Character Creation & Discussion

Be sure to read and follow the community guidelines.

Feb 22, 2026 4:20 pm
When you have decided on a Character idea please post them here with the following format:

Name:
Occupation:
Description:

Traits
Agility:
Smarts
Spirit:
Strength:
Vigor:

Secondary Traits
Charisma:
Pace:
Parry:
Toughness:
Grit:

Known Languages:
English

Flaws
You may take either up to 2 Major Hindrances OR 1 Major Hindrance and 2 Minor. You may take more, less or none at all, but if you take more you cannot receive more than 4 points from it.

Equipment
Standard Starting Funds: $250

Worst Nightmare
Describe here!

Origin
Describe where you are from and how The Man Who Smelled of Rot affected you.
Feb 22, 2026 11:53 pm
Thank you for the invite Gilkarash! Will have a think about a character concept.
Feb 23, 2026 12:18 am
Dr_B says:
Thank you for the invite Gilkarash! Will have a think about a character concept.
Absolutely! Take your time. Once you have a character built and submitted then we can work on your Origin story. Each player character gets a little one on one introduction thread where we illustrate your first run in with The Man Who Smells of Rot.
Feb 23, 2026 12:45 am
Removed the links to the pdfs due to my initial ignorance regarding the policy here!

The pdfs are fairly cheap and available on Drivethrurpg or through easy searches online!
Feb 23, 2026 12:50 am
Just have to do a little reading and I will come up with an idea or two. Then pick one of those two…
Feb 23, 2026 1:12 am
I've got like three ideas in my head, will need time to think on this. Thanks for the invite!
Feb 23, 2026 1:26 am
good to see you @Nuttyartist ! Looking forward to sharing this adventure 🤠

Nice to meet you in a game @Morphling !
Feb 23, 2026 3:55 am
Thanks for the invite Gilkarash, appreciate it!

Hello everyone! @Dr_B, it's been a minute, pleasure to play with you again!

Same regarding character concept, need some time to look over the Reloaded players guide.
Feb 23, 2026 7:13 am
Hey @ctme2000 ! You and I go waaay back to some game on discord, if I'm not mistaken? Which one was it?
(was definitely a SWADE one)
Last edited February 23, 2026 7:15 am
Feb 23, 2026 11:25 am
Indeed! I believe it was ETU's Degrees of Horror?
Feb 23, 2026 2:27 pm
Also, when thinking about characters, please discuss with one another your ideas and get them creative juices flowing!

Certain character ideas may not work as well for this particular campaign (mostly Natives that shun the Colonizers territories and ways as it will hamper the groups ability to travel unless you all decide to go that route!).
Feb 23, 2026 3:03 pm
ctme2000 says:
Indeed! I believe it was ETU's Degrees of Horror?
That's the one! 💯
Feb 23, 2026 3:07 pm
@Gilkarash I adapted an existing Savage Worlds Custom Character Sheet to reflect the Deadlands Reloaded stats, to make rolling easier here in the forums. Pls take a look if I'm missing something, and I will adjust.
[ +- ] DO NOT USE!!
If you want us to use it once refined, please add 'Custom' to the Allowed Character Sheet from your Game Details Page.
Last edited February 23, 2026 3:30 pm
Feb 23, 2026 3:11 pm
OOPS, hang on a second, It's broken! Correcting...
Feb 23, 2026 3:18 pm
Ok let me know! For some reason I couldn't add any sheets when I started this up.
Feb 23, 2026 3:30 pm
This should now work! Sorry:
[ +- ] DO NOT USE (again!)
Last edited February 24, 2026 3:00 pm
Feb 23, 2026 3:31 pm
So far I'm thinking of a 'The Bride' situation where The Man Who Smells of Rot shot up my character's wedding and now she's on a quest of revenge. I kind of want to make her a chi-powered martial artist but at a glance it seems hard to build that without being spread rather thin. I'm also considering a gunslinger or a muckraker build.
Feb 23, 2026 3:41 pm
I am thinking a silver-tongued Snakeoil Salesman whose reputation as an 'honest' man has been ruined by The Man Who Smells of Rot!

