Mar 8, 2026 9:43 pm
Gear Adrift-The rule is Gear Adrift is a Gift. You know the old saying, "If it ain’t tied down…". This is two rolls. The first roll is of any single die. Odd numbers can add 1d6 extra items beyond the standard above and purchase from the book. Even numbers indicate a loss of a random number of the gear above. Losses can be replaced through either S.T.E.A.L. or purchase from the book. Roll 1d10/2 for the amount of items lost.


