrance lol
Sep 20, 2026 4:28 am
Nellancholy says:
That reminds me: do you take 1 stress just for pushing,or only stress for each 1 you roll after a push?
You take 1 stress for pushing, plus 1 stress for each '1' you roll after a push.
SleepSavant says:
Now that I think of it, which zone would you say the wounded police officer is in? Same as the school bus or somewhere else?
the dowend officer is in zone E5

I'm going to add a 'Status Tracker' thread, which I will update after every Hero/Villain action.
It will include the map, everyone's position, which round it is, and who has yet to take their turn. If you're in doubt, you can always check that thread. Right now, I'm waiting for actions from SleepSavant, Gearspark, and Knighthawke
Sep 20, 2026 4:42 am
@Delirium Ah! So I take 2 Stress, not 3. 1 for Pushing, and then the 1 I rolled with the Push.
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