Session Zero

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Apr 11, 2026 5:29 pm
Go for it.
Apr 11, 2026 5:33 pm
I just a character submit from ctme2000.
Apr 11, 2026 9:31 pm
I had submitted mine, but it looks like it didn't go through? Or maybe it's because I made a change after
Apr 11, 2026 10:00 pm
Sorry for the hold up y'all, will submit it tonight for sure.
Apr 12, 2026 4:07 am
Character submitted.
Apr 19, 2026 11:25 am
I'm sorry, but I may underestimated the amount of free time I have. I think I have to dip out
Apr 20, 2026 3:14 am
Appalahi says:
I'm sorry, but I may underestimated the amount of free time I have. I think I have to dip out
Not a problem. I appreciate you reaching out.
Apr 24, 2026 7:47 am
My character has
Quote:
Equiped with...
Tools and gadgets, outfitted with belts and pouches... all manner of implements and handy doo-dads.
How am I allowed to use this in game? Can I only use things that are literally in my inventory or am I allowed to make up doo-dads that are in my pouches at any time?

For example; could Filbur pull out a compass if needed or a tape measure or a small firework.

What is my limit?
Apr 24, 2026 7:57 am
That's an excellent question. Let me research on it I'll get back to you with this very soon. For now I say nothing expensive or magical.
Apr 24, 2026 8:56 am
Alright thanks! I don't think Filbur would have anything expensive or magical anyway.
I'll stick to basic tools for now.

Here's a list of item tiers/types. If you can just say yes or no to each of them I think I'll have a decent idea of what's allowed.
1. Basic tools; e.g. Screwdriver
2. Advanced tools; e.g. Compass
3. Material components; e.g. Gunpowder
4. Mechanical objects; e.g. Spring-Loaded Padlock
5. Moving mechanicals; e.g. Wind-up toy that walks forward
6. Magical items
Last edited April 24, 2026 9:00 am
Apr 24, 2026 10:00 pm
OOC:
yes
May 5, 2026 3:51 pm
I'm sorry guys, I have hit a bit of a slump with all things RPG and any motivation to continue this game has evaporated. I feel bad dropping out so suddenly and early, but I don't think I'll get back in to this for a while so I will be taking my leave.
May 5, 2026 6:42 pm
No worries, these things happen :)
May 6, 2026 3:01 am
Thanks for playing!
May 6, 2026 3:17 am
Not a problem!
May 9, 2026 4:38 pm
ctme2000 says:
OOC:
wow, this is way different. Pretty much need to gut everything to get some decent/subpar values. How did everyone else do it, just focus on 1-2 of them? And if you have a value of 0 in a skill, do you just always fail?
I believe the minimum skill level is 3.
If you put a skill at 8 you have a 40% chance of success without bonuses.

I looked at the pregen characters and figured somewhere between 7 and 10 is decent. So I'd go for that range mostly. You can add a skill at 3, but the chance that it'll be useful is very low.
May 14, 2026 11:48 am
Looks like our GM has been offline for about a week. Hope they're ok.
Anyone heard anything?
May 14, 2026 9:03 pm
Nope, hope all is well.
May 14, 2026 10:22 pm
I have been sick as a dog. At 60 it's a bit longer to recover. No pneumonia, no bronchitus, however, it's something I haven't had yet, I can tell. I'm a teacher with 15 years experience and haven't gotten sick with a cold for at least 3 years. I haven't been sick all year either, so I apologize. Saturday is when I will be able to be online again. Again, apologies for not checking in, I was plastered to my bed!
May 15, 2026 11:32 am
Ouch. Hope you get well soon, umbral!
Take your time :)
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