Apr 10, 2026 2:32 am
Over the course of my gaming life, Pendragon, by Greg Stafford, was a game that would periodically pop up or be mentioned by friends or acquaintances and I'd always say, 'Gosh Golly! That sure does sound swell!' or something to that effect. Then we'd go back to reality. A few years back, my table finally decided to try it for real, and now I periodically go into brief bouts of profound sadness when I think of all the lost years I could have been playing it! I love Pendragon that much. I love the Blackjack-like aspect of its rolls. I love the traits and passions mechanic that both represents and controls the character's behavior (He drives himself?!). I love the simple core rules that can blossom into an array of bespoke add-ons depending on how you want to alter the experience. I love Pendragon!
Only-slightly-exaggerated hook out of the way: Who's interested in playing Pendragon?
In May, the last of the three "main" rule books for 6e will drop. At that time I will finalize my opinions on the new edition and how I want to run the game moving forward. In the meantime, I'd like to see who might be interested in playing here and what your impressions of are of the game. From there, we can maybe move into recruitment and character talk. To be clear, you don't need to have any prior knowledge or experience with the game; this is more to talk about ideas and expectations.
Only-slightly-exaggerated hook out of the way: Who's interested in playing Pendragon?
In May, the last of the three "main" rule books for 6e will drop. At that time I will finalize my opinions on the new edition and how I want to run the game moving forward. In the meantime, I'd like to see who might be interested in playing here and what your impressions of are of the game. From there, we can maybe move into recruitment and character talk. To be clear, you don't need to have any prior knowledge or experience with the game; this is more to talk about ideas and expectations.