While in town advertising his elixirs and quack (but harmless) remedies, he had the misfortune of crossing paths with The Man Who Smells of Rot.
The latter took great pleasure in (1) publicly revealing him as a charlatan, (2) destroying his stock, and (3) giving him a crippling injury of some sort!

More than enough for a grudge fuelling his desire for revenge...
Feb 23, 2026 3:42 pm
I believe i will institute some of the 'Default' skills from SWADE, just to give everyone a little more leeway with skill points so that you have some basics minimally covered.
Feb 23, 2026 3:52 pm
Dr_B says:
good to see you @Nuttyartist ! Looking forward to sharing this adventure 🤠

right back atcha.

So I'm new to the system, and don't want to ask too many questions that I could figure out myself.
However, "Bennies" (which I don't fully know about yet) - how do they get applied to pbp? One reason I ask is if I take the Young hindrance, it provides an extra benny each session.

As for my character, no specific idea ties me down. I could play a cliche gunslinger, or whatever rounds out the group. Maybe a Blessed guy, or a scout. Pretty vague haha
Feb 23, 2026 3:56 pm
Nuttyartist says:
Dr_B says:
good to see you @Nuttyartist ! Looking forward to sharing this adventure 🤠

right back atcha.

So I'm new to the system, and don't want to ask too many questions that I could figure out myself.
However, "Bennies" (which I don't fully know about yet) - how do they get applied to pbp? One reason I ask is if I take the Young hindrance, it provides an extra benny each session.

As for my character, no specific idea ties me down. I could play a cliche gunslinger, or whatever rounds out the group. Maybe a Blessed guy, or a scout. Pretty vague haha
Regarding Bennies, I think we'll count each Thread as a 'Session'.
Feb 23, 2026 7:55 pm
So will spend time tonight reading the books more closely, but at moment I have these 2 ideas stuck in my head.

a young character- either young hindrance (16 yrs old) or just "young" (18 yrs old).

grew up on a farm, decent homelife, that is until the man who smells of rot ruined everything. Parents slaughtered etc.

Either his dad had a gunslinging past, and passed on some skills (and his revolver), though hoped his son wouldn't follow the same path. That path now lies before him.

Or he had a fervent connection to a guiding being (which manifested at a very young age), a spiritual destiny to be righteous etc. Mature beyond his years, now that he layed his parents to rest he can go about seeking righteous justice, cleansing evil.
Last edited February 23, 2026 7:55 pm
Feb 24, 2026 1:47 am
How is the group going to get around? Should we budget for horses?
Feb 24, 2026 2:26 am
Morphling says:
How is the group going to get around? Should we budget for horses?
Not a bad thought! Depending on your group you may be starting on a train, a stagecoach or somewhere else, but having your own horses guarantee you have personal transport.
Feb 24, 2026 4:32 am
I forgot some of the differences between the two versions, esp arcane backgrounds. Definitely a grittier feel with reloaded.

@nuttyartist, one of my fave dl characters was similar to your concept, a 12yo on the run from the law who was blessed. Lot of fun.

Regarding character concepts, thinking of a gambler (possible huckster) with deep pockets, who got into a spot of trouble (and lost an eye) thanks to our antagonist. Or a classic gunslinger/duelist (as I've never played one before).

For Bennies, how would pulling different colored fate chips work? Do we all just get one of each color, or update it to DLWW rules?
Last edited February 24, 2026 4:35 am
Feb 24, 2026 7:00 am
RAW, the chips are drawn from a bag of 20 white, 10 red 5 blue chips.

We could roll 1d35 for each chip:

1-20: white
21-30: red
31-35: blue

So to get my initial 3 chips, I'd roll 3 times.

Not perfect, as the drawn chips are not removed from the bag, but... Close enough? 🤷
Feb 24, 2026 9:31 am
Dr_B says:
RAW, the chips are drawn from a bag of 20 white, 10 red 5 blue chips.

We could roll 1d35 for each chip:

1-20: white
21-30: red
31-35: blue

So to get my initial 3 chips, I'd roll 3 times.

