Apr 3, 2026 8:31 am
Hi!
Anyone interested in trying Alternity 1st edition, space opera, legendary system from TSR, using the "fast play" rules and characters: rules? There are 8 pre-gens available there to choose from.
I'm planing 3 Chapters:
1. Extraction Heist - rescue ambasador from the prison - we start in the middle of action - should be quite short and could be treated as "tutorial" encounter.
2. Deep space satellite recovery... "but then, suddenly!" - also short part taking place on your PC's own spaceship.
3. Secret ( but interesting in my opinion, some exploration)
All those chapters will use materials from different QSR/free adventures published for the system, so if you are a veteran... probably you could already know/experience them.
My preferred style of play: "something like OSR" - a prefer players/PC to interact with each other, NPC and environment to solve interesting problems given by me, with items and ideas rather than... solve everything with fight. But there will be some fighting (especially in Chapter 1, quite a lot to be honest), but I always try to make it a final/culmination part of the adventure, not the main theme of my games. Always interested to see how PC will react for some environment futures or NPC with their nice RP:) So... not necessarily the way most people play 5E... at least in my experiences with this system:)
Posting rate: I don't play on weekends - so a lot slower or none at all from Friday evening to Monday morning, other then that I wait 36h for all players to have an opportunity to post and then try to move action further. If all players respond earlier, probably I will post earlier too:)
Looking for: max 4-5 players.
If you are interested: tell me how you would flavor the one of the available pre-gens for our game.
Or... if you have the rule books, you can create your own PC - but I will not check it... and probably will have to trust you:)
Anyone interested in trying Alternity 1st edition, space opera, legendary system from TSR, using the "fast play" rules and characters: rules? There are 8 pre-gens available there to choose from.
I'm planing 3 Chapters:
1. Extraction Heist - rescue ambasador from the prison - we start in the middle of action - should be quite short and could be treated as "tutorial" encounter.
2. Deep space satellite recovery... "but then, suddenly!" - also short part taking place on your PC's own spaceship.
3. Secret ( but interesting in my opinion, some exploration)
All those chapters will use materials from different QSR/free adventures published for the system, so if you are a veteran... probably you could already know/experience them.
My preferred style of play: "something like OSR" - a prefer players/PC to interact with each other, NPC and environment to solve interesting problems given by me, with items and ideas rather than... solve everything with fight. But there will be some fighting (especially in Chapter 1, quite a lot to be honest), but I always try to make it a final/culmination part of the adventure, not the main theme of my games. Always interested to see how PC will react for some environment futures or NPC with their nice RP:) So... not necessarily the way most people play 5E... at least in my experiences with this system:)
Posting rate: I don't play on weekends - so a lot slower or none at all from Friday evening to Monday morning, other then that I wait 36h for all players to have an opportunity to post and then try to move action further. If all players respond earlier, probably I will post earlier too:)
Looking for: max 4-5 players.
If you are interested: tell me how you would flavor the one of the available pre-gens for our game.
Or... if you have the rule books, you can create your own PC - but I will not check it... and probably will have to trust you:)




