The Alejia provide the vehicles, that detail matters.
The team does not take Star’s Mercy transport. They do not arrive under Verik’s banner alone. They do not drive themselves through Balac Pontli as if the city is a route to be solved. The vehicles come from the Alejia side: enclosed ground-carriers with high suspensions, dust-scored panels, screened windows, and drivers who speak little after confirming names.
The route from the commercial pad moves through the working edges of Balac Pontli, where the city presses close against the starport’s foreign quarter without ever truly joining it. Tall, narrow buildings lean over streets crowded with awnings, cables, balconies, and improvised shade cloth. The air carries too many smells at once: hot oil, wet stone, engine exhaust, ground spices, animal musk, ozone from cheap power couplings, and the sour-metal scent of industrial runoff baked into the gutters.
This is not the polished face shown to visiting merchants. This is where cargo becomes favors, favors become debts, and debts become introductions.
The market itself is called Tlánhikali’s Shade by Verik’s crew, though he warns that this is a trade-pidgin name, not the full Alejia one. It sits in a wedge of old city between the recognized territories of several greater tribal blocs, technically held by minor households, market kin-groups, and bonded wardens who survive by being useful to everyone and owned by no one. No major tribe controls it outright. That is why the meeting can happen here.
The outer market is alive with motion.
Packed stalls crowd both sides of the approach lanes. Canvas roofs overlap like scales. Upper walkways cross between buildings three and four stories above the ground, busy with silhouettes that pause too long to be casual. Pack animals with broad shoulders and narrow heads push through the crowd under bright woven harnesses. Alejia in layered tribal dress move past offworld plastics, rebuilt machine parts, sealed ceramic jars, baskets of dried roots, power cells, water filters, cheap comm parts, worked bone charms, and folded cloth tagged with markings Chaala’s team cannot yet read.
There are too many possible threats to count cleanly.
An Alejia with one hand under a shawl watches the vehicles pass. Two young Alejia on a balcony stop laughing as the offworlders step down. A spice seller turns a mirror shard just enough to catch their reflection. A child with a tray of cups moves too smoothly through the crowd, never spilling, never looking directly at anyone armed. Somewhere nearby, a motor coughs and dies. Somewhere else, someone shouts, and the crowd shifts just enough to reveal a narrow alley before closing again.
No one attacks, that does not make it feel safe.
Verik steps out first, not as a shield, but as a person already expected. He does not wave. He does not smile for the crowd. He gives a small greeting to one of the vehicle drivers and waits for the others to form up before moving. Voss comes with them, quiet and controlled, his presence heavier than any weapon he might have carried.
Their escort through the market is not military. That, too, is deliberate. Four Alejia market wardens meet them near a water seller’s awning. They wear layered grey-brown coats marked with narrow blue thread at the cuff and carry short batons rather than rifles. The batons are likely not the only weapons present, but they are the only ones being admitted to the scene.
One of the wardens, older than the others, with close-cropped silver hair and a scar running from the jaw to the side of the throat, gives Verik a brief sign with two fingers. Verik returns it a fraction lower.
"This is Heshó Kalna," he says quietly to the group. "Market warden. Heshó keeps knives from becoming weather in this place."
Heshó Kalna does not appear amused by the translation, but does not correct it either.
The wardens lead the party deeper into the market, away from the main buying lanes and into a covered passage where the noise dulls but never disappears. The walls are close here, patched with old tile, metal braces, carved lintels, and newer conduit. People step aside before the wardens reach them. Not quickly. Not fearfully. Just enough to show that the wardens’ authority is real inside this place.
The petition site lies behind a heavy curtain of woven reed and copper wire at the rear of a tea-and-broth house built into the ground floor of an old market hall. Outside, the room is chaos: steam, clattering bowls, argument, laughter, children running errands, traders leaning close over narrow tables. Inside the partition, the noise becomes a muffled pressure.
The chamber beyond is calm, not comfortable, exactly, but secure.
The room is rectangular, low-ceilinged, and windowless except for a high vent screened by patterned stone. Mats cover the floor. A long, low table sits at the center with cups already placed but not filled. The walls are lined with hanging cloth panels in muted colors, each bearing symbols of market households rather than major tribal crests. There are two visible exits: the curtain through which they entered, and a narrow side door watched by one of the grey-coated wardens.
There are almost certainly more exits than that, three Alejia are already present. None of them are major chiefs. None carry themselves like someone who expects obedience from the whole city. That is part of the point.
The first is Tóhrel Na’kái, the trade speaker Verik’s contacts reached. Tóhrel is middle-aged, narrow-faced, and dressed in layered tan and black cloth with a copper tally-chain looped across one shoulder. Tóhrel’s role is not to decide the matter, but to hear whether the question can be carried inward without insulting the people who must eventually answer it.

Beside Tóhrel sits Mireh Qotl, a market oath-keeper attached to one of the neutral kin-groups that maintains Tlánhikali’s Shade. Mireh is younger than Heshó Kalna but has the stillness of someone accustomed to remembering exact words. A flat slate rests near Mireh’s hand, unpowered or deliberately made to look that way.

The third is an older Alejia introduced only as Seváhn of the Blue Cuff. Verik’s brief glance warns the group not to ask for more name than that. Seváhn is not a major tribal voice, but is close enough to certain trade obligations that Seváhn’s presence means the question may travel farther than this room.

Once everyone has entered, Heshó Kalna remains near the curtain with one warden outside and one inside. The fourth warden disappears back into the noise of the market. The message is clear enough: the room is protected, but not isolated from the world around it.
Verik waits until the party is placed. He does not sit first. He lets Tóhrel Na’kái indicate the order. Only after the trade speaker gestures to the far side of the low table does Verik lower himself into position. He gives Virel the slightest nod: not command, but timing.
Tóhrel Na’kái does not speak immediately. That, Verik had warned them, is not always refusal.
The trade speaker studies the visitors in order. Chaala first, because command carries weight even when it does not speak. Virel next, because Verik has already made clear that this one will carry the first shaped words. Wilber receives a shorter look, not dismissive, but measuring. Dr. Shone is regarded with a pause that lingers on the medical kit or insignia, if visible. Voss receives the longest silence of all.
No one names that silence.
"The table has heard that Captain Verik of Star’s Mercy asks passage for a question," Tóhrel says.
The words are clear, formal, and careful.
Tóhrel’s eyes shift briefly to Verik.
"Is this still the shape of it?"
"It is."
"Then the table asks the question before the question. Who carries the words?"
"Officer Kilmire carries the first words," Verik says. "Captain Angushlii gives them weight. Doctor Shone attends for care, not accusation. Wilber watches what practical eyes should watch. Scout-Engineer Voss comes as witness."
That earns no smile, but neither does it earn correction.
Seváhn of the Blue Cuff gives a low sound that might be agreement.
A pause.
"What obligation do you seek to find, and over whom?"
Verik does not look at Virel directly this time. He looks at the table instead, giving the diplomatic officer the room to speak without appearing prompted. But his earlier instruction remains clear.
Not prisoners...Not hostages...Not stolen crew. Lost guests.
The petition path has begun.
Outside, Tlánhikali’s Shade continues to roar with trade, suspicion, hunger, and motion. Inside, the room is quiet enough that every word will matter.





