Session Zero: Character Creation

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Jul 20, 2026 12:48 pm
Also, are we allowing the optional multi-classing rules?
Jul 21, 2026 1:44 pm
We have no wizard, which makes me want to play one. I have flirted with the idea of a multiclass wizard-something, probably an elf.

I really liked the idea of an elven knight with some, minor spellcasting (class and a half option, with knight as main class and wizard as secondary class), but that makes for a rather complicated split in the stats (two primaries 17 cha and 14 int, and a 17 str as secondary), a very slow progression (as both classes are costly), low hp for a melee character, and a rather limited selection of spells to use, since there are some armor incompatibilities. Could work if elven knights were expected to use bows, rather than melee combat, but I don’t think that to be the case… the castle keeper might clarify this point, perhaps?

Another option, probably an easier build, would be an elven wizard with a secondary rogue class. Progression would be a bit faster, and they could use intelligence and dexterity as primary abilities…

And then again, I could just create a simple human wizard.
Jul 22, 2026 2:18 am
Make up your mind sir. LOL!
Jul 22, 2026 3:58 pm
Mind made up. Working on the character as I write this.
Jul 23, 2026 5:44 pm
I have just submitted Sibylla, known in her native dialect as Anairë Petals-come-dancing. Elf wizard and (half) rogue. I have to sort out her equipment and appearance, but I’d like too know if I’m on the right path to completing the character, @umbraldragon.
Jul 26, 2026 5:47 pm
So I've pretty much finished my character sheet, with a number of questions :
- is the general background ok / compatible with the world ? I have taken some inspiration from a more faerie-like folkloric elven archetype (a bit more Dolmenwood and or Vance's Lyonesse...). It might be that this is totally at odds with the general feel of elves in C&C, I wouldn't know...
- Languages : I've copied whats on the Player's book, but I understand there are at least two languages spoken by humans here, and a number of different dialects for humanoids. Could I get some clarification on what she knows or doesn't? Depending on your answer, I might pick comprehend languages rather than another spell...
- are Sibylla's class features ok ? Not sure she has the correct skills for her 0-level rogue side (I understand she has any skills that involve checks, but not the skills that don't, like 'Back attack' or 'cant')
- I have picked Sibylla's desired spells, but p.47 of the rulebook states that spells can be chosen by the Castle Keeper, the player, or selected randomly, so please let me know what her spells are. Also, what is the EV and weight for a spellbook?
- what deity would be appropriate for elves. Sibylla will probably not be devout in, any way, but might find cultural meaning in belonging to a religious tradition.
- After acquiring her belongings, Sibylla has a grand total of 5sp to her name (I assume she has the clothes on her body for free, if not she'll have to forego rations). When carrying her backpack with spell book and rations, she is burdened. If she wears a cloak, she is burdened. Is that ok from your perspective, @umbraldragon?
Jul 28, 2026 12:39 am
matmaisan says:
So I've pretty much finished my character sheet, with a number of questions :
- is the general background ok / compatible with the world ? I have taken some inspiration from a more faerie-like folkloric elven archetype (a bit more Dolmenwood and or Vance's Lyonesse...). It might be that this is totally at odds with the general feel of elves in C&C, I wouldn't know...
- Languages : I've copied whats on the Player's book, but I understand there are at least two languages spoken by humans here, and a number of different dialects for humanoids. Could I get some clarification on what she knows or doesn't? Depending on your answer, I might pick comprehend languages rather than another spell...
- are Sibylla's class features ok ? Not sure she has the correct skills for her 0-level rogue side (I understand she has any skills that involve checks, but not the skills that don't, like 'Back attack' or 'cant')
- I have picked Sibylla's desired spells, but p.47 of the rulebook states that spells can be chosen by the Castle Keeper, the player, or selected randomly, so please let me know what her spells are. Also, what is the EV and weight for a spellbook?
- what deity would be appropriate for elves. Sibylla will probably not be devout in, any way, but might find cultural meaning in belonging to a religious tradition.
- After acquiring her belongings, Sibylla has a grand total of 5sp to her name (I assume she has the clothes on her body for free, if not she'll have to forego rations). When carrying her backpack with spell book and rations, she is burdened. If she wears a cloak, she is burdened. Is that ok from your perspective, @umbraldragon?
Looks good, I'll get your spell book tomorrow up to date and I will read through your backstory.
Aug 2, 2026 6:38 pm
Apologies, I have looked at your character.
You start with 4 Cantrips
Arcane Rune
Discern Magic
Discover Poison
Message

And 4 Level one Spells
Arcane Armor
Read Arcane Script
Sleep
Summon Familiar

You also have a wand, given to you by your master, that has a capacity for 30 spell components, ie the entire components for 1 spell is 1 slot no matter if there is one component, or 5 components, that slot is enough to contain the components for 1 spell. So you will have to determine how many times you may cast a spell with your wand of components. This is free and costs no money and is based on the spells you currently have in your spell book. The wand allows you to cast "Transfer components" when you have all the components ready for the spell in question. No more searching or catagorizing your components, just cast the spell, since you already have the components in the wand.

You also get 50 xp each time you cast a level one spell. This increases later.

I like your background. You are ready for action!!
Aug 3, 2026 7:05 am
umbraldragon says:
Apologies, I have looked at your character.
You start with 4 Cantrips
Arcane Rune
Discern Magic
Discover Poison
Message

And 4 Level one Spells
Arcane Armor
Read Arcane Script
Sleep
Summon Familiar

You also have a wand, given to you by your master, that has a capacity for 30 spell components, ie the entire components for 1 spell is 1 slot no matter if there is one component, or 5 components, that slot is enough to contain the components for 1 spell. So you will have to determine how many times you may cast a spell with your wand of components. This is free and costs no money and is based on the spells you currently have in your spell book. The wand allows you to cast "Transfer components" when you have all the components ready for the spell in question. No more searching or catagorizing your components, just cast the spell, since you already have the components in the wand.

You also get 50 xp each time you cast a level one spell. This increases later.

I like your background. You are ready for action!!
Great, I’ll get to updating the spells on my character sheet. I’ve been meaning to ask, what version/edition of C&C are we using? I can’t find "arcane armour" in the 7th printing which I used to create the character.

Since Sibylla has the summon familiar spell, it would make sense that she have summoned her familiar prior to her meeting the party. Do you want to roll or decide which familiar she has (in relation to her backstory or the needs of the campaign), or should I just roll a d20 as indicated in the spell description?

I will send a roll, just in case. Unless you decide otherwise, Sibylla’s familiar is a hawk. I’ll roll hp for it according to the summary description on the PHB. Very lucky roll, really starting to want to keep this hawk… :-P

A few last questions, though we can start without my having full responses to them:
- what are the weight and EV for the spell book and for the wand (the wand would make the spell component pouch less necessary, but I’ll keep it for now.
- what are Sibylla’s saving throw / check values ?
- what languages would she actually know, given how there doesn’t seem to be a single ‘common’ tongue, or a single ‘goblin’ tongue?
Last edited August 3, 2026 8:06 am

Rolls

Summon familiar roll - (1d20)

(5) = 5

Familiar’s hp - (2d6)

(56) = 11

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