Not perfect, as the drawn chips are not removed from the bag, but... Close enough? 🤷
We can use that roll then simply lower the dice maximum and skew the results to reflect the newly lessened pool of whichever color was pulled. Or we could update to the SWADE version, ill take a look to see which would be a better idea.
Feb 24, 2026 12:25 pm
Any thoughts on how our posse of revenge-bent characters could get together (or could have banded together before game start)?

Maybe they shared a stagecoach ride, each following their own leads to track their Man (and all leads pointing to the stagecoach destination)?


Also: they clearly share a common goal - but wouldn't each of them want personal revenge? Is it a contest on who kills the Man first?
Feb 24, 2026 12:59 pm
Dr_B says:
Any thoughts on how our posse of revenge-bent characters could get together (or could have banded together before game start)?

Maybe they shared a stagecoach ride, each following their own leads to track their Man (and all leads pointing to the stagecoach destination)?


Also: they clearly share a common goal - but wouldn't each of them want personal revenge? Is it a contest on who kills the Man first?
My thought is this. Most of you probably ran into TMWSoR (The Man Who Smelled of Rot) some time ago. Could even be years ago, or it could be recent.

All of you though are currently heading to Jayhawk Flats (coincidentally) looking for a man named Reginald Tillinghast, aka Reggie Till, a gambler who you've heard (from your individual investigations) knows something about TMWSoR and possibly his whereabouts.

So after we do individual scenes for each of you describing your run in with the villain, you'll officially start the campaign en route to or in Jayhawk Flats looking for Reggie. You will all run into each other somehow in this search!
Feb 24, 2026 2:34 pm
Gilkarash says:
I believe i will institute some of the 'Default' skills from SWADE, just to give everyone a little more leeway with skill points so that you have some basics minimally covered.
Could you please flag which skills get a d4 default with this house rule?

(in SWADE they are: Athletics, Common Knowledge,
Notice, Persuasion, and Stealth )
Last edited February 24, 2026 2:36 pm
Feb 24, 2026 2:38 pm
Dr_B says:
Gilkarash says:
I believe i will institute some of the 'Default' skills from SWADE, just to give everyone a little more leeway with skill points so that you have some basics minimally covered.
Could you please flag which skills get a d4 default with this house rule?

(in SWADE they are: Athletics, Common Knowledge,
Notice, Persuasion, and Stealth )
Those will be the ones!
Feb 24, 2026 2:43 pm
OK!

What do we do for the default d4 skills that are not in DeLuxe and were added in SWADE, ie Athletics (that replaces Climbing Swimmin Throwing) and Common Knowledge (a Smarts roll in DeLuxe)?
[ +- ] changes from Deluxe to SWADE
Last edited February 24, 2026 2:49 pm
Feb 24, 2026 2:44 pm
For what its worth, I'm leaning heavily towards a Blessed type.
Feb 24, 2026 2:47 pm
Dr_B says:
OK!

What do we do for the default d4 skills that are not in DeLuxe and were added in SWADE, ie Athletics (that replaces Climbing Swimmin Throwing) and Common Knowledge (a Smarts roll in DeLuxe)?
We'll go ahead with the consolidated Athletics skill (its messy keeping them seperate).

Common Knowledge is included but if you want specialized Knowledge you must purchase the seperate fields. Common is more, well, Common. And it is linked to Smarts.

Any edges that require those old skills just use the new one!
Feb 24, 2026 2:52 pm
So I'd better tweak the custom character sheet!

Will add Athletics under Agility, and lose Climbing Swimmin Throwing
Will add Common Knowledge under Smarts
Feb 24, 2026 2:59 pm
Here is the new character sheet folks, please disregard the previous ones.
[ +- ] Deadlands Reloaded
The Attributes and Core Skills starting at d4 are already ticked, in this version.
Feb 24, 2026 3:50 pm
where does the Blessed Arcane skill Faith fall on the sheet. Under Spirit presumably?
Feb 24, 2026 3:55 pm
Nuttyartist says:
where does the Blessed Arcane skill Faith fall on the sheet. Under Spirit presumably?
It is linked to Spirit!

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